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Current meta when solo in faction war

Author
Aktonn
#1 - 2014-07-23 09:54:46 UTC
So what's everyone opinions on the current meta when it comes to solo play in faction warfare?

Having been re-subbed for the past month after been gone for the past two years I've noticed few minor changes.

The Garmur andworm seem to be at the top of the pecking order but being so powerful that most just blue ball those ships.

A lot of players are now fitting their Fed comets with rails instead of blaster to overcome the over use of TDs.

The dual tanked breacher is an absolute beast and can be a bit of shock the first time you come across it.

Light missile condors can is a serious pain in the arse .

Tristan is nasty with long point or scram.
Many fits seem to rely on sitting at their perfect optimals within a plex which means some fights end up being a battle of who is the most patient.

Thoughts?

.

Damen Apol
Task Force 641
Empyrean Edict
#2 - 2014-07-23 09:57:35 UTC
The current meta is about speed.

If you're a brawler that can't catch that kiter or escape long-point range you're dead.

Like-wise if you're that kiter that can't keep range and a brawler gets on top of you, you're dead.

And if you're both brawling/kiting, the faster one can escape point range and leave the fight whenever.
Colt Blackhawk
Doomheim
#3 - 2014-07-23 10:08:43 UTC  |  Edited by: Colt Blackhawk
Current meta is: 2 off grid boosters, 1 3b pod and 1 bomber mission farming alt from enemy militia Big smile

Bro I give u a good hint: Forget all this militia crap.
I did it for almost two years just to realise that it is full of wannabe pros (2 ogb, 3 pod and sometimes falcon alt if the would loose a "fight") and wannabe loyalists (bomber alts from enemy militia)
I remember when I once laughed at the minnies when I saw their core militia members using ogb for their mission alt and protecting them with falcons.
You knwo what? Same **** in amarr militia. Absolute core members boosting their minnie bomber toons and defending them with amarr militia alt.
You want some pew in low then go pirate. But don´t try toplay a game where the tier of a militia is complete nonsense because everyone has bomber alts everywhere and you only feed wannabe pros who haven´t killed even a pod without ogb for ages with killmails.
Seriously from someone who did this crap almost two years: FORGET IT!

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

Bad Messenger
Rehabilitation Clinic
#4 - 2014-07-23 10:10:54 UTC
Colt Blackhawk wrote:
Current meta is: 2 off grid boosters, 1 3b pod and 1 bomber mission farming alt from enemy militia Big smile

Bro I give u a good hint: Forget all this militia crap.
I did it for almost two years just to realise that it is full of wannabe pros (2 ogb, 3 pod and sometimes falcon alt if the would loose a "fight") and wannabe loyalists (bomber alts from enemy militia)
I remember when I once laughed at the minnies when I saw their core militia members using ogb for their mission alt and protecting them with falcons.
You knwo what? Same **** in amarr militia. Absolute core members boosting their minnie bomber toons and defending them with amarr militia alt.
You want some pew in low then go pirate. But don´t try toplay a game where the tier of a militia is complete nonsense because everyone has bomber alts everywhere and you only feed wannabe pros who haven´t killed even a pod without ogb for ages with killmails.
Seriously from someone who did this crap almost two years: FORGET IT!



Lies, All Lies !
Colt Blackhawk
Doomheim
#5 - 2014-07-23 10:44:50 UTC
Bad Messenger wrote:
Colt Blackhawk wrote:
Current meta is: 2 off grid boosters, 1 3b pod and 1 bomber mission farming alt from enemy militia Big smile

Bro I give u a good hint: Forget all this militia crap.
I did it for almost two years just to realise that it is full of wannabe pros (2 ogb, 3 pod and sometimes falcon alt if the would loose a "fight") and wannabe loyalists (bomber alts from enemy militia)
I remember when I once laughed at the minnies when I saw their core militia members using ogb for their mission alt and protecting them with falcons.
You knwo what? Same **** in amarr militia. Absolute core members boosting their minnie bomber toons and defending them with amarr militia alt.
You want some pew in low then go pirate. But don´t try toplay a game where the tier of a militia is complete nonsense because everyone has bomber alts everywhere and you only feed wannabe pros who haven´t killed even a pod without ogb for ages with killmails.
Seriously from someone who did this crap almost two years: FORGET IT!



Lies, All Lies !


Knowing BMs sense of humor a bit: I am veeeery pleased :)

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

Super Chair
Project Cerberus
Templis CALSF
#6 - 2014-07-23 11:06:50 UTC
Arla Sarain
#7 - 2014-07-23 11:21:02 UTC  |  Edited by: Arla Sarain
Damen Apol wrote:
The current meta is about speed.

If you're a brawler that can't catch that kiter or escape long-point range you're dead.

Like-wise if you're that kiter that can't keep range and a brawler gets on top of you, you're dead.

And if you're both brawling/kiting, the faster one can escape point range and leave the fight whenever.

Pretty much.
Combat is black and white.
It's all about kiting and winning the DPS race.

Or flying ships that are more than a one trick pony. Like neuting,scramming and webbing tristans. Triple damp hookbills. And other forms of "get into this ship because it can only be countered by a ship of the same type".

PvP in general in this game is rather bland. Was inspired at first, with how the ships of various size are balanced against each other, the trade offs for T2, etc. TBH it's all pretty crap.
Liam Inkuras
Furnace
Meta Reloaded
#8 - 2014-07-23 12:40:26 UTC
If you go into scram range you are going to die.

I wear my goggles at night.

Any spelling/grammatical errors come complimentary with my typing on a phone

Aktonn
#9 - 2014-07-23 13:08:02 UTC
Damen Apol wrote:
The current meta is about speed.

If you're a brawler that can't catch that kiter or escape long-point range you're dead.

Like-wise if you're that kiter that can't keep range and a brawler gets on top of you, you're dead.

And if you're both brawling/kiting, the faster one can escape point range and leave the fight whenever.


This is true if you meet at a planet sure but with most fights happening within a plex any brawler with a web and scram is just going to sit at zero and there is nothing a typical kite fit can do and vice verca.

.

Zen Guerrilla
CTRL-Q
Ushra'Khan
#10 - 2014-07-23 15:20:04 UTC
Damen Apol wrote:
The current meta is about speed.

If you're a brawler that can't catch that kiter or escape long-point range you're dead.

Like-wise if you're that kiter that can't keep range and a brawler gets on top of you, you're dead.

And if you're both brawling/kiting, the faster one can escape point range and leave the fight whenever.

I would also like to add that water is wet.

pew pew

Plato Forko
123 Fake Street
#11 - 2014-07-23 16:31:36 UTC
Pirate frig buffs have pretty much put the Keres and Hyena out of a role, Dram and DD seem to have gotten a bit more popular if for no other reason than a hedge against all the pilots now flying Worms.

It's gotten to a point where pirate frigs are now better than T2 frigs, which is problematic because unlike T2 frigs those pirate frigs can still get into novice plexes. T1 frig use was still strong when faction frigs were the biggest threat, because a T1 frig could still best a faction frig if the fight went well. Likewise, a faction frig could take out a T2 frig if the conditions were good.

Back in Retribution there was a good sense of balance. People understood that paying an extra 10-20m for a faction or T2 frigate was just insurance but there was still the chance you might lose to a T1 frig. Now that sense of balance is shot. There is no frigate, T1 or T2, that can tank the DPS from the top pirate frigs, at least not without a solid OGB, so if they can catch up to you (which they can thanks to range-extending tackle bonuses) then you're done.

The pirate cruisers were never such a problem, because while they have pimp bonuses, they are still vulnerable to being tackled/ambushed/outpewpewed. the pirate frigs, on the other hand, have no such vulnerability. They can just burn through anything fast enough to tackle them with overwhelming DPS and evade any ugly situation with classic frigate speed. It's pretty obvious that they've gotten OP from the fact that the Worm has literally doubled in value from the 50m it used to be to 100m ISK. Man. Between 100m ISK frigs pushing me out of novice plexes and PLEX costing 800m ISK, it's gotten a lot harder to stay in the game :\
X Gallentius
Black Eagle1
#12 - 2014-07-23 17:47:33 UTC
Pirate Frigs great for solo work, but they are expensive killmails waiting to happen as numbers increase.
Conclusion: Balanced.


JAF Anders
Adenosine Inhibition
#13 - 2014-07-23 17:48:59 UTC
Scram-kite is still pretty popular, otherwise kite. Investing in a decent head has been made easier with new implants. Santo Trafficante keeps us honest.

The pursuit of excellence and stabbed plexing alts.

ALUCARD 1208
Naga's Be Trippin
#14 - 2014-07-23 18:23:59 UTC  |  Edited by: ALUCARD 1208
Colt Blackhawk wrote:

You want some pew in low then go pirate. But don´t try toplay a game where the tier of a militia is complete nonsense because everyone has bomber alts everywhere and you only feed wannabe pros who haven´t killed even a pod without ogb for ages with killmails.


OK then by your logic no pirates use ogbs in low sec and while roaming lowsec as a pie you totally wont run into ogb boosted people from BOTH sides of the militias and wont get beat twice as hard.....
Princess Nexxala
Zero Syndicate
#15 - 2014-07-23 18:59:49 UTC
Current meta is not bothering to play this **** game.

nom nom

Zarnak Wulf
Task Force 641
Empyrean Edict
#16 - 2014-07-23 23:48:00 UTC
Find a ship that people either underestimate or at least are not terrified of. Fit it to surprise your opponents. My favorite ship right now is the Corax. The alpha I can get off the ship as well as the application of that alpha are so sick it's OP. Most people will gladly engage it though. It is slow and Caldari after all.

Pirate frigates are good and well but you seriously have to pimp out absolutely everything to maximize the ship. I refuse to fly a 250m - 500m isk loss mail in the form of a frigate. Not only would such a loss make me sick but I'd have problems finding suitable fights. I watched a guy in a Worm circle the Amarr/Minmatar front repeatedly last night. Everyone just kept avoiding him. It was a little sad.


Aktonn
#17 - 2014-07-24 09:11:15 UTC  |  Edited by: Aktonn
Zarnak Wulf wrote:
Find a ship that people either underestimate or at least are not terrified of. Fit it to surprise your opponents. My favorite ship right now is the Corax. The alpha I can get off the ship as well as the application of that alpha are so sick it's OP. Most people will gladly engage it though. It is slow and Caldari after all.

Pirate frigates are good and well but you seriously have to pimp out absolutely everything to maximize the ship. I refuse to fly a 250m - 500m isk loss mail in the form of a frigate. Not only would such a loss make me sick but I'd have problems finding suitable fights. I watched a guy in a Worm circle the Amarr/Minmatar front repeatedly last night. Everyone just kept avoiding him. It was a little sad.




Rarely see a Corax soloing. What sort of fit and tactics are you using?

.

Zarnak Wulf
Task Force 641
Empyrean Edict
#18 - 2014-07-24 11:35:34 UTC
Aktonn
#19 - 2014-07-24 13:05:48 UTC
Zarnak Wulf wrote:

Big smile

Nice fit. Used it to take down a Firetail today. Lost it to a Tristan and Slicer combo but only because i started shooting the Tristan first.

.

Gully Alex Foyle
The Scope
Gallente Federation
#20 - 2014-07-24 14:12:49 UTC
Zarnak Wulf wrote:
Find a ship that people either underestimate or at least are not terrified of. Fit it to surprise your opponents. My favorite ship right now is the Corax. The alpha I can get off the ship as well as the application of that alpha are so sick it's OP. Most people will gladly engage it though. It is slow and Caldari after all.

Pirate frigates are good and well but you seriously have to pimp out absolutely everything to maximize the ship. I refuse to fly a 250m - 500m isk loss mail in the form of a frigate. Not only would such a loss make me sick but I'd have problems finding suitable fights. I watched a guy in a Worm circle the Amarr/Minmatar front repeatedly last night. Everyone just kept avoiding him. It was a little sad.


+1

Haven't tried the Corax yet (I will) but destroyers in general are often underestimated. They usually work quite well against mini-gangs of frigates.

When fitting them, I find it's useful to not bother too much about range control (they're usually way too slow anyway), but to take advantage of their 7-8 weapons and especially their hefty bonuses to damage application.

Just make sure anything within scram or even point range dies quickly, and you'll usually win the ISK war at the very least.

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