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[Ishtar] We Know It's Overpowered...Now What?

Author
Alyssa Haginen
Doomheim
#1 - 2014-07-08 16:39:42 UTC  |  Edited by: Alyssa Haginen
It's obvious the Ishtar is far stronger then it's other racial equals. CCP has confirmed this just by adjusting it's point value for the upcoming alliance tournament. What makes it overpowered is it's ability to project 600dps over 70km. Instead of nerfing the Ishtar or sentry drones, why not boost the other three ships in a way that won't make them overpowered at close range.



My idea including an ammo change for one ship:

Zealot:

Role Bonus:
50% Optimal range bonus to Medium Beam Lasers, 10% Damage Bonus to Medium Beam Lasers


Eagle:

Role Bonus:
30% Damage bonus to Medium Railguns

Munnin:

Role Bonus:
50% Optimal range bonus to Medium Artillery, 30% Damage bonus to Medium Artillery

Ammo Change:
(Sabot, Uranium: 15% more damage, 15% Optimal Range reduction)
(Proton, Nuclear, Carbonized Lead: 35% more damage, 30% Optimal Range reduction)



Two things this creates the need for would be, the need for a Strategic Cruiser re-balance, and a possible T2 Combat Battleship that is based around long range damage.
Daoden
The Scope
Gallente Federation
#2 - 2014-07-08 16:47:13 UTC
It would be more prudent to cut its CPU or PG a little seen as how its main weapon does not take either, or boost PG and CPU for the others to allow tougher fits.
Fer'isam K'ahn
SAS Veterinarians
#3 - 2014-07-08 16:52:14 UTC  |  Edited by: Fer'isam K'ahn
You make the mistake of taking an out-off-game event as an evaluation of your ingame claim. Further more has dps alone no merit to balancing a ship.

The Zealot is already the most powerful and prefered one for certain circumstances.

And not every ship has to work the same in terms of applied dps, range and tank and then just copy paste it onto the factions with adjusted racial weapon systems.

The Ishtar is good, no doubt and maybe easier to get into, but the biggest issues are counterd by play style, use of the role and up to the player.

-1 so far

And regarding fittings (CPU, Grid, Cap) that could be looked into, but was not mentioned by th OP.
Alyssa Haginen
Doomheim
#4 - 2014-07-08 17:06:53 UTC  |  Edited by: Alyssa Haginen
Fer'isam K'ahn wrote:

The Zealot is already the most powerful and prefered one for certain circumstances.




Really? I find this hard to believe, maybe it was true a few years ago.
Zurin Arctus
Trauma Ward
#5 - 2014-07-08 17:14:47 UTC
Show me on the doll where the sentries touched you.

Ishtars aren't especially overpowered. You'd have to be completely oblivious to the prevailing meta to think they are. The reigning Ishtar PvP fit is extraordinarily weak under fire, being focused on outputting maximum DPS whilst kiting idiots and receiving huge reps from scimitars. Remove the logi from the equation and you'd quickly see how big a trade-off the gank Ishtar fit is.
Fer'isam K'ahn
SAS Veterinarians
#6 - 2014-07-08 17:21:15 UTC
Well, we had a few HAC discussions lately, as can be seen here: https://forums.eveonline.com/default.aspx?g=posts&t=355494
and after being lectured otherwise OP even conceded and changed his suggestion.

And you could have joined in there. To find 'HAC' in the SF is quite easy Roll
Cherry Yeyo
Doomheim
#7 - 2014-07-08 17:25:52 UTC
Fer'isam K'ahn wrote:
You make the mistake of taking an out-off-game event as an evaluation of your ingame claim. Further more has dps alone no merit to balancing a ship

You dont have to look at the AT to know the Ishtar is OP. Anybody who lives in 0.0 or Lowsec knows the Ishtar gang is EVERYWHERE. All ishtars, all the time.

I'm sure CCP has internals somewhere that shows them that everybody is flying ishtar gangs.

.

Xequecal
Ministry of War
Amarr Empire
#8 - 2014-07-08 17:27:14 UTC
Zurin Arctus wrote:
Show me on the doll where the sentries touched you.

Ishtars aren't especially overpowered. You'd have to be completely oblivious to the prevailing meta to think they are. The reigning Ishtar PvP fit is extraordinarily weak under fire, being focused on outputting maximum DPS whilst kiting idiots and receiving huge reps from scimitars. Remove the logi from the equation and you'd quickly see how big a trade-off the gank Ishtar fit is.


You're crazy. The only things keeping Ishtars remotely in line are SP (it takes a lot of SP to max out an Ishtar) and cost (battleships are still a lot cheaper, even if they're pretty universally worse)

Right now, if you're flying a non-Ishtar HAC, you're doing it wrong. The Ishtar is better than all of them at literally everything. Why would you ever use a Zealot? It's got literally half the range and damage.

The Ishtar brawls better than any ship except T3s, snipes better than any ship, and kites better than almost everything as well.
Rowells
Blackwater USA Inc.
Pandemic Horde
#9 - 2014-07-08 17:38:47 UTC
POOOOOOOOWWWEEEEEER CREEEEEEEEEEEEEEEEEEP
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#10 - 2014-07-08 18:01:54 UTC
Fer'isam K'ahn wrote:


The Ishtar is good, no doubt and maybe easier to get into, but the biggest issues are counterd by play style, use of the role and up to the player.


To get into the ishtar is by no means easier I think, not only do you need the hac skills but you also need pretty good drone skills to make it useful. As ever it should be pointed out that this means the ishtar is pretty much reliant on the only fully desctructable dps weapon system. I really can't agree with the OP that the ishtar is overpowered, it takes a great deal of training to get into it effectively and therefore the reward is a good ship if flown well.
Zurin Arctus
Trauma Ward
#11 - 2014-07-08 18:21:44 UTC
Xequecal wrote:
Zurin Arctus wrote:
Show me on the doll where the sentries touched you.

Ishtars aren't especially overpowered. You'd have to be completely oblivious to the prevailing meta to think they are. The reigning Ishtar PvP fit is extraordinarily weak under fire, being focused on outputting maximum DPS whilst kiting idiots and receiving huge reps from scimitars. Remove the logi from the equation and you'd quickly see how big a trade-off the gank Ishtar fit is.


You're crazy. The only things keeping Ishtars remotely in line are SP (it takes a lot of SP to max out an Ishtar) and cost (battleships are still a lot cheaper, even if they're pretty universally worse)

Right now, if you're flying a non-Ishtar HAC, you're doing it wrong. The Ishtar is better than all of them at literally everything. Why would you ever use a Zealot? It's got literally half the range and damage.

The Ishtar brawls better than any ship except T3s, snipes better than any ship, and kites better than almost everything as well.


A well-flown Vagabond or Deimos will positively annihilate an unsupported Ishtar. They have no answer to that kind of speed, DPS, and tank.

A good ONI or SFI pilot would probably kill a solo Ishtar as well.
Kaarous Aldurald
Black Hydra Consortium.
#12 - 2014-07-08 18:26:00 UTC
The other three are fine. When you have one thing that is powerful beyond all proper proportion, you hammer it down to the level of the other three.

Personally I suggest that it have 25 bandwidth chopped off.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Zurin Arctus
Trauma Ward
#13 - 2014-07-08 18:29:27 UTC
Kaarous Aldurald wrote:
The other three are fine. When you have one thing that is powerful beyond all proper proportion, you hammer it down to the level of the other three.

Personally I suggest that it have 25 bandwidth chopped off.


Right, let's nerf the bandwidth of the premier tk2 drone carrier. Roll Do you have any ideas that aren't completely absurd?
Kaarous Aldurald
Black Hydra Consortium.
#14 - 2014-07-08 18:35:17 UTC
Zurin Arctus wrote:
Kaarous Aldurald wrote:
The other three are fine. When you have one thing that is powerful beyond all proper proportion, you hammer it down to the level of the other three.

Personally I suggest that it have 25 bandwidth chopped off.


Right, let's nerf the bandwidth of the premier tk2 drone carrier. Roll Do you have any ideas that aren't completely absurd?


Translation: "Don't touch my golden goose!" Roll

Yep, I do want to nerf it's drone abilities. The Ishtar is too powerful by half, and there really isn't a whole lot else about the ship that can be handily nerfed. The resist profile is fairly well set in stone, although I suppose you could bump up it's sig radius or strip away a couple of highslots.

Although personally I don't think that any sub battleship size vessel should even be permitted to use Sentry drones. So that could be an avenue as well.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Linkxsc162534
Silent Scourge
#15 - 2014-07-08 18:39:25 UTC
Before i get into this, i dont find the ishtar as an op ship. Its just good in its role and can easily be blapped down if its stuck outside of its optimal engagement range (just like every other ship)


Simple fix. Give it a penalty to sentry drone sig (boosted targeting systems fault or some crap for lore spin. Higher sig. Easier to lock and take damage. Mostly for the lock speed tho)

That way an adequate lr boat can quickly lock and start taking its drones off the field. That would be a small change to start with that wouldnt be too game breaking.
Zurin Arctus
Trauma Ward
#16 - 2014-07-08 18:40:50 UTC
Kaarous Aldurald wrote:
The Ishtar is too powerful by half


[Citation needed]
Rivr Luzade
Coreli Corporation
Pandemic Legion
#17 - 2014-07-08 19:08:19 UTC  |  Edited by: Rivr Luzade
The Ishtar is not OP.

And get your dirty hands off of the Tracking Bonus on the Zealot!

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Alyssa Haginen
Doomheim
#18 - 2014-07-08 19:37:05 UTC  |  Edited by: Alyssa Haginen
The Ishtar does not take more skill training. It is interesting to see some of replies, some see the truth, others only care about the idea of a 'golden goose'. The Ishtar at one point was underpowered and CCP feels like they owe it a favor I guess. Sometimes I wonder about CCPs agenda being influenced by money, and not in a marketing way. I can fly the Ishtar, the problem is I can't fly any other HAC. The other HAC's all have at least 50% less damage at ranges compared to the Ishtars sentry drones. The gap between the Ishtars and the other racial equals damage/range potential is huge. Ishtars also have strong shield tanks or armor tanks compared to their racial equals, this part is not that unbalanced.

Why are people in denial?

Edit: You can have the sentry drones return to the Ishtar and fix the scoop to drone bay crap, just give them mobility to return only.
Hakaari Inkuran
State War Academy
Caldari State
#19 - 2014-07-08 20:56:54 UTC
I log into the Ishtar Online public forums and I'm greeted by "ishtar isn't OP" good start to the day! Roll Anyway I'm sure it only needs a little nerf, not a gutting. Doctrines tend to magnify the natural strengths of a fit, the ship is probably not as OP as it might seem to you when you're being shot by a gang of them. But it still needs SOME nerf.
Quinn Corvez
Perkone
Caldari State
#20 - 2014-07-08 22:26:16 UTC
Sentries and drone assist are what makes the Ishtar OP. Fix those not the ship.
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