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C1 with HS static

Author
Dakkare Volkanus
Sugar Bomb Nuclear Confections
#1 - 2014-07-03 13:05:24 UTC
Main goal was for PI on alts (5 alts) and then run sites on pve alt when not out pvping with Brave on main. Found a C1 (no effect) with 2 storm, 1 lava, 1 ice (and gas and barren) with 81 sites inside. Interbus pocos and an abandoned pos. I am thinking this may not be a bad hole to setup shop, large amarr tower. But wanted to get some input before I did. If I do decide to setup shop. I would setup large pos first, then move the alts inside, setup PI operations, move ships inside, take down interbus pocos and setup my own, scan down everything, and then run the sites. Right? Any feedback greatly appreciated. Or would I be better off looking for another hole? Low sec or null sec statics better?
Justice Shallow
Pator Tech School
Minmatar Republic
#2 - 2014-07-03 13:13:16 UTC
Go medium tower. In a C1 you'll be better off, unless you are planning more than just PI and sites.
Amak Boma
Dragon Factory
xX SERENITY Xx
#3 - 2014-07-03 13:48:03 UTC
well pi , sites dont need large tower but if you like go ahead its not bad idea and taking out large tower takes while so you should be ok but if you dont plan anything big you can use medium tower
Justice Shallow
Pator Tech School
Minmatar Republic
#4 - 2014-07-03 14:02:20 UTC
Ya but the possiblity of a full on siege in a C1 is pretty small from a hi static.
Adarnof
Anoikis Equilibrium
Honorable Third Party
#5 - 2014-07-03 15:05:31 UTC
I'll always push for null statics just for the additional content. However a HS static is perfect for logistics and pewing newb scanners.

Never not large tower. There is little less desirable than bashing a large tower with sub-BS hulls. It's an extra level of eviction deterrance. Sure it's double the fuel cost but with a single PI at you should be able to cover it.

And never underestimate the risk of siege: HS statics are quite saught after.
Leto Thule
Caldari Provisions
Caldari State
#6 - 2014-07-03 16:16:22 UTC
Unless you REALLY **** someone off or like to leave large, shiny ships floating around in your POS, nobody is going to evict you in a C1.

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Amak Boma
Dragon Factory
xX SERENITY Xx
#7 - 2014-07-03 17:06:37 UTC
when i was using c1 lowsec static all i had inside my pos were drake + harbinger nobody bothered about it. even worse it was small pos . but it was fine . just keep huge ships in SMA to not make your tower so shiny
Robert Morningstar
Morningstar Excavations LTD
Business Alliance of Manufacturers and Miners
#8 - 2014-07-03 21:37:25 UTC
Personally if you have 5 pi characters I would want a c1 with more than only 4 planets 6 should be minimum number of planets and more would be preferred. Agree with medium tower for c1 the 81 sigs will only be a initial burst so clean the sites and keep looking for a whole with more planets.
Kireitsugu Secheh
Les chips electriques
#9 - 2014-07-05 10:07:51 UTC
I wonder when CCP will release a sma scanner
James Rapture
Dead Star Syndicate
#10 - 2014-07-05 11:37:37 UTC
That is a great C1. PI is good with option to make most fuel PI items in the hole. Haul in Ice components on occasion. Sell unused PI to fatten wallet. Always keep an extra months fuel just in case. As for the static, the Highsec one is the best option for you if it's more of an PI thing. I would get the gas harvested and timers started on the Ore sites so they get off you scanner sooner than later. Keep alts cloaked on the holes and you can run sites to your heart's desire. After you've cleaned up the hole just maintain it with occasional site running and don't provide shiny targets on Dscan and your hole should be free of any worry of siege/camp. Last note I will leave is to provide a fight whenever you can to show respect to the natural order of things in Wspace.

o7
Elmonky
Federal Navy Academy
Gallente Federation
#11 - 2014-07-09 13:04:34 UTC
81 sites!?


Dayuuuum
JediMind Tricks
J-space jujitsu club
#12 - 2014-07-09 13:18:51 UTC
Elmonky wrote:
81 sites!?


Dayuuuum


C1 sites..... Roll
Elmonky
Federal Navy Academy
Gallente Federation
#13 - 2014-07-09 13:37:42 UTC
JediMind Tricks wrote:
Elmonky wrote:
81 sites!?


Dayuuuum


C1 sites..... Roll



81 times something is better than 81 times nothing Lol
JediMind Tricks
J-space jujitsu club
#14 - 2014-07-09 13:49:37 UTC
Elmonky wrote:
JediMind Tricks wrote:
Elmonky wrote:
81 sites!?


Dayuuuum


C1 sites..... Roll



81 times something is better than 81 times nothing Lol


I'd rather have nothing that 81x worth of litter that is going to clutter up my already messed up list of items that are distributed across the worlds.
Endo Riftbreaker
STK Scientific
The Initiative.
#15 - 2014-07-09 13:54:15 UTC
The only thing I would add is that a large tower will require ~28,000 fuel blocks a month, which is 140,000 m3 per month (~450M isk). C1's are too small to fit an Orca through, so you're looking at using T1 haulers, or a DST if you can fly them. It's 3 DST runs to get that much m3 into the hole, more if you're stuck doing it with T1s.

Given that you can't fit battleships into C1s, and the super low threat of eviction, it might be worth considering a medium tower to improve your profit margin and cut down on some of the more tedious hauling tasks.
Meytal
Doomheim
#16 - 2014-07-09 13:54:59 UTC
81 sites, even C1 sites, is a pretty good collection. And there are enough rolls of the dice there to get at least a few ribbons to make the overall adventure profitable compared to hisec. Realize though that once you run those 81 sites, they're gone. Just because the system had 81 sites doesn't mean it's a gold mine; it's just a storage pile. They'll respawn, but not in anywhere near that great a number or that frequently. If you have a few people active, it will appear that your system has "dried up" in a very short period of time.

If your primary goal is to run those sites, bring in cloaky haulers and couple characters in combat ships, with mobile tractors, run the sites, then leave. They're brain-dead easy, and most ships should be able to burn through them in record time. The cloaky haulers can act as scouts as well. If you lose something, it's far less than if you get burned out or get all of your characters locked out and can't refuel your tower(s).

If you really do want to live in there for the PI, then definitely go with a large tower. Even a medium will be stront-checked by bored people, especially if it has inadequate defenses and/or looks like a loot pinata, and especially if it has a Nullsec entity's name attached to it. Contrary to some expressed opinions, the most popular bashing ships in sub-C5/C6 systems are cruisers and battlecruisers, not battleships. For many reasons.