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New deployable needed

First post
Author
Eto Tekai
Imperial Academy
Amarr Empire
#21 - 2014-08-03 15:10:27 UTC  |  Edited by: Eto Tekai
So the deployables were introduced to reduce the amount of people or accounts you needed to do things.

Mobile tractor unit removed the need for a salvage alt.

Depot removed the need for a Orca alt.

ect. that is the point of them, so those of you arguing against them due to need for teamwork or this or that are missing the entire point of deployables.

And you will not find a rookie pilot willing to sit in station and supply nothing but cyno's all night. Even asking someone to do that seems kind of lame.
Charlie Firpol
Brutor Tribe
Minmatar Republic
#22 - 2014-08-03 15:35:41 UTC
Kharaxus wrote:


Rookie pilots need to learn stuff, so they can learn to hire MORE rookie pilots!!! This is how corporations and alliances build and thrive.


Are you actually saying you want your rookies to sit in a cyno ship? You want them to sit there for minutes, not being able to do ANYTHING while you are out there shooting people? Thats even worse than telling them they should train towards mining barges.


The Butcher of Black Rise - eve-radio.com

Ralph King-Griffin
New Eden Tech Support
#23 - 2014-08-03 15:38:34 UTC
Eto Tekai wrote:
So the deployables were introduced to reduce the amount of people or accounts you needed to do things.

Mobile tractor unit removed the need for a salvage alt.

Depot removed the need for a Orca alt.

ect. that is the point of them, so those of you arguing against them due to need for teamwork or this or that are missing the entire point of deployables.

And you will not find a rookie pilot willing to sit in station and supply nothing but cyno's all night. Even asking someone to do that seems kind of lame.

none of that is true.
Tippia
Sunshine and Lollipops
#24 - 2014-08-03 15:48:11 UTC  |  Edited by: Tippia
Eto Tekai wrote:
So the deployables were introduced to reduce the amount of people or accounts you needed to do things.
Nope. They were introduced to allow individual players more control over their local environment.

Getting rid of people are not part of that intent (and really, none of them do), nor is your idea of vastly simplifying the need for coordination and logistics for entire fleets.
Atalia Madeveda
Sebiestor Tribe
Minmatar Republic
#25 - 2014-08-03 16:07:54 UTC
You can bridge to a cyno beacon can't you?
Eto Tekai
Imperial Academy
Amarr Empire
#26 - 2014-08-03 16:37:24 UTC
Yes you can bridge to a beacon.

That is why I am suggesting it, it would give lowsec people the same logistical ability as nullsec sov. It would only last an hour though.
Kharaxus
Eve Academy Corporation
#27 - 2014-08-03 16:39:13 UTC
Atalia Madeveda wrote:
You can bridge to a cyno beacon can't you?


Yes.
https://wiki.eveonline.com/en/wiki/Cynosural_field

And in some cases setting up a chain of beacons so carriers/freighters can jump from region to region in a short amount of time. Instead of relying on Haulers jumping through gates with a scout and 1 or 2 combat pilots.

For example it would take 1 jump for me to get to VFK from Torrinos using Dotlan maps to plan such a jump. So I would need 2 rookie pilots, Start to Finish.
http://evemaps.dotlan.net/jump/Thanatos,444/Torrinos:VFK-IV

Or if I set up a chain of bridges it would take me 3 jumps or 4 rookie pilots to get from Torrinos to K25-XD. Start to finish.
http://evemaps.dotlan.net/jump/Thanatos,444/Torrinos:K25-XD


Kharaxus
Eve Academy Corporation
#28 - 2014-08-03 16:51:09 UTC
Eto Tekai wrote:
That is why I am suggesting it, it would give lowsec people the same logistical ability as nullsec sov..


Nullsec sov was established by people who worked for it. As a team. You want to jump into THEIR space and light a cyno. Thats what blackops do. Blackops is blackops. You can go solo, or as a team.

Sounds like you are suggesting "I dont want to work for it, I just want it because they have it". Without working for it.

Iain Cariaba
#29 - 2014-08-03 16:52:03 UTC
Eto Tekai wrote:
Yes you can bridge to a beacon.

That is why I am suggesting it, it would give lowsec people the same logistical ability as nullsec sov. It would only last an hour though.

Gonna call BS on this one.

Your OP was all about getting your blops fleet back home without risk, now your claiming it's for lowsec logistics. What's next, going to claim your bad idea would be good for rookies... oh wait, someone already did.

Face it, if you have to keep changing your argument to justify your idea, it was a crap idea to start with and you need to give it up.
Mike Azariah
The Scope
Gallente Federation
#30 - 2014-08-03 17:18:04 UTC
I had to read the OP twce before I realized the fallacy. You expect to come home at the end of the hr.

A boomerang trip, eh?

Heard of it but seldom been on one.

m

Mike Azariah  ┬──┬ ¯|(ツ)

Kharaxus
Eve Academy Corporation
#31 - 2014-08-03 17:37:19 UTC
Mike Azariah wrote:
I had to read the OP twce before I realized the fallacy.


When he brought up sov..... Thats when I realized he "wants what they got" so he can play in it, without working for it.

Blackops is a special field of study for special reasons. Blackops needs to be studied much more carefully and deeper, rather than asking for another deployable.

In any military today. They dont send new recruits to sniper school, so the recruit can ask for evac when things get scary.
Eto Tekai
Imperial Academy
Amarr Empire
#32 - 2014-08-03 17:40:54 UTC
It is fairly common to return home after a successful blackops. You need to refuel, drop loot, pick up other ect.

Quote:



Nullsec sov was established by people who worked for it. As a team. You want to jump into THEIR space and light a cyno. Thats what blackops do. Blackops is blackops. You can go solo, or as a team.

Sounds like you are suggesting "I dont want to work for it, I just want it because they have it". Without working for it.



Small groups in lowsec work together too you know, Different parts of the game man. Having a deployable that costs resources, and has a timer, would be the drawback to nullsec's beacons.

Quote:


Gonna call BS on this one.

Your OP was all about getting your blops fleet back home without risk, now your claiming it's for lowsec logistics. What's next, going to claim your bad idea would be good for rookies... oh wait, someone already did.

Face it, if you have to keep changing your argument to justify your idea, it was a crap idea to start with and you need to give it up.



I have not changed my argument one time, i've simply added other reasons why it is a good idea.



Making logistics simpler makes the game more user friendly to the most important people in the game.. the content creators. i cannot create a fleet for my group unless i have 3 or 4 charecters who will not get to partisipate in the operation. I would simply like to have a deployable to avoid making an entire account's purpose returning the fleet home.
Lugia3
Federal Navy Academy
Gallente Federation
#33 - 2014-08-03 17:41:11 UTC
If you're doing blops and using this depot as a return cyno, you're going to get camped and blown up on the way home.

Unless you park eyes on it, but at that point just use a cyno alt instead.

"CCP Dolan is full of shit." - CCP Bettik

Eto Tekai
Imperial Academy
Amarr Empire
#34 - 2014-08-03 17:41:51 UTC
Kharaxus wrote:
Mike Azariah wrote:
I had to read the OP twce before I realized the fallacy.


When he brought up sov..... Thats when I realized he "wants what they got" so he can play in it, without working for it.

Blackops is a special field of study for special reasons. Blackops needs to be studied much more carefully and deeper, rather than asking for another deployable.

In any military today. They dont send new recruits to sniper school, so the recruit can ask for evac when things get scary.



this doesnt make any sense, I have all the tools and skills to properly blackops.

I'm trying to get rid of the need for a 1 million skillpoint alt who could be better used somewhere else.
Eto Tekai
Imperial Academy
Amarr Empire
#35 - 2014-08-03 17:43:52 UTC
Lugia3 wrote:
If you're doing blops and using this depot as a return cyno, you're going to get camped and blown up on the way home.

Unless you park eyes on it, but at that point just use a cyno alt instead.



the dedicated bridge would be there to check to see if the way is clear.
Tippia
Sunshine and Lollipops
#36 - 2014-08-03 17:43:57 UTC
Eto Tekai wrote:
I'm trying to get rid of the need for a 1 million skillpoint alt who could be better used somewhere else.

…and that sounds like the best argument ever to not make it happen.
Jenn aSide
Soul Machines
The Initiative.
#37 - 2014-08-03 17:46:58 UTC
Eto Tekai wrote:
Kharaxus wrote:
Mike Azariah wrote:
I had to read the OP twce before I realized the fallacy.


When he brought up sov..... Thats when I realized he "wants what they got" so he can play in it, without working for it.

Blackops is a special field of study for special reasons. Blackops needs to be studied much more carefully and deeper, rather than asking for another deployable.

In any military today. They dont send new recruits to sniper school, so the recruit can ask for evac when things get scary.



this doesnt make any sense, I have all the tools and skills to properly blackops.

I'm trying to get rid of the need for a 1 million skillpoint alt who could be better used somewhere else.



Newsflash, Asking CCP for a game breaking change meets with resistance from community.

It's a bad idea, that's why you get no support for it from anyone with any sense.
Kharaxus
Eve Academy Corporation
#38 - 2014-08-03 17:50:08 UTC
If I can jump a rifter or a wreathe into nullsec sov space, and return home, you can jump blackops into nullsec sov space and return home.
mow hawk
Federal Navy Academy
Gallente Federation
#39 - 2014-08-03 17:51:11 UTC
I demand a deployable fleet.

Please, give me a gigantic school bus so I can deploy a fleet when someone decides to try and gank me...and the fleet can deploy fleets...like those Russian dolls.

Imagine the possibilities.


Kharaxus
Eve Academy Corporation
#40 - 2014-08-03 17:58:55 UTC
I want to sneak into a terrorist training camp in a 3rd world country somewhere because the dictator in that training camp is training new recruits to be his cannon fodder, as he plots to take over a country.

I want a guarantee that I can safely sneak in and sneak out - but he can't be allowed to have that technology, just me.

This isn't just ANY video game. This is EVE ONLINE!!!!!!
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