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Wormholes

 
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W space little things.

First post First post
Author
Jack Miton
School of Applied Knowledge
Caldari State
#201 - 2014-07-11 00:02:13 UTC
Pretty sure the required infrastructure for something like that doesnt even remotely exist in eve

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Kynric
Sky Fighters
Rote Kapelle
#202 - 2014-07-11 00:40:37 UTC
Jack Miton wrote:
Pretty sure the required infrastructure for something like that doesnt even remotely exist in eve


Perhaps, but I can currently delete bookmarks that way (remove location) so perhaps it would be a small thing to edit it. I have no idea, just tossing it out there as a feature I would use.
Kynric
Sky Fighters
Rote Kapelle
#203 - 2014-07-11 00:44:49 UTC
One of my corp mates imagined it would be cool to have the rorq tractor in an asteroid into its clutches where it would sit on the thing and be stuck while it digests the rock like a snake. I don't care for mining but I'm sure someone would enjoy doing that. I would enjoy creeping up on that bloated creature in a hound while playing the jaws music.
Kynric
Sky Fighters
Rote Kapelle
#204 - 2014-07-11 00:47:54 UTC
Make the mobile scan inhibitior permanent and reuseable (like bubbles), its current form makes it unattractive and it doesnt see much use.
Foedus Latro
Caldari Provisions
Caldari State
#205 - 2014-07-11 01:11:43 UTC
Jack Miton wrote:
Can you no longer rename BMs by rclick on the map screen? you used to be able to.


TIL

Yeah, you still can.

But like Kynric explained, being able to edit BMs by right clicking in space would be awesome

Just a wormhole guy

Alundil
Rolled Out
#206 - 2014-07-11 01:46:04 UTC
Foedus Latro wrote:
Jack Miton wrote:
Can you no longer rename BMs by rclick on the map screen? you used to be able to.


TIL

Yeah, you still can.

But like Kynric explained, being able to edit BMs by right clicking in space would be awesome

I often keep up bookmark names updated through rclick in the map. But a good suggestion is a good suggestion.

I'm right behind you

Quinn Corvez
Perkone
Caldari State
#207 - 2014-07-11 15:16:53 UTC
You are all wrong about ore sites being returned to scannable anomalies. Proof
corbexx
Sebiestor Tribe
Minmatar Republic
#208 - 2014-07-12 11:34:38 UTC
Ok been through and sorted a short list , by short I mean 1 and a half pages of little things and 1 page of bigger things.
BayneNothos
United Electro-Magnetic Federation
Business Alliance of Manufacturers and Miners
#209 - 2014-07-13 09:51:30 UTC
corbexx wrote:
Ok been through and sorted a short list , by short I mean 1 and a half pages of little things and 1 page of bigger things.



Cool.

Can we see said list? Also how has the response from CCP been so far?
EndersChild
Deep Core Mining Inc.
Caldari State
#210 - 2014-07-13 11:33:40 UTC
5 minute Limited Weapons Timer
Cause: Aggression against another Corporation or Alliance
Consequence: The Corporation or Alliance may freely engage you while timer is active

Remove HS games from WH space
Zeras Allyndar
Mass Disruption
#211 - 2014-07-13 19:42:54 UTC
Axloth Okiah wrote:

- crank up the number of random WH connections in general

ISD Ezwal: "Well, lets put it this way, if I would clean this thread by the forum rules, there would be very little left."

Justin Cody
War Firm
#212 - 2014-07-14 07:23:05 UTC
CCP Greyscale wrote:
corbexx wrote:
Lloyd Roses wrote:
corbexx wrote:
Amak Boma wrote:
well theres problem with flux generator upgrade it does not generate wormholes at all in upgraded nullsec systems it should be looked into and to be fixed.



It attually does work it just doesn't work how 99% of people think and so people assume its broken. Its not ideal though I will say that


It would be great if there could be some explanation happening. I lived in a system and we dropped that upgrade. The change in wormhole spawning in this system and the constellation after installing - didn't exist. Like there was no change. None at all.
So if it does work, I guess it must be affecting something different. Or: Going from ~4 holes a week to ~4 holes a week is no notable change.

So please, what does it even do!?


I'm 99% sure it will be NDA but I'll ask if information about it can be released, but i'm pretty sure they will say no. But as i've said it does work its just not great how it works.


Someone cast "summon dev"?

So yeah, wormhole generators "work", they just work in a very laid back, casual way. There are a certain number of wormholes shared between all systems with each level of the wormhole generator upgrade, which scales more-or-less linearly with number of upgrades installed, and they move around between those systems in the same way that normal exploration sites do.

It's not a very good upgrade as it currently stands, but neither is it "broken" per se. (At least as far as we are aware - and the system involved is sufficiently generic and widely-used that I would be very surprised if there was anything wrong with it. If this was broken, anomalies would almost certainly be broken too, and we'd know about that.)


well if wh's spawned randomly in the same system after they are collapsed then you'd be correct...because that is how anoms work in sov space. If you're talking about the random anoms that can spawn in any npc null..ok well then that makes the WH upgrade look like crap...especially since you can't control at all what types of WH's you get. You can however have some influence over what anoms spawn in your system.
Amak Boma
Dragon Factory
xX SERENITY Xx
#213 - 2014-07-14 09:10:55 UTC
yeah this "wormhole generator" need to be revised and fixed
Humang
Sudden Buggery
Sending Thots And Players
#214 - 2014-07-14 11:22:05 UTC  |  Edited by: Humang
Any chance of making small mobile "hybrid" siphon units scoop-able?

I mean there is no way to tell whats being reacted, unless you have access to the POS or someone is really bad at naming and access to the system is limited to the life of the connecting wormhole.

Would be nice is all.


EDIT:
Oh and sorry if its already been suggested (and not entirely wh related) but how about bookmark folders in folders?

AFK cloaking thread Summary - Provided by Paikis Good Post Etiquette - Provided by CCP Grayscale

Bleedingthrough
#215 - 2014-07-14 12:04:12 UTC
One little thing with big impact would be:

Create Tabs like they exist for Corporation Hangars for Ship Maintenance Arrays.

ATM even small groups need multiple towers with different passwords if they want any protection from corp thieves. This change would solve a lot of issues we have with asset security and the numbers of towers needed to achieve this.

If this is doable with little effort from CCP plz make this happen! It is the next closest thing to functional POSes.
Shilalasar
Dead Sky Inc.
#216 - 2014-07-14 12:18:52 UTC
BayneNothos wrote:
corbexx wrote:
Ok been through and sorted a short list , by short I mean 1 and a half pages of little things and 1 page of bigger things.



Cool.

Can we see said list? Also how has the response from CCP been so far?



The list is probably for when corbexx is in iceland and what happens there is NDA until the minutes.
Loris Fritz
Pixel Empire
#217 - 2014-07-14 13:58:38 UTC
Make the hotkey for jumping through a stargate (default D) useable on WHs on your overview.
dirtydebbs
the wreking crew
#218 - 2014-07-14 14:17:22 UTC  |  Edited by: dirtydebbs
only two suggestions

beign able to have 16 combats loaded at onece in th e expanded probe launcher maybe using the sisters version u can fit 16

to stop a lot of farmers not logging in for days apon end having all anoms on a 4 day cycle if not run or even spawnd within the 4 days then it de-spawns

this way every one has to be on to run sites or end up losign them all, kncok on effect more peopel active in wh space especialy c4 space and c5/6 space with lower statics
Rei Moon
Perkone
Caldari State
#219 - 2014-07-14 15:43:51 UTC
corbexx
1. sorry for NPC alt posting
2. remove region mechanics. I don't care if guys have seeded caps in other systems in same region... it's plain boring to find the same wh's again and again and again.
3. ty for reading.

<3

sexy.

Blink

Down the pole podcast "Annhhh"

corbexx
Sebiestor Tribe
Minmatar Republic
#220 - 2014-07-14 17:05:54 UTC
Shilalasar wrote:
BayneNothos wrote:
corbexx wrote:
Ok been through and sorted a short list , by short I mean 1 and a half pages of little things and 1 page of bigger things.



Cool.

Can we see said list? Also how has the response from CCP been so far?



The list is probably for when corbexx is in Iceland and what happens there is NDA until the minutes.


The list isn't really NDA, at the end of the day its all your ideas so its not like you don't already know about them.

I showed them to CCP Greyscale this morning and he went through them saying how much work stuff would be from a programming POV (big thanks to him for that). This isn't to say they will be done just how much work they would all be.

I now need to re sort the list taking this in to account. Then get some imput from the other CSM.

Then I'll see about getting the short list up for everyone. Then it will be discussing it with CCP, that's the bit that will be NDA

I will say the most popular by far was:-

Ablity to unstack dscan and probe scanner.

Grav sites having to be scanned down again


PS keep posting stuff as its easy for me to add to the list.