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Crime & Punishment

 
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Zach Lemmont
Doomheim
#21 - 2014-07-23 02:30:29 UTC
Paranoid Loyd wrote:
Zach Lemmont wrote:
Thank you all for not understanding what constructive feedback means :) very productive forums we have here!


If you can't stand the heat......


It's not heat, it's merely negative narcissistic idiots. Why discuss something, when everyone wants to try to say "Hey I'm right, and you're wrong!". It's quite pointless to keep this thread going as you can clearly see by the lack of constructive feedback.
Zach Lemmont
Doomheim
#22 - 2014-07-23 02:31:17 UTC  |  Edited by: Zach Lemmont
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Mallak Azaria
Caldari Provisions
Caldari State
#23 - 2014-07-23 02:39:45 UTC
Zach Lemmont wrote:
Thank you all for not understanding what constructive feedback means :) very productive forums we have here!


"I didn't agree with any of the replies so I edited out my OP & implied that people don't know stuff. I'm so smart"

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Zach Lemmont
Doomheim
#24 - 2014-07-23 02:45:25 UTC
Mallak Azaria wrote:
Zach Lemmont wrote:
Thank you all for not understanding what constructive feedback means :) very productive forums we have here!


"I didn't agree with any of the replies so I edited out my OP & implied that people don't know stuff. I'm so smart"


A prime example here of "Hey you're wrong, and i'm better than you!" mentality! Wow, outstanding citizen there, you really make this forum better!
Mallak Azaria
Caldari Provisions
Caldari State
#25 - 2014-07-23 02:50:17 UTC
Zach Lemmont wrote:
Mallak Azaria wrote:
Zach Lemmont wrote:
Thank you all for not understanding what constructive feedback means :) very productive forums we have here!


"I didn't agree with any of the replies so I edited out my OP & implied that people don't know stuff. I'm so smart"


A prime example here of "Hey you're wrong, and i'm better than you!" mentality! Wow, outstanding citizen there, you really make this forum better!


Could be worse, I could be like you.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Lucas Kell
Solitude Trading
S.N.O.T.
#26 - 2014-07-23 10:09:52 UTC  |  Edited by: Lucas Kell
Zach Lemmont wrote:
To get things started, I'd just like to point out how one-sided Crime & Punishment is in the game. It seems to me it's a lot more Crime & Tears, which to be honest is a great load of fun, but the part that bothers me is the lack on punishment players are able to put on said space pirates. Let's all be honest, there really isn't a lot of risk involved in ganking other players other than a pretty useless security status system. I honestly can't think of a way to make Crime & Punishment more exciting in New Eden, but i was hoping maybe we could discuss possible changes that could improve our current system.

BEFORE POSTING: I shouldn't have to say this, but please thoroughly think through your suggestion before posting it. This thread is NOT designed to make hi-sec "safe". AGAIN, this thread's intention is to not make suggestions that make hi-sec "safe".

Anyways, i honestly cannot think of any great ideas, but I AM dying to see hi-sec Crime & PUNISHMENT become something way more exciting and have a higher risk/reward concept to it. I'd say our first step is starting with this mediocre bounty system?


The OP for those that missed it.

And overall I actually agree with the OP (the old OP, not the new ******** "I'm hiding my thread" OP). Ganking and scamming is easy and pretty much risk free. Any risks there are are tiny and easily mitigated. I have several gank characters, and there is literally no way to punish them, mechanically or not. They don't fly normal ships, only ganky ships, they have empty pods, their killboards are terrible and everyone knows they gank, scam, awox, etc. There nothing anyone could possibly do to them that would have any impact at all. The new tags mean that if I one day want them to stop being a ganker I have to pay a trivial amount to get them back into positive sec status and either use up my killrights on rookie ships or wait up to 30 days for them to drop off.

Now I'm not saying that gank and scam victims should be wrapped up in soft blankets, they are dumbasses and deserve to be scammed and killed. But to claim that the "pirates" (I very loosely use that term) of this game run any risks at all is laughable. The whole games needs to be a bit more punishing all round to be honest, it's way too easy to simply shrug of anything bad that happens and avoid any and all consequences. There should be consequences for everything, consequences you have to live with and not that can just be bought out of for pocket change.

Edit: oh and I forgot this is an idea thread.
Well I'd lead off with scrapping security tags, and make it harder to change your sec status. I'd also factionize the game, so by default you can't just swan into gallente space as caldari and hope for the best. I'd make it so you can change faction but it's very hard to do so. I'd make stations in high and low sec refuse docking permissions based on faction and security status, so you can't even dock in a gallente station, and so pirates can't dock in a "good station".

I'd also beef up the pirate factions into a realistic size and make sure they have enough stations to be a full faction in themselves ad have them refuse permission to high sec status. I'd have some of the more neutral corps providing all around docking, or at least 5 to -5 docking or some such. The idea would be to create divisions so different people live in different sections of space and to move about need to pass close to each other creating conflict zones. Concord would still react to "crimes" but not to negative sec status, that would be up to the factions and dependent on how much influence the faction has in a given system.

I'd blanket ban people that spam ******** scam attempts (not for the scamming, but for the spam, scamming is fine) :D There's nothing I hate more than flying into a system to be greeted with the words "OMG Look at his HUUUUGE market mistake! Wish I had the isk for it!". Die in a fire.

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Buddy Scrap
Doomheim
#27 - 2014-07-23 14:40:57 UTC
Maybe now the OP has at least a modicum of empathy with respect to his concerns, he'll reinstate his original statement, instead of flouncing off, like a space lady.

/flouncing
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