These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
123Next pageLast page
 

My take on the current stagnation

Author
Dairokuten Maoh
Imperial Academy
Amarr Empire
#1 - 2014-08-06 11:56:11 UTC
Hello everyone,

Before I go into the reason of my post today, let me introduce myself for a little. I am a null-sec pvp grunt that has been participating in the 0.0 environment since 2009. I've been through most of great null-sec wars in EVE, and I am currently deployed in various place around eve in search of in-game content. I decided to post this thread because the "stagnation" is the current heated topic that a lot of people are talking about as well as I'm currently effected by it. I in no way insists that my view point is absolutely correct, however I hope that maybe it would at least provide a different point of view of why we are stuck at our current situation. Anyway, enough of introduction.

As a lot of you may have noticed, we are in a middle of a really slow summer. Some say it's the game mechanic, some said it's the human nature, and some other suggests it's the power projection. Although there are many discussions and theories regarding the reason why we are where we are today. I can't help but notice that the summer slump of 2014 has a lot more discussions compare to the previous year, as a lot more people are responding to the direct impact of the stagnation that is currently taking effect. Why is this year's summer slump such a big deal that everyone is talking about it? I think the answer is simple, because this has never happened before and it is effecting a lot of people.

So why is this year's stagnation making such a big impact to so many players? Some suggest that it's the power projection that is ruining the game by allowing a massive amount of force to be projected within a very shot period of time. Let's look back into some of the past historical fights, and there is no better example of power projection than the battle of B-R, and the events following. The battle of B-R lasted a whole day in the real world time, pilots from different time zone participated as they wake up from sleep or came back from work. The supercapitals were deployed in a short period of time into the battle from various place of EVE. A example of power projection at its finest. The battle was the biggest isk drain that EVE has ever seen. The battle of B-R showed us the ultimate outcome when our powers clash. It was a slow and painful battle, but it was magnificent.

After the battle, the powerful supercapitals were sent throughout the region for the clean up, and the space was quickly switched from N3 to SoCo. Followed by the hellcamp of O-W, many were speculating that this is the end of N3, as PL raise the flag and withdrew from the war as if a collapse is imminent. However it did not happen. The force of power projection from CFC and SoCo did not cause the N3/PL to collapse. Instead, shortly after the hellcamp of O-W, CFC withdrew all force from south and the SoCo collapsed. Some people suggests that CFC withdrew because they want to keep N3 alive so they have someone to fight. However, in my opinion, I believe that it's simply because that it cannot be sustained without a huge cost. As the hellcamp of O-W proves, after one week of intense projected power into one system, the evacuation of the system saw absolutely no resistance. There is no way to maintain such power projection for such prolong period of time. Not in game, and not in real life.

Art of War chapter one first sentence said, "To make war, it is a affair of nations, it is the matter of life and death, to survive as a nation or to extinct, therefore it is a decision one nation must make with the extreme caution" No war is ever made without a astronomical cost. Take example from the bombardment of Britain in WW2, the shell from Germany rained down hour after hour, the force of thousands of heavy bombers were deploying across sea and sent back throughout the day, the ground is particularly flat from the 24/7 bombardment. However the Germany was not even able to make a landing to England. Their power projection can not change the fact that it is only a matter of time before the Germany logistic can no longer keep up with the force they projected to both east and west. The very ability to project power broke Germany. As the book have warned, to make war it is a decision of life and death, one must make with extreme caution, or suffer utter annihilation. Even if America would be able to project a thousands of carriers that requires no support fleet into Asia during the war in Vietnam, they would never be able to conquer Vietnam. In conclusion,

NO POWER PROJECTION CAN BE SUSTAINED NOR CAN IT BREAK A SINGLE ENTITY. IT MAY KEEP THEM SUPPRESSED FOR A SHORT TIME(AT A HUGE COST), BUT IT IS NOT A GAME CHANGING FACTOR THAT WILL OVERRULE THE FOUNDATION OF WAR.

Some suggest the grinding of sov structure in null plus other broken mechanic has caused the current high bar in null security space. Again, history is our best teacher. Look back in time before there was mega coalition, there were small tribal alliances, take example from fountain there were the talocan, IT, BLAST, and Babylon 5 and other smaller group. The alliances were indeed small, and the pvp content was rich. However, it did not change the null-sec high bar during that time as well, to be able to live in fountain as a established entity, there were still only one way to do it. Obtain blue standing through diplomatic approach. AKA the renters (except there were no rent at that time). The other way to live there was to overwhelm the current occupant with a bigger amount of player who wishes to stay there. The final battle of PNQ, the staging system of IT alliance numbered exceeds 4000 in local. In the end fountain was turned over to TEST. and the null sec high bar was still there, and it did not cause the stagnation.

The post is reaching the character limit, so I will finish in the post below.

余の前に人は無く、余の後にも人は無し Before me, nobody stands. Behind me, nobody stood.

Remiel Pollard
Aliastra
Gallente Federation
#2 - 2014-08-06 11:59:15 UTC
Current stagnation is due to summer holidays, and happens the same time every year.

/thread

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Prince Kobol
#3 - 2014-08-06 12:07:35 UTC
Remiel Pollard wrote:
Current stagnation is due to summer holidays, and happens the same time every year.

/thread


So does summer start in March?
Belt Scout
Thread Lockaholics Anonymous
#4 - 2014-08-06 12:07:43 UTC  |  Edited by: Belt Scout
Yep. Summer.

.

They say most of your brain shuts down on the EvE forums. All but the impatient side, and the sarcastic side. No wonder I'm still awake.

**This IS my main so STFU.

James Amril-Kesh
Viziam
Amarr Empire
#5 - 2014-08-06 12:09:33 UTC
Dairokuten Maoh wrote:
The post is reaching the character limit, so I will finish in the post below.

And this is why you use a placeholder.

Enjoying the rain today? ;)

Dairokuten Maoh
Imperial Academy
Amarr Empire
#6 - 2014-08-06 12:10:38 UTC  |  Edited by: Dairokuten Maoh
Some suggest it's the human nature of not wanting to lose their ship in a pointless blob. However blob warfare has been there since the beginning of the game. We may have the new features such as hot dropping supers and black ops, but it does not change the fact that Blob warfare was there, and it did not break the game. I personally believe that if there were something more valuable or interesting than what you hold currently, you'd risk what you have right now to obtain it.(sorry for such short elaboration on blobs part, i'm running out of time)

So what is it that caused the current dull stagnation that everyone is un-subbing their account for?

I think it is simply because there is no more content to be had.

Currently the end-game path one can take on are the follows

- Mining to the ultimate point that you may amass wealth to the point you can control market.
- Building Titans, Pilot Titans, and Destroy them.
- Small quick action skirmish, become elite pvpers
- Large Fleet Warfare
- Trading, market manipulation.

All of that leads to one point, the end game goal. To obtain as much isk as possible while having the most fun possible.
These goals have been achieved by us, with the help of mega coalition. We can achieve any of these path to the fullest without worrying about encountering difficulties that will obstruct our goal in a major way. And that is boring. The endgame goal is near for many pilots that are currently playing this game. There is no new content added, but the endless tweak of ship and game mechanics. The life blood that is running EvE is now running out. There is simply nothing worth doing that would spark enough interest for mega coalition to risk everything they have got for it. Thus leads to the current stabilization, because there is nothing to risk your life earning for.

余の前に人は無く、余の後にも人は無し Before me, nobody stands. Behind me, nobody stood.

Dairokuten Maoh
Imperial Academy
Amarr Empire
#7 - 2014-08-06 12:13:24 UTC
Remiel Pollard wrote:
Current stagnation is due to summer holidays, and happens the same time every year.

/thread


You don't see such heated discussion about current stagnation like this last summer. The post is pretty long, but I've addressed your theory why summer slump is not the case of our stabilization.

余の前に人は無く、余の後にも人は無し Before me, nobody stands. Behind me, nobody stood.

Maeltstome
Ten Thousand Days
#8 - 2014-08-06 12:40:43 UTC
People are right - summer causes this.

The real question is though: Why does the seasonality of an MMO effect the remaining players ability to influence the game?

Not sure why, but it shouldn't. If half your alliance goes Semi-afk kfor 3 months you should expect to lose space.
Tippia
Sunshine and Lollipops
#9 - 2014-08-06 12:42:36 UTC  |  Edited by: Tippia
Dairokuten Maoh wrote:
Why is this year's summer slump such a big deal that everyone is talking about it? I think the answer is simple, because this has never happened before and it is effecting a lot of people.
You're wrong. It has happened every summer for the last 4 years and is of roughly the same size as last year.

Quote:
The post is pretty long, but I've addressed your theory why summer slump is not the case of our stabilization.
You mean the above part, the bit that is very obviously not actually based on anything?


Maeltstome wrote:
The real question is though: Why does the seasonality of an MMO effect the remaining players ability to influence the game?
Oh that part is easy. Because there is a group of eternal doomsayers who'll grasp at every straw to say that this year will be the year of the linux desktop the year EVE finally dies. P
Remiel Pollard
Aliastra
Gallente Federation
#10 - 2014-08-06 12:49:37 UTC
Dairokuten Maoh wrote:
Remiel Pollard wrote:
Current stagnation is due to summer holidays, and happens the same time every year.

/thread


You don't see such heated discussion about current stagnation like this last summer. The post is pretty long, but I've addressed your theory why summer slump is not the case of our stabilization.


Yes we do. Same time every year, EVE gets quiet. Same time every year, a bunch of newbs that have played for five minutes get on the forums and scream "EVE IS DYING!!" It's been like this since 2003.

*yawn*

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Dairokuten Maoh
Imperial Academy
Amarr Empire
#11 - 2014-08-06 12:53:11 UTC  |  Edited by: Dairokuten Maoh
Dairokuten Maoh wrote:
Why is this year's summer slump such a big deal that everyone is talking about it? I think the answer is simple, because this has never happened before and it is effecting a lot of people.
You're wrong. It has happened every summer for the last 4 years and is of roughly the same size as last year.

This time last year was the fountain war, and there were no cries about stagnation.

Quote:
The post is pretty long, but I've addressed your theory why summer slump is not the case of our stabilization.
You mean the above part, the bit that is very obviously not actually based on anything?

Yes it is based on the fact that date back last year this time, there were no such heated discussion about stagnations. You can look through forum post in 2013 july and august. Even ccp has acknowledged that something needs to be done to change our current stagnation.


Maeltstome wrote:
The real question is though: Why does the seasonality of an MMO effect the remaining players ability to influence the game?
Oh that part is easy. Because there is a group of eternal doomsayers who'll grasp at every straw to say that this year will be the year of the linux desktop the year EVE finally dies. P

Doomsayer has been there the whole time, and they cry about eve is dying before there was the stagnation. The discussion around EVE, Mittani, EN24, reddit that is happening right now. Is real. Around this time last year was the 2013 slump. There were no cries from Mittani about power projection breaking null, there were no discussion about our stagnation. The slump last year was simply a slump.

余の前に人は無く、余の後にも人は無し Before me, nobody stands. Behind me, nobody stood.

Remiel Pollard
Aliastra
Gallente Federation
#12 - 2014-08-06 12:57:38 UTC
Dairokuten Maoh wrote:

Doomsayer has been there the whole time, and they cry about eve is dying before there was the stagnation. The discussion around EVE, Mittani, EN24, reddit that is happening right now. Is real.

Around this time last year was the 2013 slump. There were no cries from Mittani about power projection breaking null, there were no discussion about our stagnation. The slump last year was simply a slump.


Judging from what you just said in this post, you weren't around last year.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Gully Alex Foyle
The Scope
Gallente Federation
#13 - 2014-08-06 12:58:07 UTC
I know nothing of sov null, but from what I read it seems that a force of 20-30 or so active pilots currently cannot realistically conquer nor hold one single system, even if it's a system the so-called 'powerblocs' have relatively little strategical interest in.

In Faction Warfare, at the moment the Gallente are dominating their warzone. But while we can probably take pretty much any system, we have little interest in putting in the effort (time, not ISK) necessary to defend it (maintain 'Gallente sov') afterwards.

I'm aware that this argument (along with all others Smile) is nothing new, but wouldn't sov null be a more lively and fun place if players' time+dedication >> N. of Supercapitals+ISK in claiming/holding space?

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

J'Poll
School of Applied Knowledge
Caldari State
#14 - 2014-08-06 12:58:50 UTC
Remiel Pollard wrote:
Current stagnation is due to summer holidays, and happens the same time every year.

/thread


But it is winter in the Southern Hemisphere, so where are the fights.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Dairokuten Maoh
Imperial Academy
Amarr Empire
#15 - 2014-08-06 12:59:49 UTC
Gully Alex Foyle wrote:
I know nothing of sov null, but from what I read it seems that a force of 20-30 or so active pilots currently cannot realistically conquer nor hold one single system, even if it's a system the so-called 'powerblocs' have relatively little strategical interest in.

In Faction Warfare, at the moment the Gallente are dominating their warzone. But while we can probably take pretty much any system, we have little interest in putting in the effort (time, not ISK) necessary to defend it (maintain 'Gallente sov') afterwards.

I'm aware that this argument (along with all others Smile) is nothing new, but wouldn't sov null be a more lively and fun place if players' time+dedication >> N. of Supercapitals+ISK in claiming/holding space?


You cannot do that by force even before the mega coalition existed. You had to work out blue standings or fight your way in. And 20-30 man corp can never do that. Not since the very beginning.

余の前に人は無く、余の後にも人は無し Before me, nobody stands. Behind me, nobody stood.

Jenn aSide
Worthless Carebears
The Initiative.
#16 - 2014-08-06 12:59:51 UTC
I keep hearing about this stagnation. Yet when I play EVE i'm having to decide whether I want to log in my Alliance character and answer that jabber ping i just got (note, I did so 3 days ago, someone please go tell CfC that i didn't want that Rail Tengu anyways, also F2oy is nice this time of year), or log in my other alliance character and fart around in cruisers with Brave, or go try to make some isk exploring, or kick back and do something else.

If you are bored in a sandbox game, it's not the sand's fault lol.

Things seem stagnant now for the same reason people claimed they were stagnant in faction warfare in 2009. Back when FW started, all the null FCs joined to try it out and they would make fleets and things would happen. Then the null FCs left to go back to whatever they were doing before. The result of that was people all over the 4 militia chat's going "SOMEONE MAKE A FLEET". Ironic thing is that the people saying that could have made a fleet in half the time it took them to type "SOMEONE MAKE A FLEET"...

This is how I got involved with FCing. I was SICK of doing nothing so I started making fleets (while explaining to people up front that I'm not a GOOD FC, I'm going to zerg them into death at the hands of the enemy). And it's also what got me out of FCing, because the same idiots who can't be arsed to do anything themselves sure can find a way to be critical of people who are doing the things that that don't want to. I also got tired of logging in just to see "great, Cass is on, hey Cass, start a fleet" when sometimes all I wanted to do was chill.

People are sitting around bored in null (and the rest of the game) not because where they are at is boring, but because THEY are boring. Me, I'm still having fun after 7 years because I make stuff happen when no one else will.
Tippia
Sunshine and Lollipops
#17 - 2014-08-06 13:00:45 UTC  |  Edited by: Tippia
Dairokuten Maoh wrote:
Around this time last year was the 2013 slump. There were no cries from Mittani about power projection breaking null, there were no discussion about our stagnation. The slump last year was simply a slump.

…and there is nothing to suggest that this year's slump is not a slump. Correlation and causation and all that, you know?

Power projection breaking null has been a constant topic since, oh, 2009 or so. After all, that's when Dominion came out and sov became remained stupid (but in a different way than before). It was the “power projection problem” that caused the subsequent CSM to nerf jump bridges, which in turn spurred Mittens' kittens to put him on the council (along with numerous other nullseccers, thereby spawning the whole idiotic “nullsec cabal” conspiracy theory). Once he got on, the cries have remained constant, only without suggesting quite such silly nerfs.

So again I have to question your historical basis because you seem to ignore an awful lot of what actually happened just to create a pointlessly long EVE-is-dying-QQ thread.


Oh, and there is no end-game, by the way.
J'Poll
School of Applied Knowledge
Caldari State
#18 - 2014-08-06 13:01:29 UTC
Gully Alex Foyle wrote:
I know nothing of sov null, but from what I read it seems that a force of 20-30 or so active pilots currently cannot realistically conquer nor hold one single system, even if it's a system the so-called 'powerblocs' have relatively little strategical interest in.

In Faction Warfare, at the moment the Gallente are dominating their warzone. But while we can probably take pretty much any system, we have little interest in putting in the effort (time, not ISK) necessary to defend it (maintain 'Gallente sov') afterwards.

I'm aware that this argument (along with all others Smile) is nothing new, but wouldn't sov null be a more lively and fun place if players' time+dedication >> N. of Supercapitals+ISK in claiming/holding space?


Gully, I like you even more.

Totally agree with that.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Gallowmere Rorschach
The Scope
Gallente Federation
#19 - 2014-08-06 13:11:33 UTC
I disagree with your conclusions, and your lack of punctuation drives me insane. That being said, this is probably one of the better posts I have read on these forums in quite some time. I get the feeling that English is not your first language, so I overlooked some of the more glaring grammatical errors; those that would actually make sense in translation.

So, let's assume for a second that you are correct (though, as I stated, I don't believe you are). What exactly would you suggest as a solution?

To be honest, your thread comes across less as power projection, and more as your own projection. You have been here since 2009. Five years is a long time to be involved in any game. Are you sure it isn't just you who has reached "the end game", are bored, burned out, and find yourself with nothing new to strive toward? Personally, I still feel like I have a very long way to go before I run out of things to accomplish, and I am sure there are many others who feel the exact same way.
Jenn aSide
Worthless Carebears
The Initiative.
#20 - 2014-08-06 13:15:54 UTC  |  Edited by: Jenn aSide
Tippia wrote:
[quote=Dairokuten Maoh]After all, that's when Dominion came out and sov became remained stupid (but in a different way than before).


Some people need a "boogey man" ie that ONE thing that, if you just fix that, everything else will be fine and work itself out. In the old SOV system, it was POSes. Just fix it to where you don't have to shoot 40 POSes in one system to take sov and the rest will be fine.

People forget how HAPPY everyone was to see Dominion and it's sov system fixes. Very slowly reality set in, not only was the Dominion SOV system not the jesus-like savior of null, it made things WORSE. The people who blogged ideas similar to dominion as the 'answer' never did come back and say "you know, my thinking on this was flawed".

No, they just switched to "omg power projection" (ignoring the fact that the Jump Bridge Nerf they championed didn't have the effect they thought it would) and have been stuck on that for 5 years.

I wonder what people will get stuck on after they 'fix' power projection...
123Next pageLast page