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Crius Issues

First post First post
Author
Krystyn
Serenity Rising LLC
Controlled Chaos
#1021 - 2014-07-31 18:08:59 UTC
Dinsdale Pirannha wrote:
Given the mess that Crius is, I strongly suggest anyone with skin in the industrial game petition CCP and beg them to back off, I mean WAY off, any changes they had planned for the R&D release they had planned for the autumn.

If the R&D overhaul is even half as much a mess as this was, imagine the chaos that invention will be.
CCP, ditch the idea of 6 week releases until you have fixed all the bugs with this massive overhaul. Then start up your 6 week cycle if you have to. And push back any R&D release so it it not Crius II.

Your player base will far more appreciate getting these bugs sorted before yet another release is dumped on them, as opposed to god knows what else comes out in 5 weeks,


Well I'm scared to think too hard on this, but with the changes taken from the point of view of catering to a few particular groups...NULL SOV holders...it makes a lot more sense. However, whacking the snot out of high sec people at the same time doesn't quite make any sense since they are the majority of the players...

No I'm not a high sec dweller who is complaining btw although I do pop into high sec once in awhile.
Less now since my research POS is pointless and I took it down I haven't had a reason to go back since then

I'm also concerned with the upcoming changes to invention. I think the SOV overlords are going to control most aspects of everything in EVE before too long...
Zena Daydream
Homestar Runners Inc.
#1022 - 2014-07-31 18:28:34 UTC
I still cannot install a Light Ion Blaster II Blueprint copy for manufacturing .. I have the skills and all mats are in place .. the BPC just fails to install with no explanation. I have already submitted a bug report.
Wolfensrevenge
Aliastra
Gallente Federation
#1023 - 2014-07-31 18:30:47 UTC
Krystyn wrote:
Wolfensrevenge wrote:
Veinnail wrote:
Wolfensrevenge wrote:

Agreed now when we get rid of T2 BPO's all these account plexing rmting soabs will be gone and the EvE pyramid will be transformed in to eve capitalism for the betterment of the universe.

By that you mean the plex pyramid? someone has to buy plex, CCP makes more money from plex subscriptions than traditional credit card subs, big money industrialists (no I am not one) account for a slim margin of the plex market. Getting rid of those bpos will only divert their invested production funds to another project. I am a cheap skate and my time is more valuable to just pay the majority of my accounts with RLcash.

I am curious to see how expensive those t2 cruisers finally settle out at. Both BOM and market value. For the Arcade players, plex will not go as far as it once did (reshipping) and there is CCPs motive. imo

Its makes sense to me im guessing it will turn the arcade players in to active industrialists/pvpers I think that's the plan anyway. But yeah the days of logging in once a month to do marketing i hope will be over soon. now if we could only get rid of marketing bots all would be roses and lollypops.

I expect them to get quite expensive as a lot of the producers of those items will be forced out by the buffs null outposts got to production. There are a lot of people sitting on the sidelines due to the massive number of changes that impact industry, repro nerf, teams, POS changes(high sec research POSes are mostly dead, BPC copy times.
I could be wrong and things may get better, but I doubt it. I just don't understand why CCP can't fix a few things at a time instead of everything all at once. Its kinda hard to adjust to everything all at once. Thus lots of people sitting on the sidelines for a bit to see where everything will go.

If they get expensive i have my BPCs ready and the JF on standby to jump the mats out supply and demand is king and in the end most players can do these things themselves but with how effective t1 cruisers are atm its almost impractical to use hacs in small gangs I know I would love to be able to build a few myself and make more money for my time compared to just rating / incursions. Have you Ever read the posts by (James 315) I agree with just about everything this guys has to say in fact the only reason ive been playing all these years is because I was can flipped in highsec and killed. At the time I was more than a little upset but it added great content and gave me great motivation to try and advance in the game. I still have him as a contact to this day waiting for my revenge. His posts are here on eve forums but also on Mittani Here is a link in case anyone wants to know what is realy going on.
Risk Free High-Sec
Wolfensrevenge
Aliastra
Gallente Federation
#1024 - 2014-07-31 18:48:36 UTC
Krystyn wrote:
Dinsdale Pirannha wrote:
Given the mess that Crius is, I strongly suggest anyone with skin in the industrial game petition CCP and beg them to back off, I mean WAY off, any changes they had planned for the R&D release they had planned for the autumn.

If the R&D overhaul is even half as much a mess as this was, imagine the chaos that invention will be.
CCP, ditch the idea of 6 week releases until you have fixed all the bugs with this massive overhaul. Then start up your 6 week cycle if you have to. And push back any R&D release so it it not Crius II.

Your player base will far more appreciate getting these bugs sorted before yet another release is dumped on them, as opposed to god knows what else comes out in 5 weeks,


Well I'm scared to think too hard on this, but with the changes taken from the point of view of catering to a few particular groups...NULL SOV holders...it makes a lot more sense. However, whacking the snot out of high sec people at the same time doesn't quite make any sense since they are the majority of the players...

No I'm not a high sec dweller who is complaining btw although I do pop into high sec once in awhile.
Less now since my research POS is pointless and I took it down I haven't had a reason to go back since then

I'm also concerned with the upcoming changes to invention. I think the SOV overlords are going to control most aspects of everything in EVE before too long...

You need to read this! This movement is way bigger than just a few groups in null the plan is to re-balance the roles for all eve players and make the risk vs reward system make for entertaining game-play as a whole not just in null. And these changes apply to NPC null as well and that is an open market for anyone with guts to exploit.
Risk Free High-sec
Retar Aveymone
GoonWaffe
Goonswarm Federation
#1025 - 2014-07-31 19:00:30 UTC
Krystyn wrote:

I expect them to get quite expensive as a lot of the producers of those items will be forced out by the buffs null outposts got to production. There are a lot of people sitting on the sidelines due to the massive number of changes that impact industry, repro nerf, teams, POS changes(high sec research POSes are mostly dead, BPC copy times.
I could be wrong and things may get better, but I doubt it. I just don't understand why CCP can't fix a few things at a time instead of everything all at once. Its kinda hard to adjust to everything all at once. Thus lots of people sitting on the sidelines for a bit to see where everything will go.

you can't argue an item will get more expensive because higher-cost manufacturers are forced out by lower-cost manufacturers: that happens by lower-cost manufacturers selling at lower prices than the higher-cost manufacturers can support

come on man think before you post
KIller Wabbit
MEME Thoughts
#1026 - 2014-07-31 19:09:52 UTC
Zena Daydream wrote:
I still cannot install a Light Ion Blaster II Blueprint copy for manufacturing .. I have the skills and all mats are in place .. the BPC just fails to install with no explanation. I have already submitted a bug report.


Even if the Start is red - try hitting the button anyways. CCP broke it.
KIller Wabbit
MEME Thoughts
#1027 - 2014-07-31 19:13:29 UTC
Retar Aveymone wrote:
Krystyn wrote:

I expect them to get quite expensive as a lot of the producers of those items will be forced out by the buffs null outposts got to production. There are a lot of people sitting on the sidelines due to the massive number of changes that impact industry, repro nerf, teams, POS changes(high sec research POSes are mostly dead, BPC copy times.
I could be wrong and things may get better, but I doubt it. I just don't understand why CCP can't fix a few things at a time instead of everything all at once. Its kinda hard to adjust to everything all at once. Thus lots of people sitting on the sidelines for a bit to see where everything will go.

you can't argue an item will get more expensive because higher-cost manufacturers are forced out by lower-cost manufacturers: that happens by lower-cost manufacturers selling at lower prices than the higher-cost manufacturers can support

come on man think before you post


You mean you should think more longer term. Once the higher-cost manufactures are gone (unsub) then the lower-cost manufactures get to name their price (supply-demand).
Retar Aveymone
GoonWaffe
Goonswarm Federation
#1028 - 2014-07-31 19:54:09 UTC
KIller Wabbit wrote:

You mean you should think more longer term. Once the higher-cost manufactures are gone (unsub) then the lower-cost manufactures get to name their price (supply-demand).

only if we're in a cartel, which is highly unlikely given the incredible logistical problems of organizing everyone, and the miniscule gains you'd get in comparison to the effort

so nope, you're still wrong
Krystyn
Serenity Rising LLC
Controlled Chaos
#1029 - 2014-07-31 19:59:52 UTC
Retar Aveymone wrote:
KIller Wabbit wrote:

You mean you should think more longer term. Once the higher-cost manufactures are gone (unsub) then the lower-cost manufactures get to name their price (supply-demand).

only if we're in a cartel, which is highly unlikely given the incredible logistical problems of organizing everyone, and the miniscule gains you'd get in comparison to the effort

so nope, you're still wrong


the goons are a big cartel and the have admitted it before with tech moon goo
Retar Aveymone
GoonWaffe
Goonswarm Federation
#1030 - 2014-07-31 20:08:57 UTC
Krystyn wrote:
Retar Aveymone wrote:
KIller Wabbit wrote:

You mean you should think more longer term. Once the higher-cost manufactures are gone (unsub) then the lower-cost manufactures get to name their price (supply-demand).

only if we're in a cartel, which is highly unlikely given the incredible logistical problems of organizing everyone, and the miniscule gains you'd get in comparison to the effort

so nope, you're still wrong


the goons are a big cartel and the have admitted it before with tech moon goo

we carteled a limited resource we controlled at an alliance level not ordered everyone in nullsec to keep a specific margin on their ishtar sales
Kenneth Feld
Habitual Euthanasia
Pandemic Legion
#1031 - 2014-07-31 20:44:23 UTC
OK, this is NOT the red start butane thingy

I installed a Basic lab upgrade on a minnie station.
Copy was a red start butane, but pressing it made the jobs start

Invention however doesn't show up at all, anywhere. It isn't in the list of available options. It was clear in the description for the upgrade, but it is like that part of the upgrade failed or something.
Dinsdale Pirannha
Pirannha Corp
#1032 - 2014-07-31 21:11:40 UTC
Retar Aveymone wrote:
Krystyn wrote:
Retar Aveymone wrote:
KIller Wabbit wrote:

You mean you should think more longer term. Once the higher-cost manufactures are gone (unsub) then the lower-cost manufactures get to name their price (supply-demand).

only if we're in a cartel, which is highly unlikely given the incredible logistical problems of organizing everyone, and the miniscule gains you'd get in comparison to the effort

so nope, you're still wrong


the goons are a big cartel and the have admitted it before with tech moon goo

we carteled a limited resource we controlled at an alliance level not ordered everyone in nullsec to keep a specific margin on their ishtar sales


It becomes a very easy thing to dictate to your members regarding who can bid on teams, and where they can bid on them, and threaten all that do not toe the line with expulsion.
Pheusia
Vanishing Point.
The Initiative.
#1033 - 2014-07-31 21:13:28 UTC
Dinsdale Pirannha wrote:
Retar Aveymone wrote:
Krystyn wrote:
Retar Aveymone wrote:
KIller Wabbit wrote:

You mean you should think more longer term. Once the higher-cost manufactures are gone (unsub) then the lower-cost manufactures get to name their price (supply-demand).

only if we're in a cartel, which is highly unlikely given the incredible logistical problems of organizing everyone, and the miniscule gains you'd get in comparison to the effort

so nope, you're still wrong


the goons are a big cartel and the have admitted it before with tech moon goo

we carteled a limited resource we controlled at an alliance level not ordered everyone in nullsec to keep a specific margin on their ishtar sales


It becomes a very easy thing to dictate to your members regarding who can bid on teams, and where they can bid on them, and threaten all that do not toe the line with expulsion.


Alts don't exist so this is true
KIller Wabbit
MEME Thoughts
#1034 - 2014-07-31 21:49:46 UTC
Retar Aveymone wrote:
KIller Wabbit wrote:

You mean you should think more longer term. Once the higher-cost manufactures are gone (unsub) then the lower-cost manufactures get to name their price (supply-demand).

only if we're in a cartel, which is highly unlikely given the incredible logistical problems of organizing everyone, and the miniscule gains you'd get in comparison to the effort

so nope, you're still wrong


Has nothing to do with cartel. Just natural supply-demand at that point. Feel fine to be wrong.
Scaugh
Republic Military School
Minmatar Republic
#1035 - 2014-07-31 22:29:14 UTC  |  Edited by: Scaugh
Coyote Laughing wrote:
Known issues.
(0) About 50 pages or so of posts to check before mentioning an issue - not going to bother, so sor-rey.
(1) Doesn't display a full list of facilties, even in the same region - you have to try each station individually.
(2) Jobs become clustered due to the small range of existing facilities listed - driving prices exponentially higher.
(3) No public facilitity found at last time of checking was under 2 x unity for time, 8 x for material, and 80+ million per month for copying PER SLOT.
(4) "Magic 8 ball interface" obscures 75% of screen size and cannot be minimized to a one line summary to list what facilities are on your short list.

So, in summary, once all current jobs are completed and delivered to customers, no further research will be conducted.

CRIUS IS THAT BAD !



Magic 8 ball UI........ now that's just plain funny.

it shall ever be known as the magic 8 ball UI.


Edit: Ohh and you are correct in your analysis.
CCP Nullarbor
C C P
C C P Alliance
#1036 - 2014-07-31 23:01:16 UTC  |  Edited by: CCP Nullarbor
Not to be a spoil sport, because I do love the discussion about the release both positive and negative (everyone is allowed an opinion, even Dinsdale). However this is the Crius Issues thread which we're watching in order to file bug reports.

If you want to chat about the release design in general please do it in the Crius Feedback thread so we can promptly ignore it implement all of your ideas immediately Bear

https://forums.eveonline.com/default.aspx?g=posts&t=360021

Thanks guys.

CCP Nullarbor // Senior Engineer // Team Game of Drones

CCP Nullarbor
C C P
C C P Alliance
#1037 - 2014-07-31 23:04:19 UTC
Kenneth Feld wrote:
OK, this is NOT the red start butane thingy

I installed a Basic lab upgrade on a minnie station.
Copy was a red start butane, but pressing it made the jobs start

Invention however doesn't show up at all, anywhere. It isn't in the list of available options. It was clear in the description for the upgrade, but it is like that part of the upgrade failed or something.


Can you tell me which station and when the upgrade was installed? EVE mail me details if you want and I'll take a look.

CCP Nullarbor // Senior Engineer // Team Game of Drones

Kusum Fawn
Perkone
Caldari State
#1038 - 2014-07-31 23:17:04 UTC
CCP Nullarbor wrote:
Not to be a spoil sport, because I do love the discussion about the release both positive and negative (everyone is allowed an opinion, even Dinsdale). However this is the Crius Issues thread which we're watching in order to file bug reports.

If you want to chat about the release design in general please do it in the Crius Feedback thread so we can promptly ignore it implement all of your ideas immediately Bear

https://forums.eveonline.com/default.aspx?g=posts&t=360021

Thanks guys.


That would be slightly funny if it weren't completely true that you ignore most of the negative feedback and release broken "features" every cycle.

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

Theng Hofses
State War Academy
Caldari State
#1039 - 2014-07-31 23:38:07 UTC
Can we have a filter in Industry>Jobs that lets you display just a given region/constellation/system like it was before Crius? That way you can do a "deliver all" for just that subset.
darkezero
Phoenix Naval Operations
Phoenix Naval Systems
#1040 - 2014-07-31 23:42:08 UTC  |  Edited by: darkezero
Adrie Atticus wrote:
darkezero wrote:
Encounter Surveillance Systems not increasing the payout %. Hasn't gone up since Crius was released.


That's a display bug, at least ours works just fine, the "Reduced" text goes away quite fast.


If it's a display bug, it's also not changing/showing in the attributes tab when selecting "show info", and "reduced" doesn't disappear.