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I have a question For people that say they will never go to Null or lowsec

Author
Alistair Cononach
The Legion of Spoon
Curatores Veritatis Alliance
#101 - 2011-12-08 21:56:18 UTC
The OP has it all wrong.

It doesn't matter WHY solo-style High-Sec, non-PvP players play as they do. Thats their choice, and they are welcome to it, for any reason they like.

The question SHOULD be to CCP as to why, unlike the vast majority of games, the CCP version of a "noobie zone" has the same (if not superior) level of reward/outcome as the deepest reaches of what would be CCP's "raiding area", i.e. nullsec.

The problem is CCP's, not the players. Players have every damn right to choose the easy, drama-free, risk-free portion of the game to enjoy, if thats why they enjoy. I support them on that 100%.

What they should not, IMO, have, is access to the same kinds of rewards as a low-sec or null-sec player has. Those rewards should be reserved for those who DO risk, DO take part in the social and political game, and DO put the kind of effort and isk on the line that nullsec and low-sec players do, daily.

No one would suggest that a 2-man "raid" in Durotar in WoW should drop equipment equal to that of the hardest Level 90-whatever end-game raid. Nor should high-sec mIssioning, an almost 100% risk-free activity with only basic player interaction and effort, be rewarded to the degree it is, i.e. more profitable than large swatches of null-sec.

There is only one reaosn why CCP would choose it to be this way, and it IS a very understandable reason. CCP is running a business, and carebear subs are subs, just liek any other, and CCP needs them.

If anyone should be angry, it's the poor saps living in low-sec, who get the worst of both worlds. More risk than null in many cases, and less reward than null or high-sec for doing it.
Jenshae Chiroptera
#102 - 2011-12-08 22:03:15 UTC
When does a thread get long enough that people start reading the first page besides the OP? Roll

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Alexa Coates
Center for Advanced Studies
Gallente Federation
#103 - 2011-12-08 22:05:27 UTC
I fall under the 'missioners who do nothing with their isk'

well, i do. I amass it up to atleast a bill, and splurge on something at that point, like a faction fitted navy thron or some other boat, or even a proteus.

That's a Templar, an Amarr fighter used by carriers.

Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#104 - 2011-12-08 22:06:55 UTC  |  Edited by: Jaroslav Unwanted
Mirima Thurander wrote:
Jenshae Chiroptera wrote:
What makes you think that living in high sec has to be cheap? Faction mods, T3 ships and so forth as examples.


Yes they cost isk but after you have them, they keep grinding isks, you cant tell me they grind isk just to have more isk?


if they grind isk for PLEX its because they wish to keep playing they have a goal they want to reach, but if there goal is simply

GRIND ISK - BUY PLEX - GRIND MORE ISK BUY MORE PLEX

That just looks unhealthy.


And yet because of it this game still lives.

As for what i do with my ISK. While i was actively grinding and have several bils of ISKs. I just been at some private chanells with people i like to talk, time to time there were newcomers and wanted help with this or that, so i bought a ship went there helped them and gave them the ship. f.e. navy omen, navy caracal with DG HM or HAM or omen with faction mods too etc.

I am just an care-bear.
Takseen
Federal Defense Union
Gallente Federation
#105 - 2011-12-08 22:11:22 UTC
Alistair Cononach wrote:

The question SHOULD be to CCP as to why, unlike the vast majority of games, the CCP version of a "noobie zone" has the same (if not superior) level of reward/outcome as the deepest reaches of what would be CCP's "raiding area", i.e. nullsec.

No one would suggest that a 2-man "raid" in Durotar in WoW should drop equipment equal to that of the hardest Level 90-whatever end-game raid. Nor should high-sec mIssioning, an almost 100% risk-free activity with only basic player interaction and effort, be rewarded to the degree it is, i.e. more profitable than large swatches of null-sec.


Raiding areas in other mmos are generally safer than the lowbie zones. The former are in instanced bubbles and thus immune to any form of pvp interference, the latter are often populated by high level gankers from the opposite faction, if its a pvp server. Unsurprisingly, people graduate from these lowbie zones as fast as humanly possible, or ignore them altogether. by leveling through instanced dungeons or (consensual and level and numbers balanced) instanced pvp.
Borisaurus
Guardians of the Gate
RAZOR Alliance
#106 - 2011-12-08 22:14:10 UTC
Alistair Cononach wrote:
The problem is CCP's, not the players. Players have every damn right to choose the easy, drama-free, risk-free portion of the game to enjoy, if thats why they enjoy. I support them on that 100%.

What they should not, IMO, have, is access to the same kinds of rewards as a low-sec or null-sec player has. Those rewards should be reserved for those who DO risk, DO take part in the social and political game, and DO put the kind of effort and isk on the line that nullsec and low-sec players do, daily.


A few examples of things that low and null sec players have access to that high sec players do not have access to would be belt pirates worth more than 15,000 ISK and increasingly rare ores. The further away from high sec you get, the greater the disparity between what's available in high sec and what isn't. Clearly these rewards are not the same.

Some rewards may be too closely aligned when you compare high and null. But that only seeks to force high sec players into a playstyle that maximizes the rewards. It limits them more, I'd say.
Aeril Malkyre
Knights of the Ouroboros
#107 - 2011-12-08 22:19:55 UTC
Crumplecorn wrote:
Aeril Malkyre wrote:
Crumplecorn wrote:
So I think that only shooting NPCs (or asteroids) is about the simplest thing you could do. So it's like staring at a tree; not bad in itself, just lacking compared to the other options.

Which is a valuation judgment that the player makes. To you, it is not on par with other experiences. For someone else, it may be. it may be all they have time for, or it may legitimately be interesting to them. That it is not interesting to you is immaterial. Encouraging people to experience the whole game is fine. But passing judgment on how they play, or which part they play, or any other matter that is their choice is simply fallacious.
That is is lacking is not a judgement I make.
Doing missions + Other stuff > Doing missions
Simples.
That's not how math or subjective reality work :-) Especially if others consider your 'other stuff' to be valueless to them. Which they may well.
Quote:
And I will pass judgement on people who choose to play a game whose only real selling point is that it is a multiplayer sandbox, and who then hide in one little corner of the sandbox and avoid other players. Much like if you bought an FPS and refused to shoot anyone in it, certainly it is your prerogative, but I'm still going to think that maybe you're not firing on all cylinders.
The selling point is different for everyone. That this game is an MMO is a feature, just like anything else. It's also about spaceships. It's also about economics, politics, genocide, war, aggression, charity, education, creation, invention and any number of other themes. But still, what its selling points are is a matter of personal choice, personal preference.

The Devs hand us all the same toolset. Some people grab the hammer and just continually hit things. Other people pull out more and more tools from the box and build something complex. You can stare at the hammer kid like he's crazy all you want. He's having fun, and he's not hurting anyone. So let him be. This whole thread's intent (aside from the philosophical debate) seems to be to point at that kid and laugh at him for being weird.

Cause that always turns out so well.
Andski
Science and Trade Institute
Caldari State
#108 - 2011-12-08 22:21:36 UTC
I've had far more fun in nullsec than I've ever had in high-sec.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Anya Klibor
Native Freshfood
Minmatar Republic
#109 - 2011-12-08 22:33:54 UTC
You know why? Because it's my form of griefing.

Think about it. Null sec is pushing hard at the CSM to have everyone move to null sec. Why? Because they don't understand politics. The only time they start shooting each other is when they want a little more space, or if someone pisses someone off. There was a good thread about people needing to stop with these non-aggression pacts. They complain day-in and day-out that they have "no one to shoot", and completely ignore the fact that they [b]have[/i] ships to blow up and people to shoot. They just need to stop being a bunch of dumbasses.

So, if they want to try to force me into their playground, then I'll stay away. They can watch me, with all my sexy, expensive ships. They can dec me, I'll evade. They can gank me, I'll escape. They expect us all to be carebears lacking knowledge. If anything, the fact that they whine so hard is proof that they are the carebears lacking knowledge.

Also, all my clones are like..3 bil alone. F*ck your bubble camping ret@rd friends.

Leadership is something you learn. Maybe one day, you'll learn that.

Jojo Jackson
Dead Red Eye
#110 - 2011-12-08 22:40:38 UTC
Mirima Thurander wrote:
any form of social interaction.


You know what CO-OP is?

Except very view ALL player "sozial interact" ... they just don't destroy other peoples fun but try to play with them. This is MORE sozial then your a-sozial destroying.

Why the hell can't I fitt capital repairs or shield booster on an Orca ... it's an CAPITAL ship!

Crumplecorn
Eve Cluster Explorations
#111 - 2011-12-08 22:40:53 UTC
Aeril Malkyre wrote:
You can stare at the hammer kid like he's crazy all you want.
That's exactly what I was saying in my last post. I can, and will.

Witty Image - Stream

Not Liking this post hurts my RL feelings and will be considered harassment

Dirty J0e
DOES NOT APPROVE
#112 - 2011-12-08 22:44:29 UTC
Why do I need a goal in an importants innernets spaceships game?

Why can't I log in and **** around with whatever amuses me, even if that is not something you would find fun?
Nicolo da'Vicenza
Viziam
Amarr Empire
#113 - 2011-12-08 22:45:13 UTC
Anya Klibor wrote:
You know why? Because it's my form of griefing.

Think about it. Null sec is pushing hard at the CSM to have everyone move to null sec. Why? Because they don't understand politics. .

lol cognitive dissonance
Matthias Azaharel
Local Spatial Phenomena
#114 - 2011-12-08 22:46:41 UTC
I tend towards the "hi-sec career missioner who does nothing with his ISK", although lately I've gone out of my way to find things to spend it on so that I can become more profitable and make more ISK. To me, the ISK is the reward. I treat my wallet balance like my "score" if this was a game with points.

I've dabbled in 0.0 and PvP. And when it happens it's great. My most memorable experiences in EVE were made flying in TEST fleets, no doubt. But there's SO MUCH downtime. And my short career in 0.0 felt like a lot of politics that I had no stake in. We were fighting for moons that made the alliance billions of ISK/month, and yet somehow everyone was constantly broke and I didn't feel like I filled any essential role. I realized that I could make more ISK more consistently by soloing missions in high-sec, so now I do.

Maybe if I find some way to become independently space-rich I'll take another stab at lawless space. I know how much cool stuff goes on out there, but for now I'm happy in the kiddie pool.

As an aside, maybe I'm generalizing, but low-sec/null-sec is no place for a solo pilot. If you want to make your mark, you generally need a fleet. I suspect a lot of the folks that have no interest in low-sec/null-sec tend to prefer solo operations.
okst666
Federal Navy Academy
Gallente Federation
#115 - 2011-12-08 22:50:15 UTC
Aeril Malkyre wrote:
Crumplecorn wrote:
Hecatonis wrote:
i dont think you reading what people are saying. they are answering you, maybe you dont like the answer, or maybe you dont understand it.
I don't think you (and the others giving similar answers) understand the question. He is asking why people who don't have a goal bother to endlessly farm.

If you have a goal, even jsut saving for new ships (which the OP specifically listed), the question doesn't apply to you.

Your assertion is based on the assumption that having a goal is necessary. For some people, that is not a valid statement. Some people just like the pretty lights, or the big numbers in their account, or the fact that they're in space. 'Having a goal' is not a necessary part of their play structure.


signs this.

If you cannot understand that there are people without a goal...imagine theire goal is becoming the richest person in game through mission grinding.

Ask people working in a factory what their goals are... Its like mission grinding:

stand up..go to work...do things... go to home, eat, go to bed == log in, ask agent, do things, fly base, look wallet, log off

[X] < Nail here for new monitor

Ispia Jaydrath
Reib Autonomous Industries
#116 - 2011-12-08 23:42:41 UTC  |  Edited by: Ispia Jaydrath
Borisaurus wrote:
Alistair Cononach wrote:
The problem is CCP's, not the players. Players have every damn right to choose the easy, drama-free, risk-free portion of the game to enjoy, if thats why they enjoy. I support them on that 100%.

What they should not, IMO, have, is access to the same kinds of rewards as a low-sec or null-sec player has. Those rewards should be reserved for those who DO risk, DO take part in the social and political game, and DO put the kind of effort and isk on the line that nullsec and low-sec players do, daily.


A few examples of things that low and null sec players have access to that high sec players do not have access to would be belt pirates worth more than 15,000 ISK and increasingly rare ores. The further away from high sec you get, the greater the disparity between what's available in high sec and what isn't. Clearly these rewards are not the same.

Some rewards may be too closely aligned when you compare high and null. But that only seeks to force high sec players into a playstyle that maximizes the rewards. It limits them more, I'd say.


I don't really agree with your assessment -- highsec incursions are worth more per character than any 0.0 activity I'm aware of. A shiny fleet incursion runner can make 100m/h without too much effort. Belt ratting in 0.0 you would need 3 characters to make that much; mining bist or ark, if you have access to them, would also require three characters (2 hulks and an orca and hey presto you have a billion isk of **** in space that people can shoot). Santums (if you have access to them)? Two characters in carriers.

The income disparity between 0.0 and highsec is completely backwards.
Pika Pedel
Doomheim
#117 - 2011-12-08 23:45:50 UTC
Hisec is a chill place for jewing and being an anon pubbie.

Everywhere else is a hectic place where my alts shoot those anon pubbies.
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#118 - 2011-12-08 23:46:26 UTC  |  Edited by: Jaroslav Unwanted
Andski wrote:
I've had far more fun in nullsec than I've ever had in high-sec.


Goons never were in high sec, except their alts doing incursions and buying/selling stuff and time to time so suicide ganking.

You should know that.

But truth is .. being part of something awful is certainly more fun then being alone in high sec. Big smile

In the end, doesnt matter what you are doing, as long as you are doing it as an team ..
Ispia Jaydrath
Reib Autonomous Industries
#119 - 2011-12-08 23:52:55 UTC
~however~

I would also like to address the numerous individuals who have made the assertion that you have to join an alliance and pvp to live in 0.0. This assertion is entirely false. Although it requires some learning and specialized hardware, it is entirely possible to do your own thing solo in 0.0, and in relative safety. Although the range of activities available to you might be somewhat restricted.
rodyas
Tie Fighters Inc
#120 - 2011-12-09 00:38:55 UTC
I am guilty of infraction A. For the first question. I really liked NPC corp chat and help chat, and sometimes local chat. It was turning into a forum for me, could just log on and talk and make posts in a way or troll people all day long. I also like the way SP or lvling works in EVE since its new for me, sometimes all I need is the SP and skill training to play the game and enjoy myself.

What I did with my isk? I gloated, would open wallet and watch all the numbers tumble and gloat even more. Read of people saying how poor they were and felt great and gloated, then would open wallet and watch numbers tumble while they are poor.

This post is funny, I logged on one day and thougth I lost at eve. I was sitting in a station all day, had 2 billion in wallet and had never pvped before.

Signature removed for inappropriate language - CCP Eterne