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Lets make FW more real

Author
Rudy U
COMANDO CRUZ DEL SUR
#1 - 2014-07-27 17:23:05 UTC  |  Edited by: Rudy U
Faction War. Lets make it a real War

Faction War should be considered global. The Empires in war should no be in contact to each other,
talking at Industrial, Research and Economical levels.
In a War, the Economical Impact is the key to be ahead, same like Industrial and Research, these
fields should be individuals to each Empire.
The Militias from different Empires should have Military weaponery, modules, etc, different than civil
pilots.

-Military ships- Only the Militias have the right to fly alternative versions of the existent ships in EVE
When a pilot or Corp join the Militias, have the right to fly the pimped ships, which ones
can be builded for all pilots in EVE. These ships are more powerfull in all senses than
regular civilian ships.

-Military modules- Same like the ships described above, this modules can be used by Militia members and also
be builded by all pilots in EVE, using the same Market.



-Corps forced to Join- Being the Economy a possible target for the enemy militia, the Corps registred under
one Empire and or living in the Region, should be forced to join the militia of that
Empire, excluding the ones in 0.0 or NPC. If those Corps are not interested to join the War
then should disband or move their Corps to 0.0. In this way every pilot in Eve will
start to defend their own interests or Empires.Bringing more pilots and Corps to PVP
and Faction War.


-Military Insignias- All those in Faction Wars should be recongnized by civilians with the blue or orange stars,
depend where they are (Friendly Empire or Enemy Empire)


-Military Terrorism- Like in RL civilians can be attacked in their own Empires without the participation of
Concord but the Military Police and keep the same system of sec stat.


I would like to know what you guys think and if you have more Ideas to make the FW a little more interesting.
Amber Lana
Pator Tech School
Minmatar Republic
#2 - 2014-07-27 20:21:32 UTC
No.

Although free militia skins for all ships would be nice.

"And it rained tears for fourty days and fourty nights."

Rudy U
COMANDO CRUZ DEL SUR
#3 - 2014-07-27 21:04:43 UTC  |  Edited by: Rudy U
Amber Lana wrote:
No.

Although free militia skins for all ships would be nice.




Why not?
Can you give me a reason?
Anjellan Thara
Lonetrek Arsenal
#4 - 2014-07-27 22:24:24 UTC
Quote:
Corps forced to Join- Being the Economy a possible target for the enemy militia, the Corps registred under
one Empire and or living in the Region, should be forced to join the militia of that
Empire, excluding the ones in 0.0 or NPC. If those Corps are not interested to join the War
then should disband or move their Corps to 0.0. In this way every pilot in Eve will
start to defend their own interests or Empires.Bringing more pilots and Corps to PVP
and Faction War.


Tired of people preaching that PVP is the only way to enjoy this game. How about we disband the economy, contracts and all forms of trading/looting and force all PVP players to build their own ships, ammo and modules?
Danika Princip
GoonWaffe
Goonswarm Federation
#5 - 2014-07-27 22:36:14 UTC
I thought FW was more of a light border skirmish than an all out war, and that the empires themselves were actually at something approaching peace?
Rudy U
COMANDO CRUZ DEL SUR
#6 - 2014-07-27 22:55:38 UTC
Anjellan Thara wrote:
Quote:
Corps forced to Join- Being the Economy a possible target for the enemy militia, the Corps registred under
one Empire and or living in the Region, should be forced to join the militia of that
Empire, excluding the ones in 0.0 or NPC. If those Corps are not interested to join the War
then should disband or move their Corps to 0.0. In this way every pilot in Eve will
start to defend their own interests or Empires.Bringing more pilots and Corps to PVP
and Faction War.


Tired of people preaching that PVP is the only way to enjoy this game. How about we disband the economy, contracts and all forms of trading/looting and force all PVP players to build their own ships, ammo and modules?



Well, I forgot also, the Corps who don't want to participate in the War, can move to neutral zones like the Ammatar space or the other neutral zones.
What I'm trying to make more interesting the Faction Warfare
Sara Tosa
School of Applied Knowledge
Caldari State
#7 - 2014-07-27 22:56:46 UTC  |  Edited by: Sara Tosa
Rudy U wrote:
Amber Lana wrote:
No.

Although free militia skins for all ships would be nice.




Why not?
Can you give me a reason?

maybe you should give a reason about how this would make the game better for every player, its you proposing the idea after all.
for now looks only a "lets give fw players cart blanche to completely distrupt everybody not in fw".
Zan Shiro
Doomheim
#8 - 2014-07-27 22:57:47 UTC
Rudy U wrote:
Amber Lana wrote:
No.

Although free militia skins for all ships would be nice.




Why not?
Can you give me a reason?



Not everyone is in to FW a big one. They'd be in it if so. Since we have the usual threads on NPE....this kind of hard to have if 2 friends join game as 1 caldari and 1 gallente and decide to play the game together. Kind of hard when militia rolls through and pops the other friend tag teaming missions. Lose the RP...or keep that crap to your little circle jerks to low sec, itws why ccp gave that to you. Out there...kill all non your militia you want and its all good. That RP, sec hit should not matter.

I was in 0.0 but in low sec roams I still lived NBSI. Wanted the kills bad enough, its just a sec hit. Should have safed up and gtfo the pve area what had me sleep better at night.


Even 0.0 does not force this crap on players except for Burn jita and hulkageddon. And Burn jita real easy to avoid...don't go near jita during the event lol. Now if you happen to jump from torriinos into ec-....that's on the player for taking that gate. Usually a mistake they will only make once.

You wanted FW, yay for you. Now let other players play how they want to. Want total war aspect go WH or 0.0. NBSI alive and well out there. Or roll in a wh crew. Very territorial lot them wh'ers.


Rudy U
COMANDO CRUZ DEL SUR
#9 - 2014-07-27 23:01:59 UTC
Sara Tosa wrote:
Rudy U wrote:
Amber Lana wrote:
No.

Although free militia skins for all ships would be nice.




Why not?
Can you give me a reason?

maybe you should give a reason about how this would make the game better for every player, its you proposing the idea after all.
for now looks only a "lets give fw players cart blanche to completely distrupt everybody not in fw".

Ok, my reason is to make more real this war, like I said before, the economy of each Empire will rest on the defense of their militias, but also will open more options for a Military Market, those Military modules can be build for all EVE citizens, not exeptions, but used only by Militias.
I forgot to mention also, the wardec in between corps in the same militias will be over.
Rudy U
COMANDO CRUZ DEL SUR
#10 - 2014-07-27 23:06:57 UTC  |  Edited by: Rudy U
Zan Shiro wrote:
Rudy U wrote:
Amber Lana wrote:
No.

Although free militia skins for all ships would be nice.




Why not?
Can you give me a reason?



Not everyone is in to FW a big one. They'd be in it if so. Since we have the usual threads on NPE....this kind of hard to have if 2 friends join game as 1 caldari and 1 gallente and decide to play the game together. Kind of hard when militia rolls through and pops the other friend tag teaming missions. Lose the RP...or keep that crap to your little circle jerks to low sec, itws why ccp gave that to you. Out there...kill all non your militia you want and its all good. That RP, sec hit should not matter.

I was in 0.0 but in low sec roams I still lived NBSI. Wanted the kills bad enough, its just a sec hit. Should have safed up and gtfo the pve area what had me sleep better at night.


Even 0.0 does not force this crap on players except for Burn jita and hulkageddon. And Burn jita real easy to avoid...don't go near jita during the event lol. Now if you happen to jump from torriinos into ec-....that's on the player for taking that gate. Usually a mistake they will only make once.

You wanted FW, yay for you. Now let other players play how they want to. Want total war aspect go WH or 0.0. NBSI alive and well out there. Or roll in a wh crew. Very territorial lot them wh'ers.



Ok I understand your point. Mine is just an idea which can be modified, what about the other points in my idea.
Please not only focus in one of the points, what about the Economy, or the Military modules, do you like those ideas?
Zan Shiro
Doomheim
#11 - 2014-07-27 23:37:33 UTC  |  Edited by: Zan Shiro
the mods are a bad idea.

We already get disparity with current ds and faction gear. SOme players are cheap others are not. My stance on this is oh well....if price is right I will C or B type a mod for an edge. If too rich for their blood to counter fit it that's on them.

Your FW would have gear non fw doesn't get access too. Its not even a case of player 1 being cheap to get the mods...they can't run them if they wanted to pay for them since not in FW.

You get no guarantee these mods will be used in fw only either. Crew gets a hair up its butt and they start to kill anything that moves and we get fw fleets not readily countered. I'd like to say this would be anti-pirate ops to make is reasonable. Go kill some pirates...nothing wrong with that. Problem I see is a few going screw it, and tagging anything. Probably be the 0.0 alts who are there for lp farming and could not give a rat's ass about FW RP aspects.

I'd imagine the bp's for these would be lp items. This make it worse. As lp farming in fw is a known occurrence. DOn't need gank squads getting ds type c or b...or even a level fits for less cost. Price a decent control factor here sometimes. I can only lose so many ships with say ds prop mods and a c or b resists before I go cheap.
Rudy U
COMANDO CRUZ DEL SUR
#12 - 2014-07-27 23:47:13 UTC  |  Edited by: Rudy U
The mods should be by regular Bp, not by LPs being build by all EVE citizens, I believe CCP would find a balance for the LP farmers if the mods are being sell at the regular market but only for Military pilots.
And like you said, cant guarantee be used for other porpoises, but yes used only for Militia members, in case you want the power of there mods and move back to 0.0 or WH is optional.
ShahFluffers
Ice Fire Warriors
#13 - 2014-07-27 23:52:31 UTC  |  Edited by: ShahFluffers
I think I speak for my alliance when I say, we do not want this.


Not everyone is interested in lore or cares about FW. They play a different "game" that can require them to travel between empires for trading, supplies, etc. For them, THAT is the game. I seem no reason to infringe on that.

Also... forcing high-secers to support their militia will not work out the way you plan. I know this because this was the exact reasoning that was promoted by people in favor of LP rewards for FW kills and complex captures.
Supposedly, if one side began to "lose" then the prices for certain faction items would go up... encouraging people to join with the losing side to farm that LP... and hopefully PvP in the process.
What actually happened is that people starting farming LP from the winning side only... until prices bottomed out... then switch sides and farm the same systems that they had captured and/or defended before and do the same thing. Rinse and repeat.

If high-sec is affected by the successes or failures of a certain FW side, then people will migrate to the side that is "winning" to avoid suffering any ill effects. Again... rinse and repeat.
And if you put restrictions that prevent people from doing this... well... I can only say this; the howling from the non-FW community will be loud and unpleasant... seeing this as "forced play"... which I somewhat agree with. EVE is a "sandbox" after all.


As for "military ships/modules"... we already have them. They are called Faction "Ships/Modules"... and they already are a fair bit stronger than their T1 variants (50% more HP, more speed, more PG/CPU, one extra fitting slot, different bonuses).
For keeping these "military ships/modules" as something you can only use in FW... I disagree completely. Selling them is how we make our money. And there is no reason outside of lore/RP/personal reasoning to make them "FW only" stuff.
PLUS... "FW only" stuff would only encourage groups that do not care about FW at all to join just to gain access to the "better equipment" and use it elsewhere.



Finally... lore-wise the empires are not in a state of "all out war." It is more of a "cold/skirmish war" where capsuleers have been contracted out as "Privateers/Corsairs" to fight in the borderzones (see: low-sec) that no side really wants to fully commit to.
And like the Privateers of old, we bring in our own equipment and we get paid via LP based on our successes (see: how many enemies we kill, how many complexes/systems we take, etc.)... somewhat like bounties for scalping.
Rudy U
COMANDO CRUZ DEL SUR
#14 - 2014-07-28 00:59:18 UTC
I'm just trying to make FW a little more interesting.
Please, the changes don't have to be 100 % like I posted above, but could be a direction to take.
And why you don't want a global war? It will shake the sandbox a little.
Please if you think you can fix and make better my ideas, go ahead.
Ryan Leonard Thorne
Pointed Sticks Improvement Inc.
#15 - 2014-07-28 02:04:40 UTC  |  Edited by: Ryan Leonard Thorne
Rudy U wrote:
I'm just trying to make FW a little more interesting.


No, you are trying to make changes to nearly everything in the game so that the whole game fits perfectly into your FW dreamland. It's one of the best things in this game that everybody can decide what he likes to do. There are miners, there are traders, there are manufacturers, there are mission runners, incursion enthusiasts, and so on. And now you come along and want to tell them that there is one thing that they will have to do or move to a neutral zone if they don't want to, which would also be something that they had to do then.

What would you think if some miner said "Make mining more interesting, give us titan barges with 100k dps guns and XL strip miners with 1 AU range, put ore everywhere, make other player's ships mineable, make everybody become a miner and send those who don't want to mine to 1.0 systems where they can fly around in shuttles and bump each other until they want to mine"?

Why don't you go to nullsec and join one of the corps that fight for sovereignity there? There you can shoot everybody who's in the wron corp or alliance, cut the enemy's supply chains, support your local industry, use all kinds of weapons that aren't allowed in empire space...
ShahFluffers
Ice Fire Warriors
#16 - 2014-07-28 02:20:21 UTC  |  Edited by: ShahFluffers
Rudy U wrote:
I'm just trying to make FW a little more interesting.
Please, the changes don't have to be 100 % like I posted above, but could be a direction to take.
And why you don't want a global war? It will shake the sandbox a little.
Please if you think you can fix and make better my ideas, go ahead.

Don't get me wrong... a little shaking or some new/interesting "hurdles" is okay in my book... hell... I support separating all the empires high-sec with low-sec systems (but that is for another discussion).

What rubs me the wrong way is forcing a global war on everyone and expecting them to behave a certain way (see: in a way that is not driven by greed and/or laziness). Again... not everyone is interested in playing the "factional" aspect of the game... or dealing with full-on warfare. This is a "sandbox game" after all... which means people should be able to cross borders and/or not align themselves with anyone... just as much as people should be able to attack and affect others' gameplay... with no arbitrary mechanics to make it one way or another.
Sara Tosa
School of Applied Knowledge
Caldari State
#17 - 2014-07-28 05:29:40 UTC
Rudy U wrote:
Sara Tosa wrote:
Rudy U wrote:
Amber Lana wrote:
No.

Although free militia skins for all ships would be nice.




Why not?
Can you give me a reason?

maybe you should give a reason about how this would make the game better for every player, its you proposing the idea after all.
for now looks only a "lets give fw players cart blanche to completely distrupt everybody not in fw".

Ok, my reason is to make more real this war, like I said before, the economy of each Empire will rest on the defense of their militias, but also will open more options for a Military Market, those Military modules can be build for all EVE citizens, not exeptions, but used only by Militias.
I forgot to mention also, the wardec in between corps in the same militias will be over.

so you make people in militias have totally op gear that nobody else out of it can compete, make them able to shot on sight anybody out of militia without any ripercussion and dont see anything wrong with this?
have you ever heard of balance?
I would say, 3/10.
Jacob Holland
Weyland-Vulcan Industries
#18 - 2014-07-28 07:39:06 UTC
No.

Doing this would remove a great deal of the distopic, profit above all, heart of EVE. I want to send the message that the people who really profit from conflicts of this nature are the arms dealers...
Render the arms dealers partisan by this change and you lose all that.
Ray Kyonhe
Aliastra
Gallente Federation
#19 - 2014-07-29 13:54:36 UTC  |  Edited by: Ray Kyonhe
Sara Tosa wrote:

maybe you should give a reason about how this would make the game better for every player, its you proposing the idea after all.
for now looks only a "lets give fw players cart blanche to completely distrupt everybody not in fw".

I'm not supporting OP, but I've tired to see this (and similarily useless) "argument" all the time. Aside from some minor fixes and improvements, can you state the single one big change to the game world which "made the game better for every player"? Not a single one, there is no such addition to gameplay thing that will be good for everyone. We should create some list of crappy "arguments" for reference. I don't even want to mention that nobody here is able to see future and state for shure, that this particular proposal won't become popular.. well, amongst significant enough part of playerbase, lets say.

If proposal is intresting, seems doable and goes well with game's design, than it's worth to be discussed. And then it is up to CCP to decide do they want it in their game or not.

Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link

Muad 'dib
State War Academy
Caldari State
#20 - 2014-07-29 18:41:11 UTC  |  Edited by: Muad 'dib
Id like to have access to a specific, militia only ship (from discounted LP store)

However: since they will be militia specific unlike everything else, balancing will be nothing sort of a nightmare - so i doubt ccp would ever go for it.

A tweaked faction cruiser, perhaps with more hp or better fitting over generalized navy or faction ships would definitely be cool as hell.

esp with all the roaming nuet gangs in low sec these days.

just had a thought: since we have fancy paintjob ships now, what about a militia paint job ship - not expensive - and only that militia can fly it. That would be a cool start :)

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

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