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How can EVE retain new players

First post
Author
Abrazzar
Vardaugas Family
#21 - 2014-08-06 06:50:54 UTC
What CCP can learn from Blizzard? Don't be like WoW. That's the lesson to be learned.
Prince Kobol
#22 - 2014-08-06 06:52:57 UTC
You can not compare Eve to any other type of game as there is no game like Eve.

What works for other games will most likely fail for Eve.

Yes CCP struggle to keep new players, I also believe they are going to struggle to retain existing members soon.

One of the biggest problems Eve has in regards to new player retention is that the NPE encourages new players to mine and run missions and we know that PE in Eve is terrible.

Many people will throw hate at the goons but seriously those guys know how to get new players to stick with Eve.

That is the trick to keep new players, they need to find a good corp asap.

Personally I would get a handful of corps, Eve Uni, RvB, some FW corps and actually tell new players of these corps during the NPE.

Scream it them that they should join them and I bet a lot more new players stay
Jonah Gravenstein
Machiavellian Space Bastards
#23 - 2014-08-06 06:54:24 UTC  |  Edited by: Jonah Gravenstein
Bloody Slave wrote:
If there is anything I would love to see is: CCP learn how to make a video trailer like this, not with Blizzard, of course.

On topic, tho, some say that when a player leave EVE to play WoW the QI of both games raise.
Love the aesthetic of that trailer, if WiS ever comes to pass it needs to look at least that good.

The NPE isn't the best introduction to Eve that a newbie can have, it gives a false impression and directs them down the solo and or PvE paths. Whatever they replace it with needs more emphasis on team work and to make it obvious that PvP, in all of its forms, is very much part of Eve.

OOG groups and people such as Eve Uni may be somewhere CCP can pilfer ideas from, Goons certainly seem to have no problem keeping newbies in the game, and neither did TEST.

Sentamon wrote:
CCP needs to find a way to separate new players for whom ISK is a issue from old players who have insane amounts of disposable ISK and power at their beck and call.
Do you not understand the concept of a single universe? If you play Eve you play it with everybody else, dirty stinkin' rich vets and newbies alike.

In terms of PvP, the power wielded by older and richer players can be negated with sheer numbers, which is where decent newbie corps come in. 50 slavering newbies in shitfit frigs can make a hell of a mess of much more expensive stuff if they have an FC with even half a brain who can say primary.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Sentamon
Imperial Academy
Amarr Empire
#24 - 2014-08-06 06:59:53 UTC
You guys give way too much credit to the NPE shaping people.

~ Professional Forum Alt  ~

Herzog Wolfhammer
Sigma Special Tactics Group
#25 - 2014-08-06 07:01:46 UTC
James Amril-Kesh wrote:
I'm not so sure retaining new players is as much of an issue as is retaining old ones.



Are you sensing that malaise too?

Bring back DEEEEP Space!

Kaarous Aldurald
Black Hydra Consortium.
#26 - 2014-08-06 07:02:29 UTC
Sentamon wrote:
Kaarous Aldurald wrote:
Sentamon wrote:

CCP needs to find a way to separate new players for whom ISK is a issue from old players who have insane amounts of disposable ISK and power at their beck and call.


This is how Trammel starts, folks.


No this is not trammel, not in the least bit. I guess fools could make a Trammel but I have more hope for CCPs creativity.


I sure don't.

From the company that brought you Barbies in Space, the uneditable POS code, and "you can impersonate yourself", I do not expect them to find a way to segregate the playerbase without severely compromising the game's design philosophy.

Don't get me wrong, CCP does a lot of things right, they are excellent at iterative improvements for example. But broad sweeping changes is not one of their strengths, historically.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Jonah Gravenstein
Machiavellian Space Bastards
#27 - 2014-08-06 07:07:29 UTC
Herzog Wolfhammer wrote:
James Amril-Kesh wrote:
I'm not so sure retaining new players is as much of an issue as is retaining old ones.



Are you sensing that malaise too?
I know I am, the last month has mostly been skill training online and 1/2 the SoE arc on a newbie alt. Time for me to change my playstyle methinks, my current one is getting pretty bland.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Kaarous Aldurald
Black Hydra Consortium.
#28 - 2014-08-06 07:23:40 UTC
Jonah Gravenstein wrote:
Herzog Wolfhammer wrote:
James Amril-Kesh wrote:
I'm not so sure retaining new players is as much of an issue as is retaining old ones.



Are you sensing that malaise too?
I know I am, the last month has mostly been skill training online and 1/2 the SoE arc on a newbie alt. Time for me to change my playstyle methinks, my current one is getting pretty bland.


I've been considering starting a wardec corp on an alt of mine.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Prince Kobol
#29 - 2014-08-06 07:27:00 UTC
Kaarous Aldurald wrote:
Jonah Gravenstein wrote:
Herzog Wolfhammer wrote:
James Amril-Kesh wrote:
I'm not so sure retaining new players is as much of an issue as is retaining old ones.



Are you sensing that malaise too?
I know I am, the last month has mostly been skill training online and 1/2 the SoE arc on a newbie alt. Time for me to change my playstyle methinks, my current one is getting pretty bland.


I've been considering starting a wardec corp on an alt of mine.



Tried that a while ago, was super boring. People just either disband their corp, logged off or just sat in station all day.

Wouldn't mind but at most there were only 5 of us and we were targeting corps/alliances of 50+ hoping to get a few fights.
Unezka Turigahl
Det Som Engang Var
#30 - 2014-08-06 07:27:13 UTC  |  Edited by: Unezka Turigahl
Give players massive shoulder pads and boots, make the spaceships colorful and give them big shoulder pads too, put a chick with big **** on the box cover, and introduce a furry race. To win mass appeal you need to design things for idiots with no taste.

In seriousness... mining and missions are boring, and this is where most new players spend their time. The screen also ends up plastered with a mess of unattractive UI... overview list taking up 1/5 of the screen space, local taking up another 1/6 if you want to see everyone in system, dscan window open, people and places bookmark window open... drone window... the screen is getting pretty cluttered and all are necessary.

Haven't seen attempts at streamlining the UI since the route list was redone. Haven't seen any attempt at making mining and missions more interesting since I started playing. It it weren't for exploration I would have quit long ago.

Incursions were a decent attempt at making missions interesting, actually. More competition between players there would be nice. And maybe more variety in sites. Everything has been reduced to shiny pirate battleship fleets with a kill order, which gets boring when you don't have another fleet wanting to compete with you. Some sites for cruisers only would be nice. Some for BCs and below. 5-6 player sites. etc.
Lila Merle
Paper Cats
#31 - 2014-08-06 07:49:29 UTC  |  Edited by: Lila Merle
Licio Caleb wrote:
This is another EVE vs WOW and how EVE needs to do better at retaining new players.

.


Didn't WoW lose several hundred thousand subs in the last quarter? People getting bored waiting for the new ride in the themepark.

I just cannot understand trying to compare EVE and WoW because the games are so different and I'm really liking the skill based sandbox more than the level based themepark.
Ralph King-Griffin
New Eden Tech Support
#32 - 2014-08-06 07:51:34 UTC
i have found blowing newbies (not brand new newbies now) up and chatting to them afterwards is a great way to get them out of the pve rut
Kaarous Aldurald
Black Hydra Consortium.
#33 - 2014-08-06 07:52:15 UTC
Lila Merle wrote:
Licio Caleb wrote:
This is another EVE vs WOW and how EVE needs to do better at retaining new players.

.


Didn't WoW lose several hundred subs in the last quarter? People getting bored waiting for the new ride in the themepark.

I just cannot understand trying to compare EVE and WoW because the games are so different and I'm really liking the skill based sandbox more than the level based themepark.




Wow lost just shy of a million subs in the last 7 weeks.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Schmata Bastanold
In Boobiez We Trust
#34 - 2014-08-06 07:53:04 UTC
Unezka Turigahl wrote:
Haven't seen attempts at streamlining the UI since the route list was redone. Haven't seen any attempt at making mining and missions more interesting since I started playing. It it weren't for exploration I would have quit long ago.


:legacy code: and :reasons: and devs who don't play their own game.

UI in Eve is pretty much horrible in general, there's no other way to put it.
They had time and money and people to implement this whole sensor overlay and mini game UI but they cannot make d-scan and probe scanner into separate windows. And Odyssey was supposedly about exploration Roll

Oh yeah, we got 2 additional controls in d-scan UI, yey...

Invalid signature format

Eugene Kerner
TunDraGon
Goonswarm Federation
#35 - 2014-08-06 08:16:33 UTC
Boobies, cookies and little kittens.
Thread captured.
Wow is: press Button-get cookie
Eve is: wait for someone to press button and then take his/her cookie.

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Schmata Bastanold
In Boobiez We Trust
#36 - 2014-08-06 08:20:16 UTC
Only button is ugly and hard to click and cookie is stale and bitter.

Invalid signature format

James Amril-Kesh
Viziam
Amarr Empire
#37 - 2014-08-06 08:34:04 UTC
Sentamon wrote:
I'm guessing the much wanted "industry in nullsec" changes haven't brought the waves of people that were going to live there, and they still can't figure out why.

I don't know the numbers on that and frankly it doesn't make a difference. Fixing industry to be viable in nullsec is only a small part of the larger overhaul that needs to happen.

There's also the fact that null industry heavily depends on upgraded outposts, and that takes a while.

Enjoying the rain today? ;)

Ralph King-Griffin
New Eden Tech Support
#38 - 2014-08-06 08:34:56 UTC
Schmata Bastanold wrote:
Only button is ugly and hard to click and cookie is stale and bitter.

make better ******* cookies then
James Amril-Kesh
Viziam
Amarr Empire
#39 - 2014-08-06 08:37:36 UTC  |  Edited by: James Amril-Kesh
Mr Epeen wrote:
James Amril-Kesh wrote:
I'm not so sure retaining new players is as much of an issue as is retaining old ones.


I'm getting a serious bittervet vibe from your posting of late, James.

Mr Epeen Cool

Herzog Wolfhammer wrote:
James Amril-Kesh wrote:
I'm not so sure retaining new players is as much of an issue as is retaining old ones.



Are you sensing that malaise too?

It's no secret that I'm unhappy with the current state of the game. I like the industry changes, but as said above they're rather a small part of a larger scheme that needs to be implemented soon.

For every newbie I see in nullsec I see two vets grumble about stagnation and boredom and how they're going to play some other game for a few weeks unless something exciting happens. Occasionally something does, but seemingly much less often than it used to.

Enjoying the rain today? ;)

Schmata Bastanold
In Boobiez We Trust
#40 - 2014-08-06 08:45:33 UTC
Ralph King-Griffin wrote:
Schmata Bastanold wrote:
Only button is ugly and hard to click and cookie is stale and bitter.

make better ******* cookies then


But flour is old and water is dirty and sugar has ants and milk is sour and there's no spoon to mix it all up! Sad

Invalid signature format