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Wormholes

 
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C5 Escalation Drinking Games

Author
Biterno Sintaph
Reboot Required
#1 - 2014-08-09 04:40:11 UTC  |  Edited by: Biterno Sintaph
Post your favorite drinking games while clearing sleepers.


  • Carriers: Every time someone broadcasts for armor, take a shot.
  • Dreadnaughts: Every time you fail to lock a target before it explodes, take a shot.
  • All: Every time a subcap dies on grid, finish your drink.
CtrlFreak
Dark Enlightenment
New Eden Alliance 99013733
#2 - 2014-08-09 05:16:21 UTC
Biterno Sintaph wrote:
Post your favorite drinking games while clearing sleepers.


  • All: Every time a subcap dies on grid, finish your drink.


  • I can't do that, him gonna be too much drunk Shocked (my corp suck at pve)
    Amak Boma
    Dragon Factory
    xX SERENITY Xx
    #3 - 2014-08-09 08:19:46 UTC
    CtrlFreak wrote:
    Biterno Sintaph wrote:
    Post your favorite drinking games while clearing sleepers.


  • All: Every time a subcap dies on grid, finish your drink.


  • I can't do that, him gonna be too much drunk Shocked (my corp suck at pve)


    you use your capitals for pvp then i assume :P
    Nox52
    Pterygopalatine
    #4 - 2014-08-09 08:22:38 UTC

    • Every time one of your dreads forgets to leave active squad when they step away from the computer and gets warped in the first wave by mistake finish your drink, pour another one, down it then try to bail his ass out.

    • When your first dread disconnects after taking aggro take a shot.

      When you decide that you should warp all but the second carrier everyone take a shot.

    Traiori
    Going Critical
    #5 - 2014-08-09 11:19:09 UTC
    When a new signature is a wormhole, take a shot.
    When a new signature is anything but a wormhole, finish your drink.

    If you get rolled into by a major entity seeking capitals to kill, finish two drinks and get another bottle.

    Continue playing by these rules whilst you fend off the bear-hunters

    Quote:

    Carriers: Every time someone broadcasts for armor, take a shot.
    Dreadnaughts: Every time you fail to lock a target before it explodes, take a shot.
    All: Every time a subcap dies on grid, finish your drink.
    Daisy Sun
    Aliastra
    Gallente Federation
    #6 - 2014-08-09 12:30:15 UTC  |  Edited by: Daisy Sun
    Carrier runs out of Stront mid-escalation, finish the drink.
    Chev Alsar
    Van Diemen's Demise
    Northern Coalition.
    #7 - 2014-08-09 16:19:14 UTC

    1. On a broadcast for armor, 1 shot
    2. On a broadcast for capacitor, 2 shot
    3. Dreads or Carriers bump, 3 shots
    4. Out of Stront, 4 shots
    5. You ask about the new sig that was scanned down minutes ago, finish your drink
    6. Fleet dies to a gank, finish the bottle
    Paikis
    Vapour Holdings
    #8 - 2014-08-10 04:01:23 UTC  |  Edited by: Paikis

    • Dreadnaught warps in without stront. Take a shot.
    • Dreadnaught warps in without ammo. Take a shot.
    • First carrier is anything that isn't an Archon. Take one shot.
    • A carrier warps in without drones. Take a shot.
    • First carrier can't triage. Take a shot.
    • Anyone brings a Phoenix. Take two shots.
    • Anything that isn't a capital or a Loki lands on grid. Primary it, then finish your drink.
    • If it's a Legion, ask if he has painters in his mids. If no, take one shot. If yes, take two shots.
    • New sig. Take a shot.
    • Warp to a site someone ninja'd while everyone else was asleep. Take a shot.
    • Dreadnaught has to leave siege to get cap/armour/shields. Finish your drink.
    • You use a Rorqual for anything. Take two shots.
    • Logi Phoenix. Shoot Kieth, shoot the Phoenix, take three shots.
    • MTU gets smart bombed. Take 2 shots.
    • Nearly lose an Archon because you wanted to test the DPS on your new Dreadnaught. Finish your drink.
    • Lost a Noctis to sleepers. Take one shot.
    • Lost a Noctis to smart bombs. Take 2 shots.



    Nox52 wrote:

    • Every time one of your dreads forgets to leave active squad when they step away from the computer and gets warped in the first wave by mistake finish your drink, pour another one, down it then try to bail his ass out.

    • When your first dread disconnects after taking aggro take a shot.

      When you decide that you should warp all but the second carrier everyone take a shot.



    Ha. I remember that happening at least twice. Was probably my fault. It's even better when half your second wave dreads aren't on comms and don't come when you're screaming for dreads.

    Daisy Sun wrote:
    Carrier runs out of Stront mid-escalation, finish the drink.


    • If a carrier needs to Triage, finish the bottle.
    Apollo Eros
    Percussive Diplomacy
    Sedition.
    #9 - 2014-08-10 04:44:33 UTC
    Roll the hole - take a shot
    Find caps in a site - take a shot
    Dictor lands - take a shot
    Loigi Lands - Take a shot
    Carrier caps out - take a shot
    Caps in and out of siege/triage - take a shot
    Every ship that dies - Take a shot.

    [Triple OG LVL 5 Space Wizard]