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[Covert Ops] Larger Stealth Bomber

Author
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#41 - 2014-07-12 09:16:42 UTC
Having briefly read through the idea this sound more like the old MTB idea that destroyer were originally intended to counter. Strap a couple of launchers onto a small fast hull and use speed to evade destruction on approach to heavy ships. This would need some kind of cloaking for Eve though to get close before uncloaking and orbiting until you get lock. A small flotilla of these could be nasty if they get under a big ships guns...
Enya Sparhawk
Black Tea and Talons
#42 - 2014-07-12 11:39:53 UTC  |  Edited by: Enya Sparhawk
Hmmm, a Heavy Bomber...

I like the idea...

Though, to make it really useful, it should be able to orbitally bombard planets and also have the option to swap out the bomb launcher for an interdiction launcher should the need arise... (either for a faster get away or to limit the amount of targets/reinforcments)

It could be a useful strategic tool... (this would definitely be a tech 2 ship)

I mean, If your going to build it, might as well make it versatile as well...

Fíorghrá: Grá na fírinne

Maireann croí éadrom i bhfad.

Bíonn súil le muir ach ní bhíonn súil le tír.

Is maith an scéalaí an aimsir.

When the lost ships of Greece finally return home...

Syrias Bizniz
some random local shitlords
#43 - 2014-07-13 01:43:33 UTC
Daenika wrote:
A far more likely implementation would be destroyer-sized vessels that fire Citadel Torpedoes with similar bonuses to the current line of stealth bombers.

Take, for example, the following hull, based on the Corax model:

ALBATROSS

Caldari Destroyer Bonus:
10% bonus to Citadel Torpedo explosion velocity
5% bonus missile Kinetic damage

Heavy Bomber Bonus:
10% bonus to Citadel Torpedo Kinetic rate of fire
10% bonus to Sensor Resolution

Role Bonus:
100% reduction in Citadel Torpedo Launcher powergrid requirement
85% reduction in Citadel Torpedo Launcher CPU requirement
50% reduction in Cloaking Devices CPU requirement
- No targeting delay after Cloaking Device deactivation
- Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator
- Cloak reactivation delay reduced to 15 seconds.

Slot layout: 8H, 3M, 2L; 0 turrets, 7 launchers
Fittings: 24 PWG, 300 CPU
Defense (shields / armor / hull) : 650 / 450 / 450
Capacitor (amount / recharge / cap per second) : 500 / 250ms / 2.5
Targeting (max targeting range / Scan Resolution / Max Locked targets): 80km / 110 / 5
Sensor strength: 24
Signature radius: 65

Does just under 4500 raw DPS (~1/3rd of a sieged Moros), but WAY less against anything smaller than a capital. For example, against a stationary 400m sig Battleship, it'd only do ~800 DPS. Against a 400m sig BS moving at 100m/s, it'd be doing about 630 DPS (both of those are at all V's). It also has a catastrophically low sensor resolution to ensure that its dominant target is capitals and maybe battleships with appropriate fitting considerations.

Destroyers are also small enough that dreads and titans don't have a hope in hell of hitting them, but carriers actually have some defense against them in their drones. Even battleships can have some trouble if they are AB-fit. I modeled most of the stats on the differences between the Manticore and Kestral. The tank is thus ~35% lower than the Corax's, and it loses a midslot in order to gain the extra high-slot for the cloak.

Of note is that I decided to completely remove the PG cost of the launchers, because the appropriate reduction would have been around 99.996%. Instead, I decreased the base PG such that, at all V's, it has 30 PG, which is enough for an AB or MWD, but not enough for more than small or maybe medium-sized shield extenders. On the CPU side, it's designed such that it can fit all 7 launchers, a covert cloak, and 2 BCSes, but not much else, if at 0 fitting skills with T1 launchers. With maximum fitting skills and meta launchers (which take 10% less CPU than the T1 versions), it'll have some room to play with missile rigs, shield extenders, and more CPU-intensive EWAR like damps or points.



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