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Broken PI - CCP Trolls Carebears Everywhere

First post
Author
Kent Reeves
#21 - 2011-12-08 01:12:16 UTC
Ambiguously gendered demi-god!

o7
Xenuria
#22 - 2011-12-08 01:23:31 UTC  |  Edited by: Xenuria
Were did that blatantly obvious alt go?

When is this going to be fixed. It's highly exploitable. With practice you can just make several extractors with 1-2 heads and make MASSIVE yields.

Obviously I am not going to make a video of how exactly to do that but trust me it can be done... So CCP should patch or fix this ASAP otherwise the commodity market could become over engorged.
Corina Jarr
en Welle Shipping Inc.
#23 - 2011-12-08 02:05:29 UTC
Have you checked to make sure if the yields on the graph actually mine the indicated amount?

Yes it will require some math and keeping track of things. But it may be a simple graph issue, whereas the actual yields are correct.
Xenuria
#24 - 2011-12-08 02:11:38 UTC
Corina Jarr wrote:
Have you checked to make sure if the yields on the graph actually mine the indicated amount?

Yes it will require some math and keeping track of things. But it may be a simple graph issue, whereas the actual yields are correct.



I have in fact checked the yields and can confirm that they are also unpredictable...

Matalino
#25 - 2011-12-08 06:06:29 UTC  |  Edited by: Matalino
Doing some testing of my own, I was able to reproduce the issue. However, it only appears to be an issue with stupidly short cycle times. If I increased the cycle time to something longer than 3 hours, I was no longer getting the issue in my case. I would need to test it further to see what the actual cut off point is. However, I expect that you will not have any problems with cycle times of a day or more. Most likely this issue is related to the depletion mechanics when trying to over extract a resource.
Tallianna Avenkarde
Pyre of Gods
#26 - 2011-12-08 06:52:11 UTC
Matalino wrote:
Doing some testing of my own, I was able to reproduce the issue. However, it only appears to be an issue with stupidly short cycle times. If I increased the cycle time to something longer than 3 hours, I was no longer getting the issue in my case. I would need to test it further to see what the actual cut off point is. However, I expect that you will not have any problems with cycle times of a day or more. Most likely this issue is related to the depletion mechanics when trying to over extract a resource.


So then you are confirming that Xenuria is right, and this is an exploitable action. With stupidly short extraction times, one could easily make a fark-tonne of PI gear and easily become space rich?

And a sudden plunge in the sullen swell. Ten fathoms deep on the road to hell.

Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#27 - 2011-12-08 09:02:19 UTC
I sense a patch after downtime today.
Nice catch, Xenuria.
Mallikanth
Wasters
#28 - 2011-12-08 09:48:13 UTC
Xenuria wrote:
http://www.youtube.com/watch?v=rG1TJg3eVIc

there you go...

Proof that its broken



Good catch.Bear


but PINK???? ShockedShockedShocked

Believe in what they do, not what they say.

Joshua Aivoras
Tech IV Industries
#29 - 2011-12-08 12:56:04 UTC
Xenuria wrote:

Step 4: get trolled by CCP



You achieved this much earlier when you bought that monocle.

95% of the players are loving EVE, the other 5%? On the forums.

Ingvar Angst
Nasty Pope Holding Corp
#30 - 2011-12-08 13:23:21 UTC
I have a feeling it's related to the fact that the one you're adding/subtracting is in an area of lower density than the ones you're not touching. That and the extremely low cycle time (expand that to a day or three and see how it goes) seem to be making things misleading.

It would make sense if the graph was providing a visual representation of the average amount of all the heads extracted per unit time as opposed to a total... I wonder if that's a factor in there.

Six months in the hole... it changes a man.

Xenuria
#31 - 2011-12-08 13:39:56 UTC
Maybe this is why the PI commodity market is so bad..

Tenchi Sal
White Knights of Equestria
#32 - 2011-12-08 14:06:34 UTC
+1 naming a planet after Xenuria. Color that planet pink.
Ciar Meara
PIE Inc.
Khimi Harar
#33 - 2011-12-08 15:04:06 UTC
Lord Zim wrote:
Mother of god those colours

- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow]

Matalino
#34 - 2011-12-08 15:41:27 UTC
Tallianna Avenkarde wrote:
So then you are confirming that Xenuria is right, and this is an exploitable action. With stupidly short extraction times, one could easily make a fark-tonne of PI gear and easily become space rich?
No. I am confirming that sometimes it is ineffective to use more extractor heads when running stupidly short cycle times.

I do not see how this would be exploitable, as you are still subject to reasonable limitations on the total amount of PI goods that you can extract. You could sit there running 1 hour PI cycles. You would need to relocate your extractor heads every few hours as you deplete hot spots. I would not expect it to be worth your time. There are more profitable activities than resetting PI extractors every hour.
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#35 - 2011-12-08 15:49:04 UTC
Ciar Meara wrote:
Lord Zim wrote:
Mother of god those colours



Shocked ..... the colours.... Shocked

No Worries

Amro One
One.
#36 - 2011-12-08 16:29:44 UTC
Learn some math.
Soi Mala
Whacky Waving Inflatable Flailing Arm Tubemen
#37 - 2011-12-08 16:43:14 UTC
I know what you're getting at Xenuria, the same happened back when i first started doing PI 3-4 months ago, and people couldn't grasp it then, not even CCP (despite me sending screenshots spaced 20 seconds apart showing the before/after removing extractor heads).

They had me remove all structures, rebuild, remove all, rebuild on another planet, basically had me jumping through hoops and wasting hours of my time (why they can't just go play around spawning stuff is beyond me, instead i was subjected to the clickfest). After a week or so i basically got a "nothing is wrong" reply and the petition was closed.
Really? Nothing is wrong? so what was that week of fault finding and experimentation all about? I raised it on the forums, raised other petitions etc but was met with misunderstanding and denial.

Next patch, the problem mysteriously disappeared, until now..
Cloora
APEX Unlimited
APEX Conglomerate
#38 - 2011-12-08 16:47:06 UTC
Now I'm not a PI pro by any means, I run 48 hour cycles and just use all my alts and lots of planets to brute force making ISK with PI, but isn't the graph a per head amount? Or was I mistaken this whole time and it's a total for all heads?

http://www.altaholics.blogspot.com

CCP Omen
C C P
C C P Alliance
#39 - 2011-12-08 17:08:12 UTC
We have investigated this, and we have a positive reproduction of this bug now, so big props for making the video!

I want to take the time to confirm that is not an exploit in which you can get something you otherwise could not. It is a bug and it creates confusion but it is not an exploit.

You will be able to get even more yield by simply moving the relevant extractor head to the hotspot above.

Conclusion:
* There is a bug, thanks for pinpointing it!
* X extractor heads will always yield more resources than X-1 given that you move the heads to the best possible configuration


Again, thanks for making this video!

Regards
Omen

Senior Game Designer Team True Grit EVE/DUST Gameplay Liaison

CCP Masheen
C C P
C C P Alliance
#40 - 2011-12-08 17:15:48 UTC  |  Edited by: CCP Masheen
I enjoyed a selection of the other videos on your channel

+1 YouTube subscriber

- EVE Online Quality Assurance -

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