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Maximising passive income, and setting up suitable income.

Author
Isky Derp
Caldari Provisions
Caldari State
#1 - 2014-07-29 23:30:25 UTC
Ok so i am looking to maximise my passive income and am not sure how to make the most out of it.

I have set up PI on 3 toons and am not sure the most efficient way to do it. i think i have a sub par set-up. I am experimenting with 2 set ups ATM one toon has 2 basic and p1 types produced per planet. and on the third planet i have p2 and p3 being produced. I seem to be waiting on transfer cool downs too much to be efficient. the second account has each basic level and the p1 version being produced per planet and than p2 and p3 being made on the 5th planet. any input on set up would be awesome.

I also have got a tone of module BPOs and am researching them to make copies after and sell. Should i look into invention or just sell blueprint packages. im also mining with a team of miners and manufacturing battleships to sell.

Any other ideas to boost income would be awesome and maybe anything i have overlooked.
Paynus Maiassus
Imperial Academy
Amarr Empire
#2 - 2014-07-30 00:39:36 UTC
Isky Derp wrote:
Ok so i am looking to maximise my passive income and am not sure how to make the most out of it.

I have set up PI on 3 toons and am not sure the most efficient way to do it. i think i have a sub par set-up. I am experimenting with 2 set ups ATM one toon has 2 basic and p1 types produced per planet. and on the third planet i have p2 and p3 being produced. I seem to be waiting on transfer cool downs too much to be efficient. the second account has each basic level and the p1 version being produced per planet and than p2 and p3 being made on the 5th planet. any input on set up would be awesome.

I also have got a tone of module BPOs and am researching them to make copies after and sell. Should i look into invention or just sell blueprint packages. im also mining with a team of miners and manufacturing battleships to sell.

Any other ideas to boost income would be awesome and maybe anything i have overlooked.


Didn't look you over to see how old you are but you're a Forum toon anyway, so I guess you could be anything. I assume you're new though.

If you don't have enough toons to set up about 45 planets, the best way to do PI is to set up a bunch of planets to harvest P1 and a couple of factory planets to turn the P1 into P4. When you get good with P4 you can break into structures, which have decent margins but fairly low sales volumes.

Battleships are generally not a good product to sell unless you are a massive miner or the CEO of a mining corp. The market is fluctuating right now, and margins are high outside of the system cost index, but traditionally battleships, the good ones, sell at well under 10% margin and the bad ones sell at less than mineral value. There is no tolerance for market downturns. So if the price drops you have no choice but to keep them on the market until the market adjusts. Also the BPOs are mad expensive.

Before doing T2, research what products are not controlled by T2 BPOs in order to select items to make that have good margins. Recently T2 BPO advantage got seriously cut, though, and things are changing in that respect. Concerning T2 I'd stick to modules initially.

I've found that in general there are tons of Meta 0 items that sell well at good margins, contrary to what one might think. Personal favorites are cruisers, if you have the ability to move large volumes to market. Freighters really help with this. Look at items for which there are no T2 counterparts, or where there are no meta items, and look for niche items that tend to meet common fitting needs. For example, Micro Auxiliary Power Core I is quite commonly fit. Basically choice of product is extremely important.

Other than these tips in areas you are already doing, I'll mention that you did not include station trading among your ISK generating.

Andrew Indy
Cleaning Crew
#3 - 2014-07-30 09:07:32 UTC  |  Edited by: Andrew Indy
With PI it comes own to how passive you want it to be.

As mentioned below PI production planets + a few P3 or P4 factory planets is generally optimal however you will most likely need to empty each production planet every 9 Days (about 3 days to fill a LP and you can get a bit more than 3 LPs into a POCO) (less often for bad planets IE HS) and you will need to move vast volumes of PI to your Factory planets , using the example below 43 planets at 35000m3 each is 1505 000 000 m3 then consider that you have to warp between 45 planets and store / sort all the P1.

Basically its a pain in the ass but you get the ISK for your effort.

The lazy way of doing it is to produce P2 on each planet and then just sell that. P2 has a much lower volume so it takes much longer to fill the LP / POCO and you only need to haul it to market once every so often (you could have factory planets as well and make P3/4)

Basic setup is 2 Extractors and then a Ratio of 2 basic and 1 Advanced factory depending on how much your planet extracts ( 6 and 3 works well in WH space) . POS fuel parts are a good bet and most can be produced on a signle planet.
Kendra Coldera
Pandemic Horde Inc.
Pandemic Horde
#4 - 2014-07-30 11:04:27 UTC
Andrew Indy wrote:

The lazy way of doing it is to produce P2 on each planet and then just sell that. P2 has a much lower volume so it takes much longer to fill the LP / POCO and you only need to haul it to market once every so often (you could have factory planets as well and make P3/4)

Basic setup is 2 Extractors and then a Ratio of 2 basic and 1 Advanced factory depending on how much your planet extracts ( 6 and 3 works well in WH space) . POS fuel parts are a good bet and most can be produced on a signle planet.


Trust me man, do not do this!
Isky Derp
Caldari Provisions
Caldari State
#5 - 2014-07-30 13:14:48 UTC  |  Edited by: Isky Derp
Paynus Maiassus wrote:
Isky Derp wrote:
Ok so i am looking to maximise my passive income and am not sure how to make the most out of it.

I have set up PI on 3 toons and am not sure the most efficient way to do it. i think i have a sub par set-up. I am experimenting with 2 set ups ATM one toon has 2 basic and p1 types produced per planet. and on the third planet i have p2 and p3 being produced. I seem to be waiting on transfer cool downs too much to be efficient. the second account has each basic level and the p1 version being produced per planet and than p2 and p3 being made on the 5th planet. any input on set up would be awesome.

I also have got a tone of module BPOs and am researching them to make copies after and sell. Should i look into invention or just sell blueprint packages. im also mining with a team of miners and manufacturing battleships to sell.

Any other ideas to boost income would be awesome and maybe anything i have overlooked.


Didn't look you over to see how old you are but you're a Forum toon anyway, so I guess you could be anything. I assume you're new though.

If you don't have enough toons to set up about 45 planets, the best way to do PI is to set up a bunch of planets to harvest P1 and a couple of factory planets to turn the P1 into P4. When you get good with P4 you can break into structures, which have decent margins but fairly low sales volumes.

Battleships are generally not a good product to sell unless you are a massive miner or the CEO of a mining corp. The market is fluctuating right now, and margins are high outside of the system cost index, but traditionally battleships, the good ones, sell at well under 10% margin and the bad ones sell at less than mineral value. There is no tolerance for market downturns. So if the price drops you have no choice but to keep them on the market until the market adjusts. Also the BPOs are mad expensive.

Before doing T2, research what products are not controlled by T2 BPOs in order to select items to make that have good margins. Recently T2 BPO advantage got seriously cut, though, and things are changing in that respect. Concerning T2 I'd stick to modules initially.

I've found that in general there are tons of Meta 0 items that sell well at good margins, contrary to what one might think. Personal favorites are cruisers, if you have the ability to move large volumes to market. Freighters really help with this. Look at items for which there are no T2 counterparts, or where there are no meta items, and look for niche items that tend to meet common fitting needs. For example, Micro Auxiliary Power Core I is quite commonly fit. Basically choice of product is extremely important.

Other than these tips in areas you are already doing, I'll mention that you did not include station trading among your ISK generating.



Thanks for the info. i have been playing for about 2 years. i do mostly pvp. im just now getting into trying to make allot of isk. needing to buy caps and stuff lol.

i guess i will have a lot more research to do. my PI im tending to with 3 toons and have it set on 1 day cycles.
I do have a fraighter so moving large m3 isnt an issue, and my PI is set up in low.

Edit:
I also do some station trading but fighting over 0.01 isk makes my head hurt lol
Isky Derp
Caldari Provisions
Caldari State
#6 - 2014-07-30 13:16:57 UTC
Kendra Coldera wrote:
Andrew Indy wrote:

The lazy way of doing it is to produce P2 on each planet and then just sell that. P2 has a much lower volume so it takes much longer to fill the LP / POCO and you only need to haul it to market once every so often (you could have factory planets as well and make P3/4)

Basic setup is 2 Extractors and then a Ratio of 2 basic and 1 Advanced factory depending on how much your planet extracts ( 6 and 3 works well in WH space) . POS fuel parts are a good bet and most can be produced on a signle planet.


Trust me man, do not do this!


Thats was essentially what i was doing but not selling p2 i am making p3 and when i get my first load out see how much i make for my time/effort. i think i might change what im making to pos fuel but ill have to check into what is a good sell / what i could use.