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Sentry Drone Change

Author
Paynus Maiassus
Imperial Academy
Amarr Empire
#1 - 2014-08-05 21:16:04 UTC
Make sentry drones a battleship only weapon. Not on carriers. Not on HACs.

What say you all?
LT Alter
Ryba.
White Squall.
#2 - 2014-08-05 22:54:05 UTC
I say no.


https://forums.eveonline.com/default.aspx?g=posts&m=4855868#post4855868
CCP Rise wrote:
This "Ishtar has bonuses to battleship weapons" line that keeps coming up is interesting. We talked about it some earlier here. There's parts of it that we can agree about but it's also something that makes drones interesting across all drone using/bonused ships. You could use the same argument to say that Dominix's shouldn't get bonuses to light drones or that Vexors shouldn't be able to use lights or heavies or sentries.

We feel that in general it's an interesting and positive part of drone design that they aren't fixed to ship sizes nearly as strictly as other weapon types. We just need to find ways to have balanced ships as well.


Petrified
Old and Petrified Syndication
#3 - 2014-08-05 22:56:17 UTC
Sentries are fine as they are. Sentries are a symptom of people's problems, not the cure.

For the problem, it might be in how you approach it.

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.

Fer'isam K'ahn
SAS Veterinarians
#4 - 2014-08-05 23:05:33 UTC
No.

Most weapon systems are fit towards the ship you fly, drones are fit for the ships you fight - stop comparing it. There are exceptions both ways, live with it.
Mai 'Talon' Motsu
Doomheim
#5 - 2014-08-05 23:08:06 UTC
I don't think the problem is sentries its certain ships that are the issue. once those ships are balanced sentries will be fine.
Janice en Marland
Cross Saber Holdings
#6 - 2014-08-06 01:47:45 UTC
The problem is the current meta not ships nor sentries. Larger alliances take longer to adjust to certain changes. The drone changes were the last big patch that they could plan for. As the smaller changes continue the alliances will slowing evolve away from drones if they haven't already.
HiddenPorpoise
Jarlhettur's Drop
United Federation of Conifers
#7 - 2014-08-06 02:09:41 UTC
Give them battleship sig targeting, suddenly ishtars aren't the best counter for ishtars and they don't get nerfed in everyway as much as other people are demanding they do.
Meandering Milieu
The Scope
Gallente Federation
#8 - 2014-08-06 02:44:44 UTC
HiddenPorpoise wrote:
Give them battleship sig targeting, suddenly ishtars aren't the best counter for ishtars and they don't get nerfed in everyway as much as other people are demanding they do.


Sentries currently have 400 sig res, that is BS caliber iirc.
Bullet Therapist
FT Cold Corporation
#9 - 2014-08-06 05:13:03 UTC  |  Edited by: Bullet Therapist
It seems to me that the problem with sentry drones doesn't really stem from the drones themselves. The Ishtar is just so fast, tough, and versatile that the drawbacks inherent to sentry drones can be mitigated. As for carriers with respect to the wrecking ball tactic the drawbacks of sentries can also be mitigated, though by different means. The strengths of the Ishtar and the Archon hulls is what makes sentries powerful.

People complained initially about the Dominix but now you don't see people mentioning it much anymore. I rarely, if ever, have heard anyone complain about any of the other drone hulls with respect to sentry drones. It seems to me that if sentry drones were overpowered people would use them on every drone hull as their primary damage source, but that really isn't the case.

I understand that you might be upset with the current state of affairs but too heavy a touch will turn sentries into the new heavy missiles. What we want is for sentries to be AN option on the Ishtar, not THE option. As for carriers, I'm not as sure. There are a lot of issues stemming from carriers and supercarriers right now. They all need to be considered together.

I've read posters complaints about carriers stating variously that they shouldn't be allowed to field sub-cap drones, that capital remote rep should be nerfed, that power projection via jump drive should be reduced, that supers should loose their EWAR immunity and so fourth. If the developers were to change all of these factors are once, carriers might cease to be a battlefield tool entirely. a light touch is required here as well. Carriers and supers should be a powerful force multiplier. They should even be a force in their own right in certain circumstances. What they shouldn't be though is the only force that matters.

We'll see what CCP does, but again, I really don't believe removing sentries from Ishtars and carriers is going to fix some of the issues with the current metagame.
Grunnax Aurelius
Banana-Republic.
Shadow Cartel
#10 - 2014-08-06 06:10:41 UTC
will people quit crying about sentry slowcat arcons, like seriously, 40 arty nags or 40 torp phoenix with max damage application build will insta-blap a tank refitted slowcat.

https://forums.eveonline.com/default.aspx?g=posts&t=342042&find=unread

Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#11 - 2014-08-06 10:25:28 UTC
Grunnax Aurelius wrote:
will people quit crying about sentry slowcat arcons, like seriously, 40 arty nags or 40 torp phoenix with max damage application build will insta-blap a tank refitted slowcat.

And you find nothing wrong with needing 40 ships to kill one?


I have no issue with sentries themselves, (except maybe the HUGE variance in ranges across the types but that seems to be just me.) As has already been stated, it's the ships that are at fault.
Fer'isam K'ahn
SAS Veterinarians
#12 - 2014-08-06 11:33:20 UTC
Hakan MacTrew wrote:
Grunnax Aurelius wrote:
will people quit crying about sentry slowcat arcons, like seriously, 40 arty nags or 40 torp phoenix with max damage application build will insta-blap a tank refitted slowcat.

And you find nothing wrong with needing 40 ships to kill one?


I have no issue with sentries themselves, (except maybe the HUGE variance in ranges across the types but that seems to be just me.) As has already been stated, it's the ships that are at fault.

Funny, I think you need only one ship to blab the sentries Shocked.
afkalt
Republic Military School
Minmatar Republic
#13 - 2014-08-06 11:49:34 UTC
Well, the trouble with blaming the ships is that if they are starting with a dorked system, they are impossible to balance around anything BUT that which kills versatility beyond said system.

In the wider meta sentries do need a look.

Taleden already demonstrated this with his data I've pinched below:


But for reference, here's what happens to medium damage when using ammo to match large/sentry range:

Sentries (S)
(S) Garde II: 421dps @ 30+18km, 0.036rad/s, 400m res
(S) Curator II: 396dps @ 52+12km, 0.0276rad/s, 400m res
(S) Bouncer II: 371dps @ 52+48km, 0.0192rad/s, 400m res
(S) Warden II: 346dps @ 75+42km, 0.012rad/s, 400m res

Medium Guns (M) - Max DPS ammo
(M) Heavy Beam Laser II (MF): 395dps @ 15+10km, 0.03712rad/s, 125m res
(M) 250mm Railgun II (AM): 406dps @ 18+15km, 0.02566rad/s, 125m res
(M) 720mm Howitzer Artillery II (EMP): 280dps @ 15+22km, 0.02612rad/s, 125m res

Medium Guns (M) - Comparable range ammo
(M) Heavy Beam Laser II (MW): 198dps @ 42+10km, 0.03712rad/s, 125m res
(M) 250mm Railgun II (Tu): 203dps @ 50+15km, 0.02566rad/s, 125m res
(M) 720mm Howitzer Artillery II (Pro): 117dps @ 48+22km, 0.02743rad/s, 125m res


So, as should be immediately obvious from the above, sentries stand tall over all other medium systems.

Of course they have their drawbacks, question is, are they enough?


Methinks medium and small sentries are the way to go.
Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#14 - 2014-08-06 11:55:43 UTC
Fer'isam K'ahn wrote:
Hakan MacTrew wrote:
Grunnax Aurelius wrote:
will people quit crying about sentry slowcat arcons, like seriously, 40 arty nags or 40 torp phoenix with max damage application build will insta-blap a tank refitted slowcat.

And you find nothing wrong with needing 40 ships to kill one?


I have no issue with sentries themselves, (except maybe the HUGE variance in ranges across the types but that seems to be just me.) As has already been stated, it's the ships that are at fault.

Funny, I think you need only one ship to blab the sentries Shocked.

That is a good point.

It's like 'rock, paper, scissors' but with space submarines.
Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#15 - 2014-08-06 12:00:42 UTC
afkalt wrote:
Well, the trouble with blaming the ships is that if they are starting with a dorked system, they are impossible to balance around anything BUT that which kills versatility beyond said system.

In the wider meta sentries do need a look.

Taleden already demonstrated this with his data I've pinched below:


But for reference, here's what happens to medium damage when using ammo to match large/sentry range:

Sentries (S)
(S) Garde II: 421dps @ 30+18km, 0.036rad/s, 400m res
(S) Curator II: 396dps @ 52+12km, 0.0276rad/s, 400m res
(S) Bouncer II: 371dps @ 52+48km, 0.0192rad/s, 400m res
(S) Warden II: 346dps @ 75+42km, 0.012rad/s, 400m res

Medium Guns (M) - Max DPS ammo
(M) Heavy Beam Laser II (MF): 395dps @ 15+10km, 0.03712rad/s, 125m res
(M) 250mm Railgun II (AM): 406dps @ 18+15km, 0.02566rad/s, 125m res
(M) 720mm Howitzer Artillery II (EMP): 280dps @ 15+22km, 0.02612rad/s, 125m res

Medium Guns (M) - Comparable range ammo
(M) Heavy Beam Laser II (MW): 198dps @ 42+10km, 0.03712rad/s, 125m res
(M) 250mm Railgun II (Tu): 203dps @ 50+15km, 0.02566rad/s, 125m res
(M) 720mm Howitzer Artillery II (Pro): 117dps @ 48+22km, 0.02743rad/s, 125m res


So, as should be immediately obvious from the above, sentries stand tall over all other medium systems.

Of course they have their drawbacks, question is, are they enough?


Methinks medium and small sentries are the way to go.


Except the data is not relative. The ratio of guns to drones is not listed.

The drone DPS listed is for 5 drones. Reduce the numer of drones and the variance becomes a much smaller issue. So, as stated, the ships are primarily at fault, not the drones.
afkalt
Republic Military School
Minmatar Republic
#16 - 2014-08-06 12:07:10 UTC  |  Edited by: afkalt
Actually they were posted earlier in that thread. I hadnt spotted they were not repeated in the modified one I linked.

The original numbers only had max damage ammo leading to range disparities.

Linky

OP wrote:

All 5 skills, no implants
For gun boats, 8 turrets with a 5%/level damage or ROF bonus, for 10 effective turrets
For drone boats, 5 sentry drones with a 10%/level damage bonus, for 7.5 effective sentry drones
All T2 long-range weapons with standard T1 high-DPS/short-range ammo, not considering reloads
No damage or tracking modules (since they're now available equally for both turrets and drones)



Sentries are too "out there" to properly balance small hulls around. Edited example: Can't mess with bandwidth as it is shared with heavy drones, unless we mess with those at the same time.
Kaarous Aldurald
Black Hydra Consortium.
#17 - 2014-08-06 12:28:50 UTC
We can balance a dozen or more hulls that can use sentry drones around having them, or we can balance sentry drones themselves.

Or we can just make them require a role bonus, so that only battleships can use them, and not cruisers and carriers.

Any of those ways work for me.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

afkalt
Republic Military School
Minmatar Republic
#18 - 2014-08-06 12:36:23 UTC
Sentry drone bay.

Job done.
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#19 - 2014-08-06 15:06:58 UTC
Grunnax Aurelius wrote:
will people quit crying about sentry slowcat arcons, like seriously, 40 arty nags or 40 torp phoenix with max damage application build will insta-blap a tank refitted slowcat.

Except that those 40 dreads need subcap support to not get eaten alive by other things. Subcap support that the slowcats will shred. Slowcats don't need any subcap support at all.
Shaklu
State War Academy
Caldari State
#20 - 2014-08-06 15:13:41 UTC
Couldn't you just make sentries take more bandwidth? so you could use heavies @25/drone but sentries at like 35 or 40 or something, so Ishtars would only be able to use 3 or so, but the BS could get a buff to bandwidth (it's not like they can use DCU's) so they can pop out 5
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