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Player Features and Ideas Discussion

 
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A small boost to the Syndicate LP store

Author
Venkata Chandrasekhara Raman
Republic Military School
Minmatar Republic
#61 - 2014-06-23 16:14:33 UTC
alternatively, please consider giving level 3 missions in Syndicate a boost (maybe LP or payout wise), as this could increase inflow of players new to null sec without needing a costly ship in order to make money. that and somethig like faction warp disrupt probes could make a decent isk source for new players while preventing "professional" Isk farmers to do their things if you find the right balance. Together with E-Unis presence this would be an enormous bridge and could help retain these players that "level their raven" and could get em to interact with E-Uni.
Joshua Foiritain
Coreli Corporation
Pandemic Legion
#62 - 2014-06-24 08:21:54 UTC
Syndicate residents financial status: Still poor.

The Coreli Corporation is recruiting.

Elmnt80
Life. Universe. Everything.
#63 - 2014-06-25 10:46:06 UTC  |  Edited by: Elmnt80
I think its time for some fun facts about Syndicate!

Of the 64 teams competing in the alliance tournament, over 12% of them are or have been long term syndicate residents!

You can find corps and alliances who first dipped their feet into the world of nullsec by moving to syndicate in both major sov blocks!

In fact, Syndicate has played home to several notable groups such as Agony Empire, Huzzah Federation, Rote Kapelle, Goonswarm, Flying Dangerous and many others!

There are 2 systems in all of syndicate with the chance of an officer spawn. However the chance is absolutely abysmal, with some people putting it as low as a 1 in 10,000 chance.

Poitot actually is the only named system in Syndicate and this fact being mentioned loudly and repeatedly every time your fleet passes through poitot is part of the story behind the in game item "A postcard from Poitot".

Does your region have an item made out of one of its terrible in-jokes? Yeah, thought not.


Edit: This is a reminder to me for the next time I post, I need to tell the story of when CCP Decided to do a sansha style incursion into Syndicate. (Here is a hint, lots of spaceships exploded.)
Gabriel Luis
Horde Vanguard.
Pandemic Horde
#64 - 2014-06-27 04:58:19 UTC
+1

[03:18:54] Zack1023 > tishu = pl, nc.

Pearl Canopus
#65 - 2014-06-30 12:31:48 UTC
+1

support the idea.
Venkata Chandrasekhara Raman
Republic Military School
Minmatar Republic
#66 - 2014-07-01 11:11:35 UTC
Syndicate, never forget
Terrible Goon Spy
Sebiestor Tribe
Minmatar Republic
#67 - 2014-07-01 12:27:13 UTC
Wtf elemnt why you posting on eve-o,

outside that NPC null is terrible and doing anything to make it a little less terrible is a good thing.

+1
Elisa Coreli
Coreli Corporation
Pandemic Legion
#68 - 2014-07-02 11:20:26 UTC
This is a good idea.

Words

Elmnt80
Life. Universe. Everything.
#69 - 2014-07-04 11:42:32 UTC
Terrible Goon Spy wrote:
Wtf elemnt why you posting on eve-o,

outside that NPC null is terrible and doing anything to make it a little less terrible is a good thing.

+1


Because I hate myself.
Joshua Foiritain
Coreli Corporation
Pandemic Legion
#70 - 2014-07-05 10:39:10 UTC
Front page time

The Coreli Corporation is recruiting.

Elmnt80
Life. Universe. Everything.
#71 - 2014-07-05 11:33:28 UTC  |  Edited by: Elmnt80
Joshua Foiritain wrote:
Front page time


Take note CCP, when two groups who generally dislike each other (Clockwork and Ineluctable in this case) can agree on something so readily, its important. Its just nobody cares about us because we live in syndicate. Because nobody cares about syndicate, because nobody lives in syndicate anymore.

There is actually a pretty good feedback loop that starts there. Nobody lives in syndicate because there is nothing valuable in it. If there is nothing valuable in it, nobody really cares about it. And if nobody really cares about it, people don't live there. And if you don't have people living there, nobody is around to complain that **** is broken.

We know NPC Null isn't sexy and doesn't make up a large portion of the game's player base, but it is still an amazingly important region. This is still one of the places alliances go to get their feet wet in the nullsec arena. Except now they just implode from a lack of content and their membership realizing that they can make more isk out in highsec than they can in places like syndicate. Hell, Brave found out their members could make more isk ratting belts in lowsec than they could in syndicate during a brief relocation. And this was before all the additional content that was added to lowsec.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#72 - 2014-07-05 12:06:59 UTC
Elmnt80 wrote:
Because nobody cares about syndicate, because nobody lives in syndicate anymore.

Nobody lives in syndicate because there is nothing valuable in it. If there is nothing valuable in it, nobody really cares about it. And if nobody really cares about it, people don't live there.

We know NPC Null isn't sexy and doesn't make up a large portion of the game's player base, but it is still an amazingly important region.

[shortened]


Well, a lot of people would disagree... Hasn't Bastion, a lovely Sov-Holding Alliance just moved to Syndicate? And GSF also holds sizable numbers there. To Sov Holder, NPC 00 sec space holds a lot of appeal apparently, as their own space is always in such grave danger of being lost or compromised. Roll

Granted, however, they don't live there for the sake of living there (make money, cultivate the space, etc.), they just see it as their permanent holiday resort, which they need because of their own incapability of creating content in their own space.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Elmnt80
Life. Universe. Everything.
#73 - 2014-07-05 12:32:39 UTC
Bastion went on approximately a one month deployment to syndicate to try to get some low impact fights that they could use for training their FCs. Over the course of a month, they've mostly shot structures and had only a few notable fights, mostly due to their desire to do sov warfare type things which don't really work well in syndicate.

As for goonswarm, their presence is generally limited to one of two groups. Either you have the members of space violence, which was originally based around Suas's corp (Black Omega Security) who were long time syndicate residents before joining goonswarm or you have the members of goonswarm who are also members of Clockwork Pineapple. In both cases, the goonswarm members tend to behave much more like syndicate residents than the visiting CFC members do. Many of these members would be all too pleased if they could live in syndicate, only deploying when they want or need to. In fact, most if not all of the goonswarm members who have posted support in this thread are in fact SV members.

NPC Nullsec will always be important as a possible staging area for various Sov Empires, but the content of the region makes very little difference to them outside of whatever valuable moons are in the area and how many stations are available with good docking radiuses and cloning facilities. This suggestion isn't for them, its for the groups that live in one of these regions. The one that has traditionally taught people about the mechanics of their new home and how to live in it. One that has been far outpaced advantage wise by your average lowsec area (which is getting further ahead thanks to the faction capital component assembly array), faction warfare and renting in sov null.
Morganta
The Greater Goon
#74 - 2014-07-05 13:10:22 UTC
this really needs to be done.

the bottom line is we need localized income in Syndicate
income leads to population growth
population growth leads to gud fytes
income leads to the ability to field better ships for those gud fytes as well as increasing high/null trade and the local economy in general

CCP, we've literally done all we can with what you have given us, and now with the changes everywhere else we've actually hit the point where only outside intervention can make syndicate stop the backslide into the ghetto and turn the corner.
Elmnt80
Life. Universe. Everything.
#75 - 2014-07-05 13:25:08 UTC
We're already EVE's Detroit. This will just put us back as EVE's south central LA at least.
Smugest Sniper
neko island
Deedspace Consortium
#76 - 2014-07-07 08:21:58 UTC
I miss blopsin' bring back fun times to syndicate +1
Mornak
Exotic Dancers Union
Hatakani Trade Winds Combine
#77 - 2014-07-07 12:22:42 UTC
+1,
the whole risk/reward-thingy doesnt work for syndicate... and that just cant be right.
Syrias Bizniz
some random local shitlords
#78 - 2014-07-10 11:15:42 UTC
I'd just like to point out how moving this thread back to front-page might impact quality of life for Syndicate resident.
Smugest Sniper
neko island
Deedspace Consortium
#79 - 2014-07-10 11:27:53 UTC
Syrias Bizniz wrote:
I'd just like to point out how moving this thread back to front-page might impact quality of life for Syndicate resident.

this man knows
Amarisen Gream
The.Kin.of.Jupiter
#80 - 2014-07-10 12:33:04 UTC
Things the LP stores need

- An API call for 3rd party devs to use.
- Stricter limits on what they offer
i.e. Navy's should be the only ones providing the faction ammo, navy ships etc. The other NPCs could offer other LP items (QC extras, novelty items) Qualf could have apparel and their ships. Scope could have items that provide video clips from different events. etc.

LP stories (plus the New Eden Store) should have both usable items as well as novelty items.

"The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1

#NPCLivesMatter #Freetheboobs