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Make EVE bigger.

Author
Hakaari Inkuran
State War Academy
Caldari State
#21 - 2014-06-19 17:56:40 UTC  |  Edited by: Hakaari Inkuran
Evei Shard wrote:
Space needs to be expanded, but not just by a thousand systems. Several thousand at least. Enough that it is impossible for the entire subscriber base to effectively use all of it.

Even through renting, spreading out empires really thin in order to cover a huge region would invite other groups to say "why are we renting? we never see our landlords" and take that space for themselves.

A huge amount of space to cover would force any alliance to choose their borders. Right now, through power projection and sheer numbers, they are capable of maintaining large amounts of space, but sooner or later, through adding more systems, there is a manpower limit that is reached.

Cover a large enough area, and sooner or later someone is going to come in and remove renters from your fringe systems.

Yes, this means lots of empty null-sec space where some systems don't see players for days, but it would make the universe large enough that coalitions simply can't control more than a small portion of it.



It would also completely unbalance risk and reward in the PVE aspect of the game, doing bad things to the market.
Evei Shard
Shard Industries
#22 - 2014-06-19 18:20:12 UTC
Hakaari Inkuran wrote:
Evei Shard wrote:
Space needs to be expanded, but not just by a thousand systems. Several thousand at least. Enough that it is impossible for the entire subscriber base to effectively use all of it.

Even through renting, spreading out empires really thin in order to cover a huge region would invite other groups to say "why are we renting? we never see our landlords" and take that space for themselves.

A huge amount of space to cover would force any alliance to choose their borders. Right now, through power projection and sheer numbers, they are capable of maintaining large amounts of space, but sooner or later, through adding more systems, there is a manpower limit that is reached.

Cover a large enough area, and sooner or later someone is going to come in and remove renters from your fringe systems.

Yes, this means lots of empty null-sec space where some systems don't see players for days, but it would make the universe large enough that coalitions simply can't control more than a small portion of it.



It would also completely unbalance risk and reward in the PVE aspect of the game, doing bad things to the market.


How? It doesn't change the abilities of the playerbase. If you're thinking about more material being brought in from deep space, it would still need to be transported all the way through old-nullsec just to get to Empire where the material would sell for best value.

Properly built mini-empires would have outposts and such that would allow for self sufficiency. Creating null-sec commerce islands. It might even encourage groups to not just shoot everything that flies into their space.

If you're worried about ratting income, that would need to be looked at, but it's not like expanding the universe is some trivial task in the first place. Of course i needs to be looked at in regards to what it would do to the economy, and balancing can be done based on that. Don't throw the idea out over issues that can be resolved.

Profit favors the prepared

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#23 - 2014-06-19 18:48:39 UTC
I do hope the new space is not just more of the same, whilst there needs to be a reward and reason for people to get together and expend time and effort to open things up, one would not like to see it just another owned block of real estate to passive farm and rent.

CCP seagull, is letting very little out, but I hope she is thinking BIG.

There is an opportunity to leave all the poor and questionable decisions behind without breaking the current game and strategies that have been worked out, I just hope there is a new opportunity for both Solo small and medium corp play and not just another area to do "blob" in.

There is one EvE. Many people. Many lifestyles. WE are EvE

Speedkermit Damo
Republic University
Minmatar Republic
#24 - 2014-06-21 10:35:08 UTC
Iain Cariaba wrote:
Lola Partola wrote:
There is only one solution they must somehow ban or not allowed to rent a system and then you'll see how the map will change

There is no in game system that allows renting of systems, so there's no way to put in a way to stop it.

Speedkermit wrote:
CCP should just turn every region occupied by renter alliances into NPC space.

Again, rental space is determined by players outside of the established game mechanics. If you hate renter alliances that much, go take their space.


Why? Clearly there's far more sov systems than the game needs. Only two coalitions are strong enough to be able to hold and defend sov. They hold far more space than they require, and hold all the rest just to deny it to anyone else. No wonder most of the playerbase stay in highsec.

Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.

Rhealee
Hedion University
Amarr Empire
#25 - 2014-06-21 11:30:48 UTC
I love the idea of more systems added to the game. I hope we have to find them and build them up some how. But i dont think anything is wrong with the current setup. So many people ***** and moan about how others choose to play in the sandbox. Well if you dont like it get up and go somewhere else and do something new and different. The game is plenty big for anyone to find the right spot for them. So quit suggesting we punish other people for their choices and just mindyour own business and do your own thing. And power blocs control too much my ass. I took 20 guys and stole sov many times. If you're too lazy to go fight for something you want or dont want to work for your goal that's no one else's problem but your own. These forums are full of people whining about this or that. Quit bitching and get your ass up and do something about it or stfu.

My two cents.
Bohneik Itohn
10.K
#26 - 2014-06-21 13:41:16 UTC
More content is never a bad thing.

More space isn't going to mean that the fringes of space suddenly become the Oklahoma homesteading land-grab races though. Everybody who rushes out there will just be giving the big sov holders something to blow up while they grind it down.

Fix sov or remove it, then add more systems or add more WH systems and tweak them a bit to encourage a little bit more habitation.

Wait, CCP kills kittens now too?!  - Freyya

Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help.

Nevyn Auscent
Broke Sauce
#27 - 2014-06-21 13:50:33 UTC  |  Edited by: Nevyn Auscent
More space is not what is needed.

More content in the same space is the relevant thing.

Right now, systems are pretty barren, you might have 5-10 sigs 'worth running'. Another bunch considered not worth the time. And.... Oh, a few moons with POS'es which unless you reinforce in 5 minutes you will get ubber cap dropped. And a bit of PI going on. A few perma respawning ore sites, and a myriad of mostly pointless belts that actually get used mainly to try and spawn officer rats.

Work out good ways to increase the amount of content, especially co-operative content that really rewards working together in smart ways, so that a system can be a home to a vibrant active corp of 100, rather than that corp needing 50 systems to make an income over, and suddenly you don't need anywhere near as much sov for a single alliance.

Also sov costs can go up a bit to match the density which makes vast swathes of un-used space less attractive to hold then since your 5000 man alliance now only needs 50 systems + some buffer for safety, but still possible if an alliance really wants to hold 500.
Bohneik Itohn
10.K
#28 - 2014-06-21 14:37:53 UTC
Nevyn Auscent wrote:
More space is not what is needed.

More content in the same space is the relevant thing.

Right now, systems are pretty barren, you might have 5-10 sigs 'worth running'. Another bunch considered not worth the time. And.... Oh, a few moons with POS'es which unless you reinforce in 5 minutes you will get ubber cap dropped. And a bit of PI going on. A few perma respawning ore sites, and a myriad of mostly pointless belts that actually get used mainly to try and spawn officer rats.

Work out good ways to increase the amount of content, especially co-operative content that really rewards working together in smart ways, so that a system can be a home to a vibrant active corp of 100, rather than that corp needing 50 systems to make an income over, and suddenly you don't need anywhere near as much sov for a single alliance.

Also sov costs can go up a bit to match the density which makes vast swathes of un-used space less attractive to hold then since your 5000 man alliance now only needs 50 systems + some buffer for safety, but still possible if an alliance really wants to hold 500.


You assume that sov remains the same if space were expanded, whereas anyone who has addressed the issue has said "change sov or remove it, then expand".

Fix or remove sov, and null won't be so empty. When null becomes busy, having a new frontier to play in will be icing on the cake.

Oh, and increasing null income is not how you fix sov.

Wait, CCP kills kittens now too?!  - Freyya

Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help.

Brutalis Furia
Hammer and Anvil Industries
#29 - 2014-06-28 03:17:34 UTC
If we assume that the aim is to break up the blocs or fracture null to the end of creating more opportunity for smaller entities, then the solution isn't more space. The solution has to do with overhead: you have to create a disincentive for any single entity to hold space just for the sake of holding it.

The how is a total rework of Sov mechanics, but simply adding more space to the equation isn't the answer.
Alavaria Fera
GoonWaffe
#30 - 2014-06-28 04:40:23 UTC
More space for renting out :3

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#31 - 2014-06-28 11:09:29 UTC
Mathew fluffersom wrote:
The title says it all, make the universe bigger.

Space comes under N3 or CFC, it's time to expand EVE to allow other corps to own a system.

Yeah people could take those systems but corps who have a strong fleet could hold the system without causing war and taking them from CFC or N3.

It's not that mittani or anyone necessarily took it on their own..

it's that they were big enough to say to the people in their way "join us or die" and whaddayaknow most people who didn't become part of either party were destroyed and the space made for more obedient tenants.
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