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Cloaking module changes?

First post
Author
Najenna
Caldari Deep Space Ventures
Reckless Contingency.
#21 - 2014-08-10 07:49:07 UTC
Well I have spoken my mind and gave my .02 isk. the way i see it CCP has 3 choices.

1) Make cloaking modules use a fuel.

2) Create a ship or give a ship ( destroyer ) theabilty to hunt cloak ships.

3) Remove cloak from game entirely.

I know 3 isn't going to happen. So CCP really has 2 choices. But this is a issue that has been going on since Cloaking was introduced to the game.

So like everyone else says in New Eden. Addapt or move along to another MMO.
Kaarous Aldurald
Black Hydra Consortium.
#22 - 2014-08-10 07:49:15 UTC
ImYourMom wrote:
perhaps this guy isnt a forum wh0re like yourselves and only comes now and again. Stop being trolls and just be nice, is it really that hard?


Is it really that hard to read the forum rules?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

James Amril-Kesh
Viziam
Amarr Empire
#23 - 2014-08-10 07:50:09 UTC
Najenna wrote:
the way i see it CCP has 3 choices.

1) Make cloaking modules use a fuel.

2) Create a ship or give a ship ( destroyer ) theabilty to hunt cloak ships.

3) Remove cloak from game entirely.

I know 3 isn't going to happen. So CCP really has 2 choices. But this is a issue that has been going on since Cloaking was introduced to the game.

So like everyone else says in New Eden. Addapt or move along to another MMO.

4) Do nothing.

Enjoying the rain today? ;)

Prince Kobol
#24 - 2014-08-10 07:52:20 UTC
James Amril-Kesh wrote:
Najenna wrote:
the way i see it CCP has 3 choices.

1) Make cloaking modules use a fuel.

2) Create a ship or give a ship ( destroyer ) theabilty to hunt cloak ships.

3) Remove cloak from game entirely.

I know 3 isn't going to happen. So CCP really has 2 choices. But this is a issue that has been going on since Cloaking was introduced to the game.

So like everyone else says in New Eden. Addapt or move along to another MMO.

4) Do nothing.



Pretty sure option 4 is the best option here
DeadDuck
Hostile.
PURPLE HELMETED WARRIORS
#25 - 2014-08-10 07:52:30 UTC
Red-Black-Frog wrote:
hi

You can do something about it?



No but you can, just go to the system 1 jump away Roll

Since we are in a stupid requests tread I have another one for CCP:

I'm trying to catch people running anomalies in 0.0 systems but as soon I enter system they warp out . Can CCP introduce a new mechanic in wich people running anomalies are frozen in their position as soon hostiles enter system so I can warp in and do what ever I want ?

Why?

We now have the ridiculous situation where someone can warp out from anomalies when feeling threaten, which is absurd.

Can you do something about it?
Arcelian
Metentis
#26 - 2014-08-10 07:53:41 UTC
On a more serious note, I do think cloakies are a bit OP, people try to justify it, saying it ties up that account that is sitting there doing nothing..... which is true.

I don't know, the great thing about eve is that no matter what someone or a group of someones do, you can stop them in one way or another, where as with cloak, you are unkillable until the time of your choosing. Doesn't seem very eve-like.
Najenna
Caldari Deep Space Ventures
Reckless Contingency.
#27 - 2014-08-10 07:55:50 UTC
James Amril-Kesh wrote:
Najenna wrote:
the way i see it CCP has 3 choices.

1) Make cloaking modules use a fuel.

2) Create a ship or give a ship ( destroyer ) theabilty to hunt cloak ships.

3) Remove cloak from game entirely.

I know 3 isn't going to happen. So CCP really has 2 choices. But this is a issue that has been going on since Cloaking was introduced to the game.

So like everyone else says in New Eden. Adapt or move along to another MMO.

4) Do nothing.



Do you have nothing better to do than follow me everywhere I go? Are you attracted to me? Did I pee in your cereal?

BTW 4) Do nothing is what they have been doing since this war on cloakers has started. The day will come were Cloakers and poor defenseless cyno pilots are fixed.

You all said they would NEVER give jump freighters or freighters any type of fitting slots and look what has happened this year?

So yea I see changes to Cyno pilots and Cloakers coming soon (TM)
Yarda Black
The Black Redemption
#28 - 2014-08-10 07:56:38 UTC
You mean you have an issue with random alts that cant be scanned, probed or even interacted with until they decide to drop their little cloak of invulnerability? IF they're even in the same town as their computer that is.

Yeah. Agreed. I prefer a fueled cloak.
Let the paranoia fans who make entire systems rage keep their toy and tear-extraction. Get rid of AFK.
Remiel Pollard
Shock Treatment Ministries
#29 - 2014-08-10 07:59:06 UTC
This thread again? Really? Already? Wasn't the last one locked like less than 24 hours ago?

Anyway, relevant.

Also, IB4L for redundant shitposting.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Riot Girl
You'll Cowards Don't Even Smoke Crack
#30 - 2014-08-10 07:59:18 UTC
Arcelian wrote:
On a more serious note, I do think cloakies are a bit OP, people try to justify it, saying it ties up that account that is sitting there doing nothing..... which is true.

I don't know, the great thing about eve is that no matter what someone or a group of someones do, you can stop them in one way or another, where as with cloak, you are unkillable until the time of your choosing. Doesn't seem very eve-like.

And my counter-argument, as usual, is that you have a station to dock up in.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#31 - 2014-08-10 08:00:44 UTC
Yarda Black wrote:
You mean you have an issue with random alts that cant be scanned, probed or even interacted with until they decide to drop their little cloak of invulnerability?

You're talking about the guys in the station right zzz. Getting kinda bored of this.
Prince Kobol
#32 - 2014-08-10 08:02:56 UTC
Arcelian wrote:
On a more serious note, I do think cloakies are a bit OP, people try to justify it, saying it ties up that account that is sitting there doing nothing..... which is true.

I don't know, the great thing about eve is that no matter what someone or a group of someones do, you can stop them in one way or another, where as with cloak, you are unkillable until the time of your choosing. Doesn't seem very eve-like.



Why are they OP?
Najenna
Caldari Deep Space Ventures
Reckless Contingency.
#33 - 2014-08-10 08:02:57 UTC
Riot Girl wrote:
Arcelian wrote:
On a more serious note, I do think cloakies are a bit OP, people try to justify it, saying it ties up that account that is sitting there doing nothing..... which is true.

I don't know, the great thing about eve is that no matter what someone or a group of someones do, you can stop them in one way or another, where as with cloak, you are unkillable until the time of your choosing. Doesn't seem very eve-like.

And my counter-argument, as usual, is that you have a station to dock up in.


My counter to your counter. Careful not trying to cross MOJO's here.

Not all systems have station in them. Plenty of low sec and 0.0 systems where there aren't any stations.
Arcelian
Metentis
#34 - 2014-08-10 08:03:23 UTC
Riot Girl wrote:
Arcelian wrote:
On a more serious note, I do think cloakies are a bit OP, people try to justify it, saying it ties up that account that is sitting there doing nothing..... which is true.

I don't know, the great thing about eve is that no matter what someone or a group of someones do, you can stop them in one way or another, where as with cloak, you are unkillable until the time of your choosing. Doesn't seem very eve-like.

And my counter-argument, as usual, is that you have a station to dock up in.


You don't dock up, you warp to the POS.
Kaarous Aldurald
Black Hydra Consortium.
#35 - 2014-08-10 08:03:38 UTC  |  Edited by: Kaarous Aldurald
Arcelian wrote:

I don't know, the great thing about eve is that no matter what someone or a group of someones do, you can stop them in one way or another, where as with cloak, you are unkillable until the time of your choosing. Doesn't seem very eve-like.


You also cannot activate any modules. They literally cannot do anything.

Nevermind that the game is full of instances of people being decloaked by people who were smart enough about it.

Najenna wrote:

Not all systems have station in them. Plenty of low sec and 0.0 systems where there aren't any stations.


So what?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Riot Girl
You'll Cowards Don't Even Smoke Crack
#36 - 2014-08-10 08:04:34 UTC
Najenna wrote:
Riot Girl wrote:
Arcelian wrote:
On a more serious note, I do think cloakies are a bit OP, people try to justify it, saying it ties up that account that is sitting there doing nothing..... which is true.

I don't know, the great thing about eve is that no matter what someone or a group of someones do, you can stop them in one way or another, where as with cloak, you are unkillable until the time of your choosing. Doesn't seem very eve-like.

And my counter-argument, as usual, is that you have a station to dock up in.


My counter to your counter. Careful not trying to cross MOJO's here.

Not all systems have station in them. Plenty of low sec and 0.0 systems where there aren't any stations.


Cool! And now you can play.
Prince Kobol
#37 - 2014-08-10 08:04:48 UTC  |  Edited by: Prince Kobol
Najenna wrote:
Well I have spoken my mind and gave my .02 isk. the way i see it CCP has 3 choices.

1) Make cloaking modules use a fuel.

2) Create a ship or give a ship ( destroyer ) theabilty to hunt cloak ships.

3) Remove cloak from game entirely.

I know 3 isn't going to happen. So CCP really has 2 choices. But this is a issue that has been going on since Cloaking was introduced to the game.

So like everyone else says in New Eden. Addapt or move along to another MMO.



Why does CCP only have the choices which you have declared? Are you that special of a player that CCP can you do what you suggest?

Also if you show everybody a killmail by a afk clocker then I will concede you have point, until there is nothing to talk about
Riot Girl
You'll Cowards Don't Even Smoke Crack
#38 - 2014-08-10 08:05:21 UTC
Arcelian wrote:
Riot Girl wrote:
Arcelian wrote:
On a more serious note, I do think cloakies are a bit OP, people try to justify it, saying it ties up that account that is sitting there doing nothing..... which is true.

I don't know, the great thing about eve is that no matter what someone or a group of someones do, you can stop them in one way or another, where as with cloak, you are unkillable until the time of your choosing. Doesn't seem very eve-like.

And my counter-argument, as usual, is that you have a station to dock up in.


You don't dock up, you warp to the POS.

Ah, that's where I've been going wrong. brb bubbling POSes.
Arcelian
Metentis
#39 - 2014-08-10 08:05:33 UTC
Prince Kobol wrote:
Arcelian wrote:
On a more serious note, I do think cloakies are a bit OP, people try to justify it, saying it ties up that account that is sitting there doing nothing..... which is true.

I don't know, the great thing about eve is that no matter what someone or a group of someones do, you can stop them in one way or another, where as with cloak, you are unkillable until the time of your choosing. Doesn't seem very eve-like.



Why are they OP?


You can't kill them. You can't find them. They occupy the system as long as they please, and there is absolutely nothing you can do about it.

I'm not gonna beat this horse though, CCP knows, or if they don't, god help us all.
Arcelian
Metentis
#40 - 2014-08-10 08:06:25 UTC
Riot Girl wrote:
Arcelian wrote:
Riot Girl wrote:
Arcelian wrote:
On a more serious note, I do think cloakies are a bit OP, people try to justify it, saying it ties up that account that is sitting there doing nothing..... which is true.

I don't know, the great thing about eve is that no matter what someone or a group of someones do, you can stop them in one way or another, where as with cloak, you are unkillable until the time of your choosing. Doesn't seem very eve-like.

And my counter-argument, as usual, is that you have a station to dock up in.


You don't dock up, you warp to the POS.

Ah, that's where I've been going wrong. brb bubbling POSes.


Just look out for those guns. Pew pew.