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Lasers- why?

Author
Ralph King-Griffin
New Eden Tech Support
#61 - 2014-07-22 21:31:58 UTC
Phoenix Jones wrote:
Kuroi Aurgnet wrote:
Can someone enlighten me as to why lasers? Tons of people use lasers- and amarr ships are extremely popular. why? Basically- what do lasers have that set them apart from other guns, and make them so desirable?


They have two unique factors about them.

1) Their applied damage is high vs most other ships.
2) There ammo requires next to no thought.

It is a well balanced weapon system. Good range, decent damage, you'll hit pretty consistently. No worries about being 5km to 25km from the target (you should hit it), no ammo worries.

It is the weapon system nobody talks about, because it works.

PVP? Lasers, PVE? Lasers. Exploration, Lasers, DED, Lasers. It is just a good system.

Now psssshhhh, before ccp hear you!
Odithia
Ministry of War
Amarr Empire
#62 - 2014-07-22 21:40:56 UTC
As people said, Pulse and Scorch is kinda king of mid range (excluding sentry drones).

Beams are not so great, sure they have the best tracking of the long range turrets but coupled with Amarr ship bonus (Dmg+Cap or Resist) they are not that good compared to Hybrid on some Gallente (dmg+tracking) ships.

Also Pulse and Beam kinda overlap.
Ralph King-Griffin
New Eden Tech Support
#63 - 2014-07-22 21:44:24 UTC  |  Edited by: Ralph King-Griffin
Odithia wrote:
As people said, Pulse and Scorch is kinda king of mid range (excluding sentry drones).

Beams are not so great, sure they have the best tracking of the long range turrets but coupled with Amarr ship bonus (Dmg+Cap or Resist) they are not that good compared to Hybrid on some Gallente (dmg+tracking) ships.

Also Pulse and Beam kinda overlap.

Sort of, Pulse gives em heavy dps and beams give you more thermal alpha where this happens.

Love beams, absolutely love them.Cool
Hadrian Blackstone
Yamato Holdings
#64 - 2014-07-22 22:09:43 UTC
Nalelmir Ahashion wrote:
Out of curiosity I tested this week the dual heavy beam lasers on BS doing some L4s for kicks. and that weapon system hits pretty well up to 80-90 km range no problem at all insta popping frigs and melting BS like nothing.
Then put it on Navy Geddon for RoF bonus to fire a volley every 3.5 sec +-

Using normal beams on medium hull (harbinger) at L3s and DED 4 sites just melt stuff so fast it's scary. Also there was one particular mission which even though was marked as L3 had inside like 8 BS many cruisers and such and some BS had NOS (Blood Raiders) and the Harbinger with beams pretty much rap*d them.

Bottom line Lasers are great if you can manage cap cause no cap = no guns. I like them pretty much cause I don't need ammo, used to fly some hybrid turret hulls and missile hulls and filling the load of inventory with ammo was annoying.

Also let's say you get a mission somewhere 4 jumps from your main station and there are like 3-5 rooms in there (dread pirate scarlet I look at you there) and bang ammo depleted. Jump back and get some more.
With lasers you just keep some normal crystals just in case you navy\t2 ones got pop'd.


Basically this, use lasers if your target is moving very slowly towards you in a straight line. I went through a lot of ammo using rails, got annoying.