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Dev blog: In-Space Brackets revisited with Crius

First post
Author
CCP Phantom
C C P
C C P Alliance
#1 - 2014-07-09 14:28:38 UTC  |  Edited by: CCP Phantom
CCP Delgate Zero brings an update from Team Pirate Unicorns about in-space brackets (brackets being the things that appear when you hover your mouse over something in space) and the future development on tooltips.

You will be able to choose in the updated options menu if you want to see the new 'compact' bracket list or a reworked bounded bracket list. These changes will come with the Crius release on July 22nd. Work on improving tooltips will continue after Crius.

Check out all the details about in-space brackets and future work in CCP Delegate Zero's latest dev blog In-Space Brackets revisited with Crius.

CCP Phantom - Senior Community Developer

Airi Cho
Dark-Rising
Wrecking Machine.
#2 - 2014-07-09 14:42:58 UTC
hi!:)
Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#3 - 2014-07-09 15:32:05 UTC
[nice] x

Second?

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

helana Tsero
Science and Trade Institute
Caldari State
#4 - 2014-07-09 15:32:48 UTC  |  Edited by: helana Tsero
Is this the first step to giving us some form of customisable ui ?

Id like the option to remove some the unnessasary clutter.

And example : when i warp to a destination i do not need 4 seperate ui elements telling me im warping to that location
Arrow
- overview
- selected item window
- warping to destination notification
- left side route map.

I need One i do not need Four !

This is but one example of the same information on multiple ui elements overlap that has crept into eve.

we need the ability to turn more ui elements on/offf --> so we can have less cluttered but more useful ui !


TL-DR : request On/ Off Toggle for more UI elements so Eve looks like space ship game not speadsheets/overview in space.

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Zappity
New Eden Tank Testing Services
#5 - 2014-07-09 15:37:49 UTC
Thank you.

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Sentient Blade
Crisis Atmosphere
Coalition of the Unfortunate
#6 - 2014-07-09 15:41:54 UTC
Kindly do the equivalent of: td vertical-align = top

So everything actually lines up.

Ta
Chribba
Otherworld Enterprises
Otherworld Empire
#7 - 2014-07-09 16:14:05 UTC
Neato. Bracketso.

/c

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Ralph King-Griffin
New Eden Tech Support
#8 - 2014-07-09 16:19:35 UTC
good work, love to see ye listen to us.
TheMercenaryKing
Collapsed Out
Pandemic Legion
#9 - 2014-07-09 16:20:50 UTC
Still waiting for roman numerals so items are not sorted IX before VI and such.
Absent Sentry
#10 - 2014-07-09 17:25:01 UTC
Looks neat, but can you please also prevent brackets from moving with Camera Shake? I have been advising oldies and newbies alike to disable Camera Shake for years because it makes it impossible to click brackets while landing or getting hit by missiles, preventing us from selecting the right thing quickly and possibly getting us killed or missing a kill.
Iris Bravemount
Golden Grinding Gears
#11 - 2014-07-09 18:05:17 UTC
While you are taking a look at brackets, could you please make it possible to turn off all brackets, including the brackets on locked targets?

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Unezka Turigahl
Det Som Engang Var
#12 - 2014-07-09 21:01:22 UTC
The compact brackets certainly look cleaner. Thats good. Looking forward to more control over pop-ups.

Absent Sentry wrote:
Looks neat, but can you please also prevent brackets from moving with Camera Shake? I have been advising oldies and newbies alike to disable Camera Shake for years because it makes it impossible to click brackets while landing or getting hit by missiles, preventing us from selecting the right thing quickly and possibly getting us killed or missing a kill.


Yeah, that is annoying. I noticed that the last time I played on the test server. I keep it turned off on Tranquility, camera shake makes me want to spew. Ugh
Altrue
Exploration Frontier inc
Tactical-Retreat
#13 - 2014-07-09 21:02:23 UTC
Custom, player-made brackets for player ships are still working, but I could see that the font seems to have changed a little. Now I understand why, you were working on brackets Blink

Nice work indeed.

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Emiko P'eng
#14 - 2014-07-09 22:02:24 UTC
Much Better.

Your heading in the right direction Smile
Alexis Nightwish
#15 - 2014-07-09 22:29:13 UTC
CCP Delegate Zero wrote:
We are capping the list at 15 items in both modes, which reflects the pre-existing cap on the bracket listing. To raise this number carries with it some concerns regarding performance and we don’t believe there is a strong case for a higher number as things stand. The balance of feedback was against scrolling in the bounded mode and this again factors in the decision to cap the number at a manageable set of items.


Please explain how this is a performance concern. The client already has the information (name, distance, etc.) of the objects, it's just a matter of displaying it in a new spot.

Long gone are the days where 15 would be enough for you to see everyone in the enemy blob. I am aware that you wouldn't be able to list 100s of ships, but why not let us choose the amount, and if the list is truncated because there's not enough screen real estate so be it.

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Kusum Fawn
Perkone
Caldari State
#16 - 2014-07-09 22:59:12 UTC
Just a note, Camera shake is annoying, so is the slight motion that the screen still ahs even with camera shake turned off.

why do we still have a slight rolling motion ? are we in space submarines that are being moved by tides?

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

Skalle Pande
Teknisk Forlag
#17 - 2014-07-09 23:47:06 UTC
Looking forward to seeing these new lists, looks to be an improvement.

But THIS:
Quote:
Now that this has been done, we will look at improving the experience with tooltips in later releases. In that regard we are looking at configuring tooltip behavior by category, which we think would allow for you to tune how tooltips display based on the relevance of the information to you.

Now, that would be truly awesome Big smile
Skalle Pande
Teknisk Forlag
#18 - 2014-07-09 23:50:37 UTC
Kusum Fawn wrote:
Just a note, Camera shake is annoying, so is the slight motion that the screen still ahs even with camera shake turned off.

why do we still have a slight rolling motion ? are we in space submarines that are being moved by tides?

But of course we are. Space in EVE is a viscous matter, ships not powering are losing speed rapidly. But tides - no, gravity has been turned off, as have all the rest of newtonian physics...
Rommiee
Mercury Inc.
#19 - 2014-07-10 07:19:28 UTC
Quote:
Now that this has been done, we will look at improving the experience with tooltips in later releases. In that regard we are looking at configuring tooltip behavior by category, which we think would allow for you to tune how tooltips display based on the relevance of the information to you.


FINALLY !!!

After countless mentions of this, the idea has finally sunk in.

It’s only been 2 months since this disaster started, let’s see if we can get this done by Xmas (2014 preferably).
Megumi Miura
Native Freshfood
Minmatar Republic
#20 - 2014-07-10 10:37:08 UTC
Great, looks good.

Now, how about a toggle for radial menus?
I think radial menus are a PITA and would much appreciate the ability to turn them off.
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