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Gatecamps.

Author
Val'Dore
PlanetCorp InterStellar
#21 - 2014-06-21 20:32:35 UTC
Liam Inkuras wrote:
Serendipity Lost wrote:
OMG.... everyone forgot OGB.

How can this be?


99% of gatecamps are blissfully unaware of the existence of links. As such, they are always surprised when a solo battleship noscopes their camp.


Did you just imply someone is solo whilst linked?

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Dato Koppla
Balls Deep Inc.
Minmatar Fleet Alliance
#22 - 2014-06-22 01:05:32 UTC
Val'Dore wrote:
Liam Inkuras wrote:
Serendipity Lost wrote:
OMG.... everyone forgot OGB.

How can this be?


99% of gatecamps are blissfully unaware of the existence of links. As such, they are always surprised when a solo battleship noscopes their camp.


Did you just imply someone is solo whilst linked?


Lrn2Eve. 'Solo' means links, 2 neutral Guardians,1 falcon alt, and a cyno on your main ship with at least a 30 man gang waiting on a titan bridge.
Christopher Mabata
Northern Accounts and Systems
#23 - 2014-07-07 13:20:25 UTC
keeping some ships off the gate can bite you in the ass, cloakies will see that as the opportune moment to land scrams and shred the nagas to bits with torps while the rest of the fleet gets in range to engage. Plus logi acan be in optimal falcon range at that point which means those nagas are dead.

Dont overcomplicate your fleets get logi, get DPS, get tackle sit around the gate, snipers work better in null where you have bubbles to do the tackling for you and you can dedicate more ships to sniping.

always remember a split fleet is a dead fleet in 90% of cases

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Thanatos Marathon
Moira.
#24 - 2014-07-07 13:42:45 UTC
Garviel Tarrant wrote:
Siekman Beldrulf wrote:
Well, in my (albeit, limited) experience, low sec gate camping can be very effective if done with a single logi or the x2 ospreys are good too. We used an instalocking legion who blapped targets as they came through. However, with two legions on gate (which weren't even blinged) as well as 3 frigs and a single scythe logi, we got titan bridged by a nullsec alliance. Effectively, in lowsec, bring absolutely nothing blingy and no battleships, or prepare for it to be hotdrop-o-clock the entire time.


Corps also sometimes hotdrop things that are irritating them. If you instalock gatecamps in legions someone is liable to go "You know what.. **** those guys, lets kill them"


Very much this.
afkalt
Republic Military School
Minmatar Republic
#25 - 2014-07-07 15:45:21 UTC
In low? Frigates will pop to guns, the rest have sufficiently crap scanres you'll only catch something big and dumb.

In null, needs more bubbles.
Thanatos Marathon
Moira.
#26 - 2014-07-07 18:40:39 UTC
afkalt wrote:
In low? Frigates will pop to guns, the rest have sufficiently crap scanres you'll only catch something big and dumb.

In null, needs more bubbles.


Gatecamping in low is easy. Your information is incorrect.
afkalt
Republic Military School
Minmatar Republic
#27 - 2014-07-07 19:06:18 UTC
Well, I didnt think it was necessary to point out that I was talking about the proposed fleet as opposed to a different makeup.

Apparently I was wrong Smile
Thanatos Marathon
Moira.
#28 - 2014-07-07 19:13:55 UTC
Even with this terrible comp you could have the kestrels remote sensor boost the merlins and have the ospreys keep a single rep on the merlins, more than enough to tank the gateguns on any little crap.
Estella Osoka
Cranky Bitches Who PMS
#29 - 2014-07-07 20:48:49 UTC
Only thing I haven't seen suggested is a Rapier or Huginn. Hyena is nice, but if you have to take gate guns, you will need something more tankier.
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