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PVE? NO,only PVC(CCP).Maybe I should leave EVE too

Author
Tippia
Sunshine and Lollipops
#201 - 2014-07-28 15:48:04 UTC
Prince Kobol wrote:
A blog which is now nearly 3 years old.. is that the best you can do?

How about something a little more relevant.
It's a pattern that matches every loss statistic ever. He's simply pointing out that the notion that the losses are huge solely due to the massive coalition fights doesn't stand up to historical evidence.

Quote:
Show me a large fleet battle that has occurred in null sec consisting at least 100 ships in the last 12 months that has not included anybody belonging to either CFC or N3.

Why the extra conditions? Do you have a similar example for highsec as a point of comparison?
baltec1
Bat Country
Pandemic Horde
#202 - 2014-07-28 15:57:00 UTC
Prince Kobol wrote:


A blog which is now nearly 3 years old.. is that the best you can do?

How about something a little more relevant.

Show me a large fleet battle that has occurred in null sec consisting at least 100 ships in the last 12 months that has not included anybody belonging to either CFC or N3.

As for the unknown not being dangerous, I disagree. If I know what I am going to face I can be prepared for it and take measures accordingly. If have no idea what I am going to face it makes much more difficult to take any preventative measure.


How about the fact that in the ganking thread it was shown that the risk of being ganked in the most ganker riddled systems in high sec amounted to less than 1%.


Also here is the latest economy report for 2014

Things get built in high sec and killed in null. Burn jita saw lots of things killed over the few days it ran but it was dwarfed by the B-R slaughter which lasted a day.

Prince Kobol
#203 - 2014-07-28 16:09:52 UTC  |  Edited by: Prince Kobol
baltec1 wrote:
Prince Kobol wrote:


A blog which is now nearly 3 years old.. is that the best you can do?

How about something a little more relevant.

Show me a large fleet battle that has occurred in null sec consisting at least 100 ships in the last 12 months that has not included anybody belonging to either CFC or N3.

As for the unknown not being dangerous, I disagree. If I know what I am going to face I can be prepared for it and take measures accordingly. If have no idea what I am going to face it makes much more difficult to take any preventative measure.


How about the fact that in the ganking thread it was shown that the risk of being ganked in the most ganker riddled systems in high sec amounted to less than 1%.


Also here is the latest economy report for 2014

Things get built in high sec and killed in null. Burn jita saw lots of things killed over the few days it ran but it was dwarfed by the B-R slaughter which lasted a day.



Not sure why you are talking to me about ganking.. at no point have I ever said that HS was dangerous or more dangerous then null.

What I am saying is that null sec is no where near as dangerous as you, jenn or a few others are trying to make out. If it was that dangerous that you, jenn and others should very easily be able to show losses you have occurred outside of any fleet fight.

I also believe that for the most part HS is the safest place in Eve. It is only in very few select circumstances that HS can be dangerous and even then the danger can very easily be mitigated for an experienced player.

I find the argument which is more dangerous, null or HS quite funny actually as neither are particularly dangerous, no where as either as each party is trying to make out.

Low sec and WH are a lot more dangerous then either null or HS.

Again as for BR.. that is not the definition of danger. It was 1 fight. It is not like that happens everyday, every week or even every month. Hell were lucky to get that kind of fight once every few years.

Also if anything, that battle actually made null sec even safer as it all meant was thousand of pilots who otherwise would of been spread across null sec were all in one place at the same time which meant more empty space for other people who couldn't care less to fly in.
Jenn aSide
Worthless Carebears
The Initiative.
#204 - 2014-07-28 16:15:43 UTC
Prince Kobol wrote:
Jenn aSide wrote:


No one cares what you personal definition is.



Hmm.. this is a forum correct and about 99.9% of posts are people expressing their own opinions and interpretations including youself.

Your coming across quite butt hurt here which is very unlike you, maybe time for a break?


No thanks, to busy having fun.

What kind of 5th grade nonsense is this btw. YOU posted an opinion contrary to fact: basically that your 'idea' of danger has nothing to do with danger at all. if you don't like your opinions challegned by facts, stop posting opinons that are the opposite of fact. Of course i understand that you won;t do that because it's easier to just blame others when you are wrong, right?

Quote:

A blog which is now nearly 3 years old.. is that the best you can do?


As opposed to you nothing lol? How stupid is that? it's you actually saying "well, I may have zero proof of my claims, but your actual proof is old so there!!!!".

You claimed that null has kills because the collations are slap fighting each other. It was an ignorant claim, null has always been less safe (in every measurable way) than high sec, period. You are welcome to prove otherwise, but until you do your opinion will be the unsupportable lie that it is.

Quote:

How about something a little more relevant.

Show me a large fleet battle that has occurred in null sec consisting at least 100 ships in the last 12 months that has not included anybody belonging to either CFC or N3.


I'm sure you can look at CVA's killboard for yourself. But what has that to do with anything? you suggested that Null only has more killing than high sec because of N3/PL and CFC. If that were true, then the link I posted would not exist.

Quote:

As for the unknown not being dangerous, I disagree. If I know what I am going to face I can be prepared for it and take measures accordingly. If have no idea what I am going to face it makes much more difficult to take any preventative measure.


To smart people, the obvious answer to this is "be prepared all the time" lol. EVE is potentially dangerous everywhere, it's not EVEs/CCP's/Null sec's fault that some people see the words "high sec" and think "total safety.

This is what i do when I mission in high sec in a macharial with a fit not worth ganking, which has resist rigs and a damage control (instead of rigs/mods for 3% more dps) and a flight of ECM drones at the ready.

What you are saying here is the basis of the dumbest elief in all of EVE, the idea that somehow the section of New Eden with the fewest pvp kills and magical space police that blaps ANYONE who aggresses a non war target is somehow 'safer'; than the space where the most pvp kills occur and in which there are no magical space police.

The analogy I use is Beverly Hills vs Compton (well, sometimes Compton, sometimes South Central LA). Beverly Hills has one of the lowest crime rates in America, Compton has one of the highest. Yet by your thinking, somehow Beverly Hills is less safe than Compton because "at least in Compton you can see the crips or bloods coming at you, whereas in Beverly Hills, anyone could dress like some chick named buffy and drive a BMW but really be someone trying to kill you" lol.

The whole idea is stupid on it's face bro, sorry to tell you that. Feel free to prove otherwise.
Tippia
Sunshine and Lollipops
#205 - 2014-07-28 16:18:10 UTC
Prince Kobol wrote:
Not sure why you are talking to me about ganking.. at no point have I ever said that HS was dangerous or more dangerous then null.

Well, you said that “the only time [you] had trouble was flying thought the low sec pipes leading into and out of null sec and a few HS systems were gankers operate” and then you tried to equate some supposed uncertainty in highsec with danger.

Quote:
If it was that dangerous that you, jenn and others should very easily be able to show losses you have occurred outside of any fleet fight.
https://zkillboard.com

Quote:
Low sec and WH are a lot more dangerous then either null or HS.
Low, sure, since there is a distinct lack of mitigation strategies, but w-space is about the same as the rest of null (just a bit lower) in terms of population-normalised losses.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#206 - 2014-07-28 16:24:23 UTC
Prince Kobo; wrote:
Not sure why you are talking to me about ganking.. at no point have I ever said that HS was dangerous or more dangerous then null.

What I am saying is that null sec is no where near as dangerous as you, jenn or a few others are trying to make out.

they're 'making out' that highsec is not more dangerous than nullsec.
Jenn aSide
Worthless Carebears
The Initiative.
#207 - 2014-07-28 16:27:51 UTC
Prince Kobol wrote:


Not sure why you are talking to me about ganking.. at no point have I ever said that HS was dangerous or more dangerous then null.

What I am saying is that null sec is no where near as dangerous as you, jenn or a few others are trying to make out. If it was that dangerous that you, jenn and others should very easily be able to show losses you have occurred outside of any fleet fight.


You have problems with the truth, don't you. you know you didn't ask for "losses that have occured outside of any fleet fight". You Asked for "100 v 100" fleet figihts or some such. Can't post KMs here but you can go to zKillboard or EVE kills and just look up Thanatos, Ihstar and Vexor navy issue kills, you will see many of those are small non-null sec gangs killing coalation ratters.

Null , low and WH space share various metric based distinctions about danger (for example, WH space is more dangeorus per capita, low is more dangerous for certain types of ships and under a certain skill point cap etc). But what they all have in common is that they are ALWAYS more dangerous than the space with the magical space police.

Your suggestion that null is only dangerous because of the coalitions is disingenuous at best.

Quote:

I also believe that for the most part HS is the safest place in Eve. It is only in very few select circumstances that HS can be dangerous and even then the danger can very easily be mitigated for an experienced player.

I find the argument which is more dangerous, null or HS quite funny actually as neither are particularly dangerous, no where as either as each party is trying to make out.

Low sec and WH are a lot more dangerous then either null or HS.


This is untrue depending on the metric used. Low Sec is mechanically a lot safer than null, i (for exmaple) can't just put a single nanofiber, a 100mn MWD and a Cloak and a Machariel and be 99.9% safe from destruction using gates in null (because of bubbles), i can and do so in low sec. I can't dock up in any station I want in null, I can in low. And null sec's main pve content is anomalies that don't require scanning, in low sec I can pull the same isk from lvl 5s and the 'bad guy' HAS to use probes (and i can see on d-scan) to get at me.

Quote:

Again as for BR.. that is not the definition of danger. It was 1 fight. It is not like that happens everyday, every week or even every month. Hell were lucky to get that kind of fight once every few years.

Also if anything, that battle actually made null sec even safer as it all meant was thousand of pilots who otherwise would of been spread across null sec were all in one place at the same time which meant more empty space for other people who couldn't care less to fly in.


Someone has never heard of alts.
baltec1
Bat Country
Pandemic Horde
#208 - 2014-07-28 17:59:43 UTC
Prince Kobol wrote:




Low sec and WH are a lot more dangerous then either null or HS.
.



Yet, CCP have stated that null is more dangerous and that null sees the most ships killed and provided many graphs and statistics that show this year after year. WH are even more dangerous.

polly papercut
Royal Amarr Institute
Amarr Empire
#209 - 2014-07-28 18:31:59 UTC
baltec1 wrote:
polly papercut wrote:

The top 10% of wow pvp players are very skilled gamers. And the whole risk in eve In losing a ship. Most people do not risk more than a couple hundred million if that on pvp. Something you can make up for in 5 seconds by buying a plex. Or just a few hours of ratting.


Feel free to grind up the isk for this


Yes but that isk was a collective "grind" not one person paid for that whole thing.
Our collective efforts allow GS and The CFC to pay for these wars, Without the collective player base we could not hold the space to mine or collect moon goo and could not do ratting or amons in safety. Along with all the people who buy and sell plex to help fund these actions. So do not make it sound like one person has funded thing whole thing.
I know of one player alone in the CFC who has made half of that solo while just T2 production alt. ( solo as in multiple accounts but one player)

baltec1 wrote:

Tell us more about how shooting someone in the face in battlefield is "more hardcore" than organizing thousands of people into fleets and providing the logistics, funding and tactics for a campaign lasting months.


See your problem is your love for EVE has made you so blind with rage you could not even read properly.

polly papercut wrote:

Those players are much more hard core gamers than most eve players.


Does EVE have some dedicated players? Sure it does. I am not sure I would call afk assisting drones as super hard core but you know that is just me.
But do not make it sound like EVE players are
1. the super most hardcore gamers and
2. the only hardcore gamer's out there.

There is a difference between hardcore and dedicated.
EVE does have some hardcore gamer's but some of them are either just really dedicated.
And most are casual and log in for skill changes.



baltec1
Bat Country
Pandemic Horde
#210 - 2014-07-28 19:10:43 UTC
polly papercut wrote:


Yes but that isk was a collective "grind" not one person paid for that whole thing.


Doesn't matter, that's still a massive loss to take in a 24 hour period. Nobody easily replaces that kind of loss.


polly papercut wrote:

See your problem is your love for EVE has made you so blind with rage you could not even read properly.

Does EVE have some dedicated players? Sure it does. I am not sure I would call afk assisting drones as super hard core but you know that is just me.
But do not make it sound like EVE players are
1. the super most hardcore gamers and
2. the only hardcore gamer's out there.

There is a difference between hardcore and dedicated.
EVE does have some hardcore gamer's but some of them are either just really dedicated.
And most are casual and log in for skill changes.





You said top 10%.

If we are now going to add everyone onto that list then we will also add the grenade spamming, bullet spraying C4 abusing crew in those other games.
Rena Emishi
Doomheim
#211 - 2014-07-28 19:22:24 UTC
OP I hope you do leave the game. I find your play style and your crying offensive... Risk should = reward.

_Valar Morghulis, Valar Dohaeris _

Rena Emishi
Doomheim
#212 - 2014-07-28 19:27:51 UTC  |  Edited by: Rena Emishi
baltec1 wrote:
Prince Kobol wrote:




Low sec and WH are a lot more dangerous then either null or HS.
.



Yet, CCP have stated that null is more dangerous and that null sees the most ships killed and provided many graphs and statistics that show this year after year. WH are even more dangerous.




You sir are wrong and are talking nonsense all graphs show that more ships are killed in high sec than low or null. That is fact. However- is due to the % of people in high sec opposed to in low and null Their are a hundred times more players in high than null and low combined so of course more ships will die their. Most are due to war decs, or lazy afk miners / auto piloters thinking they can make isk while watching net flix with out being ganked.

_Valar Morghulis, Valar Dohaeris _

Tippia
Sunshine and Lollipops
#213 - 2014-07-28 19:34:52 UTC
Rena Emishi wrote:
ALL of the graphs show that more ships are killed in high sec than low or null. That is fact.
Can you provide any of the graphs that show this fact?
Rena Emishi
Doomheim
#214 - 2014-07-28 19:37:34 UTC  |  Edited by: Rena Emishi
Tippia wrote:
Rena Emishi wrote:
ALL of the graphs show that more ships are killed in high sec than low or null. That is fact.
Can you provide any of the graphs that show this fact?



I could but I am far too lazy- do it your self... open dot map and look at ships lost. You will see that the trade hubs Jita rens Amarr and dodixie and their surrounding systems are massively more populated and violent than the rest of eve. The stats are their in game in black and white for you to see.

_Valar Morghulis, Valar Dohaeris _

Kijimea
Doomheim
#215 - 2014-07-28 19:42:39 UTC
Vaju Enki wrote:
Didn't read.


mofo - first comment - nonsense comment. i am not suprised since this forum proves every day that EvE Community is full of retards, you are one of the best examples.

I played EvE occasionally the past three years as a casual player. I dont know how they changed missions and LP. However i do know the changes of exploration and the recently industry changes and i do somehow agree. I often "forced" myself to get back to EvE because i somehow liked it but there was always something which i didnt like. Once i began to have fun with something CCP came and changed it.
So i started exploration, i learned all the Skills just like other ppl did it years before me and suddenly the introduced the astero and now the competition of explorers is rediciulous. So even i still made lots of Isk in Stain, doing exploration was no fun anymore and i wondered why i just put time in my scanning skills etc.

I made an alt account and tried t2 invention and manufacturing. After some research online and stuff and using some tools and learning the skills i enjoyed it. It took me a while to feel comfortable with what i sell, what is the best profit for my isk and time spent etc. However, after i finally enjoyed it and felt good with it Crius came and well... i like the UI, thats it.

I dont know it is neccessary to always try to reinvent the wheel. I am pretty sure if i will have fun with something else soon CCP would change it too.

The SOE scanning ships were too much for me.. i didnt yet think of doing pvp in EvE but since i saw so many asteros in Null, just everywhere, a few days old characters laughing abt me learning the skills before, thats the only reason i would go for pvp, to shoot some of them and clear the field bec it really pisses me off, just like crius.
Jenn aSide
Worthless Carebears
The Initiative.
#216 - 2014-07-28 19:48:21 UTC
Kijimea wrote:
Vaju Enki wrote:
Didn't read.


mofo - first comment - nonsense comment. i am not suprised since this forum proves every day that EvE Community is full of retards, you are one of the best examples.

I played EvE occasionally the past three years as a casual player. I dont know how they changed missions and LP. However i do know the changes of exploration and the recently industry changes and i do somehow agree. I often "forced" myself to get back to EvE because i somehow liked it but there was always something which i didnt like. Once i began to have fun with something CCP came and changed it.
So i started exploration, i learned all the Skills just like other ppl did it years before me and suddenly the introduced the astero and now the competition of explorers is rediciulous. So even i still made lots of Isk in Stain, doing exploration was no fun anymore and i wondered why i just put time in my scanning skills etc.

I made an alt account and tried t2 invention and manufacturing. After some research online and stuff and using some tools and learning the skills i enjoyed it. It took me a while to feel comfortable with what i sell, what is the best profit for my isk and time spent etc. However, after i finally enjoyed it and felt good with it Crius came and well... i like the UI, thats it.

I dont know it is neccessary to always try to reinvent the wheel. I am pretty sure if i will have fun with something else soon CCP would change it too.

The SOE scanning ships were too much for me.. i didnt yet think of doing pvp in EvE but since i saw so many asteros in Null, just everywhere, a few days old characters laughing abt me learning the skills before, thats the only reason i would go for pvp, to shoot some of them and clear the field bec it really pisses me off, just like crius.


The Gist of this is "CCP is always changing EVE". Yet everyone else is proclaiming that EVE is 'stagnant' lol.

This is another one of those "look at your self in the mirror" situations. If you don't like an evolving game situation, why would you play a game that HAS to evolve to survive?

CCP doesn't promise you comfort, they provide a challenging and changing game. If you don't like change, a game under constant development is a bad choice of pastime.
Kaarous Aldurald
Black Hydra Consortium.
#217 - 2014-07-28 21:27:35 UTC
This bears repeating.

Nullsec is only safe(ish) as a direct result of player action.

Highsec is safe despite player action.

Which one is more inherently safe should be obvious.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Sisohiv
Center for Advanced Studies
Gallente Federation
#218 - 2014-07-29 01:46:00 UTC
Risk versus reward is a bald faced lie.

Some of the most dangerous missions in EVE are Level 3 and level 4 Courier missions. 9 out of 10 put you in high traffic low sec pipes in an Industrial, at stations that remain static and are easy to camp. At no point will you ever make more than a million ISK an hour doing them. Due to the idea that because you aren't engaged in a PvE like activity they are somehow seemed as non combat they were made useless to the enth degree.

More over, they are a Dev troll because only a noob would even try to do them, not understanding they are being set up for a full on PvP experience they have no chance of winning because they are doing industrial back missions.
Kaarous Aldurald
Black Hydra Consortium.
#219 - 2014-07-29 01:54:53 UTC
People actually do Distribution missions?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Sisohiv
Center for Advanced Studies
Gallente Federation
#220 - 2014-07-29 02:18:42 UTC
Kaarous Aldurald wrote:
People actually do Distribution missions?



No, they don't. For the reasons I just gave, They are insanely high risk for less then a mill an hour. Every so often a new player will fall victim to them. Wasting a few days doing the 20 or so level 1's it takes to get to level 2's where they then get introduced to wall of low sec and soon figure out it was a shabby gimmick.