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Suicide to fly Raven Navy Issue without a target painter?

Author
Christopher Mabata
Northern Accounts and Systems
#21 - 2014-07-29 19:59:06 UTC
If you have non-abyssmal skills your raven should be just fine, unless you attack someones enyo, then the TP would have been a nice addition but your probably dead anyways at that point.

♣ Small Gang PVP, Large Fleet PVP, Black Ops, Incursions, Trade, and Industry ♣ 70% Lethal / 30% Super-Snuggly / 110% No idea what im doing ♣

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IIshira
School of Applied Knowledge
Caldari State
#22 - 2014-07-29 21:37:36 UTC  |  Edited by: IIshira
NIFTYGetAtMe wrote:
It's not suicide to PvE without a TP if you have Cruise Launchers and 3 Rigors, it's just not smart. Always have a TP when using missiles. However, if you're worried about losing a Raven Navy Issue to PvE, then you should probably get the Scorpion Navy Issue as it can tank much better.

Something like this for the Raven:
8x Cruise Launcher II

2x Pithum B-Type Invuln
Pith X-Type Large Shield Booster
Pith X-Type Shield Boost Amp
Republic Fleet TP
2x Brokara's Cap Recharger

4x CN Ballistic Control Unit
Gravimetric Backup II

2x Rigor II
CCC

or something like this for the SNI:
6x Cruise Launcher II
Salvager/Tractor Beam

2x Pithum B-Type Invuln
Pith X-Type Large Shield booster
Pith X-Type Shield Boost Amp
2x Domination TP
MJD
Brokara's Cap recharger

4x CN Ballistic Control Unit
Cormack's Power Diagnostic System

CCC II
CCC
Rigor II

Both work extremely well.


And both will get ganked very quickly.

So much faction and officer mods aren't needed. The only deadspace mod you "need" is a shield booster. You can keep that under 200 million. CN BCS are nice if you're in a quiet system.

I've ran missions with my CNR with all T2 mods except the large shield booster that cost less than 100 million. I've never had to warp out of a mission.

Not saying those fits are bad by any means. They're just loot piñatas
NIFTYGetAtMe
School of Applied Knowledge
Caldari State
#23 - 2014-07-29 21:40:50 UTC  |  Edited by: NIFTYGetAtMe
IIshira wrote:
NIFTYGetAtMe wrote:
It's not suicide to PvE without a TP if you have Cruise Launchers and 3 Rigors, it's just not smart. Always have a TP when using missiles. However, if you're worried about losing a Raven Navy Issue to PvE, then you should probably get the Scorpion Navy Issue as it can tank much better.

Something like this for the Raven:
8x Cruise Launcher II

2x Pithum B-Type Invuln
Pith X-Type Large Shield Booster
Pith X-Type Shield Boost Amp
Republic Fleet TP
2x Brokara's Cap Recharger

4x CN Ballistic Control Unit
Gravimetric Backup II

2x Rigor II
CCC

or something like this for the SNI:
6x Cruise Launcher II
Salvager/Tractor Beam

2x Pithum B-Type Invuln
Pith X-Type Large Shield booster
Pith X-Type Shield Boost Amp
2x Domination TP
MJD
Brokara's Cap recharger

4x CN Ballistic Control Unit
Cormack's Power Diagnostic System

CCC II
CCC
Rigor II

Both work extremely well.


And both will get ganked very quickly.

So much faction and officer mods aren't needed. The only deadspace mod you "need" is a shield booster. You can keep that under 200 million. CN BCS are nice if you're in a quiet system.

I've ran missions with my CNR and it has all T2 mods except the large shield booster that cost less than 100 million. I've never had to warp out of a mission.

Stop exaggerating gank rates. I flew both those fits for a solid year each and never saw anyone even try me. My current Golem was only ever even scanned down ONCE by a "friendly" FW spy who tried to drop a Minmatar Mil Typhoon on me. my point is ganks are 100% avoidable. And who freaking cares about cost anyways? Do you play the game to amass ISK and just let it collect dust in your wallet? Who on Earth plays that way?
IIshira
School of Applied Knowledge
Caldari State
#24 - 2014-07-29 22:28:49 UTC
NIFTYGetAtMe wrote:
IIshira wrote:
NIFTYGetAtMe wrote:
It's not suicide to PvE without a TP if you have Cruise Launchers and 3 Rigors, it's just not smart. Always have a TP when using missiles. However, if you're worried about losing a Raven Navy Issue to PvE, then you should probably get the Scorpion Navy Issue as it can tank much better.

Something like this for the Raven:
8x Cruise Launcher II

2x Pithum B-Type Invuln
Pith X-Type Large Shield Booster
Pith X-Type Shield Boost Amp
Republic Fleet TP
2x Brokara's Cap Recharger

4x CN Ballistic Control Unit
Gravimetric Backup II

2x Rigor II
CCC

or something like this for the SNI:
6x Cruise Launcher II
Salvager/Tractor Beam

2x Pithum B-Type Invuln
Pith X-Type Large Shield booster
Pith X-Type Shield Boost Amp
2x Domination TP
MJD
Brokara's Cap recharger

4x CN Ballistic Control Unit
Cormack's Power Diagnostic System

CCC II
CCC
Rigor II

Both work extremely well.


And both will get ganked very quickly.

So much faction and officer mods aren't needed. The only deadspace mod you "need" is a shield booster. You can keep that under 200 million. CN BCS are nice if you're in a quiet system.

I've ran missions with my CNR and it has all T2 mods except the large shield booster that cost less than 100 million. I've never had to warp out of a mission.

Stop exaggerating gank rates. I flew both those fits for a solid year each and never saw anyone even try me. My current Golem was only ever even scanned down ONCE by a "friendly" FW spy who tried to drop a Minmatar Mil Typhoon on me. my point is ganks are 100% avoidable. And who freaking cares about cost anyways? Do you play the game to amass ISK and just let it collect dust in your wallet? Who on Earth plays that way?


Yes you may have a quiet system where no one noticed your fitting. If you want to see what gets ganked just look at the killboards for the system you fly in. I will tell you I've seen far less shiny fits ganked in mission hubs.

The biggest thing is other than the CN BCS none of the bling is needed. Other than the booster itself T2 tank is more than enough for a level 4 mission.

I don't play to amass ISK. If you saw my wallet you would see that. If flying a shiny ship makes you happy by all means don't stop. Play the game to have fun!
Shobon Blueshooter
Whole Squid
#25 - 2014-07-30 02:02:50 UTC
IIshira wrote:
NIFTYGetAtMe wrote:
IIshira wrote:
NIFTYGetAtMe wrote:
It's not suicide to PvE without a TP if you have Cruise Launchers and 3 Rigors, it's just not smart. Always have a TP when using missiles. However, if you're worried about losing a Raven Navy Issue to PvE, then you should probably get the Scorpion Navy Issue as it can tank much better.

Something like this for the Raven:
8x Cruise Launcher II

2x Pithum B-Type Invuln
Pith X-Type Large Shield Booster
Pith X-Type Shield Boost Amp
Republic Fleet TP
2x Brokara's Cap Recharger

4x CN Ballistic Control Unit
Gravimetric Backup II

2x Rigor II
CCC

or something like this for the SNI:
6x Cruise Launcher II
Salvager/Tractor Beam

2x Pithum B-Type Invuln
Pith X-Type Large Shield booster
Pith X-Type Shield Boost Amp
2x Domination TP
MJD
Brokara's Cap recharger

4x CN Ballistic Control Unit
Cormack's Power Diagnostic System

CCC II
CCC
Rigor II

Both work extremely well.


And both will get ganked very quickly.

So much faction and officer mods aren't needed. The only deadspace mod you "need" is a shield booster. You can keep that under 200 million. CN BCS are nice if you're in a quiet system.

I've ran missions with my CNR and it has all T2 mods except the large shield booster that cost less than 100 million. I've never had to warp out of a mission.

Stop exaggerating gank rates. I flew both those fits for a solid year each and never saw anyone even try me. My current Golem was only ever even scanned down ONCE by a "friendly" FW spy who tried to drop a Minmatar Mil Typhoon on me. my point is ganks are 100% avoidable. And who freaking cares about cost anyways? Do you play the game to amass ISK and just let it collect dust in your wallet? Who on Earth plays that way?


Yes you may have a quiet system where no one noticed your fitting. If you want to see what gets ganked just look at the killboards for the system you fly in. I will tell you I've seen far less shiny fits ganked in mission hubs.

The biggest thing is other than the CN BCS none of the bling is needed. Other than the booster itself T2 tank is more than enough for a level 4 mission.

I don't play to amass ISK. If you saw my wallet you would see that. If flying a shiny ship makes you happy by all means don't stop. Play the game to have fun!


Don't follow his advice. Fit your ship just enough to do the missions quickly and nothing else. Use the isk you save to buy disposable ships for PvP in LowSec or somewhere like that, and enjoy shooting red boxes instead of red crosses. It's more exciting that way.

Just don't be this guy with the blinged out mission ship, because I can guarantee his post added him to a ganker's watchlist somewhere.

IIshira
School of Applied Knowledge
Caldari State
#26 - 2014-07-30 03:05:49 UTC
Shobon Blueshooter wrote:

Just don't be this guy with the blinged out mission ship, because I can guarantee his post added him to a ganker's watchlist somewhere.

Shh don't tip him off Twisted
Caleidascope
Republic Military School
Minmatar Republic
#27 - 2014-07-30 03:41:33 UTC
IIshira wrote:
NIFTYGetAtMe wrote:
It's not suicide to PvE without a TP if you have Cruise Launchers and 3 Rigors, it's just not smart. Always have a TP when using missiles. However, if you're worried about losing a Raven Navy Issue to PvE, then you should probably get the Scorpion Navy Issue as it can tank much better.

Something like this for the Raven:
8x Cruise Launcher II

2x Pithum B-Type Invuln
Pith X-Type Large Shield Booster
Pith X-Type Shield Boost Amp
Republic Fleet TP
2x Brokara's Cap Recharger

4x CN Ballistic Control Unit
Gravimetric Backup II

2x Rigor II
CCC

or something like this for the SNI:
6x Cruise Launcher II
Salvager/Tractor Beam

2x Pithum B-Type Invuln
Pith X-Type Large Shield booster
Pith X-Type Shield Boost Amp
2x Domination TP
MJD
Brokara's Cap recharger

4x CN Ballistic Control Unit
Cormack's Power Diagnostic System

CCC II
CCC
Rigor II

Both work extremely well.


And both will get ganked very quickly.

So much faction and officer mods aren't needed. The only deadspace mod you "need" is a shield booster. You can keep that under 200 million. CN BCS are nice if you're in a quiet system.

I've ran missions with my CNR with all T2 mods except the large shield booster that cost less than 100 million. I've never had to warp out of a mission.

Not saying those fits are bad by any means. They're just loot piñatas

I am with IIshira. My ravens and navy ravens got cn bcs, t2 launchers and some other t2 mods, and a couple meta 4 mods. I run missions just fine, I don't even bother shopping for fancy faction mods. Officer mods? I could not care less about 'em.

Life is short and dinner time is chancy

Eat dessert first!

The Djego
Hellequin Inc.
#28 - 2014-07-30 19:36:39 UTC  |  Edited by: The Djego
Capt Acid wrote:
So the TLDR question: Can I fly a Raven Navy Issue without a target painter if I fit her with two or three Rigor Catalysts? Also would my Hornet II’s be able to deal with any web/scram frigs or would I be at their mercy?

I am kicking around the idea of flying a Raven Navy Issue as I am a missile flinger and shield tanker it seems to be logical to pick her over the Scorpion Navy Issue. Now I dislike having to use target painters due to the abominable cycle time and range issues so that got me to drooling over the RNI’s 5% bonus to Cruise Missile and Torpedo explosion radius, that adds up to a 25% bonus as I have Caldari Battleship 5. So here is my question if I shove x3 Large Warhead Rigor Catalyst I or X2 Rigor IIs and a Flair would the RNI be able to apply DMG to Cruisers well enough to one or two shot them without target painters or is it lunacy to fly a RNI without a TP? Also if a TP is mandatory is one enough or do I need two?

Thanks and fly safe.


It will not kill most cruisers unpainted in one volley, 2 T2 rigors and one T1 flare is the standard setup. 1 painter can be enough for some BCs, however I always use 2 and cycle them around together over cruisers or use 1-2 on frigs that I kill with sentry drones while I shoot BS. Btw the painter cycle is now shorter then the CM launcher cycle making them very easy to shift painters around between volleys.

baltec1 wrote:
Ravens have been doing missions without target painters for a decade.Blink


Doing something wrong for a decade doesn't make it right. It is a massive waste of applied dps and time for no good reason beside being lazy.

Improve discharge rigging: https://forums.eveonline.com/default.aspx?g=posts&t=246166&find=unread

Jamwara DelCalicoe Ashley
New Eden Tech Support
#29 - 2014-07-31 02:47:38 UTC
IIshira wrote:
Capt Acid wrote:
So the TLDR question: Can I fly a Raven Navy Issue without a target painter if I fit her with two or three Rigor Catalysts? Also would my Hornet II’s be able to deal with any web/scram frigs or would I be at their mercy?

I am kicking around the idea of flying a Raven Navy Issue as I am a missile flinger and shield tanker it seems to be logical to pick her over the Scorpion Navy Issue. Now I dislike having to use target painters due to the abominable cycle time and range issues so that got me to drooling over the RNI’s 5% bonus to Cruise Missile and Torpedo explosion radius, that adds up to a 25% bonus as I have Caldari Battleship 5. So here is my question if I shove x3 Large Warhead Rigor Catalyst I or X2 Rigor IIs and a Flair would the RNI be able to apply DMG to Cruisers well enough to one or two shot them without target painters or is it lunacy to fly a RNI without a TP? Also if a TP is mandatory is one enough or do I need two?

Thanks and fly safe.


You can fly a Raven Navy Issue without a target painter. If you have decent drone skills it's not suicide either. Would I recommend it.. No!

Many things have changed. Target painters have a 5 second cycle time... Micro Jump Drive kicks you out 100 km even if you're being scrammed by an NPC.. You'll be able to kill the frigates before they even get close.


There are many ways to skin the cat. Here's one.

[Raven Navy Issue, Missions]
Damage Control II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Ballistic Control System II

Kinetic Deflection Field II
Thermic Dissipation Field II
Pith B-Type Large Shield Booster
Shield Boost Amplifier II
Phased Weapon Navigation Array Generation Extron
Phased Weapon Navigation Array Generation Extron
Large Micro Jump Drive

Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile

Large Ionic Field Projector I
Large Warhead Rigor Catalyst II
Large Warhead Rigor Catalyst II

Hobgoblin II x5
Warden II x3


Scrams shut down MJD.
Hakaari Inkuran
State War Academy
Caldari State
#30 - 2014-07-31 02:54:33 UTC
Good thing its a mission fit then isn't it?
Caleidascope
Republic Military School
Minmatar Republic
#31 - 2014-07-31 04:48:05 UTC
Jamwara DelCalicoe Ashley wrote:
IIshira wrote:
Capt Acid wrote:
So the TLDR question: Can I fly a Raven Navy Issue without a target painter if I fit her with two or three Rigor Catalysts? Also would my Hornet II’s be able to deal with any web/scram frigs or would I be at their mercy?

I am kicking around the idea of flying a Raven Navy Issue as I am a missile flinger and shield tanker it seems to be logical to pick her over the Scorpion Navy Issue. Now I dislike having to use target painters due to the abominable cycle time and range issues so that got me to drooling over the RNI’s 5% bonus to Cruise Missile and Torpedo explosion radius, that adds up to a 25% bonus as I have Caldari Battleship 5. So here is my question if I shove x3 Large Warhead Rigor Catalyst I or X2 Rigor IIs and a Flair would the RNI be able to apply DMG to Cruisers well enough to one or two shot them without target painters or is it lunacy to fly a RNI without a TP? Also if a TP is mandatory is one enough or do I need two?

Thanks and fly safe.


You can fly a Raven Navy Issue without a target painter. If you have decent drone skills it's not suicide either. Would I recommend it.. No!

Many things have changed. Target painters have a 5 second cycle time... Micro Jump Drive kicks you out 100 km even if you're being scrammed by an NPC.. You'll be able to kill the frigates before they even get close.


There are many ways to skin the cat. Here's one.

[Raven Navy Issue, Missions]
Damage Control II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Ballistic Control System II

Kinetic Deflection Field II
Thermic Dissipation Field II
Pith B-Type Large Shield Booster
Shield Boost Amplifier II
Phased Weapon Navigation Array Generation Extron
Phased Weapon Navigation Array Generation Extron
Large Micro Jump Drive

Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile

Large Ionic Field Projector I
Large Warhead Rigor Catalyst II
Large Warhead Rigor Catalyst II

Hobgoblin II x5
Warden II x3


Scrams shut down MJD.

Rats don't use scrams in missions. They use disruptors and LMJD works just fine.

Life is short and dinner time is chancy

Eat dessert first!

IIshira
School of Applied Knowledge
Caldari State
#32 - 2014-07-31 06:43:53 UTC  |  Edited by: IIshira
Caleidascope wrote:
Jamwara DelCalicoe Ashley wrote:
IIshira wrote:
Capt Acid wrote:
So the TLDR question: Can I fly a Raven Navy Issue without a target painter if I fit her with two or three Rigor Catalysts? Also would my Hornet II’s be able to deal with any web/scram frigs or would I be at their mercy?

I am kicking around the idea of flying a Raven Navy Issue as I am a missile flinger and shield tanker it seems to be logical to pick her over the Scorpion Navy Issue. Now I dislike having to use target painters due to the abominable cycle time and range issues so that got me to drooling over the RNI’s 5% bonus to Cruise Missile and Torpedo explosion radius, that adds up to a 25% bonus as I have Caldari Battleship 5. So here is my question if I shove x3 Large Warhead Rigor Catalyst I or X2 Rigor IIs and a Flair would the RNI be able to apply DMG to Cruisers well enough to one or two shot them without target painters or is it lunacy to fly a RNI without a TP? Also if a TP is mandatory is one enough or do I need two?

Thanks and fly safe.


You can fly a Raven Navy Issue without a target painter. If you have decent drone skills it's not suicide either. Would I recommend it.. No!

Many things have changed. Target painters have a 5 second cycle time... Micro Jump Drive kicks you out 100 km even if you're being scrammed by an NPC.. You'll be able to kill the frigates before they even get close.


There are many ways to skin the cat. Here's one.

[Raven Navy Issue, Missions]
Damage Control II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Ballistic Control System II

Kinetic Deflection Field II
Thermic Dissipation Field II
Pith B-Type Large Shield Booster
Shield Boost Amplifier II
Phased Weapon Navigation Array Generation Extron
Phased Weapon Navigation Array Generation Extron
Large Micro Jump Drive

Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile

Large Ionic Field Projector I
Large Warhead Rigor Catalyst II
Large Warhead Rigor Catalyst II

Hobgoblin II x5
Warden II x3


Scrams shut down MJD.

Rats don't use scrams in missions. They use disruptors and LMJD works just fine.


I think I added to the confusion by using the term "scrammed". It would be nice if CCP added warp scramblers to NPC's.

The warp "distrupted" or "scrambled" terms always had me scrambled! In PVP who says "I'm disrupted by___" or "I have him disrupted" lol
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