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Wormholes

 
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W space little things.

First post First post
Author
Agrippa Hurt
Caldari Provisions
Caldari State
#181 - 2014-07-09 00:44:09 UTC
Fix look-at while prey is initiating warp. I wanna see where my target is warping to. <3 luv u penny
Agrippa Hurt
Caldari Provisions
Caldari State
#182 - 2014-07-09 00:45:57 UTC
Do we really have to mess with the T3s? I thought instead we could improve their sig res? ??
BayneNothos
United Electro-Magnetic Federation
Business Alliance of Manufacturers and Miners
#183 - 2014-07-09 00:56:37 UTC
Agrippa Hurt wrote:
Fix look-at while prey is initiating warp. I wanna see where my target is warping to. <3 luv u penny


I was going to write this myself but I tested it against an alt beforehand and it seemed to be working properly again. I dunno if CCP stealth fixed a bug in it or it's only a sometimes happens bug or what. A confirmation on whats up with it would be nice.
Agrippa Hurt
Caldari Provisions
Caldari State
#184 - 2014-07-09 01:45:50 UTC
While at it, RF timer for mobile depots is too large. Maybe consider reducing the POCO one too?
Alundil
Rolled Out
#185 - 2014-07-09 02:07:37 UTC
Damn Kynric, four good ones in a row.

I'm right behind you

Alundil
Rolled Out
#186 - 2014-07-09 02:08:28 UTC
Agrippa Hurt wrote:
Fix look-at while prey is initiating warp. I wanna see where my target is warping to. <3 luv u penny

I haven't noticed any issues with this

I'm right behind you

Kristalll
Caldari Provisions
Caldari State
#187 - 2014-07-09 06:07:37 UTC
Jezza McWaffle wrote:
Hatshepsut IV wrote:


Because seeing which sigs are new vs from downtime is a very usefull way to judge activity and sort likely WH canidates from systems with 20+ sigs.

If you jump into a system 16 hours into a day with only two new sigs its a good bet that the new sigs are potentially k162s. It makes chasing down activity to shoot at easier. Like following breadcrumbs.


This wouldn't change that, hes advocating that sigs already their before DT remain the same ID's, so any new sig gets a new ID, like it is now.


You seem to be ignoring that DT sig IDs follow a specific pattern that dynamic sigs don't.

“Die trying” is the proudest human thing.

Nero Pantera
Whale Girth
Touched by the Tism
#188 - 2014-07-09 15:06:40 UTC
Daenika wrote:
Meytal wrote:
Daenika wrote:
escalate multiple days in a row

Thank you for reminding me!

Fix the broken respawn mechanics whereby it is possible to escalate C5/C6 sites, and shoot respawning battleships in L4 mission sites, multiple days in a row. You should get one set of escalations per site, and you should get one set of mission battleships per L4 site. It's easier to code the current method where you don't keep track and just reset everything at downtime, but it vastly over-inflates the value of capital escalations. And this is coming from someone who periodically benefits from capital escalations run over multiple days.


That would demolish a lot of C5 and C6 corps, small and large alike. A 4-capital escalation is worth 560m in blue loot, and around 100-120m in salvage, on average. For my corp, second and third day escalations formed approximately 50% of our overall income over the last 3 months. That's a massive cut in corp income just because the mechanics seem wonky.

If they were to cut 2nd and 3rd day escalations, they'd need to massively boost the value of the escalation waves themselves to compensate. Entire corporation infrastructures are based around average site income, changing that, especially by the margin you suggest, would be flat catastrophic.

I mean, as someone else pointed out, it's not like people are insanely exploiting that it (like they are Incursions). The logistics of living in WH space, the effective cap on the number of people that can comfortably live out of a POS, the very real risk of being evicted from your home on any particular day, and the lack of any reliable lines of backup or supply, already make WH life rather unstable. The rather lucrative escalation loot income is really the only thing that balances the risk of having the capitals in there to start with (since hot-dropping doesn't really exist as a concept in WH, at least compared to null).


I agree 100% most cap escaltions are ran in home...divided amungst multiple corp members. Running them frequently only causes a few sites per day....running them multiple days are needed or else you'll just see more farming wormho
les where people won't have their mains in home for pvp.

Things I like.
- cloan swapping at a pos mod. Will deversify wh pilots that like to roam null but are reluctant too because of their current cloan.
- split dscan is great.
- repairing over heated modules is a great idea...hauling cspital mods out to repair or spend a heap on paste...
- I still think it would be cool to see a sleeper dreadnught or have a sleeper triage carrier you have to kill first.

Things I don't like.
- roaming sleepers is a horrible idea. It will get in the way of hunting. Just imagine you found some targets in a site or sitting on a hole and youre a few jumps back...you move your fleet and awesome your devotor is tackled after you fleet warped so now you have to head back to help him out......idk just seems more nullsec-ish to me.

I saw the idea of making whs more unknown and removing the jsig....well I think it would be great to do the opposite. Not like sov or anything but say if you drop the territorial claim unit...you actually get to change the name of the system. So if someone jumped into our home they would see olympus instead of the jsig. Give whs the sense of ownership of their space. I know whs weren't ment to be colonized but it has and im glad its been my home since they came out.

I also don't see how other ships.can fit off a carrier but a carrier can't use it's own bays to refit....not wh related...just a thought.
poerkie
Out of Focus
Odin's Call
#189 - 2014-07-09 16:52:12 UTC
Please fix the mail bug when you send a corp mail that the new mail thigs get triggerd every time you log in. plase do that before everythign else...
Wild BuffaloBill
Caldari Provisions
Caldari State
#190 - 2014-07-09 18:24:40 UTC  |  Edited by: Wild BuffaloBill
When I recall my probes, can you stack them back up please, my cargohold is a mess after probing multiple systems.

That is all
Agrippa Hurt
Caldari Provisions
Caldari State
#191 - 2014-07-10 01:44:44 UTC
Probe scanning:
1. consider a right-click menu over the white box, allowing people to center it in the sun automatically (it sucks to drag and drop the box 2-4 times to reach that specific sig)

2. auto hide all celestials overlapped by the probes box, it's annoying to try and click on the box while ditching them. I mean, when you hover over the box, auto hide any celestials\bm's overlapping it

3. i forgot, but i'll remember soon enough.
Agrippa Hurt
Caldari Provisions
Caldari State
#192 - 2014-07-10 01:49:18 UTC
Ah it just happened again! Now i remember.

PLZ PLZ allow us to rename bm's on the fly. I mean, when you probe and warp to a hole, you sometimes dunno what 's beyond, but you just don't wanna jump yet, not before bm'ing the other holes, then you save it as w?, or w1, or whatever. But, once you jump there and jump back, you have to 1. erase it and 2. save it again.
That sounds dull. Maybe I'm doing it the wrong way?
Anyway, you could just right-click in space and, right-click said bm, and rename it, i.e., Jita, or VFK, or Nova, or whatever.
Madam Lash
Amarr Empire
#193 - 2014-07-10 04:45:00 UTC
Agrippa Hurt wrote:
Probe scanning:

2. auto hide all celestials overlapped by the probes box, it's annoying to try and click on the box while ditching them. I mean, when you hover over the box, auto hide any celestials\bm's overlapping it



This... a thousand times this!
Foedus Latro
Caldari Provisions
Caldari State
#194 - 2014-07-10 05:11:45 UTC
Kynric wrote:
When interacting with bookmarks, it would be nice if I could edit the text or change its folder from the in space right click menu.


This, this is what I want out of any of the little things. As a scout, editing bookmarks from the drop down menu rather than deleting the old one and making a new BM is more ergonomic.

Just a wormhole guy

Meytal
Doomheim
#195 - 2014-07-10 11:56:59 UTC
You can edit bookmarks from People & Places, though it isn't as convenient. But you don't have to delete them and recreate them. The right-click in space option would be nice.


Not necessarily W-space specific, but it would be nice if changes in the corp wallet didn't cause wallet icons to blink for people who don't have access to it, such as when people do PI and pay taxes, corp payouts, etc.
Bronya Boga
Ministry of War
Amarr Empire
#196 - 2014-07-10 14:07:23 UTC
Meytal wrote:
You can edit bookmarks from People & Places, though it isn't as convenient. But you don't have to delete them and recreate them. The right-click in space option would be nice.


Not necessarily W-space specific, but it would be nice if changes in the corp wallet didn't cause wallet icons to blink for people who don't have access to it, such as when people do PI and pay taxes, corp payouts, etc.


If you are sitting on the wormhole it is way faster to just remake the bookmark rather then look for it in people & places.
Meytal
Doomheim
#197 - 2014-07-10 20:44:39 UTC
Bronya Boga wrote:
Meytal wrote:
You can edit bookmarks from People & Places, though it isn't as convenient. But you don't have to delete them and recreate them. The right-click in space option would be nice.


Not necessarily W-space specific, but it would be nice if changes in the corp wallet didn't cause wallet icons to blink for people who don't have access to it, such as when people do PI and pay taxes, corp payouts, etc.


If you are sitting on the wormhole it is way faster to just remake the bookmark rather then look for it in people & places.

I believe the issue described was incorrect identification of the system you were about to jump into, where only after you jump into the system do you find out that you were incorrect. You are no longer sitting on the wormhole on the correct side; right-clicking in space will not provide the bookmark for you any longer. Anyone for whom you are scouting can edit the entrance in your proxy. And this does not require anyone else to be at the hole on the entrance side, or even in the system.

Yes.
I agree.
It would be much more convenient to right-click in space, and then right-click the bookmark to edit it.
That option does not exist.
I suggested an alternate method to supplement the one presented as the only option.
Obviously do as you will, and forum-whine as appropriate, but don't change the description of the problem mid-stride.
Bronya Boga
Ministry of War
Amarr Empire
#198 - 2014-07-10 21:08:26 UTC
Meytal wrote:
Bronya Boga wrote:
Meytal wrote:
You can edit bookmarks from People & Places, though it isn't as convenient. But you don't have to delete them and recreate them. The right-click in space option would be nice.


Not necessarily W-space specific, but it would be nice if changes in the corp wallet didn't cause wallet icons to blink for people who don't have access to it, such as when people do PI and pay taxes, corp payouts, etc.


If you are sitting on the wormhole it is way faster to just remake the bookmark rather then look for it in people & places.

I believe the issue described was incorrect identification of the system you were about to jump into, where only after you jump into the system do you find out that you were incorrect. You are no longer sitting on the wormhole on the correct side; right-clicking in space will not provide the bookmark for you any longer. Anyone for whom you are scouting can edit the entrance in your proxy. And this does not require anyone else to be at the hole on the entrance side, or even in the system.

Yes.
I agree.
It would be much more convenient to right-click in space, and then right-click the bookmark to edit it.
That option does not exist.
I suggested an alternate method to supplement the one presented as the only option.
Obviously do as you will, and forum-whine as appropriate, but don't change the description of the problem mid-stride.


No need for hostilities dear NPC alt. Once you jump the wormhole it wont show up in your right click menu anyways since it is a different system. Also you should be able to tell what kind of wormhole you are looking at by its color. The issue is when you are on a wormhole and you mislabel it by accident.

Jack Miton
School of Applied Knowledge
Caldari State
#199 - 2014-07-10 23:05:01 UTC
Can you no longer rename BMs by rclick on the map screen? you used to be able to.

There is no Bob.

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Kynric
Sky Fighters
Rote Kapelle
#200 - 2014-07-10 23:32:15 UTC
The idea is that I would like to change a bookmarks description or folder location while in space without opening a map or people and places. From time to time someone miss labels a mark or I want to add supplemental information to it or I dropped it in the wrong folder and I want to move it without the lag of opening a folder with 4000 marks in it.