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EVE New Citizens Q&A

 
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Wormhole Life?

Author
Erica Dusette
Division 13
#21 - 2014-07-23 04:57:36 UTC
BeBopAReBop RhubarbPie wrote:
Cara Forelli wrote:
Some of these things were already answered for you, but you may find this post useful: Wormholes 101

In general, wormhole space is not new player friendly. It is especially unfriendly for a new solo player. Many of the sites are intended to be run cooperatively, and are difficult or impossible solo. You'll also run into fleets of expensive ships intent on killing and podding you.
...


This is true in general though not absolute. I have a friend that has been living in w-space with two other people since the end of his first week in the game.

Yeah I think it goes a little both ways. I was much the same, a friend invited me into a little C1 to live four years ago. I died quite a lot to begin with, had no clue what I was doing and had nobody but my lunatic German system neighbor to teach me.

I stuck with it though, because I loved w-space, and even though I lost a lot I didn't care because it was an exciting lifestyle compared to highsec. Eventually I got better and moved to more challenging holes.

Generally as a new player in wormholes you will die a lot imo, it's just whether or not your love for w-space overrides the pain and ISK expenses. Lol

For most newbies it doesn't. But I always encourage everyone to give wormholes a try.

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

worмнole dιary + cнaracтer вιoѕвσss

Gully Alex Foyle
The Scope
Gallente Federation
#22 - 2014-07-23 07:27:04 UTC
It is rumoured that beautiful but dangerous creatures live in wormholes, similar to the sirens of ancient mythology.

They will seduce you with their enchanting voices, trap you in a warp bubble and kill you.


Some say that if a system is haunted by such a creature, you will hear her softly singing if you zoom in close on the entrance wh and turn your pc's volume way up.

If you hear a charming voice uttering profanities instead of singing, you will have found the most alluring and deadly siren of them all.

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Azda Ja
Native Freshfood
Minmatar Republic
#23 - 2014-07-23 09:20:54 UTC
I don't want to hijack this thread but, I am curious about diving into wormholes as well, the PvP sounds extremely fun in there, if somewhat "slower" than in low sec. I doubt I could live in one at the moment, so just poking my head into holes that pop up around me will obviously be simpler at the moment. But let's say down the road I wanted to "move" into one. Do people do this with those mobile depots? They seem perfect for setting up shop in a place without stations like wormhole space, until you die and get podded obviously Lol.

Grrr.

J'Poll
School of Applied Knowledge
Caldari State
#24 - 2014-07-23 12:15:48 UTC
Azda Ja wrote:
I don't want to hijack this thread but, I am curious about diving into wormholes as well, the PvP sounds extremely fun in there, if somewhat "slower" than in low sec. I doubt I could live in one at the moment, so just poking my head into holes that pop up around me will obviously be simpler at the moment. But let's say down the road I wanted to "move" into one. Do people do this with those mobile depots? They seem perfect for setting up shop in a place without stations like wormhole space, until you die and get podded obviously Lol.


WH people tend to live out of a POS.
A depot is just way to small to be a 'permanent' base.

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Kitty Bear
Deep Core Mining Inc.
Caldari State
#25 - 2014-07-23 12:53:22 UTC  |  Edited by: Kitty Bear
2-3 POS's normally

1 for ship & module storage
1 for manufacturing
1 for research


the main benefit to living in j-space is access to T3 construction materials
the second benefit is the lack of SOV drama

the wormholes themselves are just stargates that can have random destinations instead of the usual 2 permanently linked systems
stargates:
System A <---> System B

Wormholes:
J-Space <---> J-Space
J-space <---> K-Space
Toshiro Hasegawa
Blackwater USA Inc.
Pandemic Horde
#26 - 2014-07-23 13:38:08 UTC
I think the answer might be self evident with a little digging but this seems as good as any place to ask:

what is the best way to find a WH corp? Unlike wandering around in space and running into corp members and getting a feeling for who they are and how they opperate, i dont quite get how i would find a WH corp; other than a few words in a forum post.

History is the study of change.

Cara Forelli
State War Academy
Caldari State
#27 - 2014-07-23 14:38:23 UTC
Erica Dusette wrote:
Generally as a new player in wormholes you will die a lot imo, it's just whether or not your love for w-space overrides the pain and ISK expenses. Lol

For most newbies it doesn't. But I always encourage everyone to give wormholes a try.

Good post, and I agree with you both. I had a similar experience, moving into WH space with just a few months of skills spread into all sorts of useless places. I spent a long time following my corp-mates around in a blackbird and being a general nuisance but learning a lot and having a blast. I didn't mean to discourage new players, but to point out the importance of finding a good group to show you the ropes.

As for finding a group, I would recommend the same thing as for any other portion of space. Go there. I suggest hopping in a stealth bomber or something cheap and teaching yourself how to map out wormhole chains. Search around until you find some activity in a system. Find their POS with d-scan and bookmark it. Hang out and watch see what they are up to. Blow up an epithal or two. Stalk them some more. Wait until they run sites and take out that juicy noctis. Use this time to familiarize yourself with wormhole space and get a feel for the corp's actions. Are they flying about in PVP ships looking for fights? Are they sitting in the POS for 10 minutes a day to do PI and then logging out?

If doing this kind of recon doesn't appeal to you, WH might be a bad fit. Otherwise it's the perfect opportunity to practice the sort of activities you will be doing day-to-day as a WH scout. If the corp you find seems like an interesting group, do your best to blow one of them up and then convo them. If they're very angry about the loss of their epithal, move on. If they can laugh it off and are willing to talk to you, you may have found a good corp. And there's no need to settle for the first group you come across. There are thousands of occupied wormhole systems with potential corps to join.

Here is some stereotyping to help you find a group doing something that interests you (exceptions apply)

PVE and PI groups
-C1 and C4 wormholes

PVP groups
-C2, C5, and C6 wormholes

You can also learn a lot about a group just by looking at their POS. What kinds of mods do they have anchored? Assembly arrays and invention labs (PVE)? Just ship maintenance arrays and cargo storage (PvP)?

If you find you are too inexperienced to make this method work, don't despair. There's other ways to find a corp via the recruitment forum etc. Or if you just have general questions about wormholes, ask away and a space siren will appear and answer your query (Only guaranteed in NCQA Big smile)

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Kitty Bear
Deep Core Mining Inc.
Caldari State
#28 - 2014-07-23 14:54:52 UTC
Toshiro Hasegawa wrote:
I think the answer might be self evident with a little digging but this seems as good as any place to ask:

what is the best way to find a WH corp? Unlike wandering around in space and running into corp members and getting a feeling for who they are and how they opperate, i dont quite get how i would find a WH corp; other than a few words in a forum post.


use the corp ad search tool in-game

set the activity required to just wormhole space

and browse through the ads
contact recruiters or join public channels as you see fit based on what you read
Toshiro Hasegawa
Blackwater USA Inc.
Pandemic Horde
#29 - 2014-07-23 15:11:23 UTC
Cara Forelli wrote:

...
Here is some stereotyping to help you find a group doing something that interests you (exceptions apply)

PVE and PI groups
-C1 and C4 wormholes

PVP groups
-C2, C5, and C6 wormholes

You can also learn a lot about a group just by looking at their POS. What kinds of mods do they have anchored? Assembly arrays and invention labs (PVE)? Just ship maintenance arrays and cargo storage (PvP)?

If you find you are too inexperienced to make this method work, don't despair. There's other ways to find a corp via the recruitment forum etc. Or if you just have general questions about wormholes, ask away and a space siren will appear and answer your query (Only guaranteed in NCQA Big smile)



Just out of iddle curiosity but what is the basic reason behind the C1 + C4 and the rest that would make one more PvE and one more PvP.

And by PvP do you mean corps that live in WH space but look to exit their WH to nullsex / low sec.. cause some trouble and then return home before the holes collapse ?

Personally i would be more interesting in the PvE / PI atm .. would like to see whats its like to live and do PvE in a WH .. its an area of the game i know little to nothing about .. pvp on the other hand .. been there done that got the ccp assless chaps.

As for experience with scanning and scouting WH . i am well versed .. lving in null sex for years without jump capable ships led me to use WH as a route to emp. Of course when i popped into a system and got activity or POS on DSCAN i usually bailed to find a more quiet route for my logisitcal needs.

Hadnt thought of going into some and stalking them. Sounds like a plan .. although i am sceptical of WH corps accepting random stalkers into their corps .. but who knows...

History is the study of change.

Cara Forelli
State War Academy
Caldari State
#30 - 2014-07-23 17:46:58 UTC  |  Edited by: Cara Forelli
Toshiro Hasegawa wrote:
Just out of iddle curiosity but what is the basic reason behind the C1 + C4 and the rest that would make one more PvE and one more PvP.

And by PvP do you mean corps that live in WH space but look to exit their WH to nullsex / low sec.. cause some trouble and then return home before the holes collapse ?

The reasons here are rather complex and have just as much to do with the static of a system as the system itself. "Serious" (read: large with capital ships) PvP corps live in C5 and C6 wormholes because these are the only systems that you can bring a capital ship into due to mass limits (without building it inside the hole yourself). Since they can't bring their capitals into C4 or lower classes, they tend to pick systems with statics into other C5s and C6s. These systems, as you pointed out, also get a lot of casual connections to low/null sec and are ideal for people looking to exit WH space for large-scale fights.

C4s don't get any connections to empire space, which makes them rather isolated, as a C4 is generally just an "extra step" in your chain if you are trying to get somewhere. So people avoid picking a system with a C4 static unless they want access to lots of sites to farm. It's not uncommon to get stuck in a chain like C4A > C4B > C4C....etc. which gives them a reputation as a pvp wasteland (read: farmer's paradise). They also have some of the best isk/hr when running sites with subcaps. Sites can be done in several domis, tengus, or a marauder.

C2s are special because they have two statics each, one to empire space, and the other to wormhole space. This makes them popular with PvP groups because you can have easy access to high sec as well as connections for WH combat. You'll find these groups often go "wormhole diving" by going out to empire space and starting new chains. Sites are soloable, but not much more lucrative than a C1 and far less than a C3.

C1s with high-sec statics are often used for PI or groups with low skills to do PVE. They are a good option for small corps fresh from empire space with no WH experience because mass limitations prevent battleships from entering the system. This makes it pretty difficult to siege a POS and pretty safe to live in a C1.

There are other things that play a role like system effects, but hopefully that's enough to satisfy of your idle curiosity. Big smile

As for types of PvP, it depends on the group. Some almost exclusively roam null-sec, or dive in from high sec. Others will roll their static looking for fights (or farmers) in WH space. Others will scan out long chains and attack you out of the blue. Big corps will seed capital ships in each other's systems and attempt to evict each other. The wide range of corporation sizes in WH space means sometimes you are the predator and sometimes you are the prey.

And stalking has a different connotation in wormhole space. It means you are good at what you do Big smile

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Toshiro Hasegawa
Blackwater USA Inc.
Pandemic Horde
#31 - 2014-07-23 18:28:02 UTC
I truly appreciate you taking the time to respond to my questions.

Aside from my gian, i hope other people reading the thread appreciate your efforts too.

I have a bunch of other questions .. but i think i would be doing myself a diservice in not just going to do my own research .. would gain more from reading up on the whole kit and kabuddle rather than just asking cherry picked questions.

part of my current approach to eve is to try out all sorts of elements and branches of the game i know little about .. as they were introduced later in my eve carreer when i was busy spinning in station in null waiting for the cloaky camper to bugger off for the day.

WH is definately on my list .. just dont know the order yet :)

thanks again .. i now have the urge to go out and stalk some WH spaceship pilots. But as you have just opened my eyes to the coplexity of the WH space and the various configurations of systems and statics and randoms ... i think i need to do some reading before i venture forth.

History is the study of change.

Elmonky
Federal Navy Academy
Gallente Federation
#32 - 2014-07-24 17:35:34 UTC
Going to sound odd but I feel safer in a WH than in null or low. Even the lack of local, and dscan being a partially blind tool its amazing how having the feeling of being watched makes for nervous gameplay. In null and now low, there is the constant threat of getting an entire fleet to the face, WH space in 1-3 is simply not possible due to the mass allowance for each hole. Expect pvp to involve anywhere from 1-6 ships of t3 or lower class with a repper and a scout/tackle.
Kitty Bear
Deep Core Mining Inc.
Caldari State
#33 - 2014-07-25 01:13:57 UTC  |  Edited by: Kitty Bear
Cara Forelli wrote:
Toshiro Hasegawa wrote:
Just out of iddle curiosity but what is the basic reason behind the C1 + C4 and the rest that would make one more PvE and one more PvP.

And by PvP do you mean corps that live in WH space but look to exit their WH to nullsex / low sec.. cause some trouble and then return home before the holes collapse ?


C4s don't get any connections to empire space, which makes them rather isolated, as a C4 is generally just an "extra step" in your chain if you are trying to get somewhere. So people avoid picking a system with a C4 static unless they want access to lots of sites to farm. It's not uncommon to get stuck in a chain like C4A > C4B > C4C....etc. which gives them a reputation as a pvp wasteland (read: farmer's paradise). They also have some of the best isk/hr when running sites with subcaps. Sites can be done in several domis, tengus, or a marauder.



C4's can be really good.
If you don't mind the isolation, or the rare trip you take to hi-sec needing to pass through 1-3 other holes & 1-6 lo-sec systems

The PI can be quite lucrative, though that is largely reliant on the planets that are available.
With connections to mostly other C4's the T3 material farming can be extremely good.
Logistics will be your biggest concern, PI products and assembled T3 systems don't earn you any ISK stored at your POS, you HAVE to get them to market, see above for why it can be an issue..

By isolation I mean you can spend 4+ weeks without seeing anyone that is not part of your corporation.
D-Scan can be empty for days, weeks or even months.

Ship wise .. a BC or Faction/T2 Cruiser is plenty of firepower for the spawns that you get in your home system, and generally good enough for any connected systems you might harvest (this is not solo however).
I used a pre-nerf Gila to good effect.
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