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PVE? NO,only PVC(CCP).Maybe I should leave EVE too

Author
Tippia
Sunshine and Lollipops
#161 - 2014-07-27 12:52:29 UTC  |  Edited by: Tippia
Arcelian wrote:
But.... you are a forum warrior.
…and still manages to provide more accurate argumentation, facts, and data to the board than you've been able to. But more than that, he doesn't rely completely on fallacies to cover up his lack of those things like you are.

Quote:
And I'd rather drag my ******* through a trail of broken glass, salt and mutated african ants than keep trying to convey my side of the argument.
Good, because so far you haven't been able to present any kind of coherent argument that supports your stance — ad hominems, special pleading, strawmen, and true scotsmen do not qualify.

The simple fact remains: highsec is safer. It is so by unavoidable and unalterable design. Anything you can do to do alleviate the risks inherent in null can be done in high as well, and as mentioned numerous times, the requirement to do so only proves that not only do those risks exist, but so does the effort. The only facts you've actually provided are ones that prove the exact opposite of your claim: you have demonstrated that risk and effort describes null very nicely.

Kallen Kozukie wrote:
Those claiming null is that dangerous is mad, you have intel networks, spys, local, once you get past the "firewalls" or chokepoints, barely any bubbles.
…and all you've done there is prove that null is far more dangerous and risky, not the opposite. You don't need any of those to be safe in highsec; you need them in null. You can use all of those to increase your safety in highsec; you must use them in null to have any safety at all.

If you have more risk in highsec than in null, it's because you're actively and deliberately creating risks for yourself — not because highsec is actually riskier. Comparing a case where you actively create safety for yourself and one where you actively create risk, and then making any kind of general claim about risks based on those two is intellectually dishonest.
Erufen Rito
The Dark Space Initiative
Scary Wormhole People
#162 - 2014-07-27 13:09:10 UTC
Can I haz your stuffz?

This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165

Arcelian
0nus
#163 - 2014-07-27 13:16:07 UTC  |  Edited by: Arcelian
Kaarous Aldurald wrote:
Arcelian wrote:


But.... you are a forum warrior.

I think it's clear that, neither side is going to be convinced either way, if it were true it wouldn't have taken 9 pages to get here.

And I'd rather drag my ******* through a trail of broken glass, salt and mutated african ants than keep trying to convey my side of the argument.



Translation:

"I was very publicly proven wrong, so I am going to flip over the proverbial board and claim it's a difference of opinion."


I said, like, 4 pages back that null sec is made safer by player mitigation, and all things equal, solo pilot to solo pilot, yes, null sec is more risky. But that's not the way null sec actually, is, and hasn't been for a number of years.

Tippia, I've made my point very clear, I'm not going to split hairs with you. I don't have 23k likes, I don't live on these forums.

By definition, yes null sec is more risky than high sec, by many magnitudes.

I was arguing from the point of the average null dweller, that lives there today, who uses the tools available to him. You know, how null sec actually is.
Christina Project
Screaming Head in a Box.
#164 - 2014-07-27 13:20:49 UTC  |  Edited by: Christina Project
Btw, I just realized that this, too, is just an agenda bait thread.


Oh, a post made by Tippia! Like!

(I'm too much on imgur, really -.-)

[i]"Don't look into another human's bowl to see how much he has ... ... look into his bowl to see if he has enough !" - Sol[/i]

Tippia
Sunshine and Lollipops
#165 - 2014-07-27 13:25:01 UTC  |  Edited by: Tippia
Arcelian wrote:
all things equal, […], null sec is more risky.
…and no amount of squirming or special pleading will change this. As such, it's thoroughly dishonest to try to claim that highsec is more risky. So just say this and stop trying to sneak in stuff that invalidates your comparison and any conclusions based on it.

Nullsec is more risky, period.

Quote:
Tippia, I've made my point very clear
Yes you have: you can't really support your case without resorting to fallacies, because you know very well that risk and effort describes nullsec perfectly, but you don't want to admit your misstep in public.

Quote:
I was arguing from the point of the average null dweller, that lives there today, who uses the tools available to him.
By that logic, nullsec is still riskier and requires more effort. vOv
polly papercut
Royal Amarr Institute
Amarr Empire
#166 - 2014-07-27 16:02:51 UTC
Tippia wrote:
Arcelian wrote:
all things equal, […], null sec is more risky.
…and no amount of squirming or special pleading will change this. As such, it's thoroughly dishonest to try to claim that highsec is more risky. So just say this and stop trying to sneak in stuff that invalidates your comparison and any conclusions based on it.

Nullsec is more risky, period.

Quote:
Tippia, I've made my point very clear
Yes you have: you can't really support your case without resorting to fallacies, because you know very well that risk and effort describes nullsec perfectly, but you don't want to admit your misstep in public.

Quote:
I was arguing from the point of the average null dweller, that lives there today, who uses the tools available to him.
By that logic, nullsec is still riskier and requires more effort. vOv



By saying strawmen , and fallacies in 99.999% of your post does not make your right. It just makes people not bother with you.
You go on saying that people provide no proofs, yet you your self NEVER provide any proof, you just throw out Logical Fallacies terms you found on google and think you are smart.

Even if Null is more dangerous than HI sec, it still does not make Null a dangerous place.

http://wallstcheatsheet.com/politics/10-safest-towns-and-cities-in-which-to-live-in-america.html/?a=viewall

Bergenfield, New Jersey is listed behind Franklin, MA on this list but none of them are inherently dangerous.
Tippia
Sunshine and Lollipops
#167 - 2014-07-27 16:07:52 UTC  |  Edited by: Tippia
polly papercut wrote:
By saying strawmen , and fallacies in 99.999% of your post does not make your right. It just makes people
…who use them wrong, which is why I keep pointing them out.

Quote:
You go on saying that people provide no proofs, yet you your self
…provide more than enough to demonstrate that their unsupported claims go contrary to know reality.

Quote:
Even if Null is more dangerous than HI sec, it still does not make Null a dangerous place.
So do the standard test: make a new character, take him in his n00bship out into null and sit on a gate for a week. Since it's not dangerous, I expect that you will be alive at the end of it… right?

Also
Quote:
https://www.youtube.com/watch?v=w2hsqEvPGWQ#t=1372

Most of the production is in hi sec but they provide no benefit to the economy right?  
What's this in reference to?
Alavaria Fera
GoonWaffe
#168 - 2014-07-27 16:42:51 UTC
Tippia wrote:
So do the standard test: make a new character, take him in his n00bship out into null and sit on a gate for a week. Since it's not dangerous, I expect that you will be alive at the end of it… right?

Fit a cyno and have dabigredboat on speeddial on your batphone

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Kallen Kozukie
Channel Six News
#169 - 2014-07-27 16:43:19 UTC
Lady Areola Fappington wrote:
As much as people want to pull the "but this" and "but that", it really boils down to the following:

In highsec, there are game mechanics in place to dissuade other pilots from randomly violencing your boat. The biggest of these being CONCORD, whom guarantee a loss of aggressor ship within 30 seconds of first aggressive action taken.

In nullsec, none of these mechanics exist. Random ship violence can happen anywhere, any time, with zero game mechanic restriction.

It's pure, simple common sense. Nullsec is, by it's very design, more dangerous than highsec. The fact that some players have banded together to make a corner of the dangerous space more secure for their own spacetribe is a moot point.

In fact, try this one weird little trick to prove null is more dangerous. Create a new character. Go fly around highsec with it, until you get killed. Take the same char, and go fly around nullsec until you die. Record the times required for both. Highsec Forum Warriors HATE this!


Let's be realistic, gank catalysts arnt that expensive, thats the exact reason they are one of the go to ships for that activity, "Random" spaceship violence isnt how it goes in null, when people see you coming from 10-30 jumps away, its ANYTHING but random.

You are confusing game design intent, with how the player base uses the mechanics, the debate isn't about that, by design yes, null is meant to be more dangerous, but thats not how it turned out, such is the case with many things in eve.

Concord getting involved is trivial when you can buy entire fleets of cheap ships to get the job done, people found a way to abuse the system, its really that simple. Im not here to debate the merits of doing that, but im making the point that in a lot of ways, the opposite occured from what was intended, it was the player base that stagnated the idea and principle of null, not ccp.

Same as it was the player base that turned high sec into the exact opposite of that, you can get ganked in empty frieghters "just cuz"

Concord and high sec mechanics tend to work AGAINST new players who dont understand them fully.

The point here is you will often times lose things for little to no reason in high sec which is inherantly more risky than going into null. at least in null you have some warning, time to react, make a plan, or gtfo.


Angeal MacNova
Holefood Inc.
Warriors of the Blood God
#170 - 2014-07-27 16:44:25 UTC
Lady Areola Fappington wrote:


In highsec, there are game mechanics in place to dissuade other pilots from randomly violencing your boat. The biggest of these being CONCORD, whom guarantee a loss of aggressor ship within 30 seconds of first aggressive action taken.

In nullsec, none of these mechanics exist. Random ship violence can happen anywhere, any time, with zero game mechanic restriction.


When the opportunity is right, CONCORD doesn't matter. It's called suicide ganking for a reason. A war dec removes CONCORD interference. Every hi-sec system has neutrals, and when you have war targets, any one of the those neutrals is a potential war target as well. (Logi alts)

In Null sec you have local. A neut enters system and you immediately know because of local. You also have intel channels so you know when a neut is in a neighboring system.

Your argument about a new pilot entering null is a strawman. The safety of hi sec depends on if you are in an NPC or player corp. The safety in null depends on if you are part of the alliance or not.


Oh and just last night I decided to make an alt and take them to a pirate lvl 1 agent to run missions. I flew down there in my pod. First was as soon as I left hi-sec (there was no low sec) I was in goon space. 11 large bubbles packed around the gate I came in. So while I flew out of the bubble, three other players showed up. None even attempted to lock on.

I got to the station, picked up the rookie ship and mission and headed out. 3 hours of playing, I lost one rookie ship to a player. I had no warp out points or safe spots set up and I wasn't paying attention to my overview. So that one loss could've been easily avoided.

http://www.projectvaulderie.com/goodnight-sweet-prince/

http://www.projectvaulderie.com/the-untold-story/

CCP's true, butthurt, colors.

Because those who can't do themselves keep others from doing too.

Kallen Kozukie
Channel Six News
#171 - 2014-07-27 17:09:00 UTC  |  Edited by: Kallen Kozukie
"…and all you've done there is prove that null is far more dangerous and risky, not the opposite. You don't need any of those to be safe in highsec; you need them in null. You can use all of those to increase your safety in highsec; you must use them in null to have any safety at all."


Local is all you need in null, to be honest, and it does not carry the same instant recognition of danger in high sec, period. nuetral alts, constant high numbers in system, etc. all saw to that. So even if you are not a resident of said null system, you will know instantly when youve attracted attention, compare that to high sec, by the time you see something go red, you are already remote SEBO locked, and underfire. Or you undocked from a station and got blown out of the sky almost instantly.


Im not denying that there are things you can do in high to mitigate risks, but no matter the preperations it can still happen. You can make your own life harder for sure, fitting expensive mods and the like, but sometimes even empty frighters and haulers DIAF for no reason, let alone if you actually are carrying something.
Caviar Liberta
The Scope
Gallente Federation
#172 - 2014-07-27 18:27:07 UTC
Jake Warbird wrote:
POPCORN,GET YOUR POPCORN HERE!!!


I will buy some.
baltec1
Bat Country
Pandemic Horde
#173 - 2014-07-27 18:33:13 UTC
Kallen Kozukie wrote:


The point here is you will often times lose things for little to no reason in high sec which is inherantly more risky than going into null. at least in null you have some warning, time to react, make a plan, or gtfo.




No you don't.

If what you said is true then we wouldn't be seeing millions more ships being killed in null than in highsec.
Serene Repose
#174 - 2014-07-27 18:56:20 UTC
hey, OP

CRY BABY!

We must accommodate the idiocracy.

Xuixien
Solar Winds Security Solutions
#175 - 2014-07-27 20:58:42 UTC
Guys guys NullSec is safer than HiSec.

That's why the people who live there have to have intel channels, coalitions, and other security measures that people in HiSec don't.

Epic Space Cat, Horsegirl, Philanthropist

polly papercut
Royal Amarr Institute
Amarr Empire
#176 - 2014-07-27 23:52:21 UTC
Xuixien wrote:
Guys guys NullSec is safer than HiSec.

That's why the people who live there have to have intel channels, coalitions, and other security measures that people in HiSec don't.

Right and once you factor all that in it makes null relatively safe. You have to factor in all mechanics and factors and with the use of Intel and spies and comms and jabber null becomes a whole lot safer.

Eve really is not that hard core of a game. You guys take on this persona that you are the most hard core gamers on the face of the planet. You really are not I hate to tell you.
Some of the mmos that have hard core raiding take just as much dedication and skill as eve if not more.

The top 10% of wow pvp players are very skilled gamers. And the whole risk in eve In losing a ship. Most people do not risk more than a couple hundred million if that on pvp. Something you can make up for in 5 seconds by buying a plex. Or just a few hours of ratting.

I play fighting games on a competitive level also have been ranked in bf 3 and 4. And I got a few friends in mlg. Those players are much more hard core gamers than most eve players.
Kaarous Aldurald
Black Hydra Consortium.
#177 - 2014-07-27 23:53:45 UTC
You have to be seen to be believed, polly.

The fact that they have to do those things is proof positive that null is not safe, that only player action can make it more so.

Just like how highsec is absurdly too safe, and only player action makes it less so.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Ioci
Bad Girl Posse
#178 - 2014-07-28 00:36:17 UTC
spinning this topic six ways sideways doesn't change the original complaint of the OP.

There is prejudice in EVE and it starts with CCP.

I've seen enough to know the OP is wrong. I've seen all of EVE get its turn at the nerf bat. I've watched CCP push people out of Null sec in large numbers because they were doing too well. I've seen what happens when they don't push large amounts of people out of Null sec when they are doing too well.

The OP is right. EVE is very linear but it's because it relies on human error and after 10 years that human error is very rare and hard to find. As such CCP is forced to nerf. It's game wide and it has reduced EVE to class based rat race. If you think running level 4s all day is boring, imagine babysitting tech moons and trying to invent new ways to entertain thousands of PvP players all day e'ry day, who have nothing legitimate to shoot at.

I did my share of finger pointing and blaming but the reality is, EVE is old. End of story.

R.I.P. Vile Rat

polly papercut
Royal Amarr Institute
Amarr Empire
#179 - 2014-07-28 02:02:45 UTC
Ioci wrote:
spinning this topic six ways sideways doesn't change the original complaint of the OP.

There is prejudice in EVE and it starts with CCP.

I've seen enough to know the OP is wrong. I've seen all of EVE get its turn at the nerf bat. I've watched CCP push people out of Null sec in large numbers because they were doing too well. I've seen what happens when they don't push large amounts of people out of Null sec when they are doing too well.

The OP is right. EVE is very linear but it's because it relies on human error and after 10 years that human error is very rare and hard to find. As such CCP is forced to nerf. It's game wide and it has reduced EVE to class based rat race. If you think running level 4s all day is boring, imagine babysitting tech moons and trying to invent new ways to entertain thousands of PvP players all day e'ry day, who have nothing legitimate to shoot at.

I did my share of finger pointing and blaming but the reality is, EVE is old. End of story.

+1
Tau Cabalander
Retirement Retreat
Working Stiffs
#180 - 2014-07-28 02:29:55 UTC
I'm doing something wrong, because unlike the OP, I'm still having fun.

I've been here since 2009, and I demand that I be bitter! CCP please fix! I'm too helpless of a kitten to do it myself.