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EVE New Citizens Q&A

 
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Will my stuff get stuck in an Outpost?

Author
Taviticus
Flavii Industries
#1 - 2011-12-07 19:26:10 UTC
I'm not new to Eve, but I am new to Sovereignty territory. I have a few questions. First, when an outpost that I have my ships and items in gets reinforced or changes owners (changes to the enemy for example) what happens to my stuff? Am I still able to use the station?

Look forward to some helpful answers. I may post a few more questions along this same topic soon. Thanks in advance!
Astrid Stjerna
Sebiestor Tribe
#2 - 2011-12-07 19:30:23 UTC
Taviticus wrote:
I'm not new to Eve, but I am new to Sovereignty territory. I have a few questions. First, when an outpost that I have my ships and items in gets reinforced or changes owners (changes to the enemy for example) what happens to my stuff? Am I still able to use the station?

Look forward to some helpful answers. I may post a few more questions along this same topic soon. Thanks in advance!


AFAIK, your stuff stays secure in the station -- you just can't dock there anymore. If it gets recaptured, you can make full use of station facilities again.

I can't get rid of my darn signature!  Oh, wait....

L'ouris
Have Naught Subsidiaries
#3 - 2011-12-07 19:49:39 UTC
If your stuff gets stuck:

Leave a clone in the station, you can Jump clone back to it even when you lose the right to use the medical clone facilities.

This allows you to jump clone back to that station and try to sell off some of your stuff.
Often unless its of extremely high value, folk firesale the gear that wasn't important enough to evac already via contract.

Taviticus
Flavii Industries
#4 - 2011-12-07 20:08:28 UTC
So, say for example, I leave a carrier docked in a station and it get's reinforced I cannot dock and get it out. I could jump clone to it and undock if I had previously installed a jump clone at said station's medical facilities?

Thanks for your responses Astrid and L'ouris.
Tau Cabalander
Retirement Retreat
Working Stiffs
#5 - 2011-12-07 20:17:14 UTC  |  Edited by: Tau Cabalander
Typically people set a jumpclone at the outpost (not a medical clone), so they can always return. Once you undock, you can't re-dock though, unless the owners let you.

A friend had a bunch of stuff and Covetor deep in nullsec at an outpost he could no longer dock at. One day he decided to try to get it all to hisec in the Covetor, just for laughs. Despite landing in several bubbles on the way back, he surprisingly arrived safely in hisec with it all.

Otherwise, use the jumpclone sell your items at the outpost once docking rights are lost. Or if no jumpclone, get into the same region or system in a cloaked ship, and use the Marketing & Visibility skills to sell your items remotely without docking.

P.S. You don't need medical facilities to install a jumpclone, only to create a jumpclone (or upgrade your medical clone). You can leave a jumpclone anywhere. Outpost owners can cancel medical clone contracts (moves your medical clone to your corp HQ), but they cannot remove any installed jumpclones.
J'Poll
School of Applied Knowledge
Caldari State
#6 - 2011-12-08 10:49:37 UTC
Here are multiple options:

1.) Your stuff stays safe in the outpost even if enemy takes control of it.
2.) Your medical clone may get revoked from the outpost, which means it's transferred to the nearest high-sec NPC corp of you race or your corp's HQ (not sure on this one).
3.) You can't dock anymore in the outpost (unless the new owner says so in their outpost control, which of course is unlikely).
4.) You can't use station services anymore (same as above, unless the owner says you can, which again is unlikely).
5.) Your JUMPCLONE will stay in the station as long as you leave it there. This means if you want you can still acces the station, although not much you can do in it.
6.) When you are in an enemy-outpost (Jumpclone or first log-in after change, etc.) you can of course still use the regional market.

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Zi'Boo
Zi'Corp
#7 - 2011-12-08 13:56:46 UTC
And one other thing - even if you get stuck outside the outpost, you can still sell your stuff, that's stuck, on the regional market using remote sell skills.
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#8 - 2011-12-08 14:53:50 UTC
It's also worth noting that it takes nearly a week to go through all the reinforcement timers of an outpost, even assuming that every attack is successful, and you have no advance warning (such as, the hostiles grinding through your space for the last month). During the time an outpost is reinforced, it is still fully accessible. So you don't have to worry about waking up one day and finding your stuff suddenly locked down.
Louis deGuerre
The Dark Tribe
#9 - 2011-12-08 15:01:09 UTC  |  Edited by: Louis deGuerre
Taviticus wrote:
So, say for example, I leave a carrier docked in a station and it get's reinforced I cannot dock and get it out. I could jump clone to it and undock if I had previously installed a jump clone at said station's medical facilities?

Thanks for your responses Astrid and L'ouris.


Yes. If the station is conquered, chances are high you'll die the moment you undock, but the odds have improved a bit with last week's session change timer change.
In all probability, unless the new owner are idiots, you will NOT be able to redock when you undock !
DeMichael Crimson
Republic University
Minmatar Republic
#10 - 2011-12-09 01:17:54 UTC
One other thing to mention:

If you have been away for 6 months or longer and come back in-game to find your character is in a hostile starbase or in the middle of enemy controlled SOV space, you can petition CCP for a 1 time move of your character with 1 ship to a friendly location. The ship can be packed with as much stuff that it can carry from the enemy starbase. Everything else left over would either be left there, sold or contracted to someone else.