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TL;DR Calm your ****, everything is fine .. just fly more Garbage....

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Author
Proclus Diadochu
Mar Sarrim
Red Coat Conspiracy
#21 - 2014-07-02 02:07:14 UTC
Remy Nolen wrote:
The amount of bitching/whining from C5/C6 players is unreal. The sense of entitlement from the complaints reeks of spoiled toddlers throwing tantrums. Not enough ez-mode kills, not enough "gud" fights, carebears this/that; PLEASE CCP, MAKE IT EASIER FOR US TO GANK/BLOB.

I sincerely hope CCP Greyscale, Karkur & co nerf you ******* into the ground. E-war immune cap escalation battleships would be a great start. Removing melted nanoribbon chance from escalations & the ability to run them 3 DT's in a row.


0/10 Try harder, nerd.

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Remy Nolen
Sama Guild
#22 - 2014-07-02 03:49:04 UTC
Paikis wrote:


I would ask if you're mad, but I think we all know the question is irrelevant.


Whenever anyone {especially in w-space forums or F&I} suggests dual C4 statics, I start frothing at the mouth. X
Iyokus Patrouette
University of Caille
Gallente Federation
#23 - 2014-07-02 03:52:02 UTC
Remy Nolen wrote:
Paikis wrote:


I would ask if you're mad, but I think we all know the question is irrelevant.


Whenever anyone {especially in w-space forums or F&I} suggests dual C4 statics, I start frothing at the mouth. X


sooooo triple static C4's?

---- Advocate for the initiation of purple coloured wormholes----

Bronya Boga
Ministry of War
Amarr Empire
#24 - 2014-07-02 03:54:08 UTC
Remy Nolen wrote:
Paikis wrote:


I would ask if you're mad, but I think we all know the question is irrelevant.


Whenever anyone {especially in w-space forums or F&I} suggests dual C4 statics, I start frothing at the mouth. X


Can you explain why? I would be interested in you reasoning.
Remy Nolen
Sama Guild
#25 - 2014-07-02 04:25:23 UTC  |  Edited by: Remy Nolen
Bronya Boga wrote:


Can you explain why? I would be interested in you reasoning.


This hijacked Low-Low wormholes thread

Edit It really gets good from page 10.
corbexx
Sebiestor Tribe
Minmatar Republic
#26 - 2014-07-02 06:12:22 UTC  |  Edited by: corbexx
Remy Nolen wrote:
Bronya Boga wrote:


Can you explain why? I would be interested in you reasoning.


This hijacked Low-Low wormholes thread

Edit It really gets good from page 10.


Ok so I have reread all that **** (which I'd read over and over as that was happening) and there is a few things there.

1) You seem real mad about the isk people in c5 and c6 make.

2) Is some c4 groups who want dual statics

3) Is more c4 groups who would like K space dynamics but not dual statics.

4) Loads of people who maybe don't live in c4 space who want dual statics.

When looking at stuff like this it comes down to is whats best for wormhole space overall, not just the people who live there.

Ooh before you go emo at me cos I like in c6 space, its probably worth me saying my alt corp lives in c4 space and this is where i go to relax and chill so yeah I do know about c4's

I also spent 8 hours running round like mad when that thread was "getting interesting" as you say, speaking to loads of people who live in c4 space or have static to c4 space. Which I dont have to do now as I have most them on skype. Butit was a very mixed bag of opinions then as well.

P.S please try to link posts. so I don't have to hunt through 130 posts to find out what your chatting about. Cos I really do have better things to do like.

Continuing with my testing of wh space (which irionically is c4 space at the moment.)
Making coffee as I've just woke up.
Feeding the cats as there the ones who woke me up (well storm was)
and trying to find some codebreakers to translate herrberts original post.
Jack Miton
School of Applied Knowledge
Caldari State
#27 - 2014-07-02 06:36:49 UTC
C4s should have dual statics. Would make them useful.

There is no Bob.

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Bleedingthrough
#28 - 2014-07-02 07:02:25 UTC  |  Edited by: Bleedingthrough
Sry HerrBert for derailing your well put together thread. Blink

Jack Miton wrote:
C4s should have dual statics. Would make them useful.


This really has been discusses to death, hasn't it?

I lived in one for years so i feel the urge to comment on this anyways:

They have a purpose and are unique as they are right now!

We have "highways" already! Edit: Talking about C2! Yea they have k- and W-space so something diffrent from what has been suggested.
But they are not very desirable as C5 statics due to mass limitations (1 bil) and awful sites (not even noobs should run them, L4s pay better). They are very cool to live in though if action is your thing, especially with null/c5 statics. Pirate

I guess lot of the people that suggesting to improve connectivity of C4s want to have it both: good ratting ground and good connectivity for logistics and pew. That however would remove the niche C4s fill at the moment as a WH that is easy to control by small groups. (They don't necessarily have lots of alts they can put on every entrance and they also can not crush as easy as C5+ guys can.)

If anything in low class WHs needs a change it is C2 sites.
corbexx
Sebiestor Tribe
Minmatar Republic
#29 - 2014-07-02 08:07:19 UTC
Bleedingthrough wrote:

If anything in low class WHs needs a change it is C2 sites.


Please if your going to make sweeping comments can you explain why.
Elmonky
Federal Navy Academy
Gallente Federation
#30 - 2014-07-02 09:35:29 UTC  |  Edited by: Elmonky
And this kids is why ADHD and Caffiene do not mix.


Also - if you can afford to fly a 10b Dread with the ability of having zero ***** when it gets popped open like the juicy bauble it is.. then all power to you. A cap manufacturer somewhere just had his day made.


Also to PvPing in any ship - this sounds awesome in theory, and terribly misplaced in action.


edit : the filter ignored the swear for some reason
Jack Miton
School of Applied Knowledge
Caldari State
#31 - 2014-07-02 12:13:28 UTC  |  Edited by: Jack Miton
Bleedingthrough wrote:
Sry HerrBert for derailing your well put together thread. Blink

Jack Miton wrote:
C4s should have dual statics. Would make them useful.


This really has been discusses to death, hasn't it?

I lived in one for years so i feel the urge to comment on this anyways:

They have a purpose and are unique as they are right now!

We have "highways" already! Edit: Talking about C2! Yea they have k- and W-space so something diffrent from what has been suggested.
But they are not very desirable as C5 statics due to mass limitations (1 bil) and awful sites (not even noobs should run them, L4s pay better). They are very cool to live in though if action is your thing, especially with null/c5 statics. Pirate

I guess lot of the people that suggesting to improve connectivity of C4s want to have it both: good ratting ground and good connectivity for logistics and pew. That however would remove the niche C4s fill at the moment as a WH that is easy to control by small groups. (They don't necessarily have lots of alts they can put on every entrance and they also can not crush as easy as C5+ guys can.)

If anything in low class WHs needs a change it is C2 sites.

OP success, got one :)

Q: How can you tell who lives in C4s?
A: Post that they should have dual statics and wait.

There is no Bob.

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Dani Dusette
Division 13
#32 - 2014-07-02 12:53:03 UTC
HerrBert wrote:
And I may add I don't tell Big Corps what to do, I more concerned with C4 and below .. you guys got your **** sorted .. and most of The Class 2 Masterrace has alot of Bite and i love them for it, but its time to kill the old STEREOTYPES :P, because as far as I m concerned I know of alot of nice Kitchensink battles that get way less attention although they are waaaay more fun

I always love a good kitchen-sink fleet adventure Big smile

Sure they're not as effective as a uniform/doctrine fleet, but in kitchen-sink most people will be flying their favorite kind of ship for fun = good times.

dαní ㅤㅤ

σиlу ιи dαякиєѕѕ cαи уσυ ѕєє тнє ѕтαяѕ

ISD Ezwal: "Might I inform you that I am as real as it gets?"

Remy Nolen
Sama Guild
#33 - 2014-07-02 21:44:58 UTC  |  Edited by: Remy Nolen
ffs, damn thing ****** up the post. CCP should really fix the drafting bug.
Remy Nolen
Sama Guild
#34 - 2014-07-02 22:15:46 UTC
Bleedingthrough wrote:

They have a purpose and are unique as they are right now!


A few things I'd like to touch on.

Most C4 residents would love to have C4-K dynamics that C6 residents enjoyed. However, since that mechanic was utterly broken & declared a bug by CCP greyscale; tldr they now have K-C6 dynamics as well.

C4's in fact do have a special purpose. C5/C6 residents call them carebear heavens but I digress. Most C4 corps can't field more than 5-15 players at a time. These corps do have aspirations of growing their membership to move out of C4 space. The income differential between C4 farmers & C5/C6 cap farmers is motivation enough for them to move. For a fringe example, in C4 space, funding 6 accounts via in game plex takes close to 6-8 hours of rock solid farming. C5 space with the same group & cap ships, less than 2hrs. Our space allows corps to grow enough to hold their own in C5/C6 space. Add in the recent viability to solo running C4 sites as a recruiting tool for these corps.

corbexx wrote:

1) You seem real mad about the isk people in c5 and c6 make.

2) Is some c4 groups who want dual statics

3) Is more c4 groups who would like K space dynamics but not dual statics.

4) Loads of people who maybe don't live in c4 space who want dual statics.


1) Honestly, it's unbalanced & tilts the scale heavily towards them. C4's are high class space, they aren't supposed to have k statics. Limited C4 cap escalations, allow for carrier movement between C4+ wormholes & fixing the broken mechanics pervasive to C5/C6 would be a great start. Running cap escalations on the same site 3 days straight is broken & everyone knows it.

2) What quite a few of them implied by dual statics meant a k-space static. Very few of the actual C4 corps want 2 j-space statics. A super C4 highway would literally kill them off. Corps that can only field 5-15 during peak times can't match the 30+ blobs spewing in from C5/C6 space. If they could, they damn sure wouldn't be in C4 space.

3) True on all accounts.

4) Almost exclusively C5/C6 residents championing this cause. The C2 guys really haven't chimed in positively as how such a change would benefit them. Like I said, C5/C6 groups championing dual statics want easy kill with victory assured. Even on a number basis, 10 C4 residents vs 10 C5 residents {sporting multi-billion isk PVP fits due to imbalanced Cap escalations} are going to lose damn near every time.
Jack Miton
School of Applied Knowledge
Caldari State
#35 - 2014-07-02 23:36:05 UTC  |  Edited by: Jack Miton
Remy Nolen wrote:
4) Almost exclusively C5/C6 residents championing this cause. The C2 guys really haven't chimed in positively as how such a change would benefit them. Like I said, C5/C6 groups championing dual statics want easy kill with victory assured. Even on a number basis, 10 C4 residents vs 10 C5 residents {sporting multi-billion isk PVP fits due to imbalanced Cap escalations} are going to lose damn near every time.

Mate, this isnt about you or anyone else who lives in C4s.
The reason we want dual static C4s is NOT to make ganking C4 people easier, which it actually doesnt do anyway.
The reason we want dual statics on C4s is because it would vastly increase the numbers of OTHER systems in our chains due to the forking connections.
It's about adding interaction to ALL WH space, not just your damn C4 PVE playground.
Hell, if C4s had dual statics, I'd bet you a lot of isk that PVP groups would move to them or systems with C4 statics.
As it stands now, C4 statics are universally considered the worst static class by most PVP groups since a) there are almost never any targets there and b) the chains from C4 space are garbage.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Bleedingthrough
#36 - 2014-07-03 05:38:27 UTC  |  Edited by: Bleedingthrough
Jack Miton wrote:

Mate, this isnt about you or anyone else who lives in C4s.


This clearly isn't about me then. Sorry to disappoint you. Cool

C4 guys or guys with C4 statics clearly didn't go there for the extra traffic, Jack. They might even try to mine in there.

There are other options to get better connectivity and i do not know why they are not discussed.

For instance:
If you ignore the fact that you can actually roll for a certain C6 (which is impractical for C5s) to me these two WH classes seem to be very interchangeable and NOT unique. Why not give C6s or C5s dual statics and remove k-wanderings then?
Jack Miton
School of Applied Knowledge
Caldari State
#37 - 2014-07-03 06:40:54 UTC  |  Edited by: Jack Miton
Cos youre still left with useless C4s....
C6 space is much smaller than C5 space and living there is actually a LOT different than C5s. I've lived in both long term.
They also both have cap escalations in their site while still having a high incoming WH frequency which leads to people putting high value ships at real risk for PVE which is a good thing.
C4s on the other hand have really low in/out traffic and PVEing there is much much safer, if less profitable.

Also, if youre in C4s to farm, how does adding a second static even affect you?
all you need to do is crit 2 holes rather than 1 before you PVE. adds what, 2min to your prep time?
giving them a very appealing PVP use more than makes up for adding 2min to PVE carebear prep times.

PS: i'm not at all against adding 2 static to C5 space but it doesnt fix the issue with C4s being only useful for PVE.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Lloyd Roses
Artificial Memories
#38 - 2014-07-04 15:22:44 UTC
Bleedingthrough wrote:
[quote=Jack Miton]

For instance:
If you ignore the fact that you can actually roll for a certain C6 (which is impractical for C5s) to me these two WH classes seem to be very interchangeable and NOT unique. Why not give C6s or C5s dual statics and remove k-wanderings then?


Do that and I'll instantly move back tothe respective hole with two statics and no Kspace. He'll yeah.

But yes, people in c4 space aren't pigeonholed into farmers at all. There is a difference between a guy bored to death and writing - with all due respect - ******** proposals for the sake of starting threads, while a lot of pvp-groups do hover arond in c4 space. Atleast during my tz (~ 1900 eve and the few hours around)' I see quite a couple euros and Russians running their small casual fleets, and from stalking some groups - can't imagine they wouldn't like a second static. Else you open your x877 to the next ... X877 and so on, so they scan two jumps out, roll their chain, scan again and log out.

The discrepancy between c4 and c5 ISK got a reason. C5s are run with 20b+ on a regular basis in assets, c4s need you to risk between 450m and 800mil to get a decent pvp-fleet. And no, you can't have the c5 candy without risking your ****.
Deus Vex
Phantom Psionics
#39 - 2014-07-05 15:38:52 UTC  |  Edited by: Deus Vex
You kidding me? I've recently moved into a C4 with a C4 static.

6 Sigs in system today. 5 were WH's.

T405's from C3s', then Y683s' from C2's, then a WH from a C5.

I'm confident enough that I can state PVP corps are now purposefully chosing C4s' as their static for PVP.

2012 and 2013 is over, people. C4's are rapidly becoming the new C2s'. AKA C5s', without the caps.
Icarus Able
Refuse.Resist
#40 - 2014-07-05 15:55:23 UTC
Jack Miton wrote:
Cos youre still left with useless C4s....
C6 space is much smaller than C5 space and living there is actually a LOT different than C5s. I've lived in both long term.
They also both have cap escalations in their site while still having a high incoming WH frequency which leads to people putting high value ships at real risk for PVE which is a good thing.
C4s on the other hand have really low in/out traffic and PVEing there is much much safer, if less profitable.

Also, if youre in C4s to farm, how does adding a second static even affect you?
all you need to do is crit 2 holes rather than 1 before you PVE. adds what, 2min to your prep time?
giving them a very appealing PVP use more than makes up for adding 2min to PVE carebear prep times.

PS: i'm not at all against adding 2 static to C5 space but it doesnt fix the issue with C4s being only useful for PVE.



Actually crashing two holes takes the same amount of time as one hole as your doing nothing while you wait for polarity.


As a c4 Resident. MOAR STATICS. We had 4 open holes in our c4 last sunday and 3 of them with Active pvp groups. Most fun ive had in a long time.
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