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Pushing the limits of "test" in test server

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Author
Decarthado Aurgnet
Imperial Combat Engineers
#1 - 2014-07-17 18:33:48 UTC
I didn't see a thread on this in the first few pages of threads, so here goes:

What does everyone think of adjusting SiSi in such a way that all pilots are set at 0 SP every time it's mirrored but they also have 100 million SP's in unallocated skill points? Additionally, how difficult would it be to give the 'move me' bot a sister called the 'reset me' bot for the purposes of resetting SP's to 0 and 100m as they would be theoretically set during a mirror under this idea?

Before you say it'd reduce incentive to participate in mass tests, I'm pretty sure people who log into the test server in the first place are already not your average players. People on the test server generally have an interest in actually testing things and shouldn't need a lot of extra motivation to join in the mass mayhem of mass tests. Besides, it'd give people the opportunity to say things like, "Okay, army A should set their Gunnery skill to 3 and army B should set it to 5 for this next experiment," or whatever they feel is appropriate at the time.

Pros and cons, go.

Remove T2 BPO's or make them inventable at extreme cost.

hellswindstaff
Syndicate Enterprise
Sigma Grindset
#2 - 2014-07-17 18:38:00 UTC
Server is for CCP development and testing NOT individuals flying ships they are 287 days away from
Kora Ethereal
Ethereal Beings
#3 - 2014-07-17 18:47:50 UTC  |  Edited by: Kora Ethereal
Decarthado Aurgnet wrote:
I didn't see a thread on this in the first few pages of threads, so here goes:

What does everyone think of adjusting SiSi in such a way that all pilots are set at 0 SP every time it's mirrored but they also have 100 million SP's in unallocated skill points? Additionally, how difficult would it be to give the 'move me' bot a sister called the 'reset me' bot for the purposes of resetting SP's to 0 and 100m as they would be theoretically set during a mirror under this idea?

Before you say it'd reduce incentive to participate in mass tests, I'm pretty sure people who log into the test server in the first place are already not your average players. People on the test server generally have an interest in actually testing things and shouldn't need a lot of extra motivation to join in the mass mayhem of mass tests. Besides, it'd give people the opportunity to say things like, "Okay, army A should set their Gunnery skill to 3 and army B should set it to 5 for this next experiment," or whatever they feel is appropriate at the time.

Pros and cons, go.


This is a testing environment people! (Not just a playground)
The test environment (as with any other test environment) depends on variables being consistent as with the "real-time" (TQ) environment, Changing too many things to be different from "TQ" in this case causes issues, and when it comes down to it CCP will only end up seeing people testing ships, fits, and setups that have maximum backing from skills instead of the normal stuff handed around and fitted normally.

To clarify, the meterics for testing will be skewed, we will see less variation in skill levels related to fitting and spaceship command I.E.: Average Lifespan of a HAC with level 2 and Meta 4 guns VS a "perfect" HAC pilot.

Now to get on the physical mechanics for SP
I'd say that it's generally a bad idea.
Recently the database broke because they were implementing new features and tricks for Cirius
The player database itself is huge, simply giving out SP is hard enough on the QA Staff
The idea of wiping the entire database and applying 100m in un-allocated SP isn't hard however it would be the so-called "Reset Me" channel that would cause issues, even though a simple database lookup and set function wouldn't be hard, it's my experience that individual skills and their values are kept for every toon, meaning that this process would require a decent (Still small) amount of time in order to query, wipe (all of your skills), and set (100m un-allocated SP) function FOR EVERY TOON that uses it, I'd imagine that this kind of tool would be used and abused more often than a free masochistic hooker.



hellswindstaff wrote:
Server is for CCP development and testing NOT individuals flying ships they are 287 days away from


Oh right... This tooo :D
hellswindstaff
Syndicate Enterprise
Sigma Grindset
#4 - 2014-07-17 18:50:56 UTC
If you are going to use it helping to work out the bugs on new content is a nice unselfish thing to do. Smile
Decarthado Aurgnet
Imperial Combat Engineers
#5 - 2014-07-17 20:44:41 UTC
The arguments of , "This isn't the originally-intended purpose of the test server," and, "People will only test with max skills," may both have some merit, but neither of these arguments express how this change would clearly outweigh the increased flexibility of letting CCP know which new metas may be most desirable and letting people see for sure whether a skill does what they think it does before they acquire it on Tranquility. If this mentality had been adopted by CCP, then they'd have poo-pooed EFT, EVE-HQ, and other such tools years ago.

More than that, Singularity has been configured to let every player get every T2 ship and fitting practically for free on an unlimited basis. This idea would merely be an extension of that precedent and it could provide data which is at least as valuable as which currently-existing skillsets play out in exactly the same way as they would on Tranquility. So, yes, it would encourage people to compare their existing skills to what they could get if they maxed something out. It would show CCP just how far their system will stretch the abilities of characters when clearly being abused by people who are being told to abuse them for great justice and the lulz.

As for the database changes ... it wouldn't take any more time than a mirror currently takes and the script bot would only be a processing load worth noticing for people who spam 'reset me' faster than the existing anti-spam scripts will let them type. If you're worried about spam in the help channel, then a fix would be as simple as posting a notice to join the 'reset me' channel, if it even needs to be taken that far.

Remove T2 BPO's or make them inventable at extreme cost.

Kora Ethereal
Ethereal Beings
#6 - 2014-07-17 20:54:48 UTC
Decarthado Aurgnet wrote:
The arguments of , "This isn't the originally-intended purpose of the test server," and, "People will only test with max skills," may both have some merit, but neither of these arguments express how this change would clearly outweigh the increased flexibility of letting CCP know which new metas may be most desirable and letting people see for sure whether a skill does what they think it does before they acquire it on Tranquility. If this mentality had been adopted by CCP, then they'd have poo-pooed EFT, EVE-HQ, and other such tools years ago.

More than that, Singularity has been configured to let every player get every T2 ship and fitting practically for free on an unlimited basis. This idea would merely be an extension of that precedent and it could provide data which is at least as valuable as which currently-existing skillsets play out in exactly the same way as they would on Tranquility. So, yes, it would encourage people to compare their existing skills to what they could get if they maxed something out. It would show CCP just how far their system will stretch the abilities of characters when clearly being abused by people who are being told to abuse them for great justice and the lulz.

As for the database changes ... it wouldn't take any more time than a mirror currently takes and the script bot would only be a processing load worth noticing for people who spam 'reset me' faster than the existing anti-spam scripts will let them type. If you're worried about spam in the help channel, then a fix would be as simple as posting a notice to join the 'reset me' channel, if it even needs to be taken that far.



It's a controlled test enviroment where CCP seeks to find out how changes affect the current populous present, Inherently screwing with the Skills of said population will skew and or modify the test results in a way that will not reflect what was originally the intended goal.

Lets say we wanted to test how efficient a wrench was at turning a nut onto a bolt, we wouldn't simply go out and grease all the bolts to make it easier for them all. CCP needs accurate results reflective of the TQ environment "mirrored" onto SiSi, Masstest SP is a necessity to attract players from TQ to come play around in their monitored sandbox.
Decarthado Aurgnet
Imperial Combat Engineers
#7 - 2014-07-17 21:05:38 UTC
I don't believe that to be the case, even if CCP explicitly stated it to be so at any point in time. If it were, then we'd be limited to a truer mirror of Tranquility which includes the market, POS towers, sovereignty ... everything. None of that is really suited to a test environment and often takes as much time and resources to acquire as a good skill set. Besides, like I said, giving people a few million SP's in a test environment isn't really encouragement to join in a scheduled for-fun event. The encouragement is the fun itself, AND we're routinely handed millions of SP's anyway just to have people test the skills CCP is looking to have tested. This solution would circumvent the need for the whole process of determining who needs the bonus SP's and would serve the same purpose at all times instead of only during mass tests.

Remove T2 BPO's or make them inventable at extreme cost.

Kora Ethereal
Ethereal Beings
#8 - 2014-07-17 21:18:39 UTC
Decarthado Aurgnet wrote:
I don't believe that to be the case, even if CCP explicitly stated it to be so at any point in time. If it were, then we'd be limited to a truer mirror of Tranquility which includes the market, POS towers, sovereignty ... everything. None of that is really suited to a test environment and often takes as much time and resources to acquire as a good skill set. Besides, like I said, giving people a few million SP's in a test environment isn't really encouragement to join in a scheduled for-fun event. The encouragement is the fun itself, AND we're routinely handed millions of SP's anyway just to have people test the skills CCP is looking to have tested. This solution would circumvent the need for the whole process of determining who needs the bonus SP's and would serve the same purpose at all times instead of only during mass tests.



  • The Mirror Already includes the Market
  • POS towers are removed to prevent malicious intel from being gathered
  • Sovereignty is removed to allow players wanting to test sovereignty mechanics to freely do so without violating Test Server rules.
  • The events aren't "for-fun" they are used to measure metrics, performance, and collect/farm bug report data
  • It's easier to give a list of people un-allocated SP instead of wiping entire sets of database entries and doing a series of computations to give un-allocated SP equal to the amount lost from removing skills for a reset.
  • Your self-entitlement is blocking your common sense.
hellswindstaff
Syndicate Enterprise
Sigma Grindset
#9 - 2014-07-17 21:21:02 UTC  |  Edited by: hellswindstaff
i don't think people understand the concept of SINGULARITY IS FOR CCP DEVELOPMENT AND TESTING.....not ours.
Us getting to use it is a by product of that. Be happy you arent stuck to using EFT for your testing .
Decarthado Aurgnet
Imperial Combat Engineers
#10 - 2014-07-17 21:28:55 UTC
Self-entitlement? One could say the same for arguing points given to you by others. I asked for pros and cons, and all I'm hearing is why things are the way they are and that people shouldn't be allowed to have free SP's for testing purposes unless it's during a mass test.

You're also just rephrasing what I've already said about how sovereignty and pos towers and the market being copied from Tranquility are not suited to a test environment (which is why they're not copied) and you're trying to use that as a point against me. Seriously? Additionally, if EVE werent' fun then you wouldn't play it. You're not getting paid to play on Sisi and nobody's getting recognized outside of their circles of friends for it. Of course it's done for the entertainment value while also serving the purpose of helping CCP see how their code is really working and if/where they maybe made some typos or if some new feature needs rebalancing.

I'm not saying you're wrong where any of your points are concerned. Far from it, you're very right. CCP has Sisi for testing purposes, and they watch what people do in there to make sure systems work just fine before being released onto the live server. On the other hand, what I'm seeing is that you're not even trying to see how changing the system would actually benefit the concept of a testing environment in ways which have already been established as common practice.

Remove T2 BPO's or make them inventable at extreme cost.

Decarthado Aurgnet
Imperial Combat Engineers
#11 - 2014-07-17 22:50:16 UTC
Again, you are correct. How are you not understanding that your point remains valid? Such things are not suited to a test environment.

Remove T2 BPO's or make them inventable at extreme cost.

hellswindstaff
Syndicate Enterprise
Sigma Grindset
#12 - 2014-07-17 22:55:25 UTC
I gave up for today. Roll
Kusum Fawn
Perkone
Caldari State
#13 - 2014-07-17 22:59:05 UTC
um. For a quite a bit of testing we are stuck with EFT, if we havent trained the particular skills yet, then its eft to see what changes from where we are now.

im not sure how this is a point in favor/against addition of SP on Sisi

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

Kora Ethereal
Ethereal Beings
#14 - 2014-07-18 00:58:46 UTC
Decarthado Aurgnet wrote:
Self-entitlement? One could say the same for arguing points given to you by others. I asked for pros and cons, and all I'm hearing is why things are the way they are and that people shouldn't be allowed to have free SP's for testing purposes unless it's during a mass test.

You're also just rephrasing what I've already said about how sovereignty and pos towers and the market being copied from Tranquility are not suited to a test environment (which is why they're not copied) and you're trying to use that as a point against me. Seriously? Additionally, if EVE werent' fun then you wouldn't play it. You're not getting paid to play on Sisi and nobody's getting recognized outside of their circles of friends for it. Of course it's done for the entertainment value while also serving the purpose of helping CCP see how their code is really working and if/where they maybe made some typos or if some new feature needs rebalancing.

I'm not saying you're wrong where any of your points are concerned. Far from it, you're very right. CCP has Sisi for testing purposes, and they watch what people do in there to make sure systems work just fine before being released onto the live server. On the other hand, what I'm seeing is that you're not even trying to see how changing the system would actually benefit the concept of a testing environment in ways which have already been established as common practice.


I'm not entitled to anything but my god given rights and life.
I haven't asked for a single thing... Would I love to see some free SP, hell yes, is any single suggestion I've seen feasible in a sense that it would be WORTH CCP's TIME to implement it? No.

I've been re-phrasing the same thing because you don't seem to understand that things are a way for a reason. It probably won't change today or the next day and so on, HOWEVER with the new mirroring frequency having been announced we may see changes related to Shipbuilding times. The Dev's seemingly don't like giving free SP at all, it causes work for them that could probably be put into more productivity, however they need ways to draw users to their Test Server so there you have it. I'm sure if the QA Department had their way, SiSi would be a lawless blank slate with a moveme system, no rules, and very limited free SP. POS's and Sov would probably still be removed, NOTHING would be seeded, and players would be expected to provide for themselves just like on TQ. THIS would have the least amount of impact on the "Testing Environment" while protecting intel.
Decarthado Aurgnet
Imperial Combat Engineers
#15 - 2014-07-18 01:11:23 UTC
Kora Etherealis wrote:
any single suggestion I've seen feasible in a sense that it would be WORTH CCP's TIME to implement it? No.

See, this right here is a response I can live with. I can respect this opinion.

Still, assume we live in a perfect magical world where dev's had infinite time and could always write perfect code with unending enthusiasm for always getting everything just right. What then? What would you feel would be added and/or taken away from the test server?

Remove T2 BPO's or make them inventable at extreme cost.

Kora Ethereal
Ethereal Beings
#16 - 2014-07-18 03:19:06 UTC  |  Edited by: Kora Ethereal
Decarthado Aurgnet wrote:
Kora Etherealis wrote:
any single suggestion I've seen feasible in a sense that it would be WORTH CCP's TIME to implement it? No.

See, this right here is a response I can live with. I can respect this opinion.

Still, assume we live in a perfect magical world where dev's had infinite time and could always write perfect code with unending enthusiasm for always getting everything just right. What then? What would you feel would be added and/or taken away from the test server?


Everything, We would get a TQ copy without the POS's and only minerals would be seeded at 0.01isk/unit And all users would have access to a script for free AUR and ISK for anything involving the market.
Orny
Science and Trade Institute
Caldari State
#17 - 2014-07-18 03:24:52 UTC
And forget the SP we should only be testing what we are able to use / fly on TQ therefore the Skills should be the same on Sisi
Kora Ethereal
Ethereal Beings
#18 - 2014-07-18 03:34:31 UTC
Orny wrote:
And forget the SP we should only be testing what we are able to use / fly on TQ therefore the Skills should be the same on Sisi


That's debatable, SP is probably the only thing that brings some users here, however something nice for attending a set amount of tests might be an alternative (Either a chunk of SP or a set of mods :| Possibly Supers ONLY if anything on them was changed during an update) Anything given out would be put into the redeem system for said players.
Decarthado Aurgnet
Imperial Combat Engineers
#19 - 2014-07-18 06:34:33 UTC
So, your preference for Sisi would be that, in all practicality, the only things testable by the general playerbase should be whatever the devs are focusing on at the moment? i.e., giving people some sp's and free supercaps in the event of a supercap tweak? Would this method of execution be designed to keep people off of Singularity unless there's a planned mass test?

Remove T2 BPO's or make them inventable at extreme cost.

Worpout
DEMONS OF THE HIDDEN MIST
#20 - 2014-07-18 09:57:57 UTC
this is an amazing idea. a+. ccp get on this immediately.
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