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50% Increase in Jump Fuel

Author
Spaceman Jack
Deep Core Mining Inc.
Caldari State
#1 - 2014-08-08 16:06:29 UTC  |  Edited by: Spaceman Jack
"Will make things harder for people, and reduce power projection." - CCP

From the recent WH dev-blog

"Now with the benefits of hindsight this prediction appears amusingly naive. Ingenious players have quite easily overcome any and all challenges and created an entire society within this uniquely hostile environment." - CCP

Sound familiar?
Noriko Mai
#2 - 2014-08-08 16:10:27 UTC
Context seems to be not that relevat nowadays... I blame twitter and facebook!

"Meh.." - Albert Einstein

Spaceman Jack
Deep Core Mining Inc.
Caldari State
#3 - 2014-08-08 16:16:28 UTC
The context is identical.

Predictions which are unfounded and completely unable to accurately predict the player-base's amazing ability to surprise and adapt.
Unsuccessful At Everything
The Troll Bridge
#4 - 2014-08-08 16:29:51 UTC
INB4 thread goes all Dinsdalian and Tinfoil prices skyrocket.





Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Tippia
Sunshine and Lollipops
#5 - 2014-08-08 16:33:52 UTC
Spaceman Jack wrote:
Sound familiar?

Not particularly.

One talks about inconveniences making something impossible, the other talks about increasing inconvenience.
Jenn aSide
Worthless Carebears
The Initiative.
#6 - 2014-08-08 16:47:20 UTC
Spaceman Jack wrote:
"Will make things harder for people, and reduce power projection." - CCP

From the recent WH dev-blog

"Now with the benefits of hindsight this prediction appears amusingly naive. Ingenious players have quite easily overcome any and all challenges and created an entire society within this uniquely hostile environment." - CCP

Sound familiar?



I'll just leave this here.......
George Gouillot
Center for Advanced Studies
Gallente Federation
#7 - 2014-08-08 16:54:13 UTC
Diiiinsdaaale!
Obsidian Hawk
RONA Midgard Academy
#8 - 2014-08-08 17:34:04 UTC
So if jump fuel needed is incresed by 50% then that means ice prices are going to go up again right? RIGHT!!!

Why Can't I have a picture signature.

Also please support graphical immersion, bring back the art that brought people to EvE online originaly.

Benny Ohu
Royal Amarr Institute
Amarr Empire
#9 - 2014-08-08 17:40:04 UTC
except the primary aim of increasing jump fuel requirements was to increase the market for ice products.
Rowells
Pator Tech School
Minmatar Republic
#10 - 2014-08-08 18:01:05 UTC
Spaceman Jack wrote:
Sound familiar?

Nope. NEXT!
Cap ITal
Doomheim
#11 - 2014-08-08 18:54:49 UTC
I would like things to be reverted. but honestly I wonder if its not time to let carriers and dreads use gates but give them like 1au sec warp
baltec1
Bat Country
Pandemic Horde
#12 - 2014-08-08 19:01:24 UTC
The change was for ice products benefit not to nerf power projection.
Pheusia
Vanishing Point.
The Initiative.
#13 - 2014-08-08 20:20:46 UTC
baltec1 wrote:
The change was for ice products benefit not to nerf power projection.


A PP nerf was listed as one of the reasons for the change.

Of course that was roundly mocked and rightly so because it was an idiotic justification for a perfectly sensible economic balancing change, but there we are: facts are facts.
Linus Gorp
Ministry of Propaganda and Morale
#14 - 2014-08-08 21:09:27 UTC
Cap ITal wrote:
I would like things to be reverted. but honestly I wonder if its not time to let carriers and dreads use gates but give them like 1au sec warp


Because we need dreads in highsec, right?
Oh wait...

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

PotatoOverdose
Handsome Millionaire Playboys
Sedition.
#15 - 2014-08-08 22:17:27 UTC
I honestly don't understand why CCP decided to subsidize ice mining at that point. If prices go down, fewer people mine ice, demand outpaces supply, prices go back up. Ice mining, as a profession, can't die in eve. Too many people use the topes, it might have dipped a bit on the change had ccp not intervened, but the market would have stabilized at a fair price where enough ice miners consider it worth their time to mine topes to meet existing demand.

I'm not normally a "the market solves everything" guy, but in this case I think that CCP should have let the market sort itself out.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#16 - 2014-08-09 02:03:03 UTC  |  Edited by: Scipio Artelius
EvE is dieing/dying (thanks Mallak), or it's dead?

Is that the gist?

I hope so. Normal programming around here.
James Amril-Kesh
Viziam
Amarr Empire
#17 - 2014-08-09 04:09:05 UTC
I don't think the justification for the change (stimulating the ice market) holds particularly well, given what PotatoOverdose said and given the fact that while research poses are no longer necessary (iirc that being what prompted the change), there are now more reasons to have a POS in highsec than before, as well as more places to put one. It seems to me that the ice market would have done just fine without the change. And as a nerf to power projection, well... we can see that hardly had any effect on groups like us.

Enjoying the rain today? ;)

Nimrod vanHall
Van Mij Belastingvrij
#18 - 2014-08-09 14:35:37 UTC
James Amril-Kesh wrote:
I don't think the justification for the change (stimulating the ice market) holds particularly well, given what PotatoOverdose said and given the fact that while research poses are no longer necessary (iirc that being what prompted the change), there are now more reasons to have a POS in highsec than before, as well as more places to put one. It seems to me that the ice market would have done just fine without the change. And as a nerf to power projection, well... we can see that hardly had any effect on groups like us.


So true, more fuel needed just means systems with ice bels get more valuable, meaningwe increase the rent for those systems so we have more isk to buy said ice products namely jump fuel. For me as an N3 (s2n) line member it makes no difference anyway since for move/strategic ops my corp pays for the fuel with renter isk.
Jarnis McPieksu
Aliastra
Gallente Federation
#19 - 2014-08-09 17:53:12 UTC
It is aimed for further redistribution of wealth from big alliances to small time ice miners.

So far the only effect seems to be slightly more moaning in comms over "waste of topes" when we get blueballs after blowing few billion ISK in isotopes while Slowcat-jumping to a target over a couple of midpoints.

Spaceman Jack
Deep Core Mining Inc.
Caldari State
#20 - 2014-09-02 19:08:54 UTC
Benny Ohu wrote:
except the primary aim of increasing jump fuel requirements was to increase the market for ice products.


Ah, I was confused when the devs stated otherwise at fanfest an on the forums.
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