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Broken PI - CCP Trolls Carebears Everywhere

First post
Author
Xenuria
#1 - 2011-12-07 22:30:19 UTC
Step 1: Place a Single Extractor
Step 2: Place extractor heads
Step 3: Realize that Less Extractor Heads = More Yield When the inverse should be true.
Step 4: get trolled by CCP

Keep in mind I am not talking about extractor overlap.

I am talking about a single extractor with heads on it. The number on the dots is not accurate and the bar charts are also not accurate.


Conclusion: Old system was better new system is borked.
Matalino
#2 - 2011-12-07 22:44:00 UTC
How do you reproduce this issue? What are your Planetology skills? How are you routing the products?

In my experience, the yields displayed in the graphs match with the amount of product delivered to my storage facilities.
Xenuria
#3 - 2011-12-07 22:57:44 UTC  |  Edited by: Xenuria
Matalino wrote:
How do you reproduce this issue? What are your Planetology skills? How are you routing the products?

In my experience, the yields displayed in the graphs match with the amount of product delivered to my storage facilities.


Notsureiftrolling.jpg


The Graph fluctuates depending on how many extractor heads you have. Assume the extractor is at the center of a hot spot and all the possible heads would all have the same yield. You will get MORE yield with LESS heads. It's a glitch/exploit I guess.

So basically if you set up several extractors with 3-4 heads you will make more isk then having less extractors with the max amount of heads.

Edit: Also Obvious Alt is Obvious.
arcca jeth
Dark Alliance
#4 - 2011-12-07 23:01:25 UTC
that's because the hot spots are resources that diminish over time and can only yield a certain production rate for a given amount of time. instead of mining/harvesting one hot spot. find 2 and exploit both
Xenuria
#5 - 2011-12-07 23:04:57 UTC  |  Edited by: Xenuria
arcca jeth wrote:
that's because the hot spots are resources that diminish over time and can only yield a certain production rate for a given amount of time. instead of mining/harvesting one hot spot. find 2 and exploit both



You are not listening..

Within a 2 min time period the numbers of the graph change. I feel so frustrated.. I lack the ability to articulate what I am experiencing in a way that you would quickly understand.

I will make a video if nobody else comes forward having experienced this...
First Lieutenant Dan
Doomheim
#6 - 2011-12-07 23:09:44 UTC
Can I have your monocle?
Matalino
#7 - 2011-12-07 23:12:22 UTC
Xenuria wrote:
The Graph fluctuates depending on how many extractor heads you have. Assume the extractor is at the center of a hot spot and all the possible heads would all have the same yield. You will get MORE yield with LESS heads. It's a glitch/exploit I guess.

So basically if you set up several extractors with 3-4 heads you will make more isk then having less extractors with the max amount of heads.
I still don't understand what issue you are having. Everytime that I have setup my extractors on a character that has max'ed Planetology skills, the estimated output displayed in the graph as been accurate for the amount extracted. As long as the heads do not overlap, adding more heads increases yield.

How are you getting less product with more heads? Can you post screenshots showing less product with more heads?
Xenuria
#8 - 2011-12-07 23:23:14 UTC
Matalino wrote:
Xenuria wrote:
The Graph fluctuates depending on how many extractor heads you have. Assume the extractor is at the center of a hot spot and all the possible heads would all have the same yield. You will get MORE yield with LESS heads. It's a glitch/exploit I guess.

So basically if you set up several extractors with 3-4 heads you will make more isk then having less extractors with the max amount of heads.
I still don't understand what issue you are having. Everytime that I have setup my extractors on a character that has max'ed Planetology skills, the estimated output displayed in the graph as been accurate for the amount extracted. As long as the heads do not overlap, adding more heads increases yield.

How are you getting less product with more heads? Can you post screenshots showing less product with more heads?


Sure thing.. I will do that sometime.

I will describe it for you in the mean time.

4 extractor heads yield 6k

I add another extractor head and 6k goes down to 3.5k.. I add a different one it goes up to 11k. I take them all away except 1 I get 9k....

It appears to be more or less random. I will make a detailed video some time tomorrow showing exactly how this is done.
Matalino
#9 - 2011-12-07 23:28:44 UTC
What are your Planetology skills at?
XY Zed
#10 - 2011-12-07 23:42:37 UTC  |  Edited by: XY Zed
I'm fairly sure now that this is just a by product of a quickly replenishing planet where lower rates of extraction will allow for greater rates of replenishment. It's might be possible that a planet has a surplus if no one else has used the planet, so immediately after one extraction cycle the extraction is quickly replaced.
Xenuria
#11 - 2011-12-07 23:47:57 UTC  |  Edited by: Xenuria
Matalino wrote:
What are your Planetology skills at?



3... Planetology is at 3 I think..

Command center is at 4...



I never trained into planetology much.

With a low planetology skill I expect the location of hotspots to be off sorts but I did not expect the bar graph to be a blatant bouncy lie. I will make a video shortly ..


One would think that if you have a single extractor and 1 head on it, that a head with a higher rating would yield more..

But it dosent.. Its reversed sometimes. Sometimes a lower rated head yields more.

I will make a video in a bit after I get something to eat and drink.
Krios Ahzek
Royal Amarr Institute
Amarr Empire
#12 - 2011-12-08 00:02:44 UTC
All gameplay mechanics are null and void when you're a guy playing a girl

 Though All Men Do Despise Us

Linda Shadowborn
Dark Steel Industries
#13 - 2011-12-08 00:12:59 UTC
With that low skills then yes the graph will be all but useless ... sadly
Xenuria
#14 - 2011-12-08 00:14:00 UTC
Krios Ahzek wrote:
All gameplay mechanics are null and void when you're a guy playing a girl


You obviously do not understand the term Gender Hybrid. I am what I choose to be when I choose to be it. Most of the time I am female.

Also video is uploading.. Get ready to be shocked and horrified at the huge exploit in PI


Velicitia
XS Tech
#15 - 2011-12-08 00:21:52 UTC  |  Edited by: Velicitia
edit, scratch that ... Xenuria thread...

6/10 for the bites thoughCool

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Xenuria
#16 - 2011-12-08 00:36:37 UTC
Grimpak
Aliastra
Gallente Federation
#17 - 2011-12-08 00:41:47 UTC
graphs scale to the highest yield. that's why sometimes it "feels" that the graphs grow when you decrease total output, but in fact if you look at the Y axle, the ammount has decreased to from 100.000 to 80.000 for example.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Lord Zim
Gallente Federation
#18 - 2011-12-08 00:42:04 UTC
Mother of god those colours

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Lord Zim
Gallente Federation
#19 - 2011-12-08 00:42:35 UTC
And grimpak, if you look, the number does increase, it's not just a matter of scale.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Xenuria
#20 - 2011-12-08 00:45:12 UTC
Lord Zim wrote:
And grimpak, if you look, the number does increase, it's not just a matter of scale.



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