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What alt should I create?

Author
Victoria Sin
Doomheim
#21 - 2014-07-08 22:32:15 UTC  |  Edited by: Victoria Sin
Socrates' psalmody wrote:

My main character is currently a mess.


I have this trouble too. Jack of all trades, master of none. Actually I have this problem on all 6 of my accounts so what I did was clear out all of the useless alts I've created over the years and start 6 fresh toons with a proper training plan (using Eve Mon), sticking to it religiously. Obviously I'm not training my main characters any more.

When the ~2 years of training is done I'm going to sell my other characters and start flying the new ones, only this time I'll have one for each kind of activity I want to do. i.e. one Frigate/Destroyer specialist, one cruiser/T3 specialist, etc. One of them will make Avatar specialist eventually, assuming I live long enough and don't get a life between now and then Bear.
Socrates' psalmody
Jiao Yu EA Inc
#22 - 2014-07-08 23:18:46 UTC
Paynus Maiassus wrote:
Socrates' psalmody wrote:
Just though that I should create an alt since most of the people have it or maybe more than one.

My main character is currently a mess. It has skills about almost everything combat related, for 25M skills points. So it's kind of useless unless I choose to focus on certain ships or certain way of life in EVE.

I just wonder if I should make my alt a combat character too. Currently I am pretty interest in Ammar ships and I want this new alt to focus on Ammar related skills, so when I have 25M skills on this one it would be pretty useful.

Or maybe Caldari? Missile ships are fun to fly. No tracking issues have to be factored in when considering combat situations. And they can speed. I remember years ago I saw a video about a Cerberus in team combat. It was literally raining missiles.

I already got ships of the rest two races flying so it's pointless to make my alt a G and M focused combat character again.

Or maybe I should venture into science, in-station trading to support the two accounts?

Please share your thoughts. Thank you.


Well concerning the combat characters, I'd say training a second character just to fly different races is kind of a waste. I concentrated on ship size with my two combat characters. My main flies mostly Amarr but will fly any race, although he concentrates on sub caps, mostly cruiser and below. My other combat toon is a Caldari fanboi and concentrates on battleship and up. While my main has enough battleship skills to fly pirate battleships and my alt is awesome with Caldari battleships and flies marauders as well as BLOPs, so both of my toons are workable for both PvE and PvP. The Caldari one has spent months on navigation and other prereqs for capital ships that my main can completely avoid.

One thing to think about is your kill board. It can never be undone. Since I use both of my characters for PvE and care bearing (my Caldari alt is my JF pilot as well as my dread pilot) I have been the hunter as well as the hunted on both toons, and my kill board will never be that great.

Then the toon here that I am posting on is a trader type that favors Charisma skills, and flies Orca, Rorqual, and has all kinds of trade, corporation management, and leadership skills. He'll eventually be a booster too. Paynus is one of my newer toons.

Remember, most of your time is going to be going into your engineering, EWAR, and other prereq skills, so training all of those over just to get another race is kinda silly. Plus, once you start getting skill points, one race kind of bleeds into another. So like as an Amarr pilot I have the option of several drone boats to pick from, and with my Armor skills, that leads me to Gallente. So training up some hybrids for Gallente, along with some missile skills for those cool Khanid ships like the Heretic and the Sacrilege, ultimately opens up Caldari. Just need to train some shields to polish off the Caldari, and then I can pretty much fly the Minmatar missile boats (there's just a couple), but it only takes like 4 days to get small projectile up.

Basically what I am saying is that if you're training to get into all the different kinds of ships of your race you'll be building the skills that open up other races. So training ALL those core skills all over just to fly another race is not efficient. Better to make a combat toon main with indy alt, or small ship main with big ship alt, or PvP main with PvE alt, or something like that.

Finally, the other reason to have an alt is just your group. Your main might be in a large null sec alliance that is permanently wardec'd, so it'll be nice to have an alt that can run to Jita and get your stuff for you or run around high sec doing incursions for extra ISK or whatever.

this is indeed enlightening. I thought of the same thing, but I just couldn't complete one before venturing into another. Also, you made a valid point on separation small ship main fro big ship alt, or the other way round. I'll think about it. Thank you.

hmmm......

Hasikan Miallok
Republic University
Minmatar Republic
#23 - 2014-07-08 23:43:44 UTC  |  Edited by: Hasikan Miallok
For big subcaps ... if your Gallente/Minimatar focused there is always a Vindi or a Mach .
KnowUsByTheDead
Sunlight...Through The Blight.
#24 - 2014-07-09 00:10:20 UTC
Socrates' psalmody wrote:


My main character is currently a mess.



That is EvE, dude. Lol. But look at it this way...

When I injected Frigate Construction without reading, back when I was a wee lad, I was so upset with myself.

Turned out...Frig BPOs were cheap, and I could play the market for materials and make some of my favorite ships (assault frigs and e-war frigs...all because I didn't read a skill desc. and added a few more skills to complement that singular screw-up.)

I, too, have played alts online, and they come in handy. But they are also a fast track to burnout.

If you don't need it, don't make it. You'll be happier with EvE that way.

Unless you are wanting to create havoc.

Then I can give you a hundred different reasons to create alts.

But seriously, my advice.......Don't do it due to "groupthink" reasons. If you must do it, only create what you need, and make it stable enough that you are not grinding and crying on the forums that PLEX is too high to take care of your army of alts. Give it a source of income, no matter if it is PI, marketing, whatever...even if it is a "support" alt.

And most importantly...remember, you have 3 slots. If the alt is nonsensical, like a forum alt...you know what to do. Don't be a PLEX crybaby.

You're welcome.

Big smileBlinkPirate

Once you realize what a joke everything is, being the comedian is the only thing that makes sense.

Ioci
Bad Girl Posse
#25 - 2014-07-09 00:53:20 UTC
Cloaky scout is the only real demand for Alts at the subcap level, to be turned in to obligatory cyno alt or covert cyno alt later on if you like Black Ops.

As others have suggested, do it with the intent to have another $15 a month coming off the CC. Also, short term goal, Pilgrim and long term goal an all around recon for all races rather than pure Amarr might make more sense. You get to be the Falcon Alt everyone hates so much.

R.I.P. Vile Rat

Socrates' psalmody
Jiao Yu EA Inc
#26 - 2014-07-09 01:20:04 UTC
Ioci wrote:
Cloaky scout is the only real demand for Alts at the subcap level, to be turned in to obligatory cyno alt or covert cyno alt later on if you like Black Ops.

As others have suggested, do it with the intent to have another $15 a month coming off the CC. Also, short term goal, Pilgrim and long term goal an all around recon for all races rather than pure Amarr might make more sense. You get to be the Falcon Alt everyone hates so much.

In this regard, my main can be functional sooner than training an alt.

I haven't played eve for almost 5-6 years, I think there has been a great deal of changes to ships like Pilgrim since I first saw one. Are they really necessary in PVP or all around recon? I mean, I can use a stealth bomber right?

hmmm......

Ioci
Bad Girl Posse
#27 - 2014-07-09 02:04:36 UTC  |  Edited by: Ioci
I was thinking more in terms of a scout. Anathema and Pilgrim can both light covert cyno and are pretty hard to kill in low sec. If I am moving battleships through low sec I always scout forward a system in a covert ops or recon.

The thing with a second account is if it's active it will like the main be building SP and Alt roles fill out before you know it. It then becomes multiple roles training. Falcon Alt for example is an Alt. You don't really need gunnery on a Falcon Alt, it has a very specific agenda, to Jam while your main does dps. Sure, you in time might have multiple Falcon Pilots but when you are running multiple clients you only need one active. The one with the lesser dps ideally.

R.I.P. Vile Rat

Socrates' psalmody
Jiao Yu EA Inc
#28 - 2014-07-09 02:25:42 UTC
Ioci wrote:
I was thinking more in terms of a scout. Anathema and Pilgrim can both light covert cyno and are pretty hard to kill in low sec. If I am moving battleships through low sec I always scout forward a system in a covert ops or recon.

The thing with a second account is if it's active it will like the main be building SP and Alt roles fill out before you know it. It then becomes multiple roles training. Falcon Alt for example is an Alt. You don't really need gunnery on a Falcon Alt, it has a very specific agenda, to Jam while your main does dps. Sure, you in time might have multiple Falcon Pilots but when you are running multiple clients you only need one active. The one with the lesser dps ideally.

I'm not getting it, could you explain it a bit please?

hmmm......

Paynus Maiassus
Imperial Academy
Amarr Empire
#29 - 2014-07-09 02:31:50 UTC  |  Edited by: Paynus Maiassus
Socrates' psalmody wrote:
Ioci wrote:
Cloaky scout is the only real demand for Alts at the subcap level, to be turned in to obligatory cyno alt or covert cyno alt later on if you like Black Ops.

As others have suggested, do it with the intent to have another $15 a month coming off the CC. Also, short term goal, Pilgrim and long term goal an all around recon for all races rather than pure Amarr might make more sense. You get to be the Falcon Alt everyone hates so much.

In this regard, my main can be functional sooner than training an alt.

I haven't played eve for almost 5-6 years, I think there has been a great deal of changes to ships like Pilgrim since I first saw one. Are they really necessary in PVP or all around recon? I mean, I can use a stealth bomber right?


Pilrim is a good solo hunter. in terms of cynoing in a BLOPs fleet Rapier and Arazu tend to be the favorites. The Pilgrim's neuts make it a very deadly boat against a wide selection of targets, but if you're bringing in a fleet, if you've done it right, your fleet will obliterate the target before the nets take effect. It's a solo and small gang ship.

The guy who advised you about the Pilgrim clearly has a bent toward the value of cloakies. You have to decide what sort of fighting you want to do. Faction Warfare caters to a wide variety of fleet sizes and compositions, with many occasions for T1 frigates to be valuable. Also, Brave Newbies favor massive kitchen sink blobs. If you are new to PvP and want to get into it, I recommend those groups. A good pirate alliance willing to take less experienced players is also a good bet. I didn't know if you were more oriented to PvP or PvE. But anyway, you don't HAVE to go Falcon or Pilgrim. That's just if you want to be in cloaky gangs.

If you want one of your toons to concentrate on big ships, the main line null sec alliances often use huge battleship fleets, but their fits are often pretty tight. Normally I'd say at 25 million SP you'd be good to go for that, but since your points aren't well used I dunno. Also, null sec is pretty broken. really low sec and FW is the place to be for PvP in Eve. So if you want your alt to concentrate on the larger ships, it should probably be with PvE in mind, at least for a good while. Lots of people do run around in cloaky battleship fleets, but they're very expensive fits and the people who do that kind of thing have a ton of well-spent skill points. Generally not a good place for a noob.

Really it's up to you to figure out what you want to do. But no, getting ma recon ship is by no means a necessity.
Ioci
Bad Girl Posse
#30 - 2014-07-09 02:41:13 UTC  |  Edited by: Ioci
Socrates' psalmody wrote:
Ioci wrote:
I was thinking more in terms of a scout. Anathema and Pilgrim can both light covert cyno and are pretty hard to kill in low sec. If I am moving battleships through low sec I always scout forward a system in a covert ops or recon.

The thing with a second account is if it's active it will like the main be building SP and Alt roles fill out before you know it. It then becomes multiple roles training. Falcon Alt for example is an Alt. You don't really need gunnery on a Falcon Alt, it has a very specific agenda, to Jam while your main does dps. Sure, you in time might have multiple Falcon Pilots but when you are running multiple clients you only need one active. The one with the lesser dps ideally.

I'm not getting it, could you explain it a bit please?


As Paynus suggested, I have heavy recon skills. 4 accounts, all trained Black Ops, Cyno 5, covert jump portal and multiple racial cruiser for recon. The original motive for this was cloaked scouts. That includes Falcon and while I get green on Falcon for 3 of my accounts only one as the ECM skills to make it work.

The point though is you will get cross over but there will be an optimal for each role. This character can fly all ships sub cap but if I was going to show up in an Abaddon it would Ocih in it. If I was going to show up in a Vindi it would be Sisohiv in it. Like you this was my 'messy' char where as the other ones were very specific in the beginning.

R.I.P. Vile Rat

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