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Autopilot - Please add Warp to Zero

First post First post
Author
Tilly Delnero
Doomheim
#21 - 2014-07-02 21:19:55 UTC
Marsha Mallow wrote:
Gryphon Infinite wrote:
Greetings fellow players and CCP,

Please remove "Warp to 0 km" altogether

This will increase the amount of a certain part of the game of which we all love, Combat!

I'm sure everyone would be delighted by this change (because I would).

The devs that added warp to 0km due to the database strain caused by the thousands of gate bookmarks might not share your enthusiasm. Big smile
Vincenzo Arbosa
Locust Assets
#22 - 2014-07-02 21:20:26 UTC
If you want to AFK a freight run, use a courier contract.
"Leave the gun. Take the cannoli." 
Marsha Mallow
#23 - 2014-07-02 21:20:36 UTC
Vincent Athena wrote:
On the other extreme, the 15 km warp-to distance could be brought back for everyone by placing a 15 km warp disruption field around every gate. Would you all like that one?

I would, yup.

Vincent Athena wrote:
A tremendous part of the game is already done AFK, and much of it is not made faster by being at the keyboard. Why not travel?

Erm, because there would be no combat if travel is replaced by a teleportation system?

You can add hauling to your list of AFK activities like this. Here are some methods
set a courier contract OR force a minion to move your stuff about OR ask blues nicely OR shout in length in comms until someone does it to shut you up

You're welcome.

Ripard Teg > For the morons in the room:

Sweets > U can dd my face any day

Alvatore DiMarco
Capricious Endeavours Ltd
#24 - 2014-07-02 21:22:02 UTC
Autopilot warping to 15k is working as intended.
Tippia
Sunshine and Lollipops
#25 - 2014-07-02 21:29:27 UTC  |  Edited by: Tippia
Vincent Athena wrote:

Yes, it is.
I can set buy and sell orders, and they are automatic and fill even if I am AFK.
I can set industry jobs and they complete even if I am AFK, and will not complete faster if I am at the keyboard.
I can set a contract and it will be accepted even if I am AFK, and will not fill faster if I am at the keyboard.
I can set up PI and it will work automatically, even if I am AFK, and will not fill go faster if I am at the keyboard. (Well, OK, I can set short cycles. But I still can be AFK most of the time.)
I can set up a moon miner or POS reaction and it will work automatically even if I am AFK, and will not go faster if I am at the keyboard.
I can set a skill and it will train automatically even if I am AFK, and will not train faster if I am at the keyboard.
I can set a mobile tractor unit and salvage drones and clear a mission space even if I am AFK.

…and all of them happen a whole lot slower and less efficiently if you do it AFK rather than monitor it closely. Same as travel. Yes, even industry or contracts, or PI, or POS reactions will work faster if you pay attention to them than if you just set them up and let them run their course.

The only thing on the list that doesn't is skill training, and that's because it's not actual gameplay.

Quote:
A tremendous part of the game is already done AFK, and much of it is not made faster by being at the keyboard. Why not travel?
Because, as with everything else, there should be a reward for being at the keyboard when you travel.

Quote:
But that was years ago. Are we still stuck in the past on this one?
Yes. Largely because there's no reason to change it, especially not with the numerous speed increases that have already happened over the last couple of years.
Mike Azariah
The Scope
Gallente Federation
#26 - 2014-07-02 21:35:27 UTC
No.

The 15km is what identifies the people who are too lazy to sit and play. Darwinism handles the rest.

m

Mike Azariah  ┬──┬ ¯|(ツ)

Marlona Sky
State War Academy
Caldari State
#27 - 2014-07-02 21:41:05 UTC
Falin Whalen wrote:
Marlona Sky wrote:
You could, wait for it...

actually be at the keyboard and play the game. But I know, crazy talk right?

A Marlona Sky post I agree with? That's it, the world is ending. Fire and brimstone coming down from the skies! Rivers and seas boiling! Forty years of darkness! Earthquakes, volcanoes...The dead rising from the grave! Human sacrifice, dogs and cats living together... mass hysteria!

Is this true?
Fer'isam K'ahn
SAS Veterinarians
#28 - 2014-07-02 21:45:36 UTC
No, reasons
Bohneik Itohn
10.K
#29 - 2014-07-02 21:52:20 UTC
Even the CSM's are slapping this down, I don't have to say anything.

Wait, CCP kills kittens now too?!  - Freyya

Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help.

Iain Cariaba
#30 - 2014-07-02 22:05:15 UTC
Vincent Athena wrote:
A tremendous part of the game is already done AFK, and much of it is not made faster by being at the keyboard. Why not travel?

AFK travel is already there, you just can't warp to zero. Warp to zero is the incentive for actively piloting your ship. If you clould warp to zero on autopilot, when would you ever actively pilot your ship? You're already all but admitting you'd never do so by asking for this feature.
Gully Alex Foyle
The Scope
Gallente Federation
#31 - 2014-07-02 22:08:29 UTC
Or... just ditch warp to zero for anyone!

And introduce... warp to wtf?

You click warp to zero, but actually you land anywhere in a random 20km sphere.

And think 'wtf?'.

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Sobaan Tali
Caldari Quick Reaction Force
#32 - 2014-07-02 22:09:53 UTC
I've never seen so many people want to add a "feature" that allows them play a game by not having to play a game at all. There's already enough ways to AFK in Eve; we don't need more ways, we need fewer if anything.

0/10

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Ptraci
3 R Corporation
#33 - 2014-07-03 00:11:13 UTC  |  Edited by: Ptraci
Vincent Athena wrote:
Marlona Sky wrote:
You could, wait for it...

actually be at the keyboard and play the game. But I know, crazy talk right?

Yes, it is.
I can set buy and sell orders, and they are automatic and fill even if I am AFK.
I can set industry jobs and they complete even if I am AFK, and will not complete faster if I am at the keyboard.
I can set a contract and it will be accepted even if I am AFK, and will not fill faster if I am at the keyboard.
I can set up PI and it will work automatically, even if I am AFK, and will not fill go faster if I am at the keyboard. (Well, OK, I can set short cycles. But I still can be AFK most of the time.)
I can set up a moon miner or POS reaction and it will work automatically even if I am AFK, and will not go faster if I am at the keyboard.
I can set a skill and it will train automatically even if I am AFK, and will not train faster if I am at the keyboard.
I can set a mobile tractor unit and salvage drones and clear a mission space even if I am AFK.



And you can get ganked while AFK. Just set your autopilot and go AFK. What seems to be the problem?
Bohneik Itohn
10.K
#34 - 2014-07-03 00:25:21 UTC
How do you not stay busy in the game while making long trips anyways? Literally the only thing you can't do while manually piloting is keep the ISIS window open. Everything else leaves your overview and/or route unobstructed.

Check the market. Check your assets. Check your email in the browser. Check reddit in the browser. Check your pron feed in the browser. Watch local and wave to people you know as you pass through, starting up a conversation that you allow to end abruptly because you don't bother to announce you're jumping to the next system. Gather an exhaustive list of everyone you see gate camping in obvious gank ships for your contacts so that you immediately know what's going on when you jump into a system. Check the map to see if there's some silly high sec war going on nearby so that you can possibly bring a load of POCO materials back with you to sell in the region at a premium......

So many things to do while piloting.... I regularly make runs of 80 jumps or more gathering all of my assets together. I've never been bored.

Wait, CCP kills kittens now too?!  - Freyya

Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help.

Dilligafmofo
3WAYFOUNDATIONS
New Miner's Union
#35 - 2014-07-03 09:38:07 UTC
Vincent Athena wrote:
Marlona Sky wrote:
You could, wait for it...

actually be at the keyboard and play the game. But I know, crazy talk right?

Yes, it is.
I can set buy and sell orders, and they are automatic and fill even if I am AFK.
I can set industry jobs and they complete even if I am AFK, and will not complete faster if I am at the keyboard.
I can set a contract and it will be accepted even if I am AFK, and will not fill faster if I am at the keyboard.
I can set up PI and it will work automatically, even if I am AFK, and will not fill go faster if I am at the keyboard. (Well, OK, I can set short cycles. But I still can be AFK most of the time.)
I can set up a moon miner or POS reaction and it will work automatically even if I am AFK, and will not go faster if I am at the keyboard.
I can set a skill and it will train automatically even if I am AFK, and will not train faster if I am at the keyboard.
I can set a mobile tractor unit and salvage drones and clear a mission space even if I am AFK.

A tremendous part of the game is already done AFK, and much of it is not made faster by being at the keyboard. Why not travel?

Now, a bit of history:
It use to be that all warps to a stargate or station would end up 15 km away. The goal was to make fights on gates feasible. But us clever players started making bookmarks at every gate and station, allowing warp to zero. The sever started straining under the load of hundreds of thousands of BMs, being created, copied, and used. So CCP made warp to zero part of the game, the compromise being "not on autopilot".

But that was years ago. Are we still stuck in the past on this one? After all, a freighter on autopilot is still a sitting duck when on the departure gate, this would not stop ganking. Also, sitting at a keyboard, pressing a button once every 3 minutes is hardly "playing a game". It's machine work, let a machine do it.

On the other extreme, the 15 km warp-to distance could be brought back for everyone by placing a 15 km warp disruption field around every gate. Would you all like that one?



Everything you stated that runs whilst AFK do not require you to be in space. If you're in space and AFK, you should run the risk of being attacked. Period.
Samillian
Angry Mustellid
#36 - 2014-07-03 09:42:57 UTC  |  Edited by: Samillian
Not supported.

NBSI shall be the whole of the Law

Jint Hikaru
OffWorld Exploration Inc
#37 - 2014-07-03 11:45:59 UTC
Mike Azariah wrote:
No.

The 15km is what identifies the people who are too lazy to sit and play. Darwinism handles the rest.

m


Exactly this.....

All warp to zero on Auto pilot does is encourage Lazy and Stupid gameplay.

why should someone AFK be able to play the game as well as someone who is at the computer.

OP and his idea are terribad.

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

Jacob Holland
Weyland-Vulcan Industries
#38 - 2014-07-03 12:43:32 UTC
It is apparently hard to understand that the trade-off of time for attention which Autopilot's distance limitation represents is intentional...

The only way I could conceive of agreeing with the idea is if AP to Station were removed - so that a W20 AP ship might arrive in its destination system earlier but it sits in space for longer.
With the current door-to-door system the effect of W20 AP would only increase laziness - at least if that freighter was sitting off the Perimeter gate in Jita for a few hours at the end of its trip there would be some sensible level of risk...
Pearl Canopus
#39 - 2014-07-03 12:55:41 UTC
-1

I'm a lazy carebear myself. But I have no interest to reward afk-gameplay or botting. So, of course I say NO.
There's no need to give more feedback to this repeatedly provided topic.

I confirm with the existence of this feature in general and I'm agree with the higher risk while running ships afk. And this is the only reason for running autopiloted.
w3ak3stl1nk
Hedion University
#40 - 2014-07-03 12:56:29 UTC
I think it should be 30 km instead of 15 km. The current number is already generous.

Is that my two cents or yours?

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