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Exploration - Surviving & some Qs

Author
Spicy McGee
Quazar Holdings
#21 - 2014-07-18 05:18:26 UTC
Woeful Animation wrote:
Escaping through wormholes is a great way to get into different parts of the space when things get hairy in your area and is a great way for you to see the areas that you are not as familiar with. Once you scan down the wormhole, warp to 10 and see what static designation it holds. K162 means its an exit, but there are plenty of other designations. Open a web browser for static mapper and plug the designation into the site and it will tell you where the hole leads. Sometimes you get lucky and you get a direct shot (no wormhole) from null to high. Obviously that's a great way to move your cargo.

Anyhow, once you know what you are dealing with, you can poke your head inside and plug the constellation designation into the site. Starts with J and has 6 numbers I think. This will give you details as to the system, what you want to know is the activity. If its active, someone lives there and you might want to leave. Additionally the system will likely have a static, which will be listed in static mapper. Again scan down the exit. Don't forget to bookmark your entrance. Poke your head out the exit and see what you find. You might be in the same system (has happened to me before) or you could be on the other side of Eve.

Word of caution. Wormholes are not safe. They can be convenient and allow you some flexibility but they are not always safe. But with proper planning, they can be used to move cargo, and be used to get in and out of difficult spots.

To be clear you don't go into wormholes to scan. The rats will eat you. They are a short cut. Might be safe and might not.




Did you know, I just found out, you can show info of Wormhole and it tells you
Leads to Null, high low Unkown or Dangerous unknown
Spicy McGee
Quazar Holdings
#22 - 2014-07-18 05:30:06 UTC
Akashi Suenobu wrote:


(4) NEVER NEVER NEVER WARP GATE TO GATE. Always bounce off of some celestial that isn't in a direct line with the gate. 90% of the time, bubbles are going to be set up so they can only catch you if you're coming from another gate, or possibly the sun. Warp first to an out of the way planet, then to your out gate. Since this doesn't solve the problem of a bubble right on the gate, it's usually a good idea to warp to the closest planet to the gate and d-scan at just over the range the gate is at, and see if bubbles pop up. Worst case scenario, you go out another gate.

(5) Expect to die once in a while. No system is perfect. I got caught a couple times, but I still made more than I lost. Fly smart and stay cloaked if you're not alone in a system and you'll do okay.




i did this.. i went to 100km on gate, i got out and scanned the gate with Dscan
to showed the gate but showed nothing about the bubble
i wanted to see it so i know what to look for
Deck Cadelanne
CAStabouts
#23 - 2014-07-18 12:37:02 UTC
Spicy McGee wrote:


i did this.. i went to 100km on gate, i got out and scanned the gate with Dscan
to showed the gate but showed nothing about the bubble
i wanted to see it so i know what to look for


You might need to adjust your dscan settings or your overview settings; if your overview does not show the bubble, and your dscan is set to use overview settings, then dscan will not show the bubble.

Hope that makes sense!

"When the going gets weird, the weird turn professional."

- Hunter S. Thompson

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