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Science & Industry

 
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Mining to Industry

Author
Roque Talie-Kuo
Doomheim
#1 - 2014-07-07 19:56:50 UTC
When I started playing EVE, after trying out all the different career options I decided to pursue Mining. i played for about two months, then had to stop playing. I recently started playing again a couple days ago, only to realize that just mining was no longer interesting me, and I wanted to do Science and Industry. My question: Is mining at all useful for Science & Industry? Or were the two months i spent training mining just wasted?
Elena Thiesant
The Scope
Gallente Federation
#2 - 2014-07-07 20:01:49 UTC
Not really...

A serious industrialist will get through far more minerals a day than they could possibly mine. You can mine if you want. Indy usually leaves a lot of down time, waiting for jobs to finish, nothing stopping you from mining then if you want, but you won't supply your own needs mining alone.
Roque Talie-Kuo
Doomheim
#3 - 2014-07-07 20:28:14 UTC
That's what I thought. Thanks for the reply and the info
Elena Thiesant
The Scope
Gallente Federation
#4 - 2014-07-07 21:00:16 UTC
For what it's worth, I've done much the same. I have mining skills near-maxed but seldom mine any longer. Sometimes when I'm writing it's 'relaxing' to get the barge back out either into a belt in a quiet system or to mining missions.
Temudjen Khann
Caldari Provisions
Caldari State
#5 - 2014-07-08 16:14:57 UTC
I will add a little caveat to this. Lets say you buy all your minerals to make your stuff. But you miscalculated a bit or lets say you bought all the minerals in that system that are priced decent. Point being you are just a little short. Well now you have the mining skills to go get that little bit you need quickly without having to hump a few or many systems. Plus one day in the future you may want to have a POS or will be in a corp with a POS. You won't have to train for ICE mining from scratch. A lot of other good reasons for a Indy player to have at least some mining skills.
Riyal
invidious Squid
#6 - 2014-07-08 20:30:05 UTC
Refining skills are always handy, more so with the coming patch.

If you can fly an Orca they make quite good mini freighters.

It's no biggie though, most of my skill points are in combat, but have been purely about manufacturing for about 4 years now :)

In hindsight my post should have had more psssshhhh

Paynus Maiassus
Imperial Academy
Amarr Empire
#7 - 2014-07-08 23:51:48 UTC
I completely disagree with the other posters. Mining gives the ability to grind out ISK. When your indy ship full of modules you were taking to market gets popped and you're finding your wallet is too bare to pick up the next round of materials, being able to grind out some ISK mining helps. Also, a lot of T2 items require a fairly low volume of minerals in proportion to PI and moon based components. So one could theoretically put out huge quantities of T2 while mining a good part of the minerals used in making them.
Rok Hard
Doomheim
#8 - 2014-07-10 01:35:39 UTC
Paynus Maiassus wrote:
I completely disagree with the other posters. Mining gives the ability to grind out ISK. When your indy ship full of modules you were taking to market gets popped and you're finding your wallet is too bare to pick up the next round of materials, being able to grind out some ISK mining helps. Also, a lot of T2 items require a fairly low volume of minerals in proportion to PI and moon based components. So one could theoretically put out huge quantities of T2 while mining a good part of the minerals used in making them.


I agree with this entirely. My indy toon just got started with manufacturing after spending a lot of time mining and I've basically decided to just mine the tritanium that I need in order to cut costs. I can only run 4 lines right now but I'm able to keep up with my necessary trit requirements to keep producing my few bpos nonstop. It drastically cuts my initial costs for when I start jobs. Now, that may change as I acquire more BPOs and the ability to run more jobs but for now they compliment each other quite well.
SJ Astralana
Syncore
#9 - 2014-07-10 07:36:35 UTC
Mining is essentially working at a per-item rate, similar to making $1 for every 100 shirts you assemble in a sweatshop. Production is a scalable enterprise that grows as a percentage of available capital, similar to opening a shop and then expanding it with the profits. The scalability of production says it will inevitably and without exception beat out any per-hour isk-grinding exercise. If you own a profitable shop, you don't want to work in a sweatshop, you want to buy its output.

Hyperdrive your production business: Eve Production Manager

Zifrian
The Frog Pond
Ribbit.
#10 - 2014-07-10 10:20:52 UTC
In null mining is the easiest way to get minerals. Markets are usually less stocked and compression (while it lasts) requires jump capable ships or endless wormhole running.

In short though, you'll use more minerals than you can mine. If you want to still mine for materials, then multibox mining is really the only realistic way to do it. It's also the easiest way to make isk with multiple accounts at the same time.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Victoria Sin
Doomheim
#11 - 2014-07-10 10:36:29 UTC  |  Edited by: Victoria Sin
Rok Hard wrote:


I agree with this entirely. My indy toon just got started with manufacturing after spending a lot of time mining and I've basically decided to just mine the tritanium that I need in order to cut costs. I can only run 4 lines right now but I'm able to keep up with my necessary trit requirements to keep producing my few bpos nonstop. It drastically cuts my initial costs for when I start jobs. Now, that may change as I acquire more BPOs and the ability to run more jobs but for now they compliment each other quite well.


Ok well, no. The minerals you mine aren't "free". It's opportunity cost and the value of your time. If you can make more ratting in the same time period, buying the minerals from the market with the cash you make, then do so. Otherwise you're not working optimally and will tend to undervalue what you've achieved.

Having said that I think that if you enjoy mining, which some people do (I do enjoy the accumulation of "stuff" for some strange reason) then it's all good. Someone's got to do it of course.
Soldarius
Dreddit
Test Alliance Please Ignore
#12 - 2014-07-10 15:25:38 UTC
Victoria Sin wrote:
Ok well, no. The minerals you mine aren't "free". It's opportunity cost and the value of your time. If you can make more ratting in the same time period, buying the minerals from the market with the cash you make, then do so. Otherwise you're not working optimally and will tend to undervalue what you've achieved.

Having said that I think that if you enjoy mining, which some people do (I do enjoy the accumulation of "stuff" for some strange reason) then it's all good. Someone's got to do it of course.


This is the truest statement in this entire thread. Some math to support:

Say you go mining out in nulsec and you make 20M isk in an hour. In that same hour you could have made 30M isk ratting.

Should you go mine for an hour and have 20M isk in trit, or go ratting, then buy the trit off the market and have 10M isk left over?

And as Victoria said, if you enjoy mining, then do it even if its not the most profitable thing to do. It's more important to enjoy what you're doing. But remember, you can't buy stuff if you don't have isk. So stay profitable.

http://youtu.be/YVkUvmDQ3HY

Rok Hard
Doomheim
#13 - 2014-07-10 15:59:38 UTC
Victoria Sin wrote:
Rok Hard wrote:


I agree with this entirely. My indy toon just got started with manufacturing after spending a lot of time mining and I've basically decided to just mine the tritanium that I need in order to cut costs. I can only run 4 lines right now but I'm able to keep up with my necessary trit requirements to keep producing my few bpos nonstop. It drastically cuts my initial costs for when I start jobs. Now, that may change as I acquire more BPOs and the ability to run more jobs but for now they compliment each other quite well.


Ok well, no. The minerals you mine aren't "free". It's opportunity cost and the value of your time. If you can make more ratting in the same time period, buying the minerals from the market with the cash you make, then do so. Otherwise you're not working optimally and will tend to undervalue what you've achieved.

Having said that I think that if you enjoy mining, which some people do (I do enjoy the accumulation of "stuff" for some strange reason) then it's all good. Someone's got to do it of course.


I'm not trying to say the minerals are free. It's just that with living where I do with both characters, mining is the simplest and easiest way for me to cut costs. Would I make more ratting on this toon? Yah probably, but I'd rather not go into null and run the risk of losing the implants I just bought not too long ago. :)