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Duel changes

Author
SKIN KZ
My Little Pony Industries Inc.
RED.OverLord
#1 - 2014-07-12 12:17:59 UTC  |  Edited by: SKIN KZ
Hi everyone!
I'm russian player and sorry for my english before ;)

In current moment pvp in EVE is one of the other big problems in the gameplay. You need to jump 20-30 low-sec to find a target and you have no garanty to find it (I mean solo). The DEV's made us a gift - duels in hi-sec, but I think they are forgot something.
In current topic I want to pay attention to few moments for make the duels more popullary and exclude the traps and deceptions.

What we need to make:

1. The player has entered into a duel can not dock to the station during the duel time.
Now we see, that the pilot on T1 frig (for example) making the duel request, recive the accept, after then he docking to station and undoccing on the battleship or other more powerful ship. We need to fix it.

2. The player has entered into a duel can not recive the gang bonuses during the duel time.
Duel should be fair duel.

3. The player has entered into a duel can not recive the remote armor/shield transporters and energy transfers during the duel time.
Like a 2-nd point - duel should be fair duel.

This 3 moment can change the duel mechanic and give us more fan with comfortable pvp events, exclude the traps, scam and deceptions and does not require more investments and time.
So, what you think about this?...

Fly safe, die fast!...

Gully Alex Foyle
The Scope
Gallente Federation
#2 - 2014-07-12 13:18:42 UTC
I don't use the duel mechanic, but I agree on points 1 and 3. No point in having a duel mechanic if people can play silly games so easily.

Links are fine, imo, and can't you fleet up if both parties agree to rule them out?

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Joshua Milton Blahyi
Viziam
Amarr Empire
#3 - 2014-07-12 13:56:42 UTC
Gully Alex Foyle wrote:


Links are fine, imo, and can't you fleet up if both parties agree to rule them out?


Never dueled either, but if one side is getting boosts, it is no longer a duel by definition.

Maybe make the booster go suspect for interfering with gentlemanly conduct.

As long as their is a dueling mechanic it should offer just that, a 1 v 1.
SKIN KZ
My Little Pony Industries Inc.
RED.OverLord
#4 - 2014-07-12 15:59:36 UTC
I think when I want to duel it's need to be a clear duel: no boosts, no support even if this causes a suspect, because it's again leads to trap.
Only 1 vs 1 and nothing more... Blink

Fly safe, die fast!...

Sara Tosa
School of Applied Knowledge
Caldari State
#5 - 2014-07-12 17:28:15 UTC
Gully Alex Foyle wrote:
I don't use the duel mechanic, but I agree on points 1 and 3. No point in having a duel mechanic if people can play silly games so easily.

Links are fine, imo, and can't you fleet up if both parties agree to rule them out?

problem with links its that there's no way to know if somebody got them or not (other than judging their dps/speed and such).
if they had some visible effect at least you would be able to judge if an engagement had be "fair" (in this case OP is talking about duels, so a consensual engagement based on some predetermined rules, not a random pvp encounter)
Serendipity Lost
Repo Industries
#6 - 2014-07-17 15:47:32 UTC
I like the visible effect idea. Anyone getting boosts gets a pretty graphic to alert other players that there is a booster about.

If you go into a duel (game sanctioned 1v1) and you're getting boosts - the graphic should be a downward bending weiner w/ no bun. It would add a bit of fun to the excitement.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#7 - 2014-07-17 16:18:38 UTC

1.) Duel mechanics are fine. I don't think ccp should try to prevent interference in the duel by third parties (RR, Links, Etc).

2.) Off grid boosters are the most broken mechanic in this game. The boosts are ridiculously powerful, which in itself isn't the problem. The problem is these game-breaking boosts are provided from a location beyond the influence of the standard combat zone, with no pragmatic counter. I fully advocate for creating an ongrid counter, moving them on grid, or nerfing their boosts.

3.) As suggested. Fleet up with your duel mate, and fight in a safe spot. This will limit some of the outside interference, although they can still drop fleet and betray you. Alternatively, have them move to a quiet system for the duel.

4.) Name and Shame anyone that violates the stipulations of your duel in the Crimes and Punishments forum section. Let people know they are not to be trusted.

Tengu Grib
Caldari Provisions
Caldari State
#8 - 2014-07-17 17:34:46 UTC
SKIN KZ wrote:
stuff


I agree with everything the OP says. You can already avoid neutral boosts if you insist on being in fleet with the person you are dueling, but this is not an intuitive mechanic. Points 1 and 3 are very very valid though.

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.

Tengu Grib
Caldari Provisions
Caldari State
#9 - 2014-07-17 17:38:02 UTC
Serendipity Lost wrote:
I like the visible effect idea. Anyone getting boosts gets a pretty graphic to alert other players that there is a booster about.

If you go into a duel (game sanctioned 1v1) and you're getting boosts - the graphic should be a downward bending weiner w/ no bun. It would add a bit of fun to the excitement.


Problem I could see with that right away would be soul crushing lag generated during larger fights. I think it's a cool idea, but if it were to be implemented it would have to be something you can switch off. Full fleets for instance assume their opponents have boosts, and don't need a graphic display adding strain to their GPU to tell them that. For HS and LS though it could be pretty cool and good to know.

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.

Serendipity Lost
Repo Industries
#10 - 2014-07-17 18:29:24 UTC  |  Edited by: Serendipity Lost
Tengu Grib wrote:
Serendipity Lost wrote:
I like the visible effect idea. Anyone getting boosts gets a pretty graphic to alert other players that there is a booster about.

If you go into a duel (game sanctioned 1v1) and you're getting boosts - the graphic should be a downward bending weiner w/ no bun. It would add a bit of fun to the excitement.


Problem I could see with that right away would be soul crushing lag generated during larger fights. I think it's a cool idea, but if it were to be implemented it would have to be something you can switch off. Full fleets for instance assume their opponents have boosts, and don't need a graphic display adding strain to their GPU to tell them that. For HS and LS though it could be pretty cool and good to know.



for large fights - who cares. When you enter the duel - the little limpy wiener shows up on those that deserve it. I'm not a fan of boosted solo folks, but I can see the difference between entering a duel and engaging a 'solo' guy outside of the dueling option. If they can lock out RR assistance then I'm pretty sure they can float a little weiner above a ship.

to be more exact - the weiner should show up at the time of the duel request. You should be able to see that he has a little weinie before you accept.
Bastion Arzi
Ministry of War
Amarr Empire
#11 - 2014-07-22 14:23:37 UTC
i dont know why so many people are averse to dueling honestly. sometimes i sit for hours outside a popular station trying to get a fight usually with no luck.
Thanatos Marathon
Moira.
#12 - 2014-07-22 14:53:21 UTC
Bastion Arzi wrote:
i dont know why so many people are averse to dueling honestly. sometimes i sit for hours outside a popular station trying to get a fight usually with no luck.


Come to FW lowsec.
Bastion Arzi
Ministry of War
Amarr Empire
#13 - 2014-07-22 18:32:49 UTC
i just might do that
SKIN KZ
My Little Pony Industries Inc.
RED.OverLord
#14 - 2014-07-24 05:13:31 UTC  |  Edited by: SKIN KZ
Bastion Arzi wrote:
i dont know why so many people are averse to dueling honestly. sometimes i sit for hours outside a popular station trying to get a fight usually with no luck.


Yap,

because everybody scary.
You don't know have the opponent some fleet bonuses and which ship he will use after biginning the fight...

I'm repeat,
I can start the duel with the atron (without any fleet bonuses, if you speaking about visual effects), docking, creat a fleet with my alt on command ship, undocking on the megatron and kill my opponent. Profit.

So where is the DUel here?... Ugh

Fly safe, die fast!...

SKIN KZ
My Little Pony Industries Inc.
RED.OverLord
#15 - 2014-07-24 05:17:26 UTC
Thanatos Marathon wrote:

Come to FW lowsec.


And find the blob...

Fly safe, die fast!...

Bastion Arzi
Ministry of War
Amarr Empire
#16 - 2014-07-24 08:48:36 UTC
u can always ask to fleet up together. so u can be sure that noone is recieveing fleet boosts and you dont have to fight on the station.
SKIN KZ
My Little Pony Industries Inc.
RED.OverLord
#17 - 2014-07-24 11:00:04 UTC
Bastion Arzi wrote:
u can always ask to fleet up together. so u can be sure that noone is recieveing fleet boosts and you dont have to fight on the station.


DEV maked the easy mechanism to start the duel with one clik, so what the problem to make it completly fair... just 3 step, that I described above.

Fly safe, die fast!...

Serendipity Lost
Repo Industries
#18 - 2014-07-24 12:10:49 UTC
Bastion Arzi wrote:
i dont know why so many people are averse to dueling honestly. sometimes i sit for hours outside a popular station trying to get a fight usually with no luck.



Try getting off a station. There are a lot of guys that like to pvp. There are only a few l33t guys that like to pvp on a station.

If you offer a duel and it's just you and me in system and the ship match up is reasonable - I'll take it. If you offer me a duel on the Jita undock - I'll close it out w/out even thinking.

SO... the closer you are to the first example - the more likely I will accept and the closer you are to the latter - the more likely it gets closed w/out thought.


I have a couple of characters. Things I've observed to be true about duel offers:

Being in a freighter - you get a lot of duel requests.
Being in a hauler - you get a lot of duel requests.
My newer characters get a lot more duel requests than may older ones.


I'm not calling you out personally (I have no idea who you offer duels to), but my experience w/ duel requests kind of points to guys trying to womp up on mostly defensless or 'easy' targets. It's a good system, but just like station trade windows.... usually not a good idea.
Kin-Dza-Dza Ecilopp
Doomheim
#19 - 2014-07-24 12:24:43 UTC
+1 up. it's time to change duels
Bastion Arzi
Ministry of War
Amarr Empire
#20 - 2014-07-24 13:15:18 UTC
i usually offer duels to people in combat ships. i wouldnt even bother with a non combat ship wats the point?

but yeah i wholeheartedly agree if ccp can do somehting to make dueling more popular/viable/fair then they should.
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