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Mittani: Greifers drive away new players

First post
Author
Seven Koskanaiken
Shadow Legions.
Insidious.
#1 - 2014-07-12 12:16:44 UTC  |  Edited by: Seven Koskanaiken
Tippia
Sunshine and Lollipops
#2 - 2014-07-12 12:27:45 UTC
404 griefs the internet.
Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#3 - 2014-07-12 12:29:18 UTC
broken link. elaborate scam to gain page views?
Dave Stark
#4 - 2014-07-12 12:30:54 UTC
Aineko Macx
#5 - 2014-07-12 12:33:18 UTC
Nalelmir Ahashion wrote:
broken link. elaborate scam to gain page views?

No worries, that page is Ad-Block'ed and No-Script'ed anyway.
Dave Stark
#6 - 2014-07-12 12:42:40 UTC
also, nowhere in that article does the mittani say that griefing drives away new players.

the only remotely relevant or related quote is this:
Quote:
Except that hisec corporations are skittish about letting 'new players' join because of hisec awoxing: griefers such as my own space-tribe joining a corporation and then murderzoning the membership through a loophole in Concord enforcement - you can join a corp and attack anyone in your own corporation, even in hisec. Here's another sacred cow to slaughter: hisec awoxing is absolutely stupid from a business and retention perspective as it disincentivizes players from reaching out to genuine confused newbies.


this doesn't even remotely translate to the title of this thread, it just illustrates that nobody wants to do what we should be doing to help new players because it's not worth the risk. which is just ******* dumb because we should all love newbies unconditionally because there's not a sensible person here who would disagree with that.
Remiel Pollard
Aliastra
Gallente Federation
#7 - 2014-07-12 12:44:42 UTC
Seven Koskanaiken wrote:
Mittani: Greifers drive away new players


This is not what the article says. Read it again.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Arkady Romanov
Whole Squid
#8 - 2014-07-12 12:45:48 UTC  |  Edited by: Arkady Romanov
Dave (edit: and Remiel) stop taking the bait. The guy is in Bastion, who's SRP comes from Mittens proverbial teat.

Plus, the title is about "greifers" not "griefers."

Whole Squid: Get Inked.

stoicfaux
#9 - 2014-07-12 12:45:49 UTC
Grrr goons-want-more-WoW-in-EVE...

Wait, what?



Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Dave Stark
#10 - 2014-07-12 12:50:20 UTC  |  Edited by: Dave Stark
Arkady Romanov wrote:
Dave (edit: and Remedial) stop taking the bait. The guy is in Bastion, who's SRP comes from Mittens proverbial teat.

Plus, the title is about "greifers" not "griefers."


to be fair though, the way awoxing works in high sec is hilariously terrible especially when you consider anyone repping the awoxer inherits no suspect or criminal flags.

i've seen 3 day old gnosis pilots take out vindicators because even with a vindicator's dps you're just not going to break a gnosis being repped by 3 augorors and you're not going to suicide gank an augoror worth at most 40m with a 1bn+ isk battleship.

doesn't matter what you think of tmc, the mittani, goons, or terrible thread titles - the article has some good points.
Prt Scr
569th Freelancers
#11 - 2014-07-12 12:53:43 UTC
Hell must have frozen over, I find my-self in agreement with a goon...and not just any goon , but the arch goon. I will pinch myself to see if I am dreaming and check if my meds. have been spiked.

uɐıssnɹ pɐǝɹ ʇ,uɐɔ ı ʇnq ʎɹɹos ɯ,ı

Zimmy Zeta
Perkone
Caldari State
#12 - 2014-07-12 13:21:50 UTC
Prt Scr wrote:
Hell must have frozen over, I find my-self in agreement with a goon...and not just any goon , but the arch goon. I will pinch myself to see if I am dreaming and check if my meds. have been spiked.


Same here.
But the big one is right- there are a whole bunch of game mechanics in EVE that are counter-intuitive for newbies and appear more like exploits or loopholes than actual game concepts.
And any game mechanic that disincentivizes players from actually playing the game (that is: socializing and pvp) is bad and should be removed.

I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.

Dave Stark
#13 - 2014-07-12 13:36:02 UTC
Zimmy Zeta wrote:
Prt Scr wrote:
Hell must have frozen over, I find my-self in agreement with a goon...and not just any goon , but the arch goon. I will pinch myself to see if I am dreaming and check if my meds. have been spiked.


Same here.
But the big one is right- there are a whole bunch of game mechanics in EVE that are counter-intuitive for newbies and appear more like exploits or loopholes than actual game concepts.
And any game mechanic that disincentivizes players from actually playing the game (that is: socializing and pvp) is bad and should be removed.


the problem is, things like awoxing is playing the game for some people.
Ursula Thrace
Dreamland Augmented Consortium
#14 - 2014-07-12 13:37:24 UTC  |  Edited by: Ursula Thrace
i think he makes some valid points. i'm not stoked about his idea of creating a jovian newbie area, but i think he's on the right track. i remember my first few weeks in eve (three tries before i started a subscription) and how utterly lost i felt.

i've always thought the new player experience could use some serious attention. for whatever reason, ccp has decided to put almost all of it's efforts into retaining experienced players. although important, it doesn't do much for expanding the player base.
stoicfaux
#15 - 2014-07-12 13:43:56 UTC  |  Edited by: stoicfaux
So... who's going to make the F&I posts for the recommendations mentioned in the article?

Because I, for one, would like to see how CCP responds when all of the goons +1 an F&I suggestion.


edit: Protected Newbie Area F&I: https://forums.eveonline.com/default.aspx?g=posts&t=357990&find=unread
edit: Remove high-sec Awoxing: https://forums.eveonline.com/default.aspx?g=posts&t=357991&find=unread

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

HighSec Content Creator
Doomheim
#16 - 2014-07-12 13:51:09 UTC
F U Mittens, Y U no like me?

Me want easykills for autism special.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#17 - 2014-07-12 13:53:52 UTC  |  Edited by: Scipio Artelius
Somehow the title of this thread seems very wrong.

Maybe my logic is off, but I clearly understood Mittens article as:

The NPE drives away new players (to match the title slightly), or the NPE does very little to retain new players.
Anna Karhunen
Inoue INEXP
#18 - 2014-07-12 13:56:24 UTC
stoicfaux wrote:
So... who's going to make the F&I posts for the recommendations mentioned in the article?

Because I, for one, would like to see how CCP responds when all of the goons +1 an F&I suggestion.


And not just goons.

As my old maths teacher used to say: "Statistics are like bikinis: It's what they don't show that's interesting". -CCP Aporia

Arkady Romanov
Whole Squid
#19 - 2014-07-12 13:58:33 UTC
stoicfaux wrote:
So... who's going to make the F&I posts for the recommendations mentioned in the article?

Because I, for one, would like to see how CCP responds when all of the goons +1 an F&I suggestion.




Absolutely nothing. Same as almost everything that goes through F&I.

Whole Squid: Get Inked.

Haedonism Bot
People for the Ethical Treatment of Rogue Drones
#20 - 2014-07-12 13:59:56 UTC  |  Edited by: Haedonism Bot
I could get down with the Mittani's idea except for one thing.

In a world where highsec was a transitional zone between a safe tutorial zone and an eventual career in lawless space, nerfing highsec safaris would be a reasonable proposition. However, that's not the world we live in.

In the current EVE Online universe, highsec is the permanent home of a majority of the player base. Highsec isk rewards are as high or higher than in other zones of space, and highsec aggression (including AWOXing) is a needed balancing factor. If anything, highsec aggression needs to be buffed.

I can see the merits of a single newbie area for trial accounts. The time that you can spend there would have to be short, and activities and rewards severely limited. The primary weakness of the NPE is that it fails to introduce newbies to player-generated content, which of course is the greatest attraction of this game. By having the newbies all gathered together in a separate zone, it would facilitate incorporating fleet activities into the NPE. CCP approved FCs could organize fleets for mining, exploration, and PvP. Participating in a fleet could even be a final aspect of each of the career-path tutorials.

www.everevolutionaryfront.blogspot.com

Vote Sabriz Adoudel and Tora Bushido for CSMX. Keep the Evil in EVE!

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