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The funny thing about timing and targeting....

Author
Nose' Feliciano
#1 - 2014-07-03 23:44:54 UTC  |  Edited by: Nose' Feliciano
Im running in low sec.....I get randomly targeted by some other ship neara gate.....

...I know he is up to no good so I hit my ECM on him.....

Now, becuase I ECM'd him without him firing a shot, I get the bad-guy blinky on me. Cry


Seems to me this is messed up. I was acting defensively where split second decisions count...yet EVE doesnt see it that way and marks me as the aggressor.


Why?


BTW....he warp scrambled and fired on me but my 2nd ECM on him took and I got away.....blinky and all.
Seraph Essael
Air
The Initiative.
#2 - 2014-07-03 23:53:28 UTC  |  Edited by: Seraph Essael
A pre-emptive strike is still a first strike; making you the aggressor.
For all you know he just wanted to love you and cargo scan or do other non-intrusive things to you Lol

Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."

Nose' Feliciano
#3 - 2014-07-03 23:55:49 UTC
Seraph Essael wrote:

For all you know he just wanted to love you and cargo scan or do other non-intrusive things to you Lol



ROFLMAO!!!!!!

Oh god, I think I just peed myself laughing so hard. Big smile
Gully Alex Foyle
The Scope
Gallente Federation
#4 - 2014-07-04 00:05:50 UTC
Gate aggression is a mini-game.

In lowsec, the aggressor takes the gate guns.

Both in low and null, if you aggress you cannot jump for 1 minute (doesn't matter who aggressed first in this case).


That opens up a whole lot of possibilities.

In your case, the bad guy was probably waiting for you to make the first move, in order to react accordingly.

Since you had ECM, and (I presume) you didn't want to kill him, and he obviously wasn't able to alpha you (kill you with a single shot), in that case you probably shouldn't have aggressed first.


TL;DR: the mechanics are there to be played with Big smile

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Seraph Essael
Air
The Initiative.
#5 - 2014-07-04 00:08:42 UTC
Also, when you're over 150km from Lowsec gates or stations, the (respective) guns won't fire on you Big smile
Good fun to play with people who don't know that.

Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."

Gully Alex Foyle
The Scope
Gallente Federation
#6 - 2014-07-04 00:10:26 UTC
Seraph Essael wrote:
Also, when you're over 150km from Lowsec gates or stations, the (respective) guns won't fire on you Big smile
Good fun to play with people who don't know that.
Such as me, until now. Thanks Big smile

Is it exacly 150km?

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

stoicfaux
#7 - 2014-07-04 00:13:31 UTC
Relax. He was cargo scanning you to see what ammo/consumables you used so he could determine what to haul to your low-sec trade hub, i.e. it was nothing but market research.

/there_are_a_lot_of_decaffeinated_brands_on_the_market_today_that_are_just_as_tasty_as_the_real_thing

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Seraph Essael
Air
The Initiative.
#8 - 2014-07-04 00:13:32 UTC  |  Edited by: Seraph Essael
Gully Alex Foyle wrote:
Seraph Essael wrote:
Also, when you're over 150km from Lowsec gates or stations, the (respective) guns won't fire on you Big smile
Good fun to play with people who don't know that.
Such as me, until now. Thanks Big smile

Is it exacly 150km?


I always wait until I'm 155km but as far as I know, yeah, 150. If you know an empty lowsec system grab an alt or friend and experiment with it Big smile

Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."

Chopper Rollins
Republic Military School
Minmatar Republic
#9 - 2014-07-04 00:42:34 UTC  |  Edited by: Chopper Rollins
Another casualty of the baffling ordeal known as empire aggro mechanics.
I've seen "leet" pvp-bros get toasted by empire gate-n-station gun mechanics, as well as lowsec <-5 pilots who jump in haste into a hisec system and suddenly remember OH YEAH CONCORD.
Bottom line: get out of Empire.


Edit: you can earn gate gun aggro, warp to a ping just off grid from gate, warp back and blaze away without any more hassle from em, if the other guy redboxed you that is, oh it's full of complex details like a great beautiful garden.

Goggles. Making me look good. Making you look good.

Durbon Groth
Pator Tech School
Minmatar Republic
#10 - 2014-07-04 00:53:01 UTC
I imagine without this rule there wold be legions of blackbirds and falcons at every fight, waiting to pre-emptively jam the enemy fleet before it attacks. Also where would you draw the line? Would you be able to preemptively tracking disrupt, web or paint? How about neuts, they don't do any damage so why not? The line is where it is because it defines aggression not only as damage but also about impairing an enemy ship in any way. If you like to look at it from a lore point of view, the activity the gate guns and the concord cams witnessed was of you locking and jamming another ship sitting at the gate. You were definitely at fault.
Nose' Feliciano
#11 - 2014-07-04 01:05:40 UTC  |  Edited by: Nose' Feliciano
Durbon Groth wrote:
You were definitely at fault.


Yeah, I know. but it still sucks.

If a ship attempts to target you first, and you target him faster with a countermeasure, it should not count against you.

Targeting means just that...you are in their cross-hairs. A countermeasure would be appropriate even if a shot is not fired.
Chopper Rollins
Republic Military School
Minmatar Republic
#12 - 2014-07-04 03:21:35 UTC
With the use of a passive targeting module you could be in their cross-hairs without knowing it.
What then?



Goggles. Making me look good. Making you look good.

Nose' Feliciano
#13 - 2014-07-04 03:23:08 UTC
Chopper Rollins wrote:
With the use of a passive targeting module you could be in their cross-hairs without knowing it.
What then?






True. It would not then matter becuase I would be unaware of it. But if Im aware of it, I should be able to protect myself by blinding them.
Sibyyl
Garoun Investment Bank
Gallente Federation
#14 - 2014-07-04 03:29:53 UTC
Because no one uses ECM offensively, right?

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Nikolai Lachance
Aliastra
Gallente Federation
#15 - 2014-07-04 03:43:02 UTC
Nose' Feliciano wrote:
Now, becuase I ECM'd him without him firing a shot, I get the bad-guy blinky on me. Cry


Seems to me this is messed up. I was acting defensively where split second decisions count...yet EVE doesnt see it that way and marks me as the aggressor.


Why?

ECM isn't a defensive module. It's pure offense. It prevents the target from locking anything, which severely handicaps their ability to do anything. This is why there are ships like the Blackbird and Scorpion who's job in a fleet is to jam everything, and why they tend to get primaried.
Sibyyl
Garoun Investment Bank
Gallente Federation
#16 - 2014-07-04 03:51:52 UTC
Gully Alex Foyle wrote:
Seraph Essael wrote:
Also, when you're over 150km from Lowsec gates or stations, the (respective) guns won't fire on you Big smile
Good fun to play with people who don't know that.
Such as me, until now. Thanks Big smile

Is it exacly 150km?

Sentry guns deal 176dps per gun, 80em-80ex-140ki-140th damage every 2.5 seconds; 500+50km range, 1000km targeting range, 8 max locked targets; 150km engagement range in lowsec, grid range in hisec. 100m turret resolution, 0.4rad/s tracking.

On most stargates and stations you will find a CONCORD billboard, which will fire missiles for ~19dps, though these can be destroyed (do not shoot in hisec!). Destroyed billboards respawn at downtime.

The total DPS you'll need to tank at a lowsec gate is 371, or 352 if you destroy the billboard.

That was ISD IonCharge satiating my curiousity about the gate gun thing.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#17 - 2014-07-04 03:54:21 UTC  |  Edited by: Scipio Artelius
Nose' Feliciano wrote:
If a ship attempts to target you first, and you target him faster with a countermeasure, it should not count against you.

You don't "target with a countermeasure".

You target and then you act.

All he did was target. You both targeted and acted against him. Even though you see ECM as a defensive module, the game isn't to know what your purpose is in activating a module against another player. ECM can be used, very much as an offensive tool.

Quote:
Targeting means just that...you are in their cross-hairs. A countermeasure would be appropriate even if a shot is not fired.

No, if used defensively only, a countermeasure is only valid when a shot is fired.

There is nothing to counter up to that point if your only motive is to defend yourself. But ECM can be used to assist an attack.
Herzog Wolfhammer
Sigma Special Tactics Group
#18 - 2014-07-04 06:21:13 UTC
Nose' Feliciano wrote:
Im running in low sec.....I get randomly targeted by some other ship neara gate.....

...I know he is up to no good so I hit my ECM on him.....

Now, becuase I ECM'd him without him firing a shot, I get the bad-guy blinky on me. Cry


Seems to me this is messed up. I was acting defensively where split second decisions count...yet EVE doesnt see it that way and marks me as the aggressor.


Why?


BTW....he warp scrambled and fired on me but my 2nd ECM on him took and I got away.....blinky and all.




Some of the less discriminate ECM will get you in a little bit of trouble, especially when it hits something else, like a gate.

Bring back DEEEEP Space!

Riyria Twinpeaks
Perkone
Caldari State
#19 - 2014-07-04 06:51:54 UTC  |  Edited by: Riyria Twinpeaks
It's simple:
ECM is an offensive action. It messes with the other ship, severely impairing how it functions.
If you do it first, you are the aggressor.
I don't even know what's there to discuss.

Offensive actions can only be counted as defense when they are in reaction to an offensive action targeted at you.

So it's for you to decide: Is that split second between ECMing a possible aggressor before he shoots as compared to after he aggresses more important than the difference between gate guns shooting at you rather than him? Then do it.

Else don't. If he shoots first he already is at a disadvantage.

If you see someone targeting you and he isn't shooting immediately, isn't it even highly likely he doesn't want to shoot at you anyway? Why else give you time to prepare?
In any case you have time to take any number of preventive measures which are not considered aggressive but will help you in case you are attacked after all:
Moving back to gate, overheating hardeners, moving to your optimal distance, aligning out, warping out..
Edit: targeting him in return, too, of course.
Rowells
Pator Tech School
Minmatar Republic
#20 - 2014-07-04 07:39:41 UTC
so if he jams you first with intentions to shoot you, no flag for the jam?
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