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Strange missing killmails in wh

First post
Author
joebro1060
Brutor Tribe
Minmatar Republic
#1 - 2011-12-07 00:32:21 UTC
Ok, so just wondering if anyone else out there haas been experiencing some of the same issues as my buddies. So we have seiged a few structures lately, a pos and a few customs offices. When ever we kill them the kill maill (if any) only states there was 1 person there and he did 0 damage. I doubt a single ship doing 0 damage can pop a large tower. There were no lag issues as there were less than 20 people in the fight each time. We were located in a wh though, and it was post crucible. All of us had cleared our in-game caches and all that good stuff. Any other wh dudes out there see this happen, or does any other people kill towers and stuff and g4t correct killmails out of it?

joe bro
Messoroz
AQUILA INC
Verge of Collapse
#2 - 2011-12-07 00:45:40 UTC
Structure mails are currently bugged but it appears CCP is too preoccupied fixing UI fixes than something that actually matters.
Andski
Science and Trade Institute
Caldari State
#3 - 2011-12-07 00:48:29 UTC
Messoroz wrote:
Structure mails are currently bugged but it appears CCP is too preoccupied fixing UI fixes than something that actually matters.


You're saying that it's more important to fix killmail damage numbers for mouthbreathing dickwavers than to fix the UI?

That's interesting!

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

JC Anderson
RED ROSE THORN
#4 - 2011-12-07 00:49:20 UTC
Yeah strangely enough I actually had a couple SBU mails that were from Dec 1st of last year JUST show up on Dec 1st of this year. Even though on the details it still lists the proper date.
ACE McFACE
Federal Navy Academy
Gallente Federation
#5 - 2011-12-07 02:08:17 UTC
Messoroz wrote:
Structure mails are currently bugged but it appears CCP is too preoccupied fixing UI fixes than something that actually matters.

LolLolLolLolLolLolLolLolLolLolLolLolLolLol Enough Smilies?


Cooler and more useable UI > "LOOK MY CORP SPENT AN HOUR SHOOTING AT A HIGH SEC TOWER!! LOOK AT THIS 1337 KILLMAIL"

Now, more than ever, we need a dislike button.

iownuall123
Caldari Provisions
Caldari State
#6 - 2011-12-07 09:44:57 UTC
Agreed. I find it simply stupid when it took us 2 days of constant work to lock down and secure a wormhole and I was the only one who got the faction tower KM. Felt bad for my buddies who spent quite a bit of money only to be denied the KM, which was the whole point of the operation. If you can't be part of the tears then it's just no fun.
seany1212
M Y S T
#7 - 2011-12-07 10:31:55 UTC
iownuall123 wrote:
Agreed. I find it simply stupid when it took us 2 days of constant work to lock down and secure a wormhole and I was the only one who got the faction tower KM. Felt bad for my buddies who spent quite a bit of money only to be denied the KM, which was the whole point of the operation. If you can't be part of the tears then it's just no fun.


The only tears I see are yours Roll
Drew Solaert
Aliastra
Gallente Federation
#8 - 2011-12-07 10:40:57 UTC
CCP focusing on stuff other than fixing killmails?

Doing it right tbfh.

I lied :o

Dilligafmofo
3WAYFOUNDATIONS
New Miner's Union
#9 - 2011-12-07 11:31:10 UTC
Dropped 2 differing towers in high sec this past week. KM shows the final blow guy only getting on the mail, having done 1m damage.

Petitions sent, not even an acknowledgement returned.

I appreciate they are busy with patching and the like and I hope they fix the bugged mails in the near future.

Terrorfrodo
Interbus Universal
#10 - 2011-12-07 11:39:18 UTC
While they're at it they could maybe fix the issue that only the people showing up for the mop-up (after reinforced mode ends) get on the killmail and only their damage is counted. Structures (and ships too) need a 'damage memory' that does not end at session change or downtime.

The way it is now people tend to be busy elsewhere when a tower's defenses need to be broken, but show up for the easy finish when the defenseless tower exits reinforced mode Roll

.

KFenn
State War Academy
Caldari State
#11 - 2011-12-07 11:42:04 UTC
Messoroz wrote:
Structure mails are currently bugged but it appears CCP is too preoccupied fixing UI fixes than something that actually matters.


"Oh noes my killboard which creates a synthetic image of how 1337 I am is going to be missing a killmail on an immovable object that wasn't even defended! It was so hard to kill though, I should get credit! People won't know how scary a super starship captain I am otherwise!"

You represent everything that is wrong with killmails.

Commanding Officer of the Treacle Tart Brigade

Liam Mirren
#12 - 2011-12-07 11:55:40 UTC
Messoroz wrote:
Structure mails are currently bugged but it appears CCP is too preoccupied fixing UI fixes than something that actually matters.


There's a difference between :bittervet: and being a giant moron, you are the latter it seems.

Excellence is not a skill, it's an attitude.

1-Up Mushroom
Imperial Academy
Amarr Empire
#13 - 2011-12-07 13:54:25 UTC
It's the sleepers...beware... Shocked
5 Senses In A Person... 4 Seasons In A Year... 3 Colors In A Stoplight... 2 Poles On The Earth... ONLY 1-UP MUSHROOM!!!  If You Like My Sig, Like Me!   Remember EVE is EVErything!
Igualmentedos
Perkone
Caldari State
#14 - 2011-12-07 15:53:30 UTC
Andski wrote:
Messoroz wrote:
Structure mails are currently bugged but it appears CCP is too preoccupied fixing UI fixes than something that actually matters.


You're saying that it's more important to fix killmail damage numbers for mouthbreathing dickwavers than to fix the UI?

That's interesting!


Thank you for that. God damn I was starting to lose hope after reading Messoroz's post.
Igualmentedos
Perkone
Caldari State
#15 - 2011-12-07 15:55:57 UTC
iownuall123 wrote:
Agreed. I find it simply stupid when it took us 2 days of constant work to lock down and secure a wormhole and I was the only one who got the faction tower KM. Felt bad for my buddies who spent quite a bit of money only to be denied the KM, which was the whole point of the operation. If you can't be part of the tears then it's just no fun.


Please stop and look at what EvE has become (or is?). This is ridiculous.

It's a KM man, move on.
Goose99
#16 - 2011-12-07 15:57:46 UTC
Dilligafmofo wrote:
Dropped 2 differing towers in high sec this past week. KM shows the final blow guy only getting on the mail, having done 1m damage.

Petitions sent, not even an acknowledgement returned.

I appreciate they are busy with patching and the like and I hope they fix the bugged mails in the near future.



The logs! They show nothing!Cool
CCP Nullarbor
C C P
C C P Alliance
#17 - 2011-12-07 17:23:47 UTC
Actually we have already fixed this internally but it touches risky code so we giving it some more time to be tested on SiSi.

Should land on TQ next week.

CCP Nullarbor // Senior Engineer // Team Game of Drones

Unforgiven Storm
Eternity INC.
Goonswarm Federation
#18 - 2011-12-07 18:26:29 UTC
CCP Nullarbor wrote:
Actually we have already fixed this internally but it touches risky code so we giving it some more time to be tested on SiSi.

Should land on TQ next week.


talking about killmails, for a long long time the killmails do not reflect the real damage that each pilot does to a ship they kill, specially when the killmail has lots of pilots on it.

I lost count of the times I do the Final blow and the damage I've done is 0 !

When can we expect this issue to be corrected?

Unforgiven Storm for CSM 9, 10, 11, 12 and 13. (If I don't get in in the next 5 years I will quit trying) :-)