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Mittani: Greifers drive away new players

First post
Author
TigerXtrm
KarmaFleet
Goonswarm Federation
#81 - 2014-07-12 19:01:05 UTC
I agree with everything in that article. Except maybe for making Jove space Newbie zone because ~lore~. Otherwise, go for it. Make these changes and make them ASAP. It will only be better for the game.

My YouTube Channel - EVE Tutorials & other game related things!

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Ioci
Bad Girl Posse
#82 - 2014-07-12 19:02:14 UTC
Vaju Enki wrote:

No, wrong again. Lowsec is fine, highsec is too safe.



It either is or it isn't. This degree of safe is the fantasy argument that only works in your head. It has always been said, high sec isn't safe. It's just more expensive to PvP in.

R.I.P. Vile Rat

TigerXtrm
KarmaFleet
Goonswarm Federation
#83 - 2014-07-12 19:03:27 UTC
Mr Epeen wrote:
The Lord of the Bees always has an ulterior motive for what he writes.

Until I figure out what he's actually up to this time, I'll reserve comment on that weirdly out of character wall of words he posted.

Mr Epeen Cool


His interest is in this game existing for another 10 to 20 years, because he makes his entire living off of it. He'd have to get a real job again if EVE goes *poof*. There's your ulterior motive.

My YouTube Channel - EVE Tutorials & other game related things!

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Hal Morsh
Doomheim
#84 - 2014-07-12 19:04:34 UTC
TigerXtrm wrote:

makes his entire living off of it.


Wait what?

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?

Aurilia-Yvonne Lyonne
Doomheim
#85 - 2014-07-12 19:07:49 UTC
As a relatively new player, let me give you a clear idea of this new player's recent new player experience.

I've gone through the tutorials, which are pretty boring and confusing, and have started doing the Sisters of Eve arc (which is mostly boring, so far.) But forum posters say you should do it, so I'm doing it.

Now I intend to pvp, and enlist in faction war after the Sisters arc.

And I read the forums everyday. And I read about the war in Huola.

Bingo, just what I want. Big battle. Yippee.

So, 48 hours ago, I decide I'll go to Huola. Sure I'll get killed but what better way to get my feet wet. Much more fun than the tutorials.

First I have to figure out how to get there, that takes about 20 minutes to find the map, figure out a flight path, etc. Because this is not covered, sufficiently, in the tutorials.

Yes, I decide I'll go through low security space, 7 or 8 jumps from Trossere to Huola, probably I'll die on my way there. That's okay, I'm intending to be cannon fodder anyhow.

Start out, on my way, getting there, funky music (in low security space), get to Huola, look around.........

HOW DO I FIND THE BATTLE?

Gack! I can't.

There's a battle going on, I see smack in local.

But I don't know what to do to get to the battle........so,

I turn around, go back to Trossere, park my ship, and go watch a movie.

There, you have it, the new player experience (for one night), in a nutshell.




But, I will figure this out.
Sentamon
Imperial Academy
Amarr Empire
#86 - 2014-07-12 19:11:22 UTC
Malcolm Shinhwa wrote:
New Goons are told to get the hell out of hisec ASAP because hisec is terrible.


Ever consider that highsec, lowsec, w-holes, and NPC null isn't terrible, but that everyone in Goonswarm or in the other friend-enemy coalition is the terrible part? .. eh probably not.

Replenishing your meatshields, to crash nodes or terrible TiDi fights, doesn't impress anyone with an IQ over 3.

~ Professional Forum Alt  ~

Malcolm Shinhwa
The Scope
Gallente Federation
#87 - 2014-07-12 19:24:08 UTC
Sentamon wrote:
Malcolm Shinhwa wrote:
New Goons are told to get the hell out of hisec ASAP because hisec is terrible.


Ever consider that highsec, lowsec, w-holes, and NPC null isn't terrible, but that everyone in Goonswarm or in the other friend-enemy coalition is the terrible part? .. eh probably not.

Replenishing your meatshields, to crash nodes or terrible TiDi fights, doesn't impress anyone with an IQ over 3.


Hisec is terrible because of the many, confusing, somewhat contradictory, arbitrary, and capricious rules that a player has to learn to survive there. All these rules were made up to "protect" players from non-consensual PVP and instead are exploited endlessly, and hilariously, by more knowledgeable players. The ruleset governing all other areas of space is vastly simpler and therefore easy to grasp.

Hisec should be the retirement zone for bitter vets who want to sit suspect flagged on a station all day and talk about how the newbros these days have it too easy. Mittani's "newbie zone" should pop you out into NPC nullsec with a very short rule list: If anyone tries to kill you, kill them right back.

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

Malcolm Shinhwa
The Scope
Gallente Federation
#88 - 2014-07-12 19:34:09 UTC  |  Edited by: Malcolm Shinhwa
Aurilia-Yvonne Lyonne wrote:

HOW DO I FIND THE BATTLE?

Gack! I can't.

There's a battle going on, I see smack in local.

But I don't know what to do to get to the battle........so,


Although at first space appears vast, fights generally happen where pilots can get to each other easily:


  • Gates
  • Stations
  • Faction Warfare complexes
  • Cosmic Anomolies
  • Asteroid Belts
  • Moons with POSes
  • Sun
  • Planets


It is possible that they happen at Signatures and dead space mission pockets, but that is much rarer. Hunt around on Youtube for a video that explains how to use the directional scanner and you will be able to find the next fight. Warp at 100km to the fleets and try to snipe any ships from outside of 30km. You'll do great.

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

Vherokior Matari
#89 - 2014-07-12 19:40:42 UTC
I'm thinking Mittani should consult for CCP full-time. That article was fantastic and to hear those things from an ostensibly ruthless nullsec dictator is about as refreshing as it gets.
Ralph King-Griffin
New Eden Tech Support
#90 - 2014-07-12 19:51:48 UTC
Mad idea, what if the npc Corp you started in was already at war with another starter Corp, and you would get the boot when rookie help disappears (obviously not the solution but just a thought)
Matilda Cecilia Fock
Pator Tech School
Minmatar Republic
#91 - 2014-07-12 19:58:34 UTC
Mr Epeen wrote:
The Lord of the Bees always has an ulterior motive for what he writes.

Until I figure out what he's actually up to this time, I'll reserve comment on that weirdly out of character wall of words he posted.

Mr Epeen Cool


Just some days ago, his CSM delegate speculated about adding "virtual" PvP arenas without real loss (and no gains). Bear

Q: Should we be worried? A: Nope. (...) Worry a lot if Fozzie, Masterplan, Rise, Veritas, Bettik, Ytterbium, Scarpia, Arrow, or even Greyscale leaves. Worry a little if Punkturis, karkur, SoniClover, Affinity, Goliath, or Xhagen leaves.

TigerXtrm
KarmaFleet
Goonswarm Federation
#92 - 2014-07-12 19:59:22 UTC
Hal Morsh wrote:
TigerXtrm wrote:

makes his entire living off of it.


Wait what?


Ad income from TheMitanni.com (and RMT business if you believe that sort of tin foil hattery). With about 230k unique visitors a month I'm sure that generates a fair amount of income. Wouldn't say it's his entire income, but enough for him to be bummed out if EVE stopped existing tomorrow.

My YouTube Channel - EVE Tutorials & other game related things!

My Website - Blogs, Livestreams & Forums

James Amril-Kesh
Viziam
Amarr Empire
#93 - 2014-07-12 20:04:49 UTC
Li Quiao wrote:
Seven Koskanaiken wrote:
http://themittani.com/content/traffic-control-newbie-zone

Not even a troll, honest.


Getting tips on improving the newbie experience from a Goonswam leader is like getting home security tips from Charles Manson.

Goonswarm are experts in new-player experience.
This is actually not a controversial statement at all and only ignorant people like you dispute it.

Enjoying the rain today? ;)

Jade Blackwind
#94 - 2014-07-12 20:05:35 UTC
TigerXtrm wrote:
Except maybe for making Jove space Newbie zone because ~lore~. Otherwise, go for it. Make these changes and make them ASAP. It will only be better for the game.


The Empires don't trust freelance capsuleers anymore and cease to issue new licenses. Because Rubicon, Grr Goons, Jita and other :reasons:.

All new capsuleers who aren't Empire NPCs or CCP actors are trained by the Society of Conscious Thought. SOCT is the new newbie starting corporation.

There's your lore.
KnowUsByTheDead
Sunlight...Through The Blight.
#95 - 2014-07-12 20:08:51 UTC  |  Edited by: KnowUsByTheDead
I am all for a good safari.

People know this.

I will not defend neutral logistics. It is broken. Has been.

Does not, however, mean that I am not going to do it over and over. It is fun.

Logistics mechanics totally need fixed in regard to safaris.

Much like the logistics changes for incursion runners that you literally can thank Psychotic Monk and some of the others for.

However, I do not think a 3 hour safari....or even a 15 day safari need to be done anymore. The pool is growing shallow from the proliferation of the "safari." It can still be pulled from, but...

I would like to see people run much longer, more complex long cons..........awoxing included. However, logistics definitely need a change to be forced to run suspect or LE. Not only that, but a long con offers better rewards in every single department, including tear collection.

I do not think corp aggression mechanics need to change, however. There are obvious upsides to a safari dude, of course, but fiddling with logistics aggression flags will introduce a larger level of risk, as well as force players into more suitable ships for direct safari actions, rather than a three-four day alt with a safari that can be rolled once a week. (Ironically, something that is still allowed according to "paraphrased" GM response, while rolling for sec status is against the rules. Weird, huh? CCP for you. Roll)

The reason I do not think the corp aggression mechanics do not need a change, is not for my own selfish reasons, however. There are a multitude of things that even a newbie can benefit from using corp aggression mechanics. Frigate Thunderdomes, fit testing (for those without EFT or a similar fitting service....something, frankly, CCP should have implemented in-game a long time ago), direct retribution against CEO's that literally have no business being CEO's....doing far worse than any safari dude can ever do...and scamming and scraping a portion of the "newbie's earnings" for his/her own pocket, rather than having to hire "mercenaries" or what have you.

And even as far back as right before the SoR, these things happened to newbies. I have that perspective, because I heisted the bastard that stole damn near 20% of my total earning for the first month I played. So I fractured his friendship with his best friend, and stole every single thing...from our tower, to the Orca, to his playerbase. Even his "market haul" of ore for that "month."

And I did that...as a newbie. So yea, corp aggression is hardly what needs to be changed. It would totally kill any aspect of infiltration in high sec. For new players seeking vengeance, and for older players seeking lulz.

I think rather than attack something that has, and should exist in EvE, CCP should find ways that actually make it beneficial to be in a player corp. This is the core of the problem.

Make x mission rewards x times better if done with corpmates. Not outsiders, just corpmates.

Make corp specific markets. This can add content, not only for corporations, but also for "bad guys" who are interested in a long con scenario. And I am not talking about "corp contracts." I am talking about fully functional corp markets. Station, system, region.........and corp.

Make corp shares matter. Make them something more than a tool in which I can steal a corp.

Frankly, there are a million things that can be done to make corps more interesting. For not only the "newbie," but for older players....both on the "pious, righteous side" and on the "evil space pirate side."

CCP needs to make corporations something other than a tax evasion service, frankly, as currently, that is all there is. But changing the core nature of "infiltrate and destroy" shouldn't change, as it does nothing but hurt the newbie.

I learned properly tanking a ship due to trial and error and corp aggression mechanics. As did many of the newbies that I started with and flew with in my early days. We were able to exact revenge, on our own, without the need for "older players" who ran "merc services."

As for the NPE....I cannot disagree with Glorious Leader, lol.

In 2011, I was handed a noob ship and told to "**** off."

Last year, when I needed an Orca alt, I played through the NPE again, but it still sucked.

I agree fully that a NPE that fully covers everything for basic scamming to actual player versus player combat is very much needed and will (hopefully) lead to less "entitlement."

All in all, good read. Less :smug: than I would normally expect from, say, a GSF CEO Update, but still a good read. And no matter what ends up happening...I am sure many of us will adapt and overcome, as people have done in the game for a decade.

Big smileCoolPirate

Once you realize what a joke everything is, being the comedian is the only thing that makes sense.

ashley Eoner
#96 - 2014-07-12 20:22:31 UTC  |  Edited by: ashley Eoner
When I came back to the game after a long break I was forced by circumstances to use a new character. When I attempted to join a highsec corporation as part of my re-integration I was met with outright hostility at some points. SPY ALT , NOT ENOUGH SP, Sure you can join but we just had an awoxer alt, and more were the standard replies. If I hadn't played before I probably would of just quit as eve turns into a single player game at that point. A newbie would of joined a scam corp or a terrible awox corp and then rage quit.


EDIT : This is when people start screaming HTFU or GOOD THE NEWBIE NEEDS TO LEARN EVE IS CRUEL AND HARD!!!

Cause for some reason some people think that if they play a "hard" or "cruel" game that means they are "harder" or "better" then other gamers. Most of these people have such fragile egos that they can't take the reality that eve generally isn't "hard". There's a ton of games that are harder and crueler and those games are generally even less known or played...


The rest of us realize eve and our accounts are just 1s and 0s that will inevitably cease to matter at some point.
Mr Epeen
It's All About Me
#97 - 2014-07-12 20:24:48 UTC
James Amril-Kesh wrote:
Li Quiao wrote:
Seven Koskanaiken wrote:
http://themittani.com/content/traffic-control-newbie-zone

Not even a troll, honest.


Getting tips on improving the newbie experience from a Goonswam leader is like getting home security tips from Charles Manson.

Goonswarm are experts in new-player experience.
This is actually not a controversial statement at all and only ignorant people like you dispute it.


What Goons are actually good at is the cult like indoctrination of the low IQ nerdlings that think SA is the end game of the entire internet. Like any good cult leader, the king bee is charismatic and loved while at the same time enjoying the fruits of his willing slaves.

Sure. You can call it new player experience. And it is. Just not a good kind, in my opinion.

Mr Epeen Cool
Herzog Wolfhammer
Sigma Special Tactics Group
#98 - 2014-07-12 20:25:11 UTC  |  Edited by: Herzog Wolfhammer
Oh boy here we go

Bring back DEEEEP Space!

Ramona McCandless
Silent Vale
LinkNet
#99 - 2014-07-12 20:31:13 UTC
Herzog Wolfhammer wrote:


A politically charged Eve Thread on Saturday

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

James Amril-Kesh
Viziam
Amarr Empire
#100 - 2014-07-12 20:34:03 UTC
Mr Epeen wrote:
James Amril-Kesh wrote:
Li Quiao wrote:
Seven Koskanaiken wrote:
http://themittani.com/content/traffic-control-newbie-zone

Not even a troll, honest.


Getting tips on improving the newbie experience from a Goonswam leader is like getting home security tips from Charles Manson.

Goonswarm are experts in new-player experience.
This is actually not a controversial statement at all and only ignorant people like you dispute it.


What Goons are actually good at is the cult like indoctrination of the low IQ nerdlings that think SA is the end game of the entire internet. Like any good cult leader, the king bee is charismatic and loved while at the same time enjoying the fruits of his willing slaves.

Sure. You can call it new player experience. And it is. Just not a good kind, in my opinion.

Mr Epeen Cool

Thanks for signing your posts, it makes you even easier to ignore.

Enjoying the rain today? ;)