These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
12Next page
 

[Discussion] Is it time for a mining destroyer?

Author
Little Dragon Khamez
Guardians of the Underworld
#1 - 2014-07-10 09:57:56 UTC
I've checked and previous threads on this subject have been closed by the ISD as they are quite old and at the time only lightly supported, but given that we've had significant game changes since culminating with the recent introduction of a T2 venture there does seem to be a gap in the market for an ore mining destroyer sized hull.

What I propose is that instead of the current progression of venture to mining barge we have a destroyer sized ship in between that can only use mining lasers (not strip miners) is slightly bigger than the venture and has less agility, possibly a bigger hold, though something along the lines of a cormorant hull so that it remains fragile(and gankable), but has the added bonus of being able to use more than 2 mining lasers, possibly 4 to 6 depending on yield bonuses.

The idea being that it's a step up from a mining frig though obviously not as good as a mining barge and ideally suited to small group ops in low sec like the current venture. Needless to say it would have very limited combat capabilities and be cheap to manufacture and a low cost just like a catalyst or a cormorant.

As it stands now we have an ore frig, the next step being ore barges which are cruiser class ships, there does seem to be a natural niche in between where you'd find destroyers in the combat orientated ships.

Does anyone else have any thoughts on this?



Dumbing down of Eve Online will result in it's destruction...

Fer'isam K'ahn
SAS Veterinarians
#2 - 2014-07-10 10:10:26 UTC  |  Edited by: Fer'isam K'ahn
A destroyer is still frigate size. They are high dps frigates with more tank than the average T1 frigate, but less as their firepower would suggest.

And I bet those post were old and before the venture release when the rookie ships were the mining frigs°°, your answer IS the venture.

And there is no need for a further step in the progression to barges. You need less then 8 days from a decent venture to train into a barge, less if you excel. Where would the destroyer fit in, useable on day 6 to7 and then be discarded ?'Just because' is not a good position to start new ship development.
Schmata Bastanold
In Boobiez We Trust
#3 - 2014-07-10 10:29:49 UTC
Prospect is a step up from venture for ninja stuff, for normal mining current barges are easy to get into enough. Not every activity has to be represented in every possible hull class.

Invalid signature format

Thorr VonAsgard
The Scope
Gallente Federation
#4 - 2014-07-10 10:35:37 UTC
There is already enough choice for mining.

You miss blink ? Come and play with us at EVE-Lotteries.com !

Envie de fraicheur ? Frugu, le forum fruité est fait pour toi !

Arla Sarain
#5 - 2014-07-10 11:05:10 UTC
Just because a ship class exist doesn't mean it should have every role.

We don't have destroyer logis or ewar destroyers, or exploration destroyers.

Cos destroyers fulfil a particular role - shooting stuff till it dies.


A step up from a venture to an exhumer is acceptable.
Abrazzar
Vardaugas Family
#6 - 2014-07-10 11:54:43 UTC  |  Edited by: Abrazzar
For a ORE line, I'd shake up things a bit differently:

  • Make a bigger than destroyer, smaller than cruiser mining support ship. I'd go with bonus to shield transfer and range and a ore hold of around 30k to haul. Better warp and align than a industrial. Serves a purpose both on and off grid.
  • Add a T2 version of above ship with the stats and overall building cost of the Noctis and switch every Noctis in game to this ship.
  • Boost the Primae* to a commodity hold of 25k and a command center hold of 5k give it a bonus to planetary scan range and a bonus to the planetary scan accuracy of planets in the system when undocked. The former being a role bonus, the latter a leveled bonus and anothe 10% per level on the commodity hold.
  • Add a T2 Primae, call it Noctis again and make it a covert mining operations command and support ship. It serves as on grid cover for Prospects against rats and on grid booster for mining links.

Now all that's missing from a full ORE line would be a BS sized ship. Maybe something that can deploy at a planet to serve as a temporary customs office to circumvent access restrictions and a T2 verson that can deploy at a moon to mine moon goo.

EDIT: The Primae will be a new T1 ship and all currently existing Primaes will be changed into reskinned Primae ORE Development Editions with the new stats.
Marox Calendale
Xynodyne
The Initiative.
#7 - 2014-07-10 11:59:46 UTC  |  Edited by: Marox Calendale
Little Dragon Khamez wrote:
... ship in between that can only use mining lasers (not strip miners)
Prospect

Quote:
... is slightly bigger than the venture and has less agility,
Prospect

Quote:
... possibly a bigger hold
Prospect

Quote:
... though something along the lines of a cormorant hull so that it remains fragile(and gankable), but has the added bonus of being able to use more than 2 mining lasers, possibly 4 to 6 depending on yield bonuses.
Prospect.
Ok not directly so much lasers, but with skills its yield will be as if it had 5 laser.

So you´re answer is the Prospect. No need for another ship in that size.
Sara Tosa
School of Applied Knowledge
Caldari State
#8 - 2014-07-10 12:43:01 UTC
Abrazzar wrote:

Now all that's missing from a full ORE line would be a BS sized ship. Maybe something that can deploy at a planet to serve as a temporary customs office to circumvent access restrictions and a T2 verson that can deploy at a moon to mine moon goo.

EDIT: The Primae will be a new T1 ship and all currently existing Primaes will be changed into reskinned Primae ORE Development Editions with the new stats.

to go with the Prospect, I would like to see a mini, cloaky orca.
basically a blockade runner with a small carbo bay, an ore hold ( around 50k), a ship maintenance bay (smaller than a cruiser, so around 80-100k) and bonused mining links to work as a mobile base for a small fleet of ninja miners.
Anthar Thebess
#9 - 2014-07-10 13:39:27 UTC
Quote:

[Discussion] Is it time for a mining destroyer?

It is already here it is called Catalyst.

Roll
Ix Method
Doomheim
#10 - 2014-07-10 13:48:59 UTC
You seem to be suggesting something that's a flat upgrade from Mining Frigs with none of the compromises that come from using a barge?

Travelling at the speed of love.

Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#11 - 2014-07-10 14:51:46 UTC
However a version of the prospect dedicated to ice mining would be very cool.
Fer'isam K'ahn
SAS Veterinarians
#12 - 2014-07-10 15:47:18 UTC
I just thought of another objection when the CATALYST got mentioned ...

If the 'destroyer miner' uses Mining Lasers, thereby turret slots, and from your suggest I see more then 2, then there is a high possibility of exploiting this ship and role. The Mining destroyer will just become a combat vessel and something like a Heavy Assault Destroyer for the community. You would create exploits and unbalance everything while just filling a subjectively perceived gap in an unimportant list.
Vayn Baxtor
Brutor Tribe
Minmatar Republic
#13 - 2014-07-10 16:31:31 UTC  |  Edited by: Vayn Baxtor
I think the main "problem" with the idea of a mining-destroyer is simply the fact that we just might have "enough mining ships" already. It would be cool to see other hulls for the same task though (but this is simply cosmetic). I think you should just spice up this hull you'd like to see by adding some fancy mining stuff - something that has not been implemented in the game. I don't know, being able to tractor ore rocks or something.

Or a significantly lowered mining beam cycle rate - but that could be OP and exploited as well.

Quote:
to go with the Prospect, I would like to see a mini, cloaky orca.
basically a blockade runner with a small carbo bay, an ore hold ( around 50k), a ship maintenance bay (smaller than a cruiser, so around 80-100k) and bonused mining links to work as a mobile base for a small fleet of ninja miners.


The idea of a ninja mining troop sounds cool, but I am not sure if the actual "fruits of 0.0 ninja mining" would really be worth it. Then again, I never have done any 0.0 in years, so don't take me all too serious.

I still find though that the said ninja mining group will have serious problems to get across gates.

Hmm. okay, I was going to suggest that that blockade runner you mentioned should maybe have a 24hr cooldown jumpdrive to jump buddies along, but this BR has bubble nullifier + large ore hold, that ninja mining just might be worth it.

Okay, enough of me :P

Using tablet, typoes are common and I'm not going to fix them all.

Kokujin Shintar
Caldari Manufacturing and Design
#14 - 2014-07-10 16:54:11 UTC
What's really missing is an Exhumer battleship able to Mount a full 8 strip miners, BS size tank and ore hold that is freighter sized. We'll call it "the last mining vessel you'll ever need" /SARCASM
Leon Mantis
Limul Tribal
#15 - 2014-07-10 17:24:36 UTC
Hmmm No...

How about a ORE command ship that isn't a big and slow capital...

can equip and use 3 gang links at the same time (mining gang link bonus)
Mining drone yield bonus
ability to launch +1 mining drone per level
no mining turrets
decent ore/cargo/drone-bay


Make it happen ccp!
Fer'isam K'ahn
SAS Veterinarians
#16 - 2014-07-10 18:14:51 UTC
Leon Mantis wrote:
Hmmm No...

How about a ORE command ship that isn't a big and slow capital...

can equip and use 3 gang links at the same time (mining gang link bonus)
Mining drone yield bonus
ability to launch +1 mining drone per level
no mining turrets
decent ore/cargo/drone-bay


Make it happen ccp!

Hey, that's my T2 Orca suggestion, get out!
Leon Mantis
Limul Tribal
#17 - 2014-07-10 18:35:49 UTC
Fer'isam K'ahn wrote:
Leon Mantis wrote:
Hmmm No...

How about a ORE command ship that isn't a big and slow capital...

can equip and use 3 gang links at the same time (mining gang link bonus)
Mining drone yield bonus
ability to launch +1 mining drone per level
no mining turrets
decent ore/cargo/drone-bay


Make it happen ccp!

Hey, that's my T2 Orca suggestion, get out!



What? I don't even... Huh? lol

People with same brilliant thoughts should support each other..! :P

No T2 orca tho... it's too big and slow

Also Link to other thread post :D



but for real, I want this...
Netan MalDoran
Cathedral.
Shadow Cartel
#18 - 2014-07-10 19:22:10 UTC
What I would like to see is a Gallente mining ship with massive boosts to mining drones to make a new type of mining.

"Your security status has been lowered." - Hell yeah it was!

Falcon's truth

Little Dragon Khamez
Guardians of the Underworld
#19 - 2014-07-10 19:25:17 UTC
Thorr VonAsgard wrote:
There is already enough choice for mining.


Well there isn't that's why I made the suggestion :)

I mine regularly and would like a few more options other than fragile frig to immobile barge. Something in the middle that is weak, not a combat ship but useful in a variety of non combat roles is what I was thinking of. That's why I am suggesting something like a barge, but more mobile, less effective at mining than a barge as it wont be able to use strips but a step up from the venture.

Dumbing down of Eve Online will result in it's destruction...

Little Dragon Khamez
Guardians of the Underworld
#20 - 2014-07-10 19:26:06 UTC
Antillie Sa'Kan wrote:
However a version of the prospect dedicated to ice mining would be very cool.


Hadn't even thought of that but it sounds cool +1 from me.

Dumbing down of Eve Online will result in it's destruction...

12Next page