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Mittani: Greifers drive away new players

First post
Author
Ramona McCandless
Silent Vale
LinkNet
#141 - 2014-07-12 21:56:50 UTC
masternerdguy wrote:
the primary purpose of my OP was not to argue lore.


And yet thats the only point you made

Curious

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

masternerdguy
Doomheim
#142 - 2014-07-12 21:59:40 UTC
Ramona McCandless wrote:
masternerdguy wrote:
the primary purpose of my OP was not to argue lore.


And yet thats the only point you made

Curious


How is that the only point I made?

masternerdguy wrote:

If you shelter and protect new players in the way this article describes, all you are doing is postponing the inevitable. Facts are, as soon as these people hit "real EVE" something will happen that makes them quit. They just aren't suitable to play this game. I don't care how well they do in other MMOs, or how successful they are in the real world, surviving in EVE takes a special kind of resilience that quite frankly most MMO gamers do not have.


Not lore.

masternerdguy wrote:

And most importantly, you have to learn that it is possible to do everything right and still lose. It's amazing how these real life lessons that most people never seem to learn are also so important in this game, and I believe it speaks volumes on the quality of the universe CCP have created.


No lore here.

masternerdguy wrote:

To some, money is the only thing that matters. A game is successful because it makes tons of money. But EVE is more important than that. EVE is also an artistic vision, an experiment, and the facts are it has outlasted all the so-called EVE killing competition so far, and stolen players from them in the process. This game is a success by any measure.


As much as I hate when I have to use the phrase "artistic integrity", no lore here either.

Things are only impossible until they are not.

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#143 - 2014-07-12 22:00:24 UTC
Greyscale Dash wrote:
Station names show up on the map. You are literally putting that stupid name on the mapBig smile

Well, you've certainly put yours on the map now.

This is one of the dumbest discussions ever.
KnowUsByTheDead
Sunlight...Through The Blight.
#144 - 2014-07-12 22:02:05 UTC
Scipio Artelius wrote:
Greyscale Dash wrote:
Station names show up on the map. You are literally putting that stupid name on the mapBig smile

Well, you've certainly put yours on the map now.

This is one of the dumbest discussions ever.


Not empty quoting. Certainly entertaining, though. Big smile

Once you realize what a joke everything is, being the comedian is the only thing that makes sense.

masternerdguy
Doomheim
#145 - 2014-07-12 22:02:21 UTC  |  Edited by: masternerdguy
Scipio Artelius wrote:
Greyscale Dash wrote:
Station names show up on the map. You are literally putting that stupid name on the mapBig smile

Well, you've certainly put yours on the map now.

This is one of the dumbest discussions ever.


http://www.youtube.com/watch?v=5hfYJsQAhl0

EDIT: To be fair though, this describes pretty much all discussion in these forumsBlink

Things are only impossible until they are not.

Ramona McCandless
Silent Vale
LinkNet
#146 - 2014-07-12 22:02:27 UTC
masternerdguy wrote:

How is that the only point I made?


You said quite clearly that MIttens point of view was invalid due to his alliance's non-lore stations

I dont really see how this can be read any other way

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

masternerdguy
Doomheim
#147 - 2014-07-12 22:05:07 UTC
Ramona McCandless wrote:
masternerdguy wrote:

How is that the only point I made?


You said quite clearly that MIttens point of view was invalid due to his alliance's non-lore stations

I dont really see how this can be read any other way


I didn't say non lore stations, I just pointed out how base the station names they use are. It's one of the few peeves I do have with nullsec culture.

I guess I'd never name a station that way because I don't want to set that sort of tone for my organization. But that's just me, and as I've pointed out was far removed from the original point of my OP.

Things are only impossible until they are not.

Ramona McCandless
Silent Vale
LinkNet
#148 - 2014-07-12 22:05:08 UTC
Eve Forums

https://www.youtube.com/watch?v=i9OVTfgVJ8Y

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Ramona McCandless
Silent Vale
LinkNet
#149 - 2014-07-12 22:06:19 UTC
masternerdguy wrote:

I guess I'd never name a station that way because I don't want to set that sort of tone for my organization. But that's just me, and as I've pointed out was far removed from the original point of my OP.


And that makes you a hypocrit, and we are back to square one.

It was an enjoyable game, adversary.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

masternerdguy
Doomheim
#150 - 2014-07-12 22:07:52 UTC  |  Edited by: masternerdguy
Ramona McCandless wrote:
masternerdguy wrote:

I guess I'd never name a station that way because I don't want to set that sort of tone for my organization. But that's just me, and as I've pointed out was far removed from the original point of my OP.


And that makes you a hypocrit, and we are back to square one.

It was an enjoyable game, adversary.


The thing is, we are not back to square one. Because you are still wrong.

I've explained why. Shall we go around the circle again?

EDIT: To clarify

Ramona McCandless wrote:
masternerdguy wrote:
the primary purpose of my OP was not to argue lore.


And yet thats the only point you made

Curious


Is the premise of your argument, essentially, which is wrong. The vast majority of my points are unrelated to lore or RP.

Things are only impossible until they are not.

Ramona McCandless
Silent Vale
LinkNet
#151 - 2014-07-12 22:11:12 UTC
masternerdguy wrote:


The thing is, we are not back to square one. Because you are still wrong.
?


Except by no measuring stick on the face of the planet does your criticism of someone else's choice of name as silly or inappropriate within the lore not make you hypocritical.

You dont have a counter because black =/= white

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#152 - 2014-07-12 22:12:00 UTC
masternerdguy wrote:
I didn't say non lore stations, I just pointed out how base the station names they use are. It's one of the few peeves I do have with nullsec culture.

I guess I'd never name a station that way because I don't want to set that sort of tone for my organization. But that's just me, and as I've pointed out was far removed from the original point of my OP.


Serious question here: how is the names of station in sov null relevant to the retention of new players?

This whole topic seems to have been started to focus on Mittens assertions about new player retention/conversion to paying customer.

There are very few new players that venture to sov null to be scared away from the game by the names of the starbases there. The names that veteran players give to starbases in sov null has very little relevance to the thoughts of Mittens (it's not like he names every single starbase established in CFC space anyway).

Seems like a very strange line of discussion in this topic.
masternerdguy
Doomheim
#153 - 2014-07-12 22:12:50 UTC
Ramona McCandless wrote:
masternerdguy wrote:


The thing is, we are not back to square one. Because you are still wrong.
?


Except by no measuring stick on the face of the planet does your criticism of someone else's choice of name as silly or inappropriate within the lore not make you hypocritical.

You dont have a counter because black =/= white



Ramona McCandless wrote:
masternerdguy wrote:
the primary purpose of my OP was not to argue lore.


And yet thats the only point you made

Curious


Please reread my post and explain how my points are only lore related.

Thank you.

Things are only impossible until they are not.

KnowUsByTheDead
Sunlight...Through The Blight.
#154 - 2014-07-12 22:15:17 UTC
Scipio Artelius wrote:


Seems like a very strange line of discussion in this topic.


Indeed.

Think my OP in the thread was the last valid argument weighing the pros and cons of Mittens article.

We have been on this station name nonsense for like an hour now.

Maybe more, maybe less. Time is kinda skewed at the moment.

Ugh

Once you realize what a joke everything is, being the comedian is the only thing that makes sense.

Ramona McCandless
Silent Vale
LinkNet
#155 - 2014-07-12 22:16:00 UTC
masternerdguy wrote:
Please reread my post and explain how my points are only lore related.

Thank you.


OK

masternerdguy wrote:


And as for the lore, it isn't important on a day to day basis but it does set the tone of the universe, and what exists in it. Scrapping it for something as insulting as retooling the NPE to coddle people who will just quit in a month anyway is a truly insulting notion. Normally, I'm the first to defend the nullsec culture, but maybe if you named your stations something besides "TROLOLOL XOXO THIS GUY IS A PUBBIE LOLOLOL" you might understand.


Seems pretty clear to me

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Ramona McCandless
Silent Vale
LinkNet
#156 - 2014-07-12 22:16:47 UTC
KnowUsByTheDead wrote:
Scipio Artelius wrote:


Seems like a very strange line of discussion in this topic.


Indeed.

Think my OP in the thread was the last valid argument weighing the pros and cons of Mittens article.

We have been on this station name nonsense for like an hour now.

Maybe more, maybe less. Time is kinda skewed at the moment.

Ugh


Your right.

Im sorry, I shall stop now.

Im sick of arguing that a rock is a rock and not a sponge anyway

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

masternerdguy
Doomheim
#157 - 2014-07-12 22:17:08 UTC  |  Edited by: masternerdguy
Scipio Artelius wrote:
masternerdguy wrote:
I didn't say non lore stations, I just pointed out how base the station names they use are. It's one of the few peeves I do have with nullsec culture.

I guess I'd never name a station that way because I don't want to set that sort of tone for my organization. But that's just me, and as I've pointed out was far removed from the original point of my OP.


Serious question here: how is the names of station in sov null relevant to the retention of new players?

This whole topic seems to have been started to focus on Mittens assertions about new player retention/conversion to paying customer.

There are very few new players that venture to sov null to be scared away from the game by the names of the starbases there. The names that veteran players give to starbases in sov null has very little relevance to the thoughts of Mittens (it's not like he names every single starbase established in CFC space anyway).

Seems like a very strange line of discussion in this topic.


Honestly, it wouldn't even be that important in this thread if someone hadn't decided to call me out.

I wrote that in there because of the article's blatant desire to dump all the backstory to increase new player retention, which I did find distasteful, even if you aren't a roleplayer that is still part of the game's personality. But if you'll reread my OP all preceding points are unrelated, that thing is pretty much just tacked on the end.

I would personally like to talk about something else, but that's just me.

Ramona McCandless wrote:


Seems pretty clear to me


What about all my previous points, or did you skip to the end because it is tl;dr?

Things are only impossible until they are not.

Sentamon
Imperial Academy
Amarr Empire
#158 - 2014-07-12 22:19:10 UTC
Scipio Artelius wrote:

Serious question here: how is the names of station in sov null relevant to the retention of new players?

Seems like a very strange line of discussion in this topic.


Because as in any topic, anything said after the 3rd page is meaningless.

~ Professional Forum Alt  ~

KnowUsByTheDead
Sunlight...Through The Blight.
#159 - 2014-07-12 22:19:56 UTC
Ramona McCandless wrote:


Your right.

Im sorry, I shall stop now.

Im sick of arguing that a rock is a rock and not a sponge anyway


It certainly isn't you.

Literally everyone from you to me to James Amril to Scipio have kicked this facile argument in the stones.

Yet MNG continues on............................................................

Shocked

Once you realize what a joke everything is, being the comedian is the only thing that makes sense.

masternerdguy
Doomheim
#160 - 2014-07-12 22:21:20 UTC
KnowUsByTheDead wrote:
Ramona McCandless wrote:


Your right.

Im sorry, I shall stop now.

Im sick of arguing that a rock is a rock and not a sponge anyway


It certainly isn't you.

Literally everyone from you to me to James Amril to Scipio have kicked this facile argument in the stones.

Yet MNG continues on............................................................

Shocked


Actually, I'm done now too.

Things are only impossible until they are not.