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Crius Issues

First post First post
Author
d'Arma Edd
Brutor Tribe
Minmatar Republic
#781 - 2014-07-26 09:05:03 UTC  |  Edited by: d'Arma Edd
Today, while refreshing my refine spreadsheet, I've detected one data inconsistence.
According to patch notes, Crystalline Crokite is now +10% variant, and Sharp Crokite is now +5%.
And before Crius Crystalline Crokite was +5% variant, and Sharp Crokite was +10%.
Edit:
Or maybe I have error im my old spreadsheet.
Ares Finken
NWP
#782 - 2014-07-26 12:25:12 UTC
Strato LeMont wrote:
Serinas Setzuni wrote:
Ships are still attempting to deliver themselves assembled prior to their being packaged at ship arrays (and failing because 'too big', making it difficult to mass run any ship in the medium assembly array without doing the math of how big the assembled ships are going to be... Did get a response to my petition, thanks GM Riven. But it's still undeliverable. Noticed there is another fellow doing cruisers that turned out to deliver at 2.4m m3.

(Just so we can't break this after it's fixed and it delivers them assembled, can you limit the number of runs at a tower so we can't overflow the hangar, or enable partial delivery (one hull at a time until it reaches the limit, taking the number delivered off the job to allow further delivery?))


Same problem here!


update
now even more production of the med assembly array is stuck
(all jobs initiated pre and post cirus release in my med assembly array)
yesterday i had only pre cirus jobs

ghengis jarr
The Scope
Gallente Federation
#783 - 2014-07-26 12:36:13 UTC
GM raven said that ccp fixed somme hangar issues. I still cannot get multiple medium ships that i produced to be drlivered, because it says not enough space in array
Nightwing
Celestial Horizon Corp.
#784 - 2014-07-26 13:12:02 UTC
I am also having issues delivering jobs due to space issues. Even when I empty the hanger I still get the error there is no space.
Lady Patricia
Pyro Tech Industries
#785 - 2014-07-26 13:54:22 UTC
Quote:
The guiding goal with this translation is "no blueprint gets functionally worse" i.e. the materials needed for a single run should be the same or less after the transition



i just compared a former me 8 / pe 2 rorqual bpo with the new one that has me -9% te -14%
you told us the that nothing gets worse, current state is, that it uses quite a lot more raw materials

example:
pre-patch: 40 Capital Construction Parts
post-patch: 44 Capital Construction Parts

it's not the only thing they need more now
i just looked at all the other capitals and they also need moooore parts to get produced

that realy sucks imho, especialy as capitals need quite some time and planning to get built.

Pyro Tech Industries

The capital production specialists

http://capships.com

Crymsonsoul
University of Caille
Gallente Federation
#786 - 2014-07-26 13:55:18 UTC
Also having medium ship delivery issue (support ticket in progress), but it's only industrials that seem to be "too big"; cruisers deliver just fine. All jobs installed post-Crius and delivering to completely empty hangar.



Lady Patricia
Pyro Tech Industries
#787 - 2014-07-26 14:25:20 UTC  |  Edited by: Lady Patricia
i hope i get an answer :)

Pyro Tech Industries

The capital production specialists

http://capships.com

Aineko Macx
#788 - 2014-07-26 16:54:35 UTC
Industry UI: Copy jobs that require some materials to be performed are not adjusting the material amount according to the runs per copy, only number of copies.
Zumatra Huri
Rekium
Goonswarm Federation
#789 - 2014-07-26 17:06:54 UTC
Better to have a nice and working patch, people preffer to wait a couple of weeks instead of gentting angry about the issues, people is tired to read: "we sincerely apologize for any inconvenience."

Note: what exactly means when ccp say: Crius has been successfully deployed on July 22nd???

Abrazzar
Vardaugas Family
#790 - 2014-07-26 17:57:57 UTC
I consider the inability to view invention information on a BPO or BPC outside the station as a bug and/or issue. Couldn't find it listed in the OP, but I'd like to see it there.
Karen Pryde
Native Freshfood
Minmatar Republic
#791 - 2014-07-26 18:04:51 UTC
So I my Drone Avionics didn't decrease with the launch of Crius, but it did decrease after today's update from 3 to 2. Also, before today's update, I didn't seem to be able to train it past 3 (kept saying the skill queue was illegal). Other skills seemed to train fine. I know issues with Drone Avionics have been flagged a few times by people, but figured I'd mention it again in case mine was a bit different to others.
Aylari
Abyssal Cartel
Nullum Fortuna
#792 - 2014-07-26 18:17:47 UTC
I'm not sure if this is an issue or not, but the Algos blueprint is limited to 10 runs per copy and has a copy time of 2:40 compared to ALL other destroyer bpos at 20 runs and 2:00 time.

It's the only ship I can find so far that has copy times different than all other ships of it's class. Frigates are all equal in this regard
Kaija Asanari
Science and Trade Institute
Caldari State
#793 - 2014-07-26 18:27:39 UTC
Seing a delay in the Manufacturing window correctly refreshing the available amount of resources you have in different stations when you are clicking between facilities to compare costs. I had more than enough materials at one station, and it was showing red with 0 materials for multiple clicks - eventually it refreshed. Submittted bug.
Darkblad
Doomheim
#794 - 2014-07-26 18:58:37 UTC
POS Arrays

Not sure if intended or forgotton limitation:
Compression (and Reprocessing) Arrays allow adding (and removing) items from more than 3000m, like other POS modules. But selecting reprocessing/compress for those items only works from below 3000m.

NPEISDRIP

Mara Pahrdi
The Order of Anoyia
#795 - 2014-07-26 19:22:54 UTC  |  Edited by: Mara Pahrdi
Zumatra Huri wrote:
Note: what exactly means when ccp say: Crius has been successfully deployed on July 22nd???

Reeading as "We are not going to roll it back, no matter how bad it actually is".

Anyone else suffering from terrible performance issues up to the client getting unresponsive and even crash when trying to install a blueprint?

Remove standings and insurance.

Ryuu Towryk
Perkone
Caldari State
#796 - 2014-07-26 20:22:30 UTC
Mara Pahrdi wrote:
Zumatra Huri wrote:
Note: what exactly means when ccp say: Crius has been successfully deployed on July 22nd???

Reeading as "We are not going to roll it back, no matter how bad it actually is".

Anyone else suffering from terrible performance issues up to the client getting unresponsive and even crash when trying to install a blueprint?


I get real bad lag when it insists on sifting through all of my blueprints everytime I open the window.
CCP, let the window remember what tab I had it on. That would be nice.

Mara Pahrdi
The Order of Anoyia
#797 - 2014-07-26 20:39:45 UTC  |  Edited by: Mara Pahrdi
Ryuu Towryk wrote:
Mara Pahrdi wrote:
Zumatra Huri wrote:
Note: what exactly means when ccp say: Crius has been successfully deployed on July 22nd???

Reeading as "We are not going to roll it back, no matter how bad it actually is".

Anyone else suffering from terrible performance issues up to the client getting unresponsive and even crash when trying to install a blueprint?


I get real bad lag when it insists on sifting through all of my blueprints everytime I open the window.
CCP, let the window remember what tab I had it on. That would be nice.


There is some lag too, but that's mostly my PC.

Weird: It does not happen, when the bpc is located in the pos array, only in station (I'm sitting in a station without indy services).

I'll try and select the array before the blueprint when I'm back in station and see what happens then.

Remove standings and insurance.

superjita
International Research Labs Ltd.
#798 - 2014-07-26 21:29:57 UTC
superjita wrote:
superjita wrote:
It seems that Reverse Engeenering is broken, I'm getting still the same blueprint, which never happened before patch. I'm using Malfunctioning Armor Nanobot, and Gallente Subsystems Data Interface. and after about 30 jobs got only Proteus Defensive - Nanobot Injector. I have 71% success probability.

Should I stop reversing ? did anyone have similar problem?



I'm bringing this again, I'm still getting only this one type of blueprint, Is there anyone from CCP who can tell me why is that? (I made a support ticket, but I dont' know how long it will take)


Will I ever get any answer from CCP for my question?
Kenneth Feld
Habitual Euthanasia
Pandemic Legion
#799 - 2014-07-26 22:22:35 UTC
Ryuu Towryk wrote:
Mara Pahrdi wrote:
Zumatra Huri wrote:
Note: what exactly means when ccp say: Crius has been successfully deployed on July 22nd???

Reeading as "We are not going to roll it back, no matter how bad it actually is".

Anyone else suffering from terrible performance issues up to the client getting unresponsive and even crash when trying to install a blueprint?


I get real bad lag when it insists on sifting through all of my blueprints everytime I open the window.
CCP, let the window remember what tab I had it on. That would be nice.




They have said this ia a bug, it should remember the tab you had open
Wendy Holl
Jita Investing Compagny
#800 - 2014-07-26 22:43:15 UTC
When copying a t2 bpo i can at most make it a 10-run

Seriously?