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How to fix mining?

Author
Bel Tika
Sebiestor Tribe
Minmatar Republic
#61 - 2014-08-10 12:30:08 UTC
That i can agree with RG
Schmata Bastanold
In Boobiez We Trust
#62 - 2014-08-10 12:30:43 UTC
Riot Girl wrote:
Ugh, **** it. I'm just gonna ditch all my ships and get a retriever. See you in the belts, guys.

Edit; sorry let me get my point across. You guys used to be cool, now you both sound like carebears and I don't know what happened to you both.


The only thing I care about is to not let anybody to tell me how I should spent play time I pay for.
Me mining is like ultimate FU to every smartypants who think they know better.

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Dave Stark
#63 - 2014-08-10 12:32:11 UTC
the problem with mining, actually has nothing to do with mining.

it's a problem rooted so far in the PVE side of eve that it's near impossible to pull out. that very simple fact is; pve in eve (and by extension, most isk making activities in eve) are nothing more than 'lock target, f1, receive isk'. until that fundamental fact is changed, mining, missioning, and isk making in general from pve activities will never be "better" or "more fun".
Schmata Bastanold
In Boobiez We Trust
#64 - 2014-08-10 12:35:37 UTC
Geezus, 3rd time in this thread I agree with you Dave. Post something inflammatory or sth I could rage and QQ about.

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Riot Girl
You'll Cowards Don't Even Smoke Crack
#65 - 2014-08-10 12:38:19 UTC
Schmata Bastanold wrote:
Riot Girl wrote:
Ugh, **** it. I'm just gonna ditch all my ships and get a retriever. See you in the belts, guys.

Edit; sorry let me get my point across. You guys used to be cool, now you both sound like carebears and I don't know what happened to you both.


The only thing I care about is to not let anybody to tell me how I should spent play time I pay for.
Me mining is like ultimate FU to every smartypants who think they know better.

As I said. It's nothing personal, sorry.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#66 - 2014-08-10 12:41:16 UTC
Dave Stark wrote:
PVE

That's the word I hate most. I don't see why there should be a discrepancy between 'PVE' and 'PVP'. I want to see a more dynamic environment where the two aspects of playstyle are the same thing. In other words, promote competition amongst players, reduce NPC interaction. Thanks and sorry for all the problems I've caused in this thread.
Bel Tika
Sebiestor Tribe
Minmatar Republic
#67 - 2014-08-10 12:42:01 UTC
All PVE activities in all games regardless is repetitive, heck you could argue pvp can be the same, but ppl enjoy it still, why is of no concern of your's or mine the fact remains ppl do it. an ppl enjoy doing it, that alone is reason enough to do something with it
Val'Dore
PlanetCorp InterStellar
#68 - 2014-08-10 12:47:35 UTC
Turn mining into Space Tetris.

Star Jump Drive A new way to traverse the galaxy.

I invented Tiericide

Dave Stark
#69 - 2014-08-10 12:51:38 UTC  |  Edited by: Dave Stark
Riot Girl wrote:
Dave Stark wrote:
PVE

That's the word I hate most. I don't see why there should be a discrepancy between 'PVE' and 'PVP'. I want to see a more dynamic environment where the two aspects of playstyle are the same thing. In other words, promote competition amongst players, reduce NPC interaction. Thanks and sorry for all the problems I've caused in this thread.


the first step towards that would be to stop punishing players for interacting while doing pve. with the exception of incursions, i can't think of a single pve activity in eve that gets better when you work with another actual person.

you might argue mining, but stacking +1 alts isn't interacting with other people. once you have your own orca pilot you do everything within your power to distance yourself from other players as you compete for resources.
missions naturally cut you off from other players with their little deadspace pockets, and further isolate you when grouping up to do missions reduces your income (which, let's face it, is why people do missions).

once we stop pve punishing people for interacting with other players, then we'll see more emergent gameplay (which invariably leads to pvp).

I know seagull said she wanted to add new missons but i kinda laughed when i read it. other than having to memorise another handful of triggers, and another handful to reflexively decline due to crappy standing losses... they're going to add nothing to the game and take up time that could be spent actually fixing something. i'm sure if you can design a mission, you can redesign something that's actually broken. you know, like changing the formula for splitting mission rewards to be a negative exponential or something, rather than linear so that there's a reason to grab a corp member and run a few missions with them.

Wouldn't it be nice for "i'm just doing some missions" to mean "i'm making a bit of isk, come and join me" rather than "leave me alone and stop distracting me while i grind isk"?

Bel Tika wrote:
All PVE activities in all games regardless is repetitive, heck you could argue pvp can be the same, but ppl enjoy it still, why is of no concern of your's or mine the fact remains ppl do it. an ppl enjoy doing it, that alone is reason enough to do something with it


the difference between repetitive pvp and repetitive pve? you're likely to be doing pvp in a group rather than on your own as you do in pve.

mindless repetition can be fun when you're doing it with people you enjoy spending time with. it's a shame pve doesn't encourage that.
Schmata Bastanold
In Boobiez We Trust
#70 - 2014-08-10 12:54:59 UTC  |  Edited by: Schmata Bastanold
Riot Girl wrote:
As I said. It's nothing personal, sorry.


Cool beans, I didn't take it personally :)
My response wasn't meant to be hostile, I just don't know how better I could explain why suddenly I started to pop up in mining related threads :)
Not that I need profuse need of explaining myself to anybody but to be honest if year ago you would tell me I will post in threads like this anything else than pure trolling I would call you an idiot. And now... meh, it's not so bad on the dark side :)

EDIT:

Dave, seriously. Post one more thing like this above and I will murder you... yes, yes - in game Roll

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Bel Tika
Sebiestor Tribe
Minmatar Republic
#71 - 2014-08-10 12:55:13 UTC  |  Edited by: Bel Tika
wierd i pve in groups an pvp solo

lemme rephrase that, i pve in groups and solo, i pvp in groups and solo
Dave Stark
#72 - 2014-08-10 13:01:28 UTC
Bel Tika wrote:
wierd i pve in groups an pvp solo

lemme rephrase that, i pve in groups and solo, i pvp in groups and solo


depends on what pve and pvp you're doing. there are, naturally, exceptions to those rules; like incursions.
however, i'd wager good money that the majority of people who pve and pvp do it solo or grouped respectively.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#73 - 2014-08-10 13:13:46 UTC
Schmata Bastanold wrote:
Dave, seriously. Post one more thing like this above and I will murder you... yes, yes - in game Roll

I think that was a compliment.
RAIN Arthie
The Scope
Gallente Federation
#74 - 2014-08-10 13:51:38 UTC
Op go to null if you wanna mine safely. HS mining gankers to scared to go there. All bark and no bite. We run mining down here without problem. As far as content updated, yes it is something that needs to be addressed. I have read a lot of these forums posts and nothing is done.

Hell, drop a deployable miner next to your ship to increase isk hr. When you get so far away it shuts off.

^ a very simple yet profitable idea and everyone will still nay say it below. I will hear crap about the market and blah blah. Player ran game this, market value drop that, burn this in protest here, won't happen over there. Most eve plyers down ideas because they are jaded old fools, who lost ambition and drive a long time ago. However as customers we can only go so far. It is the employees job to follow up, if they don't people leave when the next big mmo comes out.
Dave Stark
#75 - 2014-08-10 13:53:39 UTC
RAIN Arthie wrote:
^ a very simple yet profitable idea and everyone will still nay say it below.

mining drones already exist. :P
Schmata Bastanold
In Boobiez We Trust
#76 - 2014-08-10 14:51:44 UTC
Dave Stark, you jaded, ambition-less old fool :)

And please no, no more deployables. Put you back into it, make real changes!

I WANNA SEE BELTS BURN...

and put those fires with my tears.

Tears of joy

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Christopher Mabata
Northern Accounts and Systems
#77 - 2014-08-10 19:37:58 UTC
Want to make mining interesting?

This idea came to me when i was making breakfast

1. Buy Mackinaw
2. Buy Officer Mining implant ( Michi's or something )
3. Fit it with a deadspace tank
4. go to a busy .5 and start mining

It gets interesting because you have to avoid everyone who wants to kill you and blap your pod!

♣ Small Gang PVP, Large Fleet PVP, Black Ops, Incursions, Trade, and Industry ♣ 70% Lethal / 30% Super-Snuggly / 110% No idea what im doing ♣

This Message Brought to you by a sweet and sour bittervet

Irya Boone
The Scope
#78 - 2014-08-10 19:59:43 UTC
Make mining interresting ... look at Limit theory development update ...


make the asteroids bigger , make them move , make it dangerous to fly netween the roids ( like in every sci fi movie or serie out there).

etc etc

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Schmata Bastanold
In Boobiez We Trust
#79 - 2014-08-10 20:05:55 UTC
Christopher Mabata wrote:
Want to make mining interesting?

This idea came to me when i was making breakfast

1. Buy Mackinaw
2. Buy Officer Mining implant ( Michi's or something )
3. Fit it with a deadspace tank
4. go to a busy .5 and start mining

It gets interesting because you have to avoid everyone who wants to kill you and blap your pod!


I think you should stick to making breakfasts.

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Rena Emishi
Doomheim
#80 - 2014-08-10 20:39:52 UTC
Some how make it impossible to afk mine. Have rocks break up while being mined and need to be relocked etc. Make it a more active activity.

_Valar Morghulis, Valar Dohaeris _