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Unorthodox 5-man gang concepts?

Author
Dibblerette
Solitude-Industries
#1 - 2011-12-08 04:26:22 UTC
So, I was theorycrafting and started wondering about some more...eccentric ideas for small gang warfare, and was wondering what everyone else could come up with.

A few of mine: (Note: I have no idea if these are remotely feasible due to not having a fitting tool handy)
4x roaming vengeances, cyno fit with webs/tackle
1x Moros

Vengeances find target, tackle. One burns off 20-30km, lights up, and BOOM.


5x "Pantheon" Thorax/Deimos with medium armor maintenance bots

Pretty straightforward, you have 25 armor bots as logis, orbit and blast. Close blaster range helps downplay drone travel time. Just make sure you don't repair the enemy or shoot your wingman. Benefits immensely from Legion/Damnation boosts and or (lol) slaves? Lol
Might also work with Ishkurs/light bots?


4x Sentry sniping Ishtars
1x Sebo'd ceptor

Remote gatecamp, only ceptor is really in danger, Ishtars sit at range on sentries and assist drones to the ceptor. Alternatively, swap ceptor for dictor, and then gridfu near a gate to get +200km away, deploy sentries, sit within warping distance from the gate and bubble, have sentries deployed in the middle.


2x Heavy neut Curses
2x Tornado
1x Lachesis

Long point, long neut, long range. Cool


Let's see what crazy, half plausible things you guys come up with!
Forum Fighter
Doomheim
#2 - 2011-12-08 04:55:07 UTC
k.i.s.s.

drake blob

Bearer of the 1600mm Tinfoil Hat

St Mio
Imperial Academy
Amarr Empire
#3 - 2011-12-08 05:15:59 UTC
5x Ferox

Anyone who ends up seeing 5 flashy Ferox on overview will be overcome with confusion and have no idea how to react, leaving them helpless. Not sure how you'll actually kill anything though...
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#4 - 2011-12-08 06:25:30 UTC
St Mio wrote:
5x Ferox

Anyone who ends up seeing 5 flashy Ferox on overview will be overcome with confusion and have no idea how to react, leaving them helpless. Not sure how you'll actually kill anything though...

Its easy, you just use them for highsec wars.

5 feroxes is too much for the average highsec alliance to take on.
Tora Oni
Legendary Sidekicks in Space
#5 - 2011-12-08 11:01:42 UTC
St Mio wrote:
5x Ferox

Anyone who ends up seeing 5 flashy Ferox on overview will be overcome with confusion and have no idea how to react, leaving them helpless. Not sure how you'll actually kill anything though...


If I see so many Ferox, I would think they are all gas harvesting Blink.
Mekhana
The Scope
Gallente Federation
#6 - 2011-12-08 11:11:22 UTC
St Mio wrote:
5x Ferox

Anyone who ends up seeing 5 flashy Ferox on overview will be overcome with confusion and have no idea how to react, leaving them helpless. Not sure how you'll actually kill anything though...


5 Ferox? More like wonder why they aren't flying Drakes instead.

Vide longe er eros di Luminaire VII, uni canse pra krage e determiniex! Sange por Sange! Descanse bravex eros, mie freires. Mortir por vostre Liberete, farmilie, ide e amis. lons Proviste sen mort! Luminaire liber mas! 

Krios Ahzek
Royal Amarr Institute
Amarr Empire
#7 - 2011-12-08 11:22:06 UTC
4 falcons

1 anything with enough DPS to kill your target ship in 2 hours

 Though All Men Do Despise Us

Ralnik
Mutineers
#8 - 2011-12-08 11:30:50 UTC  |  Edited by: Ralnik
Keep it simple, BC's are the most used ship hull in the game for PVP for a very good reason. They preform very well in the widest rage of circumstances and as such tend to be the best ship for the most occasions.


5 person gang is a little too small to worry about logistics IMHO and it's really kinda small to add in a Rapier/Arazu tag team. However it might be worth while to use either an Arazu or a Rapier for your scout and initial tackle. In that matter I guess you could use a Falcon instead if you wanted to push the limits a bit of what you can engage, but then you wold need to use one of the BC's as the tackle.

Regardless you want to rest of your gang in BC's.. either 4 Drakes or 4 Canes. If you go Canes use the 720 arti fits and if using Drakes go with a nanno/HML. It might also be worth trading 2 of the BC's for the new Tornados to really dish out the DPS. IMO it would be very temping to have 2 of those new BC's and the other 2 BC's as heavy tackle, but I'm just going by the stats I've seen as I haven't flown them yet. (just came back to the game)

Also it would help this gang out a lot if you have one guy with good leadership skills to fit the bonused point/web link.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#9 - 2011-12-08 11:51:54 UTC
he asks for unusual setups and you give drakes and canes
Ujagar Sommdax
Aliastra
Gallente Federation
#10 - 2011-12-08 15:16:35 UTC
Forum Fighter wrote:
k.i.s.s.

drake blob



Hahaha. Such a dumbass answer but i love it
Roosterton
Sebiestor Tribe
Minmatar Republic
#11 - 2011-12-08 15:59:37 UTC
Huginn
Lachesis
Rook
1400mm tornado
1400mm tornado

If you have a sixth guy, have him in a safe providing skirmish links.

Huginn will web (and maybe TP? Lol) something to make it an easy target.
Lach points and damps their range down to below your kiting range. (~60km)
Rook jams anything not covered by the Lach.
1400mm tornados hit f1 and watch the pretty blue lights.



Sutskop
Republic Military School
Minmatar Republic
#12 - 2011-12-08 16:17:33 UTC
Dibblerette wrote:

5x "Pantheon" Thorax/Deimos with medium armor maintenance bots

Pretty straightforward, you have 25 armor bots as logis, orbit and blast. Close blaster range helps downplay drone travel time. Just make sure you don't repair the enemy or shoot your wingman. Benefits immensely from Legion/Damnation boosts and or (lol) slaves? Lol
Might also work with Ishkurs/light bots?


Technically you only have 20 bots since you cannot repair yourself with them.
Dark Pangolin
The Tuskers
The Tuskers Co.
#13 - 2011-12-08 17:08:55 UTC
Sutskop wrote:
Dibblerette wrote:

5x "Pantheon" Thorax/Deimos with medium armor maintenance bots

Pretty straightforward, you have 25 armor bots as logis, orbit and blast. Close blaster range helps downplay drone travel time. Just make sure you don't repair the enemy or shoot your wingman. Benefits immensely from Legion/Damnation boosts and or (lol) slaves? Lol
Might also work with Ishkurs/light bots?


Technically you only have 20 bots since you cannot repair yourself with them.


Which is completely ridiculous by the way....WE DON'T HAVE THE SPACE TECHNOLOGY TO ADD A "REPAIR ME" BUTTON!
aetherguy881
Grouchy Rediculous Ugly Man Pigs
#14 - 2011-12-08 17:18:23 UTC
Unorthodox is not the same as a well purposed fleet. OP mentioned perfectly viable fleets.

Battlehulks/baders have their place (yummy bait and "WTF!?" factor.

Maybe armor buffer and shield logi, but that would just be stupid.
Dibblerette
Solitude-Industries
#15 - 2011-12-08 20:16:48 UTC  |  Edited by: Dibblerette
Mfume Apocal wrote:
he asks for unusual setups and you give drakes and canes


Yeah, I realize that there are fits that everyone thinks are "correct" for these sorts of gangs, but I was talking more about off-the-wall ideas that just might work due to the WTF factor (a la battle badgers) or hell, maybe just got overlooked somehow Shocked

I saw a ferox in lowsec the other day whilst roaming. I had no idea what to make of it. So I assumed bait an GTFO'd. A gang of 5 Feroxes would be hilarious, need to get some people on Sisi and try them out.


Sutskop wrote:
Dibblerette wrote:

5x "Pantheon" Thorax/Deimos with medium armor maintenance bots

Pretty straightforward, you have 25 armor bots as logis, orbit and blast. Close blaster range helps downplay drone travel time. Just make sure you don't repair the enemy or shoot your wingman. Benefits immensely from Legion/Damnation boosts and or (lol) slaves? Lol
Might also work with Ishkurs/light bots?


Technically you only have 20 bots since you cannot repair yourself with them.


Good point, but still. How much repair power do 20 unbonused med rep bots provide? Maybe you could be like the Spartans of old, and everyone shields the guy the their left (?), so everyone figures out the circle before the battle and just assigns the drones upon landing on grid. Then reassign as needed. Would take some serious practice, but could be interesting. I'd love to see the ishkur version.

I thought of another idea.
5x ECM burst and targeted ECM Drakes with FoF's and ECM drones. Not a single lock was given that day!


or


2x Kitsunes heavily Thermal tanked (armor or shield)
3x Machariels with large thermal smartbomb in the utility high, as well as strong thermal tanks
Machariels stick close together and kitsunes orbit them. Machs use the SB's to nuke drones/ceptors that come after the kitsunes, who take minimal damage from the blasts (also makes gallente drones/lasers/hybrids less effective to begin with)

Cmon guys, MOAR FUNKY FLEETS!
William Walker
Dark Venture Corporation
Kitchen Sinkhole
#16 - 2011-12-08 20:43:10 UTC
How about this
3 sentinels
2 keres

Keres keep em at bay and sensordamp and the sentinels disrupt and the drones eat the enemy up. Pick enemies with turrets, you're fast enough to run anyway.

ヽ(⌒∇⌒)ノ へ(゜∇、°)へ (◕‿◕✿)

Dibblerette
Solitude-Industries
#17 - 2011-12-08 20:59:22 UTC  |  Edited by: Dibblerette
Yay EAFs!

I like the idea, but it seems pretty light on the DPS. Maybe drop one Sentinel for a Talos or some other blunt object? A DPS rook (if such a thing exists) would work very well with the damps from a Keres.

Update: With my current PYFA warrioring, the Pantheon Deimos's provide a 150 dps tank per flight of drones. This is without the drone repair rig, as I still can't figure out how to apply it to the projected fits, but it says it gives a bonus of 15 (Percent, I assume) to each drone. With base reps of 28 giving projected EHP gain of 30.9 per drone, and assuming my math is applied and done right, it would add an extra 25 reps PER FLIGHT with a T2 Lol rig (Total around 175) , or just shy of 20 (170) with T1. Of course, I still have one empty rig and highslot, but CPU is at a premium.

The initial results are interesting though. In a gang of 5, you could have one Deimos getting a 680 DPS REMOTE tank, and have one flight to spare!

Alternatively, you could use light bots for half the tank, but then the guy getting repped could pull his bots and drop ECM drones or warriors to deal with enemy drones/ceptors.
Ralnik
Mutineers
#18 - 2011-12-09 11:48:27 UTC  |  Edited by: Ralnik
Mfume Apocal wrote:
he asks for unusual setups and you give drakes and canes



Then go with Rapier, Arazu & 2x Stealth Bomber and a Dramiel. I've used this gang set up before but the Rapir needs to fit 3x Webs (it doesn't need tackle the 3rd web is to keep a second threat at bay). The Arazu should fit 3x sensor Damps & 1 long point.

The bombers should go with typical "low sec" damage fits "without bomb launchers".. The Arazu & Rapier as well as the Dram will be on grid so no need trying to bomb.

The basic idea is the Arazu & Rapier tackle/web from max range and at the Arazu uses range damps to pretty much make the targets locking range next to nothing (Arazu becomes a poor mans Falcon being the target can't lock you if you keep range). The Bombers then apply the DPS from 40 to 50km way out side locking distance of the target that has damps being applied to him. The Dramiel is just there as a fast tackle as well as keeping other frig pilots away. If there is a frig on the field the bombers should be cloaked.

This is a nice little null sec gate camp gang to use with drag bubbles off gates. However it tends to be limited to just 1 ship at a time but has the ability to keep a second ship at bay (hence the reason for the 3rd web/damp on the Rapier/Arazu.

Also if fit correctly the Bombers can add a little EW to the mix by either fitting ECM or more damps or target painters.

First time I took this gang out we killed a pie Dommi & a Astarte on a low sec gate. So it'ts possible to take on 2 targets but you have to play it smart.

The reason I posted Drakes & Canes though is because 99% of the time they will be the better choice. I've used the above cloaky gang several times but it has it's limitations and almost always, we had to pass up fights we could have done had we been in BC's only to sit around bored in the cloakys.
Rellik B00n
Republic Military School
Minmatar Republic
#19 - 2011-12-09 13:44:39 UTC
5 nano Imicus!

that gives you 15 t2 light drones

Smile
[Of a request for change ask: Who Benefits?](https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=199765)
Elindreal
Planetary Interactors
#20 - 2011-12-09 19:16:35 UTC
maybe not too unorthodox but why not just 1 of each cloaky recon plus bait t3?
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