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[Bug] Removal of Polarization timer

First post First post
Author
scorchlikeshiswhiskey
Totally Abstract
O X I D E
#21 - 2014-08-05 23:42:33 UTC
So Fozzie, anything else you want to tell us or have you stopped informing the player base entirely?
If this is a bug, that's one thing. If it's not then this is some pretty shady ****.
Traiori
Going Critical
#22 - 2014-08-05 23:43:42 UTC
Sounds like I need to make another reddit post tracking all of us that think this change is ******** too.

Any news on that Dev Blog Fozzie, or are we just going to find out about all of these changes when you implement them on live?
Thom Mangum
Oruze Cruise
White Stag Exit Bag
#23 - 2014-08-05 23:46:33 UTC
count my jimmies as rustled, even if it is just for kspace connections
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#24 - 2014-08-05 23:53:26 UTC  |  Edited by: epicurus ataraxia
Fozzie would you care to let us know exactly what nightmares we are expected to find, before you formalise their permanent existence in a Devblog.?

How many more delights are there out there to make our day?

Are you planning unlimited mass on null statics too?

Is the multiple spawning of anomalies on top of each other another delightful treat that slipped into live early?

Edit from the "other" thread for reference.

Quote:
Now this tinfoil hat business is really beginning to annoy me. There is Precisely one play style that benefits from No polarisation between wormhole space and Nullsec.

AND IT IS NOT WORMHOLE PLAYERS.

There is one EvE. Many people. Many lifestyles. WE are EvE

Meytal
Doomheim
#25 - 2014-08-06 00:05:25 UTC
Kermit Pental wrote:
Did a quick bit of testing

Low<>Low (N944) - Polarization
Low<> C3 (X702) - No polarization
C3 <> Low (U210) - No polarization

Sadly this is all I have been able to test so fa due to time constants but wanted to add them to the list.

I'm hoping its a bug as just removing polarization on J<>K holes is odd but well :ccp:

edit spelling

Makes perfect sense if CCP plans to add K-W wormholes to C4s and remove all W-W wormholes, making W-space just a shallow exploration content shell around K-space. Doesn't matter what happens to W-W wormholes if they're going to be deleted.

1) Do planets still have moons in W-space?
2) Can you still anchor towers in W-space?
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#26 - 2014-08-06 00:09:36 UTC
Meytal wrote:
Kermit Pental wrote:
Did a quick bit of testing

Low<>Low (N944) - Polarization
Low<> C3 (X702) - No polarization
C3 <> Low (U210) - No polarization

Sadly this is all I have been able to test so fa due to time constants but wanted to add them to the list.

I'm hoping its a bug as just removing polarization on J<>K holes is odd but well :ccp:

edit spelling

Makes perfect sense if CCP plans to add K-W wormholes to C4s and remove all W-W wormholes, making W-space just a shallow exploration content shell around K-space. Doesn't matter what happens to W-W wormholes if they're going to be deleted.

1) Do planets still have moons in W-space?
2) Can you still anchor towers in W-space?



No please, don't even joke about it, the sheer insanity we are witnessing so far will lead some crazed manager into thinking it is a good idea.

There is one EvE. Many people. Many lifestyles. WE are EvE

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#27 - 2014-08-06 00:17:07 UTC
I have not got access to sisi tonight .
Please Someone check they have not screwed up the mass on null>Wormhole, or are we expecting all wormholes with null statics to be Nullbear homes?

There is one EvE. Many people. Many lifestyles. WE are EvE

BayneNothos
United Electro-Magnetic Federation
Business Alliance of Manufacturers and Miners
#28 - 2014-08-06 00:18:06 UTC
Hmm now I think on it, I was getting odd polarisation timers when I was checking the jump distances last night.

Was doing laps around C4->C2->LS and was only seeing the polarisation from the C4. Didn't think anything of it as I was only half paying attention.

This and the jump distance stuff feel the wrong way around. Polarisation should be based off the ship, distance off the WH type. If you're doing either at all.

Also peeps just remember, sisi is the test server, Dev's try things. They can always abandon them or change them right up to the last second. Don't go freaking out
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#29 - 2014-08-06 00:20:27 UTC  |  Edited by: epicurus ataraxia
BayneNothos wrote:
Hmm now I think on it, I was getting odd polarisation timers when I was checking the jump distances last night.

Was doing laps around C4->C2->LS and was only seeing the polarisation from the C4. Didn't think anything of it as I was only half paying attention.

This and the jump distance stuff feel the wrong way around. Polarisation should be based off the ship, distance off the WH type. If you're doing either at all.

Also peeps just remember, sisi is the test server, Dev's try things. They can always abandon them or change them right up to the last second. Don't go freaking out



If we do not "freak out " as you describe it, A dev blog will be written, and they will play about and tweak a few numbers. Does anyone have any question that this is not exactly how it would play out?

When a parent finds that someone is going to kill and eat ones family, you do not wait around to discuss which members and what sauce might make it taste better.

If that dev blog is published with these changes, then a line will have been crossed, Behaviour will have been seen that cannot be unseen. There will be no going back from that,and what will occur will occur. They will have sown the wind, and can expect to reap the whirlwind.

So yes, I wish that CCP come to their senses before they reach that point.


EDIT:- I am going to bed now, Hopefully when I wake up this will be found to be a Mistake or a Bug, and they never intended to do what appears to be the case at all.

trust is a fragile commodity, and the way the original issue presented itself has harmed the trust of players. We are all on thin ice, and It would not take much to shatter that.

I will leave the above comments in place, we will see how this develops, and I will be Much happier to say That I was mistaken, and I hope not to say It was right.

Re edit after Fozzies news, Thank god, It has turned out to be a bug, I am greatly relieved and pleased to admit that the greater worries are unfounded. Thank you corbexx and Fozzie.

There is one EvE. Many people. Many lifestyles. WE are EvE

BayneNothos
United Electro-Magnetic Federation
Business Alliance of Manufacturers and Miners
#30 - 2014-08-06 00:29:30 UTC
epicurus ataraxia wrote:



If we do not "freak out " as you describe it, A dev blog will be written, and they will play about and tweak a few numbers. Does anyone have any question that this is not exactly how it would play out?

When a parent finds that someone is going to kill and eat ones family, you do not wait around to discuss which members and what sauce might make it taste better.

If that dev blog is published with these changes, then a line will have been crossed, Behaviour will have been seen that cannot be unseen. There will be no going back from that,and what will occur will occur. They will have sown the wind, and can expect to reap the whirlwind.


It's not worth stressing over as for all we know this may have been totally abandoned weeks ago and they haven't gotten around to removing it yet. Save your heart attack for the DevBlog
Meytal
Doomheim
#31 - 2014-08-06 00:30:11 UTC  |  Edited by: Meytal
epicurus ataraxia wrote:
Meytal wrote:
Makes perfect sense if CCP plans to add K-W wormholes to C4s and remove all W-W wormholes, making W-space just a shallow exploration content shell around K-space. Doesn't matter what happens to W-W wormholes if they're going to be deleted.

1) Do planets still have moons in W-space?
2) Can you still anchor towers in W-space?

No please, don't even joke about it, the sheer insanity we are witnessing so far will lead some crazed manager into thinking it is a good idea.

Heh, you think I'm joking. CCP has already implemented on Sisi worse ideas than I could have imagined.

I'm only trying to find out from anyone who is on Sisi at the moment if other things still work, until I can update and check myself. I'm completely, honestly, afraid they're headed in the above direction.
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#32 - 2014-08-06 00:30:22 UTC
BayneNothos wrote:
epicurus ataraxia wrote:



If we do not "freak out " as you describe it, A dev blog will be written, and they will play about and tweak a few numbers. Does anyone have any question that this is not exactly how it would play out?

When a parent finds that someone is going to kill and eat ones family, you do not wait around to discuss which members and what sauce might make it taste better.

If that dev blog is published with these changes, then a line will have been crossed, Behaviour will have been seen that cannot be unseen. There will be no going back from that,and what will occur will occur. They will have sown the wind, and can expect to reap the whirlwind.


It's not worth stressing over as for all we know this may have been totally abandoned weeks ago and they haven't gotten around to removing it yet. Save your heart attack for the DevBlog



That Point is too late.

There is one EvE. Many people. Many lifestyles. WE are EvE

corbexx
Sebiestor Tribe
Minmatar Republic
#33 - 2014-08-06 00:34:46 UTC
Just been pointed to this. But since its 1.30 in the morning most the devs will be asleep. So i'll check in with them in the morning and let everyone know (if I can).

I wouldn't worry yet. Atleast wait till I tell you all to worry. So no panic yet.
Meytal
Doomheim
#34 - 2014-08-06 00:37:28 UTC
corbexx wrote:
Just been pointed to this. But since its 1.30 in the morning most the devs will be asleep. So i'll check in with them in the morning and let everyone know (if I can).

I wouldn't worry yet. Atleast wait till I tell you all to worry. So no panic yet.

Thanks man.
Rain6637
GoonWaffe
Goonswarm Federation
#35 - 2014-08-06 00:38:21 UTC
Andrew Jester wrote:
Can more than one person verify this?

If it's true, then probably R I P WHs as hole games are no longer allowed and they literally become gates instead of something different. The only difference is that caps can go through. Are we taking bets on how long until cynos are added?

Welcome to Null Sec 2.0 boys and girls

I updated my Sisi to waste some time with ships of varying sized butts then lost the motivation. i also don't feel like searching for an exit.
Var D'ovoli
Royal Amarr Institute
Amarr Empire
#36 - 2014-08-06 00:38:58 UTC
World of Eve Warcraft Online???????

ShockedShockedShockedShockedShockedShocked
BayneNothos
United Electro-Magnetic Federation
Business Alliance of Manufacturers and Miners
#37 - 2014-08-06 00:39:09 UTC
epicurus ataraxia wrote:

That Point is too late.


I love that we're having this discussion in a thread about changes to current mechanics. Things can change at any time. If CCP wants they could have this active for a day then remove it.
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#38 - 2014-08-06 00:41:25 UTC
corbexx wrote:
Just been pointed to this. But since its 1.30 in the morning most the devs will be asleep. So i'll check in with them in the morning and let everyone know (if I can).

I wouldn't worry yet. Atleast wait till I tell you all to worry. So no panic yet.


Thanks, I have updated my post, Hopefully all will be well.

There is one EvE. Many people. Many lifestyles. WE are EvE

Edgar Strangelove
Adhocracy Incorporated
Adhocracy
#39 - 2014-08-06 00:59:10 UTC
corbexx wrote:
Just been pointed to this. But since its 1.30 in the morning most the devs will be asleep. So i'll check in with them in the morning and let everyone know (if I can).

I wouldn't worry yet. Atleast wait till I tell you all to worry. So no panic yet.


Forward threadnaught batteries on standby.
Kynric
Sky Fighters
Rote Kapelle
#40 - 2014-08-06 01:03:48 UTC
Meytal wrote:

Makes perfect sense if CCP plans to add K-W wormholes to C4s and remove all W-W wormholes, making W-space just a shallow exploration content shell around K-space. Doesn't matter what happens to W-W wormholes if they're going to be deleted.

1) Do planets still have moons in W-space?
2) Can you still anchor towers in W-space?


Why stop there if we really want to worry about completely unsubstantiated changes I offer you the following (which I am totally making up just because someone that only reads every fourth word will lose their lunch):

1. Can you jump to a cyno which is in the same constellation?
2. Wormhole stabilizers (tm)
3. A deployable which adds local
4. Wormholes will have totally random mass and lifespans and can close sudden death style on any single jump.
5. All turrets will have the same reload times as rapid lights.
6. Occasionally sleepers attack and kill your previously immune to everything probes just because they hate you.
7. The developers will actually implement our ideas instead of their own starting tomorrow when they will randomly select one player suggestion per day to put in the game without any further review starting in the features and ideas thread.

The patch is 3 weeks off, that is 21 days or if you prefer something around 500 hours, a gaming eternity in which countless alliances could become a thing or failscade, plenty of time for that devblog to surface and for our selfless, thoughtful and conscientious feedback to be considered and utilized to improve said features.