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*YA* Increase skill points learning time.

Author
Velicitia
XS Tech
#21 - 2014-07-31 11:18:33 UTC
Riyria Twinpeaks wrote:

How high your relevant attributes for a skill are is what affects how fast you gain SP:
Points per minute = (primary attribute + secondary attribute/2)



Bear in mind that most everything counts in SP / hour .... so it's just easier to do SP_Gain = (Primary * 60) + (Secondary * 30).

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Christina Project
Screaming Head in a Box.
#22 - 2014-07-31 11:35:41 UTC
Scipio Artelius wrote:

target.

[i]"Don't look into another human's bowl to see how much he has ... ... look into his bowl to see if he has enough !" - Sol[/i]

Hasikan Miallok
Republic University
Minmatar Republic
#23 - 2014-07-31 11:40:10 UTC  |  Edited by: Hasikan Miallok
Always bear in mind that EVE is not "mini-SP game online" . It would take nearly 20 years to even come close to learning all current skills. If you are intending to play EVE for a fair while get use to waiting for weeks/months before things train. If you just want huge SP and lack patience you can get that quicker by buying a character on the character bazaar ready trained.

General points:

Before investing too heavily in implants get a solid plan for the first 12 months (and "I want a big battleship to run lvl 4s and play for free" does not count as a skill plan) .

Do not build a "jack of all trades" character. Focus. Use alt characters (you have two free ones on your account) to do other random stuff not your main.

Remember in EVE its player knowledge and what friends you make that count the most not SP.

Also remember skills only need two abilities. If you limit your training to particular areas you can get away with two good implants (say INT and Perception) and some lesser ones and add more later.


ADVANTAGES OF EXPENSIVE ATTRIBUTE IMPLANTS
- you train quicker so if your impatient get access to stuff quicker
- if you are plexing it currently costs almost 30 mill a day to plex an account, so you only need to save 3 days training to pay for a 100 mill implant

DISADVANTAGES OF EXPENSIVE ATTRIBUTE IMPLANTS
- they are expensive and take up ISK that may be better early on used for ships or trading capital
- if your implants are too shiney and you die there is a risk you may get "watchlisted" and stalked
- expensive implants will make you nervous of PvP or entering losec/nullsec
- in the end over a longish period of training - who cares you train fast enough
Malcolm Shinhwa
The Scope
Gallente Federation
#24 - 2014-07-31 15:43:10 UTC
Bikini Sunrise wrote:

Dam this game hurts my head,can't i just point and shoot Lol


Yes you can. My attributes are set and I haven't changed them since my 2nd month in game. All I want to do is pew things, so I have percep and willpower weighted the most and none in Charisma. I use +4 learning implants in my hisec clone and an empty pod in nullsec. It takes me longer to train things than it would for someone with a more focused plan. However the game isn't a race. I'm not competing against anyone else in Skillpoint Online. And while they are buried in Evemon making skill plans and obsessing over remaps, I'm in space pewing things.

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

Nikolai Lachance
Aliastra
Gallente Federation
#25 - 2014-07-31 17:48:55 UTC
More fun math...

The number of skillpoints required for a particular level of a skill is equal to the square root of 32 multiplied by the skillpoints required by the previous level. That's approximately 5.657. That means each level of a skill takes 4.657 times longer to train than the last one, assuming your attributes stay the same.

Some fun trivia... the highest ranked skill that one can acquire in the game are the various Titan skills at x16. These take a good long time to train. The highest ranked skill in the database is Omnipotent at x42, but this skill cannot be acquired by players. It's a GM skill which requires the Polaris skill. The Polaris skill requires the Polaris skill, so no one can actually get it without having their character edited.
Hasikan Miallok
Republic University
Minmatar Republic
#26 - 2014-07-31 18:52:17 UTC
Malcolm Shinhwa wrote:
However the game isn't a race. I'm not competing against anyone else in Skillpoint Online. And while they are buried in Evemon making skill plans and obsessing over remaps, I'm in space pewing things.




ah ... but they occassionally emerge from Evemon to demand SP refunds on the forums for the 3 days training they lost now that widgets no longer need level V knick-knaack as a prerequisite .... or complain that it is unfair they cannot catch up in SP to 10 year vets by playing 24/7 and spending lots of real cash :D

But you have a good point, understanding skills and implants is of course a good thing BUT if it gets to SP obsession it becomes detrimental to enjoying the game.
Sexy Cakes
Have A Seat
#27 - 2014-07-31 19:31:18 UTC
EVEMON is a critical component of EVE Offline.

Not today spaghetti.

Hiply Rustic
Aliastra
Gallente Federation
#28 - 2014-08-01 02:07:16 UTC
Kaarous Aldurald wrote:
Bikini Sunrise wrote:

Dam this game hurts my head,can't i just point and shoot Lol


You'll love Valkyrie. That is, if Facebook doesn't run the Oculus Rift into the ground first.


They will. I understand the Oculus guys selling...hell who wouldn't? I would rather have seen a different buyer, one who was committed to the peripherals or display spaces.

Ralph King-Griffin wrote: "Eve deliberately excludes the stupid and the weak willied." EvE: Only the strong-willied need apply.

Inxentas Ultramar
Ultramar Independent Contracting
#29 - 2014-08-01 11:51:06 UTC  |  Edited by: Inxentas Ultramar
Hasikan Miallok wrote:
Malcolm Shinhwa wrote:
However the game isn't a race. I'm not competing against anyone else in Skillpoint Online. And while they are buried in Evemon making skill plans and obsessing over remaps, I'm in space pewing things.




ah ... but they occassionally emerge from Evemon to demand SP refunds on the forums for the 3 days training they lost now that widgets no longer need level V knick-knaack as a prerequisite .... or complain that it is unfair they cannot catch up in SP to 10 year vets by playing 24/7 and spending lots of real cash :D

But you have a good point, understanding skills and implants is of course a good thing BUT if it gets to SP obsession it becomes detrimental to enjoying the game.


You guys are both right. I see it as a balancing act. I pew a lot, so my pod is at risk. I gauge the appropriate implant level and remap by experience and the skills I intend to train the next year. That being said, I have played for quite a while and already have a ton of prereqs, allowing me to properly focus. I would say beginners are better off focussing on mechanics instead of their SP/hr. You will require skills all over the place to be effective in any kind of ship anyway, I'd even recommend a balanced remap for your first 6 months.

I disgree somewhat with the "jack-of-all-trades" comment, at least where skills related to attributes are concerned in your first few months. I think you should put a slight of SP in pretty much everything you want to try, excluding only what doesn't appeal to you at all. The game is broad as well as it is deep.

I do agree you should at some point focus training to become really good in your favourite field. If that takes weeks to decide that's great, if it takes a year that's also fine. Example: I have trained some mission-related skills at the beginning of my Eve carreer. While I no longer run missions for income, these skills still help when obtaining the LP for a specific item I like to fit on a certain PVP ship nowadays. Real life example: I work in IT but I know how to make a specific local delicacy from a pig's head. Is that relevant? No. Does that help me when a solar flare kills all the worlds electronics? Highly likely. Roll
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