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PI: Command Center PG/CPU

Author
Norrin Ellis
Doomheim
#1 - 2014-07-16 14:47:10 UTC  |  Edited by: Norrin Ellis
I just started a tiny PI operation to pass the time. My skills are currently not fantastic, but I've been looking toward the future, and it seems to me that command centers offer far more than enough CPU but never enough PG. Does anyone else have this issue?

For example, if I wanted a very hands-off colony that produced robotics on a single planet, I would need to extract 4 different resources, process them several times, and launch the finished product. This would require 4 ECUs running at least 1 extractor head each, 4 basic industry facilities, 3 advanced industry facilities, a silo, a launch facility, and links. Without including the links, this facility would need 19,300 MW of power and 8440 tf CPU. A level 6 command center offers only 19,000 MW of power and 25145 tf CPU.

I can envision the above facility without a launch facility, opting instead to manually launch the finished product from the command center from time to time. That would put me just barely under the max power for a level 6 command center, meaning that I could ONLY run one extractor head per ECU.

Given the low income of a single colony compared to most any other endeavor, it seems hardly worthwhile if I'm going to have to build less (fewer extractors or factories) and constantly rearrange what's going on at the colony to arrive at the same finished product. Is this by design?
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#2 - 2014-07-16 14:53:24 UTC
From my (also somewhat limited) experience, gathering resources one or two at a time is a much more efficient way to do it. It requires more work because you have to run more programs, but each program will produce more resources since you can have more extractor heads per ECU.

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Norrin Ellis
Doomheim
#3 - 2014-07-16 14:59:14 UTC
Bronson Hughes wrote:
From my (also somewhat limited) experience, gathering resources one or two at a time is a much more efficient way to do it. It requires more work because you have to run more programs, but each program will produce more resources since you can have more extractor heads per ECU.

I"m doing it that way now due to my skill limitations. I only have enough PG to run one ECU, so I have to switch it from one resource to the other pretty regularly. When I first built the colony, however, I had no idea it would end up like this, so one resource is plentiful within extractor range, but the ECU isn't near a hotspot for the other, so I can only get a little of it.

If you want decent yield on anything, you've got to draw from a substantial hotspot, and that would mean ensuring your ECUs are in reach of hotspots of multiple materials (not always feasible) or having one ECU per material and running links as far as needed to the colony. Either way, the power output at every command center level seems grossly insufficient while the available CPU is excessive.
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#4 - 2014-07-16 15:03:13 UTC
It's all about planet selection and command center placement. If you can find a planet with hotspots reasonably close together and drop your command center right in the middle of them, you can get them all with a single ECU. Again. not optimal, but do-able, and it beats having to deal with multiple planets.

Also, make sure you're doing this in a 0.5 system or below. Any higher is likely going to have few enough resources to not be worth it.

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Dorian Wylde
Imperial Academy
Amarr Empire
#5 - 2014-07-16 15:10:15 UTC
Most people doing PI, especially low end, are just harvesting things. Extraction takes a lot of PG, not much CPU. Factories, especially hi tech factories, are the opposite: lots of CPU, not as much grid.

For harvesting, grid is what will bottleneck you every time. The best tip I can offer is make sure you're placing your buildings as close together as possible. Links take more PG the longer they are, so by making them as short as possible, you reduce the resource need. Related to that is planet size. Bet you've never looked at that stat. Buildings take up the same amount of space on a planet regardless, but links still go by the planet's size. Meaning larger planets take longer links, even if building placement appears the same. If you have 2 or more options for a planet to use, check the size on all of them and go with the smallest one. This is most prevalent on gas planets, but it affects all of them. My last PI operation I had 4 barren planets in system. 3 were about the same, the 4th was about twice the size of the others.
Norrin Ellis
Doomheim
#6 - 2014-07-16 15:17:43 UTC
I read the PI article in EVElopedia before I got started, and I did pick a small planet to start out. I think when I get further along, I might just buy the base materials and setup my colonies strictly for refining. I already have plenty of ISK; I'm just doing this for a little entertainment other than spinning my ships.
Netan MalDoran
Hail To The King
The Silent Syndicate
#7 - 2014-07-16 17:05:20 UTC
Yes, I have the PWG issue on my mining planets since I have both skillz to only lvl 4, but once I get Consolidation to lvl5 I can have 2 extractors/planet with many heads while having a lot of factories making T1 stuff to cut down on size before being shipped off to my T4 production planet. On average (At least in null) I would be able to mine enough materials this way to make 1 theoretical T4 component every 4 hours.

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Andrew Indy
Cleaning Crew
#8 - 2014-07-22 05:26:20 UTC  |  Edited by: Andrew Indy
With lvl4 upgrades (not much time) you should be able to get 2 ECUs , a Launch pad , 6 Basics and 3 Advanced factories and enough heads to keep them running most of the time depending on the planet (reduce to 4 and 2 if required) .

That's about as easy as it gets, Minimum hauling and minimum effort.
Victoria Sin
Doomheim
#9 - 2014-07-22 08:25:58 UTC
Think about what you need for robotics: Consumer Electronics and Mechanical Parts. That's 4 different resources, so 4 x extractors and at least 7 factories. Obviously you could do it one resource at a time, storing the resource somewhere in the meantime, but that sounds like a pain in the butt to me. The worse problem you've got is the rarity of plasma planets, as that's what you need to get all 4 of the materials.

With 1 character I would do consumer electronics x 2 planets, mechanical parts x 2 planets and either squeeze on the advanced industry factory on one of those or add a 5th factory planet. With level 4 skills you should be able to put down 6 factories and two extractors with 3 or 4 heads for each resource (depending on planet size) to generate your T1. 2 x T1 factories feeding into each T2 factory.

When you get to 5000m3 of T1 on each planet, you haul it all to your factory planet.

Conar
My Wormhole Hurts
#10 - 2014-07-24 19:09:25 UTC
Train command center upgrades to V.
Train Interplanetary consolidation to V.
Find 2 hotspots close together for the P0 you need. place command center there.
Keep all placed modules close together.

2 extractors (4 heads each)
8 basic factories (4 for each p0)
2 advanced advanced factories (1 for each p1)
1 launchpad

Route everything through the LP. Create 1 p2 per planet. Import to factory planet to make P3

Do it all in Null or WH or just don't do it at all.

Conar 07
Robert Morningstar
Morningstar Excavations LTD
Business Alliance of Manufacturers and Miners
#11 - 2014-07-24 20:09:25 UTC
Conar wrote:
Train command center upgrades to V.
Train Interplanetary consolidation to V.
Find 2 hotspots close together for the P0 you need. place command center there.
Keep all placed modules close together.

2 extractors (4 heads each)
8 basic factories (4 for each p0)
2 advanced advanced factories (1 for each p1)
1 launchpad

Route everything through the LP. Create 1 p2 per planet. Import to factory planet to make P3

Do it all in Null or WH or just don't do it at all.

Conar 07



slight counter to this

1 extractor 10 heads
add 2 storage facility
the rest can be the same though I do 2 basic for each p0
the storage can hold enough for multiple days for 2 so you have the one extractor go back and forth on what it is extracting once a day and route to correct storage.