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Mittani: Greifers drive away new players

First post
Author
James Amril-Kesh
Viziam
Amarr Empire
#221 - 2014-07-13 07:02:43 UTC
Josef Djugashvilis wrote:
Whatever the problem, TiDi, disconnects, POS issues, losing that Titan etc, hi-sec is to blame.

Is that your response to everything now?

Enjoying the rain today? ;)

Dave Stark
#222 - 2014-07-13 07:21:11 UTC
James Amril-Kesh wrote:
Josef Djugashvilis wrote:
Whatever the problem, TiDi, disconnects, POS issues, losing that Titan etc, hi-sec is to blame.

Is that your response to everything now?


but those things are clearly so integral to the NPE.
Sibyyl
Garoun Investment Bank
Gallente Federation
#223 - 2014-07-13 07:23:30 UTC
Garresh wrote:
James Amril-Kesh wrote:
No because again you're missing the fact that this is the natural and inevitable progression of a broken sov system.

Our choices were entirely logical.


To be fair, being 100% logical in any game is boring. I can't think of many games in which my experience was improved by excessive optimization. There's a point at which you must sacrifice success for fun.

Null as it is now is a result of choices made by basic human nature (protect what you have and share it only with the ones you love).

You can go ahead and be Karl Marx and invent some idea of better angels that humanity is not, but give any random assortment of humans the same resources that Goonswarm has and you will get a big, blue donut.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

HighSec Content Creator
Doomheim
#224 - 2014-07-13 07:54:10 UTC
This thread is interesting only because one forum troll almost made peace with another, a rare event worth celebrating because people actually got back to discussing the topic.

Apart from that watching BlueSec Nullbears trying to kill HighSec yet again is boring.

Dear Nullbears, go play your other games!

You've "won" this game now let "us" (the people who actually login and play the game) get on with it...
Kaarous Aldurald
Black Hydra Consortium.
#225 - 2014-07-13 08:22:31 UTC
HighSec Content Creator wrote:

You've "won" this game now let "us" (the people who actually login and play the game) get on with it...


Botting, or pretending to be a bot, doesn't count as playing the game.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Dave Stark
#226 - 2014-07-13 08:29:11 UTC
Kaarous Aldurald wrote:
HighSec Content Creator wrote:

You've "won" this game now let "us" (the people who actually login and play the game) get on with it...


Botting, or pretending to be a bot, doesn't count as playing the game.


*looks at all the ishtars in null sec anoms*
Moving swiftly on...
Kaarous Aldurald
Black Hydra Consortium.
#227 - 2014-07-13 08:35:02 UTC
Dave Stark wrote:
Kaarous Aldurald wrote:
HighSec Content Creator wrote:

You've "won" this game now let "us" (the people who actually login and play the game) get on with it...


Botting, or pretending to be a bot, doesn't count as playing the game.


*looks at all the ishtars in null sec anoms*
Moving swiftly on...


Meh. Killed a bunch of those guys recently on another toon of mine. If they're bots, they're tremendously ****** bots to not run away when local spikes by two. I think they're more likely a consequence of the lamewad drone mechanics that let your drones defend your ship for you.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Sisohiv
Center for Advanced Studies
Gallente Federation
#228 - 2014-07-13 08:38:56 UTC
insert one of the 20,000 snotshots Goons would throw at anyone else who even tried to suggest that maybe player behavior is at the root of a shrinking EVE.
Chopper Rollins
hahahlolspycorp
#229 - 2014-07-13 09:43:56 UTC
Mittani suggests a fenced off newbie area to improve NPE.
Cites WOW success as example.
Illustration of how money eats everything. Business needs to be balanced or you end up with the bland theme park.
Leader of big coalition does not qualify you as game designer or business manager. It's like listening to a great dancer talk about his ideas about how to vamp up the disco scene.

BESIDES, newbro area would be griefed by exactly those baby eaters that are wasting miners around jita. So that flushes that idea entirely.

Across the world people are spending slightly less on fun things. Best NPE in the world does badly when customers aren't spending.





Goggles. Making me look good. Making you look good.

Kaarous Aldurald
Black Hydra Consortium.
#230 - 2014-07-13 09:46:54 UTC
Chopper Rollins wrote:

BESIDES, newbro area would be griefed by exactly those baby eaters that are wasting miners around jita. So that flushes that idea entirely.




Children are the future... of fine dining. Shocked

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Prince Kobol
#231 - 2014-07-13 09:52:24 UTC
Eve by its very nature will always make a large proportion of new players quit and nothing you do to the NPE will change that.

CCP advertises Eve as a place where stealing, cheating, back stabbing and basically acting like a total douche bag is a must, so this in turns attracts a certain type of person.

One of the most commonly pieces of advice given to new players by the Eve community is never trust anybody ever.

Most Corps / Alliances are in a state of constant paranoia. Any new character must be a spy and if not a spy then a noob so an opportunity to be scammed.

When you put all this together is it no wonder that most new players leave never to return?
Inir Ishtori
Perkone
Caldari State
#232 - 2014-07-13 09:59:26 UTC
You can be griefed in newbie zones of WoW in about the same way as you will in EvE, btw. In both cases it is enough to use some common sense to avoid it almost entirely.

Penalty-free same corp awoxing should be removed/looked into - that's a good suggestion, though.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#233 - 2014-07-13 10:06:26 UTC  |  Edited by: Scipio Artelius
Prince Kobol wrote:
When you put all this together is it no wonder that most new players leave never to return?

Nope, no wonder and from my perspective it's perfectly fine.

Seems to me there are 2 ways to increase the number of new paying players:

1. Increase the rate at which players convert (ie. fix NPE to give greater appreciation/safety of the game); or
2. Get more people to try the game so that more of life's 'scumbags'** try the game

I'm more for 2 than 1 tbh (but that's also a gamers perspective than a business perspective).

There is room in the game for both city builder type players and for pvpers, but people in both groups need the maturity to realise that this is a niche game that challenges and rewards people who generate their own fun rather than waiting for the game to feed it to them.

We don't need to create a WoW-like area to attract more WoW-like players, but that may not be the best language to use to express that.













** By scumbags, I mean mature people able to separate life from a game and recognise that internet space toys are there to be destroyed and stolen
Aralyn Cormallen
Deep Core Mining Inc.
Caldari State
#234 - 2014-07-13 10:43:30 UTC
Sisohiv wrote:
insert one of the 20,000 snotshots Goons would throw at anyone else who even tried to suggest that maybe player behavior is at the root of a shrinking EVE.


So what you are saying is you agree with his comments completely, but because the sentiment is coming from a Goon, you can't say that, and since you can't disagree (since it aligns with your own opinion) you are just going to make a snarky comment.

And people think we are the problem.
Sisohiv
Center for Advanced Studies
Gallente Federation
#235 - 2014-07-13 11:20:13 UTC
Aralyn Cormallen wrote:
Sisohiv wrote:
insert one of the 20,000 snotshots Goons would throw at anyone else who even tried to suggest that maybe player behavior is at the root of a shrinking EVE.


So what you are saying is you agree with his comments completely, but because the sentiment is coming from a Goon, you can't say that, and since you can't disagree (since it aligns with your own opinion) you are just going to make a snarky comment.

And people think we are the problem.



HTFU?
Can I haz your stuff?
Go back to WoW?
Don't let the door smack you in the ass?
Adapt or die?

I agree with someone on this forum. Mr. Epeen.

I trust you guys about as far as I can throw you.
Felicity Love
Doomheim
#236 - 2014-07-13 11:28:03 UTC  |  Edited by: Felicity Love
Well, if it's going to be "WoW" ( egads and gadzooks ! ) as an example of how to do things, then I guess EVE either needs a separate "realm" where no PVP is allowed, or PVP is only allowed by express consent. Twiddle the targeting mechanics so that those who have NOT consented to PVP can not be targeted, or are simply "invulnerable".

Should do wonders for that sacred NPE.

Besides, we've got duelling --- so we're already headed down that slippery slope --- but hey, there's still time to rename Jita to "Warsong Gulch" and get this whole charade over with.

Roll

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Alastair Ormand
Mine all the things
#237 - 2014-07-13 11:52:36 UTC
I'm agreeing with that article 100%.

The player base says it's about "throwing people in the deep end" and making them learn the game themselves and being better for it. But this seems to be a very bad approach, especially with games like WoW offering a more relaxed and easy approach to getting started, it becomes a case of "Hmm should I play the easy to follow and learn game that helps you get to know the game and ease into it" or the "HOLY **** WHAT THE HELL AM I DOING?, UNDOCK BUTTON. THE **** IS THAT, IM DEAD, WHAT JUST HAPPENED?" game that gives you next to no instruction on how a lot of the simple mechanics work.

I'm pretty sure the casual gamer would chose the first option. A game can't keep driving away customers and expect to survive. They need these new players to stay and if it means changing something drastically that has been an almost "tradition" if you will, then so be it. More players = more content! Ease people into the cruel universe that is Eve Online and after that let them decide if they want to continue with this brutal, brutal game further.

I almost quit this game myself as it was incredibly difficult to learn how to play, the starter tutorial was awful and I had to ask for so much help from the rookie channel it was ridiculous.

But I persisted and here I am. 1 year later (to the day I think, wowser) with 6 accounts and apart of a great alliance.

I discourage running with scissors.

Qmamoto Kansuke
Killing with pink power
Penguins with lasorz
#238 - 2014-07-13 12:02:30 UTC
You know I find it hard to believe that the guys who were killing 1day old miners in newbie system whine about npe griefing and awoxing.Its quite obvious we're not gonna turn into wow, its up to the players to not drive new players away, but most ppl prefer to be mean ingame cuz that gives them a piece of joy at the expense of others which is what most of eve is about anywayStraight
Mayhaw Morgan
State War Academy
Caldari State
#239 - 2014-07-13 12:14:18 UTC
Sibyyl wrote:
Null as it is now is a result of choices made by basic human nature (protect what you have and SHARE IT ONLY WITH THE ONES YOU LOVE).


Basic human nature? What kind of human being are you, exactly, that that is your basic nature? . . . Oh, wait! Duh. You're an EVE player. That might help to illuminate why EVE has the new player experience that it has.
Aralyn Cormallen
Deep Core Mining Inc.
Caldari State
#240 - 2014-07-13 12:20:50 UTC  |  Edited by: Aralyn Cormallen
Doublepost fail